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Come mon? last OSL Stork vs Bisu on Medusa Bisu was on P 6 Stork on P 2. Both players obviously had their Army at their nat. to defend. Bisu just had to travel from his nat to ether Storks Main or min only. Stork had to go all the way across the map to Bisu's main to Rvr drop. Nobody was talking about position imbalance their.
Just face it, Bisu played poor compared to his normal game level. When the first rvr drops occured no probs were pulled away. The reaction time was so slow... It was just not his game. I would say if they would play 100 games bisu would win 60 Stork 40. But he would win those 40 games because he would play just better in those 40 games and not because of map imb ...
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On June 10 2009 18:27 FabledIntegral wrote:Show nested quote +On June 10 2009 17:40 kemoryan wrote: Holy crap. reading LB and finding out half posts are about people bitching about how map imbalance affected the games or not is really annoying. Why does this always happens when it's about players like Bisu T_T
I blame that on the huge amount of Bisu fanboys extremists but also on the huge amount of anti-bisu bitter fanboys. You people shouldn't take it so personal...
Good games anyways! It's because of how significant of a role positions played. Bisu is generally known for a harassment style of play while Stork fights straight up battles. Due to positions, this role was reversed, simply because of the advantage of positions. Refusing to acknowledge this and pointing to fanboyism is simply naiive. If Stork had won on a mirror map, these issues wouldn't have been brought up (I'm sure people would find whatever reasons, but not map imbalance). However, because Stork relied HEAVILY on map positioning to harass with his shuttles to weaken Bisu, that's why it's being discussed so much. It'd be like discussing heavily tank drops on Lost Temple from 12 to 9 and how it hit the toss nat or something. If a terran player won without doing that, it wouldn't be brought up. Either way, it appears even in general play Stork outplayed Bisu. It's just being noted heavily by people BECAUSE of how Stork played. but if u watch back the games where stork>bisu, stork relies heavily on his reaver harass then into a goon contain. so your fact about bisu known for harass while stork known for straight up macro is not that accurate. (did not say its wrong) stork is a macro oriented player, but not on pvp
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On June 10 2009 19:14 weiliem wrote: but if u watch back the games where stork>bisu, stork relies heavily on his reaver harass then into a goon contain. so your fact about bisu known for harass while stork known for straight up macro is not that accurate. (did not say its wrong) stork is a macro oriented player, but not on pvp
On June 10 2009 18:27 FabledIntegral wrote: It's because of how significant of a role positions played.Bisu is generally known for a harassment style of play while Stork fights straight up battles. Due to positions, this role was reversed, simply because of the advantage of positions. Refusing to acknowledge this and pointing to fanboyism is simply naiive.
If Stork had won on a mirror map, these issues wouldn't have been brought up (I'm sure people would find whatever reasons, but not map imbalance). However, because Stork relied HEAVILY on map positioning to harass with his shuttles to weaken Bisu, that's why it's being discussed so much. It'd be like discussing heavily tank drops on Lost Temple from 12 to 9 and how it hit the toss nat or something. If a terran player won without doing that, it wouldn't be brought up.
Either way, it appears even in general play Stork outplayed Bisu. It's just being noted heavily by people BECAUSE of how Stork played.
Wait, what games exactly? Because I can't remember any recent Stork vs Bisu...really... Maybe if they had a Bo5 then we'd see this put to the test..
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Sending JB was dumb, should've let Stork go for two wins would've been better. At least it was 3-2 SKT, got that part right >.>
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On June 10 2009 22:12 Count9 wrote:Sending JB was dumb, should've let Stork go for two wins would've been better. At least it was 3-2 SKT, got that part right >.> KHAN couldn't know whether Bisu or fantasy was going out for T1. Because, you know, T1 does send out players other than Bisu in ACE matches, unlike other teams.
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On June 10 2009 23:24 Zato-1 wrote:Show nested quote +On June 10 2009 22:12 Count9 wrote:Sending JB was dumb, should've let Stork go for two wins would've been better. At least it was 3-2 SKT, got that part right >.> KHAN couldn't know whether Bisu or fantasy was going out for T1. Because, you know, T1 does send out players other than Bisu in ACE matches, unlike other teams. Which is usually the wrong move unfortunately and get bashed for it. Besides Stork isn't terrible in the other matches. In fact recently his PvP has been weakest.
