• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 16:55
CET 22:55
KST 06:55
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down23ISSL (IntoTheTV x SOOP SC2 League): Premier7Weekly Cups (October 12-18): 5.0.17 era begins1
StarCraft 2
General
No more SC2 streamers on team liquid? StarCraft open world shooter announced at BlizzCon [D] Hacker peak in sc2 ? Liquibets sc2 season 30 Evil Geniuses - shutting down
Tourneys
SC4ALL: II Venue Change Announcement! Sparkling Tuna Cup - Weekly Open Tournament WardiTV Mondays ISSL (IntoTheTV x SOOP SC2 League): Premier Stellar Fest TWO the Moon (Dec 16-20)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps Starcraft 2 Advance [D] the control group Simple Questions/Answers
External Content
Mutation # 551 Robotic Revival Mutation # 550 Graveyard Shift The PondCast: SC2 News & Results Mutation # 549 Endless Sparkles
Brood War
General
List of top players active on ShieldBattery Rollback Netcode in Brood War Sagi.gg Launcher Released BW General Discussion [Megathread] Daily Funny Videos
Tourneys
[Megathread] Daily Proleagues [$1250] International ShieldBattery League Small VOD Thread 2.0 KCM Race Survival 2026 Season 4
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread Stratus: Battle for the sky now on steam Early acc Deus Ex 3!?
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Trading/Investing Thread Dating: How's your luck?
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Playlenda
Playlendapro
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7157 users

[ASL10] Semifinal B - Page 6

Forum Index > Brood War Tournaments
Post a Reply
Prev 1 4 5 6 All
virpi
Profile Blog Joined August 2009
Germany3599 Posts
November 02 2020 18:28 GMT
#101
On November 03 2020 02:10 Rainalcar wrote:
ZvZ is viewers praying for Hive

Honestly, I can enjoy some ZvZs, but there is no way that any developer today would leave a matchup be where only three units are used. For further insult, ZvZ is likely a mirror with the highest potential of all mirrors by far (defensive power of the Lurker).

It's really interesting to think about that. Remember that they stopped applying balance patches before modern muta micro was a thing.

Mutas and lings simply are the best units in super low economy situations. Highly mobile, insane damage potential, very microable (esp. muta / scourge).

If they had touched the game once pro BW had developed, we might have ended up with the same ups and downs as SC2 has experienced. I'm glad they didn't do that. There are some very weird interactions in all matchups. Some are by design, some have been discovered by pro players. BW is a fundamentally broken game, which somehow works perfectly. Still blows my mind every time I watch it.

Basically, everything is imbalanced. It all comes down to the player.
first we make expand, then we defense it.
polgas
Profile Blog Joined April 2010
Canada1792 Posts
November 02 2020 19:07 GMT
#102
Larva was outclassed there. ZerO micro is pretty good with the snipes and balancing attack and defense.
Leee Jaee Doong
Sr18
Profile Joined April 2006
Netherlands1141 Posts
November 02 2020 19:12 GMT
#103
I don't think ZvsZ turned out the way it did because Mutas and lings are especially powerful. Give Zergs access to Archons and the matchup could very well turn out very differently. Give Terran the Mutalisk and TvT would still be a much slower matchup.

The biggest reason the ZvZ matchup looks the way it does, I feel, is the complete lack of any defenders advantage. Have 1 more Muta than your opponent? You can go kill him. No other matchup is as unforgiving. Having one more Tank in a TvT or Dragoon in a PvP is much less impactful. In all the other matchups there is much more room to come back from a slight disadvantage.
If it ain't Dutch, it ain't Park Yeong Min - CJ fighting!
tedster
Profile Joined May 2009
984 Posts
November 02 2020 19:19 GMT
#104
On November 03 2020 04:12 Sr18 wrote:
I don't think ZvsZ turned out the way it did because Mutas and lings are especially powerful. Give Zergs access to Archons and the matchup could very well turn out very differently. Give Terran the Mutalisk and TvT would still be a much slower matchup.

The biggest reason the ZvZ matchup looks the way it does, I feel, is the complete lack of any defenders advantage. Have 1 more Muta than your opponent? You can go kill him. No other matchup is as unforgiving. Having one more Tank in a TvT or Dragoon in a PvP is much less impactful. In all the other matchups there is much more room to come back from a slight disadvantage.


