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[ASL7] Ro24 Group D - Page 5

Forum Index > Brood War Tournaments
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Dante08
Profile Blog Joined February 2008
Singapore4141 Posts
January 22 2019 16:09 GMT
#81
Man I feel sad for Light but he played sooo greedy, 14cc with late scout against players he knows he's much better than.
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
January 22 2019 16:41 GMT
#82
^ pretty much. He should've learned after the 4 pool game but still decided to go 14cc. Is he in the flash phase now? Otherwise, results weren't surprising but games were odd for sure.
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
January 22 2019 16:43 GMT
#83
On January 22 2019 21:06 Kaolla wrote:
havent seen much zvz lately... or played any... but couldn't ggaemo have just not cancelled his exp and build lings asap with both hatches and hope he could save the base? it seems cancelling that hatch was pretty much gg right there, especially with Modesty himself taking his exp right away... i think they regularly used to do that in the "old days"?
pre jaedong, ggaemos response was "the" response in the situation they're in, cancel the hatch if you scout it in time, build one in main and sunken up. I'm not sure if Jaedongs drone micro was just so good he showed that zergs could viably defend hatches against a 9 pool in general, or if its just considered a last resort if you didnt see it coming in time. Either way cancelling the hatch actually predates pulling drones and fighting, which everyone previously thought was ludicrous.
Never say Die! ||| Fight you? No, I want to kill you.
JieXian
Profile Blog Joined August 2008
Malaysia4677 Posts
January 22 2019 17:37 GMT
#84
On January 23 2019 01:43 Dazed. wrote:
Show nested quote +
On January 22 2019 21:06 Kaolla wrote:
havent seen much zvz lately... or played any... but couldn't ggaemo have just not cancelled his exp and build lings asap with both hatches and hope he could save the base? it seems cancelling that hatch was pretty much gg right there, especially with Modesty himself taking his exp right away... i think they regularly used to do that in the "old days"?
pre jaedong, ggaemos response was "the" response in the situation they're in, cancel the hatch if you scout it in time, build one in main and sunken up. I'm not sure if Jaedongs drone micro was just so good he showed that zergs could viably defend hatches against a 9 pool in general, or if its just considered a last resort if you didnt see it coming in time. Either way cancelling the hatch actually predates pulling drones and fighting, which everyone previously thought was ludicrous.


Any chance you could link a game of defending 9pool after opening 12 hatch the by pulling drones? Thanks.
Please send me a PM of any song you like that I most probably never heard of! I am looking for people to chat about writing and producing music | https://www.youtube.com/watch?v=noD-bsOcxuU |
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
January 22 2019 17:42 GMT
#85
On January 23 2019 02:37 JieXian wrote:
Show nested quote +
On January 23 2019 01:43 Dazed. wrote:
On January 22 2019 21:06 Kaolla wrote:
havent seen much zvz lately... or played any... but couldn't ggaemo have just not cancelled his exp and build lings asap with both hatches and hope he could save the base? it seems cancelling that hatch was pretty much gg right there, especially with Modesty himself taking his exp right away... i think they regularly used to do that in the "old days"?
pre jaedong, ggaemos response was "the" response in the situation they're in, cancel the hatch if you scout it in time, build one in main and sunken up. I'm not sure if Jaedongs drone micro was just so good he showed that zergs could viably defend hatches against a 9 pool in general, or if its just considered a last resort if you didnt see it coming in time. Either way cancelling the hatch actually predates pulling drones and fighting, which everyone previously thought was ludicrous.


Any chance you could link a game of defending 9pool after opening 12 hatch the by pulling drones? Thanks.