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The choice from 박용운 (SK Telecom manager) was really smart to put again 택용. But I don't understand why 김가을 (Samsung manager) didn't spend Stork. Stork was so confident after beating Bisu. Anyway, she spent JangBi, it was a good choice too but Bisu really dominated the game.
GG again SKT.
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On June 10 2009 23:24 Zato-1 wrote:Show nested quote +On June 10 2009 22:12 Count9 wrote:Sending JB was dumb, should've let Stork go for two wins would've been better. At least it was 3-2 SKT, got that part right >.> KHAN couldn't know whether Bisu or fantasy was going out for T1. Because, you know, T1 does send out players other than Bisu in ACE matches, unlike other teams.
yeah and they lose if they do.
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ACE match choices are most likely made long before the actual game.
It's probably more practical to have only 1 or 2 people practice all week on the ACE map instead of everybody taking time to prepare for a match that might not even happen.
Jangbi and Bisu may have been assigned to prepare for such a role by their respective teams. Under this assumption it was only natural for them to be used regardless of how well they performed in their assigned matchups (both players suffered a loss before ACE) because they were the most prepared to take on all the possible ACE candidates of the other team.
I used to think that SKT and KTF coaches were retarded in making these seemingly weird ACE choices (that result in a loss) but proleague is all about team effort afterall. Distributing the load/burden of winning is a coach's job. One method of this is rotating the responsibility to prepare for an ACE match among the team members. This allows most of those who have a match to focus on their MU alone. (The goal is to win the individual matches anyway and get a 3:0 or 3:1 victory)
This is why we see Forgg or thezerg/best for ACE sometimes even though many could argue that they may not be the best choice. - because these were the people who practiced to be in the ACE position long before the match happened..
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Very happy that Stork won (he's my favorite player)...but sad that KHAN lost. Poor Jangbi...
Stork's win today should give Stork a big confidence boost...hopefully enough to pull through in the starleague(s)?
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On June 11 2009 00:49 Evs wrote: ACE match choices are most likely made long before the actual game.
It's probably more practical to have only 1 or 2 people practice all week on the ACE map instead of everybody taking time to prepare for a match that might not even happen.
Jangbi and Bisu may have been assigned to prepare for such a role by their respective teams. Under this assumption it was only natural for them to be used regardless of how well they performed in their assigned matchups (both players suffered a loss before ACE) because they were the most prepared to take on all the possible ACE candidates of the other team.
I used to think that SKT and KTF coaches were retarded in making these seemingly weird ACE choices (that result in a loss) but proleague is all about team effort afterall. Distributing the load/burden of winning is a coach's job. One method of this is rotating the responsibility to prepare for an ACE match among the team members. This allows most of those who have a match to focus on their MU alone. (The goal is to win the individual matches anyway and get a 3:0 or 3:1 victory)
This is why we see Forgg or thezerg/best for ACE sometimes even though many could argue that they may not be the best choice. - because these were the people who practiced to be in the ACE position long before the match happened.. I think Bisu said in an earlier interview that there are like 3-4 people preparing for ace for each match.
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He said that only so other teams wont snipe him. :p
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United States11637 Posts
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On June 11 2009 00:49 Evs wrote: ACE match choices are most likely made long before the actual game.
They don't have to be, though. If someone has the hot hand, you send them in the Ace match. You can change your tactics on the fly, rather than being tied to whatever strategy you decided on when you started.
Good StarCraft players (and coaches) know this and adapt in the middle of a match.
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glad to see stork back in the game. gj man
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That Stork/Bisu game was amazing.
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The Ace match throws into sharp relief just how unutterably stupid it was for Jangbi to deliberately choose to play Bisu in his MSL group.
Jangbi's going to be crushed so badly tomorrow for his hubris.
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Roffles
Pitcairn19291 Posts
On June 10 2009 23:24 Zato-1 wrote:Show nested quote +On June 10 2009 22:12 Count9 wrote:Sending JB was dumb, should've let Stork go for two wins would've been better. At least it was 3-2 SKT, got that part right >.> KHAN couldn't know whether Bisu or fantasy was going out for T1. Because, you know, T1 does send out players other than Bisu in ACE matches, unlike other teams.
Stork's PvT might is pretty fucking good too ya know. His PvZ might be lacking in some areas, but T1's zergs blow, so sending Stork or Jangbi would be pretty reasonable since they're both decent at the same matchups.
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Oz vs. CJ spoiler+ Show Spoiler + Both Bisu and JD lost their sets, then won the matches for their team in the ace match.
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