Absolutely, what a great series, another epic PvZ in there, must be the third or fourth I've seen in the last week that's gone well over the half an hour mark. + Show Spoiler +
Great job Mini, he's been playing well lately but I didn't expect him to get the all kill, He seems to have really harassment and I loved seeing the Dark Archon! A few times against Hero I thought he was out, especially when it looked like the Mutas were going to sack his main.
That must have been the first PvT I've seen on Lemon that didn't have Carriers too. Mini was quite greedy going for the early Nexus (something I didn't think was necessary on this map) so when JyJ took it out I didn't think he'd be able to come back. But he went 12 Nexus into 2 Gate and only took one gas, maybe JyJ was also expecting Carriers so didn't expect that number of Gateway units when he moved out?
I've not posted on here for years, wow. This bothers me that much to sign up again just to post it.
But I had to say something about that last game, Snow's control of Carriers CANNOT be the optimal micro. At one point at 9 carriers it looked like an a-move situation. If they keep doing the 'trick' to bring inceptors out, it leaves them vulnerable to the goliaths AA - it overkills units wasting inceptors - watch the game and tell me it wouldn't have been better just to a-move into the goliath ball from a cliff and move back the damaged Carrier (if they target it). This inceptor trick is actually worse than a-move in those situations.
There's no way picking off one at a time makes sense. I imagine myself in a noob game in that situation (we've all done it! and even with 16 goliaths i'd be worried about those carriers just moving straight through them. You want him to be able to try and target the carriers, it makes him stop taking out the inceptors.
He's bringing out EVERY inceptor to hit each item, that's a waste of potential damage and leaves them hanging in the air. They are supposed to go and get repaired automatically - if he keeps doing the trick they never go back automatically.
Also no air armour on a carrier build (GOLIATH ATTACK COUNTS AS 2!! imagine 1 air armour and 1 shield from Forge!!) ? And stuck around 130 supply? Before he lost his 3rd he could have just a-moved into the high ground (ignoring tanks all damage on goliaths). Sure he may have lost some carriers. Sometimes it's frustrating watching them try and pick around the edge. Watch the VOD when its out please tell me what you think, it looks totally wrong to me, i'm sure its a case of a pro doing the wrong thing.
Reminds me of another P situation where they NEVER engage the T ball head on anymore. But gives them time to get to 200/200. Felt like he was trying to keep the Carriers alive rather than bases. 1-1-1 Carriers would look imba.
^ It's never better to A move Carrier into a Goliath ball. They are slow and you can't retreat fast enough, and even if you do, next time they'll get killed instantly. I think you underestimate how fast Carriers die to Goliaths. Sure the manual target overkills Goliath, but on the other hand if you A move it becomes underkill.
Best case scenario you'll end up killing all the Goliaths but lose most of your Carriers, and the next wave of reinforcing Goliaths will kill you, and then you have nothing left but 2 or 3 new Carriers with no interceptors.