[OSL] Round of 36 - Group D - Page 12
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29 fps
United States5724 Posts
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KnightOfNi
United States1508 Posts
On December 26 2008 19:45 DoX.) wrote: MuMyung > Much Upmagic > MuMyung Sounds pretty simple to me. | ||
.risingdragoon
United States3021 Posts
my boy upmagic'll take this NP!!! ![]() Now if I can find a stream... ![]() | ||
DoX.)
Singapore6164 Posts
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.risingdragoon
United States3021 Posts
MnM baby!! ..err someone hook a brotha up with a working stream? | ||
KnightOfNi
United States1508 Posts
On December 26 2008 19:49 .risingdragoon wrote: now for upmagic's Bio vP, fook yea! my boy upmagic'll take this NP!!! ![]() Now if I can find a stream... ![]() Its on Yauyuan. With the exception of the last 5 min of game 2 wits been flawless. | ||
PoP
France15446 Posts
On December 26 2008 19:46 food wrote: for some reason i believe in 1-1 hydra vs 1-1 gols more then muta/ling You need many many hydras to counter mass gols unless you pull a really nice flank. Pure mutas doesn't work too well unless you have tons of them, but you're supposed to heavily harrass the Terran to keep him in his base while you take expos. That's how Zergs used to deal with mech anyway and it worked a lot better. Only difference, again, and quite a large one, is that nowadays Terrans also add some vults to the mix which are pretty annoying to deal with and render zerglings kind of useless. | ||
DoX.)
Singapore6164 Posts
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vx70GTOJudgexv
United States3161 Posts
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snapcrackle
United States568 Posts
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KizZBG
u gotta skate8152 Posts
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PoP
France15446 Posts
On December 26 2008 19:54 snapcrackle wrote: Ok to clarify things! The commentators said they checked up on whether or not zerglings could have fit through the gap and it was confirmed that marines and lings cannot fit through the gap. Thanks. | ||
arbiter_md
Moldova1219 Posts
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vx70GTOJudgexv
United States3161 Posts
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snapcrackle
United States568 Posts
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food
United States1951 Posts
On December 26 2008 19:52 PoP wrote: You need many many hydras to counter mass gols unless you pull a really nice flank. Pure mutas doesn't work too well unless you have tons of them, but you're supposed to heavily harrass the Terran to keep him in his base while you take expos. That's how Zergs used to deal with mech anyway and it worked a lot better. Only difference, again, and quite a large one, is that nowadays Terrans also add some vults to the mix which are pretty annoying to deal with and render zerglings kind of useless. hydras should win vs gols until siege tanks roll out! problem is that terran might not go gols if u skip muta, so my guess is dual tech with fake spire to make T turret up and go pura hydra/hydraling with ups | ||
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Manifesto7
Osaka27148 Posts
On December 26 2008 19:52 PoP wrote: You need many many hydras to counter mass gols unless you pull a really nice flank. Pure mutas doesn't work too well unless you have tons of them, but you're supposed to heavily harrass the Terran to keep him in his base while you take expos. That's how Zergs used to deal with mech anyway and it worked a lot better. Only difference, again, and quite a large one, is that nowadays Terrans also add some vults to the mix which are pretty annoying to deal with and render zerglings kind of useless. I totally agree with this. It seems zergs are a bit lazy with the vult harass, and losing because of it. | ||
vx70GTOJudgexv
United States3161 Posts
Map: Tears of the Moon ![]() ![]() | ||
DoX.)
Singapore6164 Posts
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KnightOfNi
United States1508 Posts
![]() Beat one of my other favorites ![]() | ||
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