I think PvP is almost exactly the same, it just takes slightly longer and is harder for the players to figure out who has the slight advantage so there's a lot more jockeying. There IS defender's advantage in PvP but the problem is there's no real way to break out of a contain so rather than just killing them with mutas, you just strangle them with a concave until the person with 1 more reaver or 2 more goons wins.
the last wcs commissioner
Abjurer
Profile Blog Joined April 2009
Sweden219 Posts
Last Edited: 2020-11-02 21:56:33
November 02 2020 21:54 GMT
#105
On November 02 2020 19:24 Garrl wrote:
larva a drone behind but with almost the exact same timings, wtf? did he mess up his split or something?


Anyone else that noticed this? Imbalanced mineral placement or bad mineral targeting from Larva? Big advantage to Queen either way.

Match 1 32:40
bw<3 cj<3
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
Last Edited: 2020-11-02 22:11:49
November 02 2020 22:10 GMT
#106
a lot of it just boils down to pure unit stats:

- mutas are the only "small" air unit, meaning they take half damage from hydras
- mutas are the only tier 2 air unit that do equal damage to ground and air, instead of having a heavily reduced anti-ground attack like wraiths/scouts

both of these combined leave Z as the only race without a strong ground counter against its own air.
vibeo gane,
Light-
Profile Joined October 2020
United States25 Posts
November 02 2020 23:27 GMT
#107
On November 03 2020 07:10 -NegativeZero- wrote:
a lot of it just boils down to pure unit stats:

- mutas are the only "small" air unit, meaning they take half damage from hydras
- mutas are the only tier 2 air unit that do equal damage to ground and air, instead of having a heavily reduced anti-ground attack like wraiths/scouts

both of these combined leave Z as the only race without a strong ground counter against its own air.


Yes, and the Larvae system. With the unit sizes and damage types working the way they do, it's much more efficient to spend a Larva on a Mutalisk or Zergling than a Hydralisk. Plus Hydras need their upgrades to do really well, making it difficult to get them established.
LpTraxamillion
Profile Joined October 2020
265 Posts
Last Edited: 2020-11-03 00:42:56
November 03 2020 00:16 GMT
#108
On November 03 2020 02:10 Rainalcar wrote:
ZvZ is viewers praying for Hive

Honestly, I can enjoy some ZvZs, but there is no way that any developer today would leave a matchup be where only three units are used. For further insult, ZvZ is likely a mirror with the highest potential of all mirrors by far (defensive power of the Lurker).


If there was some way to get past the midgame consistently ZvZ might be the best matchup in the game. Lurkers under swarm actually become dominant in lategame ZvZ.

Maybe if the devs had initially allowed spore colonies to be built without taking up larva (and made spores cost slightly less, like 100 flat) this could have helped ZvZ without affecting the other matchups too much. Or allow hydra to do full damage to muta without otherwise affecting the armor/unit types. Also, maybe have ZvZ played on specific Zerg only maps with more gas access + some other stuff (maybe some semi- island maps sometimes)
LpTraxamillion
Profile Joined October 2020
265 Posts
Last Edited: 2020-11-03 00:49:56
November 03 2020 00:36 GMT
#109
Zero's coolest moment came in G3 imo.

He got ahead but then lost most of his drones when he decided to cancel the sunk. Afterwards he made a gamble to drone heavily while only have 4 muta for defense (arguably his only real way to win at that point). I feel like Larva made a big mistake here not keeping up some degree of ling pressure but maybe Zero's overlord spread was good enough that had he seen continued ling production he could have added more defense.

Still; seemed like a big gamble going straight drone for like 2 minutes
kaspa84
Profile Joined July 2016
Brazil169 Posts
November 03 2020 02:55 GMT
#110
On November 03 2020 07:10 -NegativeZero- wrote:
a lot of it just boils down to pure unit stats:

- mutas are the only "small" air unit, meaning they take half damage from hydras
- mutas are the only tier 2 air unit that do equal damage to ground and air, instead of having a heavily reduced anti-ground attack like wraiths/scouts

both of these combined leave Z as the only race without a strong ground counter against its own air.


