[ASL8] Semifinal A - Snow vs Action - Page 5
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LG)Sabbath
Argentina3022 Posts
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vndestiny
Singapore3438 Posts
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Ideas
United States8072 Posts
Snow played great. Can't help but wonder if action was handicapped because of his surgery though. | ||
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BisuDagger
Bisutopia19201 Posts
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Nematocyst
United States164 Posts
T: You just keep going to those qualifiers. A: One day... those trains will stop... | ||
QOGQOG
828 Posts
On August 21 2019 00:01 Ideas wrote: Snow played great. Can't help but wonder if action was handicapped because of his surgery though. He honestly looked pretty bad vs Sharp too, so I don't think that's the reason. He's a great player, but it seems like he gets nervous and screws up a lot. Really glad to see Snow demonstrate again that he's taken his PvZ from terrible to top-tier. Also, he should show up tomorrow to lead the cheers for Flash. | ||
VioleTAK
Israel4279 Posts
On August 21 2019 00:03 BisuDagger wrote: Sick games! I'm not cheering for Rain to lose tomorrow, but it seems like if he makes the finals then he may as well be handed the trophy. The finals is tomorrow! Doesn't get much better than tomorrow's match up (: And if Flash wins, we get two finals. | ||
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BLinD-RawR
ALLEYCAT BLUES49781 Posts
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Xxio
Canada5565 Posts
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KobraKay
Portugal4219 Posts
Let's see if Flash pulls through so that we have one hell of a final! | ||
KamMoye
United States721 Posts
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BigBalls
United States5354 Posts
Going the ling all in game 1 was brilliant given the current meta of Protoss expecting 9734 with a possibility of facing 3 hatch muta which forces Protoss to peek out to see if he needs more cannons or not. The hidden expo with lair+spire and then fake lair in main was also brilliant. But then he follows it up with not going lurkers with 5 bases on Sylphid, or suiciding hydras down a choke point, refusing to expand on Overwatch and letting Snow turtle up on the top right, or going mass muta and willingly playing an island ZvP on tripod. At least the games were fun and exciting, but I can't help but think Zero would be at worst 2-2 after game 4 there vs Snow, and the same with Larva. I'd usually say the same for Sacsri, but Rain beat him like a red headed stepchild. | ||
Ideas
United States8072 Posts
On August 21 2019 07:58 BigBalls wrote: I don't want to bash Action as he's one of the best zergs in the world and a stalwart in the final 16 of ASL/KSL past few seasons, but he just seems to be at such a lower level than Larva/Zero/Sacsri despite consistently making deeper runs than them. Going the ling all in game 1 was brilliant given the current meta of Protoss expecting 9734 with a possibility of facing 3 hatch muta which forces Protoss to peek out to see if he needs more cannons or not. The hidden expo with lair+spire and then fake lair in main was also brilliant. But then he follows it up with not going lurkers with 5 bases on Sylphid, or suiciding hydras down a choke point, refusing to expand on Overwatch and letting Snow turtle up on the top right, or going mass muta and willingly playing an island ZvP on tripod. At least the games were fun and exciting, but I can't help but think Zero would be at worst 2-2 after game 4 there vs Snow, and the same with Larva. I'd usually say the same for Sacsri, but Rain beat him like a red headed stepchild. My impression of Action is that mechanically he's not on par with other top zergs (zero/larva/soma? and previously also soulkey/effort), but he's a great strategic player and does better in tournaments than he "should" by being a tricky player and having great builds. He's basically like Calm but his skill isn't nearly as degraded (IE he's not totally dead if the game goes on past 8 minutes and he's not already massively ahead). | ||
LaStScan
Korea (South)1289 Posts
However, zerg players mostly practiced about the early game of ZvP opening like 9734(4th hatchery for 4 base), 3 hatch all in zergling vs 1 gate expo and some stuff about early game aggressiveness without going lair. Protoss players faced this kind of numerous games, and they improved just like how zerg improved vs terran's various opening. You can see the similar concept. Disadvantage side of the match race improves and case like TvZ, terran stopped playing macro game like the old scene(split into half, late mech). Action drew too big picture of ZvP game(advantage side going macro/split map) and unfortunately he couldn't do anything in the late game. | ||
BigBalls
United States5354 Posts
On August 21 2019 08:21 Ideas wrote: My impression of Action is that mechanically he's not on par with other top zergs (zero/larva/soma? and previously also soulkey/effort), but he's a great strategic player and does better in tournaments than he "should" by being a tricky player and having great builds. He's basically like Calm but his skill isn't nearly as degraded (IE he's not totally dead if the game goes on past 8 minutes and he's not already massively ahead). Agree with this. Artosis did mention that there was a feeling of inevitability once the game dragged on and it was semi-neutral, that Snow would eventually outclass him and that seemed to be the case. But it's pretty clear that strategically, Action had a stranglehold on the first 3 games of the series. The 4th game that was not the case, but I'd attribute some of it to luck to lose the 50/50 of where his first hatch expansion should go, and perhaps either he would have chosen a different followup than pure muta or it would have been more effective had he been able to drone a little more at his natural early on. edit/addendum: the opposite is true for larva: while he has pristine mechanics, his strategy is much weaker because he stubbornly refuses to play builds other people do and insists on making his own work. He continues to play 3 hatch muta in ZvT despite nearly everyone else agreeing 2 hatch muta is superior, and there's just about no way he'll use the 9734 build in ZvP when he can continue taking another natural and then turtling everywhere into lurker ling defiler to try and drag out late game 4 gas wins. | ||
TonDan
65 Posts
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KamMoye
United States721 Posts
On August 21 2019 10:58 BigBalls wrote: edit/addendum: the opposite is true for larva: while he has pristine mechanics, his strategy is much weaker because he stubbornly refuses to play builds other people do and insists on making his own work. He continues to play 3 hatch muta in ZvT despite nearly everyone else agreeing 2 hatch muta is superior, and there's just about no way he'll use the 9734 build in ZvP when he can continue taking another natural and then turtling everywhere into lurker ling defiler to try and drag out late game 4 gas wins. On August 21 2019 13:12 TonDan wrote: Action seems to lack battle tactics. he can clearly macro and has good builds, but he doesn't know how to force advantageous positions. Agreed, good posts. | ||
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