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Banner modified for tonight's games
21:00 KST (8am EDT), October 28, 2008
Note: These games are pre-recorded, but will be broadcast on the Korean GOM Player's live stream tonight starting at 21:00 KST (8am EDT). These were not recorded in English, so there will be no English VODs. I wanted to make a live thread so people can discuss the games, and in case they require registration to watch the VODs (which requires Korean SSN).
How to watch: 1) Watch live on GOMTV + Show Spoiler [directions to game links] +Click on "게임" (GAME), the second menu from the left, directly below the right arrow under the GOMTV logo. Then under the "ON-AIR >" in the right frame, click on "클래식 2008 S2" (Classic 2008 S2). Then click on the "LIVE" button (second button from left in the left frame), and click on the colored button next to the game (it is green in the image, but should change when the stream goes live). 2) If anyone can help with any alternate streams, please post them here!
I am unsure of whether I'll be able to watch them all live, but if not I will try to find a mod to update the results as the "live" broadcast reveals them, or I'll update them very soon after it's over.
I created this thread a little early because the games are not on the calendar, so I want them to get a little exposure before they go on the air. Please understand if I bump the thread a couple times so people see it. Thanks!
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you messed up Odin's name forgot the "n"
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Nada and Iris fighting
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Nada> Iris> Jangbi> Frozean> Keke>
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Nada, Odin, Jangbi, Frozean, Zero (Stars ^_^)
I'll probably try to watch these games as I wake up. Thanks for the heads-up.
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NaDa, Odin, Jangbi, Frozean, nal_keke
Don't think I'll be able to catch these matches, oh well!
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3861 Posts
hehehe thanks for posting this! Muahahahah I know the results... puahhaha.
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Thanks for the directions to watch. Awesome!
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someone do live report for Nada's game please~
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I also know the results-______- oh dang
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United States17042 Posts
On October 28 2008 16:23 iloveHieu wrote: someone do live report for Nada's game please~
Seriously. I want to watch it, but it's way too late for PST ><;;
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Broadcast starts in 1 hour. Should be enough time to eat something after proleague then watch these games!
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Game 1 is on now! My connection isn't good enough for the only resolution they offer, so it lags...
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Both players 1 factory and pull from gas. They appear to be FEing.
They both FEed. Now both have 2 machine shops and armories just finished. NaDa mined high ground by sKyHigh's base.
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Tanks engage at NaDa's high ground and they both lose equal units. sKyHigh is up now 11 tanks to 8.
NaDa has his 3nd up in his corner, and sKyHigh scouts it while starting his own.
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NaDa 2 dropships out, as they fight for NaDa's 3rd. sKyHigh has center control though.
NaDa has unit count advantage now, plus 5 dropships to 0.
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your live report is really appreciated!
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NaDa drops sKyHigh's 3rd, takes out most of his scvs before his drop is taken out.
They are up to 4 gas apiece now, but NaDa is taking map control with his mobility.
NaDa secures his 5th on his side of the middle, and protects the high ground above it. He's ahead a few tanks and a few goliaths as well.
sKyHigh tried to take his 5th, but only had 2 tanks and a turret protecting it. NaDa's 7 dropship drop takes it out and sKyHigh lifts and runs scvs.
NaDa is ahead 32 tanks to 20. Basically they have the same attack force, but NaDa has D at all his expos, plus has his 6 dropships.
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NaDa consolidates and engages in middle, and he's up about 40 tanks to like 15 now. Next attack should win it.
And that's what happens. These are replays, so there was no GG, and the next game has already started.
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Thanks heaps margarita, sounds like nadas got a pretty massive lead
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This game NaDa is on top and sKyHigh on bottom. They both scout at depot for proxies. Their scvs get trapped on each other for several seconds.
Both start factory and pull scvs from gas.
Both start CCs at their expos, NaDa make a vult then shop, and send rax to scout. sKyHigh starts 2nd fact and sends marine and 2 vults.
sKyHigh still has no shop, but his harass has stalled NaDa's scv maynard.
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sKyhigh is now up 17 SCVs, since he actually still has stalled the CC from finishing.
