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TT puts up his 4th Gateway, but the momentary setback has allowed Bisu to amass a large Zealot force. However, the combined forces of TT and Juni can't do anything about it. However, Rumble breaks out of the contain on his base with a nicely executed Drone drill, but TT's Shield Battery allows his Zealots to live slightly longer than they would have otherwise.
Juni is setting up another Zergling contain outside of Rumble's base though, in the combined choke that leads towards the center. There's a Zergling stalemate outside of Rumble's base and a Zealots stalemate outside of Bisu's base.
Bisu is also getting his 4th Gateway now.
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TT starts up another Shield Battery contain outside of Bisu's base with one of the nicest looking Zealot lines I've seen. Bisu is unable to do anything about the horde of Zealots outside his base.
Rumble sneaks two Zerglings into Rumble's base but they're dispatched before they can do anything.
TT built a Forge in his base and is now adding Cannons to fortify his contain on Bisu! Bisu has a ridiculous number of Zealots, but without the reinforcement from Rumble's Zerglings, they will be unable to do much.
TT blocks off the contain with a Gateway! Very nice.
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i have no idea what the skt team is doing.
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Juni and TT's infiniti Zerglings and Zealots start making a move on Rumble's base and wreak havoc there, while Bisu fails at breaking out of the contain with his Zealot force. This game is all but over right now. SKT ggs.
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On April 27 2008 15:30 imDerek wrote: i have no idea what the skt team is doing.
What did you expect them to do?
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This 2v2 is like the first one to get upgrades wins. Or the first one to tech wins. Complete standoff. Very interesting.
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Teching is discouraged in Hunters 2v2 because then you get overrun by units while you tech. You need to constantly produce units to defend with.
It's a matter of whoever gets control of middle wins, thanks to the abundant chokepoints on the map.
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United States7488 Posts
I don't understand why neither team gets any gas (aside from getting just enough for ling speed). I mean... cant you wall, or semi-wall off to keep from getting overrun while teching is done?
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On April 27 2008 15:31 Gaetele wrote:Show nested quote +On April 27 2008 15:30 imDerek wrote: i have no idea what the skt team is doing. What did you expect them to do?
oh i meant like i couldnt tell what theyre doing cus of laggy stream
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Needs moar workers on moar minerals for moar units.
But seriously, +1 Carapace on Zerglings is only really gotten as a counter to +1 Weapons for Zealots. Since Protoss have no need to get gas at all in Hunters 2v2, it's unlikely they'd get +1 Weapons at all. +1 Melee for Zerglings may help though, just due to the sheer number of them.
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On April 27 2008 15:33 Gaetele wrote: Teching is discouraged in Hunters 2v2 because then you get overrun by units while you tech. You need to constantly produce units to defend with.
It's a matter of whoever gets control of middle wins, thanks to the abundant chokepoints on the map.
Yea, I'm watching on YY, so I'm hella delayed on those types of posts. If one considered cannons teching, they did tech, hence why Samsung's toss was able to cannon in Bisu. I will concede that map control played a significant way in how that game were played though.
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ok sorry to ask this but how do i change between the 2 matches on Daum? I got to see STX vs Hanbit but i cant find khan vs skt :S
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Loads of pressure on Canata now.
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On April 27 2008 15:38 MeriaDoKk wrote: ok sorry to ask this but how do i change between the 2 matches on Daum? I got to see STX vs Hanbit but i cant find khan vs skt :S
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Game is starting.
Map is Colosseum.
Stork is red Protoss at 4. Canata is purple Terran at 11.
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Canata interestingly makes his Refinery before his Barracks. The Refinery is almost completed before the Barracks even starts. It won't matter, it turns out, as Stork went 14 Nexus.
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