Yes, and the fact that zerglings also receive only half damage from hydras really hurts hydras in ZvZ too.
Rainalcar
Profile Joined April 2010
Croatia566 Posts
November 03 2020 08:15 GMT
#111
On November 03 2020 11:55 kaspa84 wrote:
Show nested quote +
On November 03 2020 07:10 -NegativeZero- wrote:
a lot of it just boils down to pure unit stats:

- mutas are the only "small" air unit, meaning they take half damage from hydras
- mutas are the only tier 2 air unit that do equal damage to ground and air, instead of having a heavily reduced anti-ground attack like wraiths/scouts

both of these combined leave Z as the only race without a strong ground counter against its own air.


Yes, and the fact that zerglings also receive only half damage from hydras really hurts hydras in ZvZ too.


Yes. Hydras are not that far away from being able to tackle mutas. No damage reduction could actually make them a superior tech tree. And then lurkers are a counter to hydras and you suddenly have tremendous potential. All the while there would certainly still be muta compositions, depending on maps.
j.r.r.
Rainalcar
Profile Joined April 2010
Croatia566 Posts
November 03 2020 08:17 GMT
#112
On November 03 2020 17:15 Rainalcar wrote:
Show nested quote +
On November 03 2020 11:55 kaspa84 wrote:
On November 03 2020 07:10 -NegativeZero- wrote:
a lot of it just boils down to pure unit stats:

- mutas are the only "small" air unit, meaning they take half damage from hydras
- mutas are the only tier 2 air unit that do equal damage to ground and air, instead of having a heavily reduced anti-ground attack like wraiths/scouts

both of these combined leave Z as the only race without a strong ground counter against its own air.


Yes, and the fact that zerglings also receive only half damage from hydras really hurts hydras in ZvZ too.


Zerglings are less of an issue imo. A few chokes and it's solved. And in big numbers hydras actually beat lings.

Hydras are not that far away from being able to tackle mutas. No damage reduction could actually make them a superior tech tree. And then lurkers are a counter to hydras and you suddenly have tremendous potential. All the while there would certainly still be muta compositions, depending on maps.

j.r.r.
Prev 1 4 5 6 All
Please log in or register to reply.
Live Events Refresh
The PiG Daily
06:20
Best Games of SC
MaxPax vs Clem
SHIN vs TBD
herO vs TBD
PiGStarcraft444
LiquipediaDiscussion
BSL
05:00
RO24 Group F
Cross vs Puma
Artosis vs Spine
ZZZero.O436
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft444
IndyStarCraft 223
Ketroc 51
EmSc Tv 24
StarCraft: Brood War
ZZZero.O 436
Shinee 32
Terrorterran 11
LuMiX 1
League of Legends
Doublelift3002
Counter-Strike
jkaem60
Heroes of the Storm
Liquid`Hasu610
Other Games
summit1g8785
tarik_tv6018
Grubby3151
Liquid`RaSZi2021
singsing1598
FrodaN1084
syndereN148
XaKoH 91
NeuroSwarm56
Railgan33
Organizations
Other Games
EGCTV1104
gamesdonequick774
BasetradeTV127
Counter-Strike
PGL80
StarCraft 2
EmSc Tv 24
EmSc2Tv 24
[ Show 16 non-featured ]
StarCraft 2
• Hupsaiya 79
• musti20045 40
• Adnapsc2 16
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Pr0nogo 18
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2558
• Nemesis2383
Other Games
• imaqtpie1054
• Shiphtur210
Upcoming Events
Replay Cast
1h 5m
Replay Cast
1d 1h
Sparkling Tuna Cup
1d 12h
WardiTV Invitational
1d 14h
YoungYakov vs Lambo
SHIN vs TBD
Percival vs Shameless
Solar vs TBD
PiGosaur Cup
2 days
The PondCast
3 days
KCM Race Survival
3 days
WardiTV Invitational
3 days
CranKy Ducklings
5 days
IPSL
5 days
TerrOr vs IJ_Terran
rasowy vs Hazorath
[ Show More ]
Sparkling Tuna Cup
6 days
IPSL
6 days
Art_Of_Turtle vs KameZerg
Radley vs George
Liquipedia Results

Completed

Proleague 2026-11-06
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

Sector 951
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.