NaDa 2 shop now, sKyHigh 0 shop, but is going 3 factory gol now.
sKyHigh changes his mind, adds 2 shops and a 4th factory. NaDa has secured his expo, but is still 15 scvs behind. NaDa missclicks and attacks his own vult.
They are even at 8 tanks apiece, but sKyHigh has like 15 goliaths too.
sKyHigh has NaDa at his bridges, and now has 2 tanks tanking his expo gas from high ground.
NaDa GGs.
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Game 3 starting.
NaDa at 9, sKyHigh at 3.
NaDa scouts 1 base sooner, both start factory and don't pull scvs.
sKyHigh 4 marines, starts vult and starts starport.
NaDa went shop 1st. sKyHigh's 4 marines and vult kill NaDa's 4 marines, and take out about 5 scvs before tank saved NaDa.
Both have 2 tanks now. Wraith comes out after control tower finished.
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On October 28 2008 21:37 LonelyMargarita wrote: take out about 5 scvs before tank saved NaDa. Might have been only 5, but one way or another, Nada was at 10 scvs after that and skyhigh was at 20.
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3 wraiths and 4 tanks for sKyHigh, who secures high ground and starts his expo. NaDa has 4 tanks and a few gols.
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NaDa going all in sending 12 scvs with his army.
Didn't work. sKyHigh scouted it and wisely unsieged and sent his own scvs. NaDa GGs. sKyHigh advances to RO 32.
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No breaks.
Game 1 starting. Odin top right, Iris bot left. Odin 12 hatches. Iris has 1 rax, and appears to be FEing.
Odin starts 3rd hatch and his gas. Pool finishes and he makes 6 lings.
Lair is half done, and he starts ling speed (replays are neat). Iris finishes expo, academy, and sends 6 rines 2 bats and a med.
Scouts 12 speedlings in mid and returns home. Odin has 10 more lings at home and has started spire. 2 more barracks going up for Iris.
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damn nada
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Turrets going up as mutas are making. Iris controls his middle high ground, but lings are on both sides.
22 rines 4 meds 2 bats vs 19 lings 10 mutas moving around the mid.
Lurker aspect half done. Odin starting his 3rd in top left corner.
Both exchange units in mid. Queen's nest finishes BEFORE lurker aspect. 5 lurkers morphing.
Iris takes out Odin's 3rd with 2 groups of mm. Defiler mound is done.
Iris has 6 tanks and 2 vessels now vs 2 base zerg. 1 defiler is out.
1 defiler and 2 lurks = all your tech units die to irradiate. Iris should win. 4 vessels now.
Iris adandons his tanks, stimming and running up to take out Odin's 3rd as it finishes again. Odin GGs as Iris's new marines rally to protect the tanks and vessels.
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Game 2 starting.
Odin bottom, Iris top. Odin 12 hatching, Iris rax then refinery.
Iris walls with 2nd depot, denying drone's scout.
Factory done. Vult and 2 starports started. Odin scouting the map for proxies with his 6 lings.
2 vults behind Odin's expo...can't reach drones. 2 wraiths out. Lair started and hydra den done. 12 lings counter.
Repair and 2 marines own the lings. The vults WERE in range but didn't have vision. The wraiths change that and many drones die. No drones left on mins at expo (all died, non pulled). Spire finished. Hydras can't kill the wraiths.
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Haha, cute. The 2 vults were attacking drones with vision from the wraiths. (Edit: At least, I think they were...)
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GOMPLAYER CRASHES.
I get an error now and can't launch the stream. I guess someone can take over reporting until I figure this shit out.
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Yeah, I can't pass the screen with scourges. Seemed like Iris woulda won.
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Dead for me at the same place.
Edit: nm it's working again. Third match, so I guess Iris won.
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Jangbi vs Shine.
Game 1 starting. Jangbi on top right, pylon at expo then scouts. Shine overpooling.
Pool is done. Jangbi is stalling shine's expo quite well. Forge finishes and nexus starting. One cannon going up as 6 lings come out.
Lings take out about 3 probes blocking cannon, and get the cannon to about 10 health before dying. Second cannon canceled, as nexus finishes
4 lings finish the cannon and take out 2-3 probes. 1 ling survives and runs. 2 zealots out and 6 lings wonder around middle. Core started. Zealot finds Shine's 3rd at bottom right, and he runs drones. Spire is 25% done. Core is done.
