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United States10774 Posts
On April 12 2009 18:07 NovaTheFeared wrote: Don't forget Oz's zerg lineup of Jaedong/Piratezerg/Moustachezerg. Those three are in a league of their own. hahahaha
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Wow...Lux...what happened?
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Hong Kong20321 Posts
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Oz has the number one zerg line statistically, highest win percentage, as far as I know most combined wins plus it took 7 wins in the wl playoff's so it's clutch to...
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Is KTF going to be KTFlash again? Don't lose to estro please. Atleast not 3-0, though that's highly unlikely since Flash is first.
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On April 13 2009 00:58 Apex wrote:Show nested quote +On April 12 2009 20:07 Kaolla wrote:On April 12 2009 20:01 writer22816 wrote:On April 12 2009 18:15 baubo wrote: You do realize that it takes 2 wins to send a match into Ace right? You do realize that once you lose 3 matches, the fourth match doesn't get played, right? You do realize losing 3-1 or 3-0 doesnt matter that much, right? Unless you're playing in the FPL, which means there is a difference in the points if your team loses/wins 3-1 or 3-0.
So you're saying it's better for Flash to play on a disadvantageous map(for him) in order for him to play in the first 3 games, then to put him in the best position to win?
Sure, 1-3 is better than 0-3. But Flash isn't invincible. And if he loses, KTF's pretty much dead in the water.
Given all the shenanigans that typically occur when new maps are introduced, keeping Flash on Destination is a very smart decision. Old maps favor the superior player.
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haha i remember that flash pic
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Luxury didn't do that badly. The lurker eggs getting killed fucked it all up for him. I like his use of heavy static defence compared to other zergs who try to cut corners and ignore it and pay for it.
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what did you mean by tempest trapped the probe? the probe was still able to build cannons
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I was expecting KTF 3-0 or close, but the results became the reverse 0-3 lose. WTF. KTFail.
A team with a lot of talent, but no one pulling through.
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Uh... wow i expected at LEAST Luxury or ForGG to win...
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I went KTF heavy with my Fantasy team (forgg, tempest, Flash, KTF) thinking it would net me a lot of points because of the match ups.
That went well.
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On April 14 2009 00:14 infinity2k9 wrote: Luxury didn't do that badly. The lurker eggs getting killed fucked it all up for him. I like his use of heavy static defence compared to other zergs who try to cut corners and ignore it and pay for it. Guess you don't play ZvP, other professional zergs cut corners for a reason, you know? I think this game clearly showed that reason.
Also, in the Tempest vs RorO game, I know Tempest couldn't have adjusted his strat before hand since he had no scouting information on RorO and couldn't predict when the hydra bust would come. But if he did, would it have been better to morph cannons at his nat to destroy his assimilators instead of morphing the 3 extra cannons at RorO's nat that never got a chance to complete?
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Jesus christ. I watch the third game and I'm like, "how the hell is this over at 16 minutes, its 14 minutes in and there hasn't been a single attack, both players are macroing their asses off, and Pure has done absolutely no damage with any sort of harass. I think he killed one overlord with his 7 corsairs."
2 minutes later, I had my answer. What the fuck was Luxury doing for 15 minutes? It takes you 15 minutes to make 30 hydralisks" What about lurkers? Tech?.... anything? while the Protoss is almost entirely passive?
Even a B level guy on ICCUP could have held off that attack, for one thing, they might have decided to make lurkers before the 14 minute mark, and would probably not make them in a giant clump right in front of a huge ball of protoss units.
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