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wow almost a massive failure by JangBi there
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Jangbi's 2nd zealot tries to get in to scout but dies. Stargate finishing and citidel half done. Spire finishes and 6 mutas and 2 scourge started. 1 cannon warping in at main and 2 at expo's mins.
9 mutas take out corsair and dragoon and the single cannon, and JangBi GGs.
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Just a note to anyone who hasn't been following GOM too closely and is confused (like me): this isn't Shine, but Shine.
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Game 2 starting.
Jangbi on top, Shine on bottom. Both start the same as last game: overpool vs pylon, scout. This time Jangbi cannons before nexus, and Shine starts his own expo and 6 lings.
8 lings out now as expo finishes. Jangbi starts core and transfers probes as well.
Stargate finishes, and Shine starts lair and den. Jangbi has a probe scout it though as his 2 zealots engage Shine's 8 lings. Corsair out as evolution chamber finishes and starts ranged attack upgrade.
Shine's 3rd (the high ground on side) finishes and he lays down a sunken. Lings fight off Jangbi's attack as 2 sairs harass lords. Dark templar out and to the 3rd as lord there dies to sairs. Drones run.
DT runs to main where there is also no lord. Kills 3 drones as a 2nd DT runs to Shine's 3rd and kills 4+ drones. Speedzeals and an archon out now.
16 zeals and archon engage 12 hydras and retreat with archon dying. 9 mutas out for Shine as JangBi starts his 3rd on high ground. Mutas raping his main.
Zealots take out Shine's 3rd and archon has mutas running between his bases, killing more probes. 15 zealots engage 24 hydras in middle, and 5 escape after killing half the hydras.
STORM KILLS THE REST and Shine GGs.
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Game 3 starting.
JangBi at 6 vs Shine at 3. Shine scouts the wrong way.
JangBi starts gate in main and scouts the wrong way. Shine 12 pool 11 gas. 2nd gateway started for JangBi.
Shine mines 100 gas and pulls drones back to minerals, starting ling speed. 6 lings deny scouting probe access as core is started for Jangbi. Lings run out and probe gets in, seeing the 2nd hatch started next to his first.
6 zealots block ramp and 2 goons pop out to kill scouting lord (core was hidden in other corner). 3rd gate started next to core (hidden). Shine's expo finishes and he transfers probes. Jangbi moves out as den finishes and he starts goon range.
5 zealots and 4 goons engage 12 lings and 1 sunken at shine's expo.. Drones join in attack and 2nd sunken finishes as the 1st dies. JangBi goes again as goon range finishes. 11 goons vs 13 lings and a sunken.
A new sunken finishes as the old dies, but it dies once the lings are gone. This appears to be game. Expo hatch half dead, 11 goons vs 6 lings. Shine GGs.
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Jangbi fighting! thanks for reports.
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Game 1 starting Frozean vs Zergjoaa.
Zergjoaa at bot left, Frozean at top right. Zergjoaa 12 hatches then starts 3rd hatch. Frozean 1 rax below ramp and starts CC at expo.
8 lings scout and can't kill anything. An SCV scouts for FrOzean, seeing gas mining but no lair started yet. 9 marines move out.
Lair was at his expo. Spire started as 3 more barracks go up. 15 lings go around and engage frozean's main as frozean's mm engage zergjoaa's main. Sunkens die as they finish, and all expo drones die as spire completes. SCVs and new units kill off lings as they run into FrOzean's main. Zergjoaa GGs.
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Game 2 starting.
FrOzean on top and Zergjoaa on the bottom.
Early scv scouts pandabearguy in the middle and stalls Zergjoaa's expo. Starts an ebay there. Hilarity as zergjoaa is forced to start pool first.
Zerg scouts pandabearguy in middle with a drone. 2 barracks going up as 6 lings start. Zergjoaa mined 120 gas and started ling speed and his expo. FrOzean scouts again with scv.
12 slowlings can't catch scouting scv. Ling speed finishes and they go to attack, passing pandabearguy. 2 bats and a medic move down the ramp as they come up to FrOzean's expo.
FrOzean moves out with 5 marines 3 bats and a med. 1 sunken finishes and 2nd started. FrOzean starts his expo with a bat and medic at his ramp. 12 lings and 2 sunkens hold off mm at the bridge as FrOzean rallies new units to the contain. Lair finishes and 2nd extractor starts as SCVs are transfered to finished expo of FrOzean. 3rd sunken up. Contain remains as spire starts.
FrOzean is on 4 rax, 1 ebay, and 2 scanners as range finishes upgrading. Spire 70% done. Factory started and +1 attack is half done for his marines.
Zergjoaa morphs 9 mutas and runs lings by the contain. FrOzean stars a few turrets in his main and engages mutas outside Zergjoaa's bridges. Lings swarm him from both sides and contain dies. Zergjoaa still has 8 mutas and 2 lings.
A bat sitting at zergjoaa's 3rd kills a drone as it moves out to expo. Unit count is 20 marines 6 meds vs 10 mutas 12 lings. Mutas harass at FrOzean's expo, but can't kill any scvs.
+1 attack finishes for FrOzean and he's starting a vessel and researching irradiate. He moves his attack force down a bit. Zergjoaa flies mutas through them and loses all but 2. 5 lurkers morphing as 3 tanks 35 marines 7 meds and 5 tanks move to mid.
Scourges kill vessel, but all zergjoaa's attack force dies. He does have a 3rd base on the right side, but the ball is rolling.
Zergjoaa morphes 9 lurks, and engages the ball. Scourges kill both vessels and 15 or so marines die to lurks. Marines find the retreated lurkers and finish them off. 33 marines 9 meds 4 tanks a vessel vs 20 lings and 2 lurkers.
The terran ball takes out Zergjoaa's 3rd and he GGs.
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clearly pandabearguy is the true hero here.
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Oh man the zerg was horrible to watch T_T.
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Btw nice detailed LR lonely ! Thanks.
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ZerO vs nal_keke
zero spawns at top right, keke at bot left. keke overpools then gas. ZerO 11 pools then gas.
ZerO is expoing at his nat with 8 lings, keke moves out with 12 lings. keke's lair is faster, and speed is 90% done for him.
They engage at Zero's nat, and it's a stalemate. keke runs, then hides and runs in as ZerO moves out to keke's base. keke harasses drones and his spire finishes 20 seconds before zero's. 3 mutas harass lings in mid as 4 drones sneak into zero's main again and kill drones as SCOURGES spawn.
ZerO's scourges take out a lord, then scout for more as keke's 7 mutas engage zero's lings and drones. 3 mutas out for zero.
keke's 7 mutas take out all of zero's air, and ZerO GGs.
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Game 2: keke at top; ZerO at the bottom.
They both send overlords to find any pandabearguys in the middle. keke 12 pools then 11 gas. ZerO does the same, but is at least 5 seconds slower. I guess moving your larva really does help!
Both start hatchery at their nat after 13th drone. Both mine gas and make 4 zerglings as they start lairs.
keke gets 2 lings into zero's main, but can't get any drones vs 10 lings. Ok fine, now he got 1 drone and lost a ling. 10 more lings at main for keke, 12 total lings now for zero. Expos are finished, lairs are done, and spires start. Keke makes 12 more lings and moves out.
ZerO has both bridges blocked and keke can't get in. 27 lings for keke vs 20 for zero. Speed finishes for keke and he gets through.
zero finishes 2 mutas as 12 lings rush in to harass his drones at his main. keke made 4 scourges and zero gets 2 more mutas. 12 new lings rush into zero's main and get a couple drones.
The 4 scourges stall the mutas and many drones die to the 12 lings as a result. 2 of keke's lings were also tearing up zero's expo hatch, which is well in the red before they die. ZerO knows he has to engage now, and he does, but keke had more scourge and mutas waiting at his main. ZerO loses all his air and GGs.
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Man that zvz from keke was really nice, was a pimp bridge break aswell keke and roro, wemade zergs hwaiting
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thanks for the reports Margarita, very much appreciated.
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I think you switched games 1 and 2 of the nada skyhigh match in the results.
Also your reports are pretty great. Thanks for making the thread and letting us know about these games!
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