I'm pretty sure we've had previous ASL ZvZs which have had that, or maybe it was 12 pool vs 12 hatch but worth a check imo.
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
Rodya
Profile Joined January 2018
546 Posts
Last Edited: 2019-01-22 18:50:51
January 22 2019 18:50 GMT
#86
On January 23 2019 02:37 JieXian wrote:
Show nested quote +
On January 23 2019 01:43 Dazed. wrote:
On January 22 2019 21:06 Kaolla wrote:
havent seen much zvz lately... or played any... but couldn't ggaemo have just not cancelled his exp and build lings asap with both hatches and hope he could save the base? it seems cancelling that hatch was pretty much gg right there, especially with Modesty himself taking his exp right away... i think they regularly used to do that in the "old days"?
pre jaedong, ggaemos response was "the" response in the situation they're in, cancel the hatch if you scout it in time, build one in main and sunken up. I'm not sure if Jaedongs drone micro was just so good he showed that zergs could viably defend hatches against a 9 pool in general, or if its just considered a last resort if you didnt see it coming in time. Either way cancelling the hatch actually predates pulling drones and fighting, which everyone previously thought was ludicrous.


Any chance you could link a game of defending 9pool after opening 12 hatch the by pulling drones? Thanks.

https://www.teamliquid.net/tlpd/korean/games/43169/vod
Jaedong vs RorO
Banned for saying "zerg players are by far the biggest whiners in sc2 history" despite the fact that this forum is full of such posts about Terrans. Foreigner Elitists in control!
Alpha-NP-
Profile Blog Joined September 2008
United States1242 Posts
January 22 2019 19:46 GMT
#87
So far there are a few new faces in the ro16. The group selection ought to be interesting.
superjoppe
Profile Joined December 2004
Sweden3686 Posts
January 22 2019 20:00 GMT
#88
2 "shitty" Zergs and Light decides to 14 CC them both? Damn why not play safe when you're the better player.
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
Last Edited: 2019-01-22 20:51:39
January 22 2019 20:51 GMT
#89
On January 23 2019 05:00 superjoppe wrote:
2 "shitty" Zergs and Light decides to 14 CC them both? Damn why not play safe when you're the better player.
Well, I dont think modestys shitty tbh, hes just an idiosyncratic player, when he gets a bit more in form and things click, I think he will impress.

But as to light: you know ive been watching melee bw for 13 years now, and theres been a lot of players like light who have come and gone, people who are known to be really good but they just cant 'make it'. Usually in the kespa days they would be great PL players, but bad league players. Sea was one of those guys, though he changed himself after kespa. I'm not sure its fair to say light is the better player, because what light excels at is practice. He excels at beating zergs repetitiously over time when theres no stakes on the line.

I'm not sure its fair to say the person who dominates in practice but cant actually win when it counts is the better player. You practice so that you can win when it counts, and while light might be mechanically better than these zergs, hes shown himself to be a weak player as of late. We cant say these were aberrations because they are actually indicative of whats been happening to light the last six months especially, but really, his entire career.

Like, this is the opposite of what most of the community views. They hail someone like light and disregard someone like shine, but when the moneys on the line, shine is the player who will go far, and light will flounder.

Shine > Light
Modesty > Light


Never say Die! ||| Fight you? No, I want to kill you.
razorsuKe
Profile Blog Joined July 2008
Canada2001 Posts
January 22 2019 22:01 GMT
#90
On January 23 2019 03:50 Rodya wrote:
Show nested quote +
On January 23 2019 02:37 JieXian wrote:
On January 23 2019 01:43 Dazed. wrote:
On January 22 2019 21:06 Kaolla wrote:
havent seen much zvz lately... or played any... but couldn't ggaemo have just not cancelled his exp and build lings asap with both hatches and hope he could save the base? it seems cancelling that hatch was pretty much gg right there, especially with Modesty himself taking his exp right away... i think they regularly used to do that in the "old days"?
pre jaedong, ggaemos response was "the" response in the situation they're in, cancel the hatch if you scout it in time, build one in main and sunken up. I'm not sure if Jaedongs drone micro was just so good he showed that zergs could viably defend hatches against a 9 pool in general, or if its just considered a last resort if you didnt see it coming in time. Either way cancelling the hatch actually predates pulling drones and fighting, which everyone previously thought was ludicrous.


Any chance you could link a game of defending 9pool after opening 12 hatch the by pulling drones? Thanks.

https://www.teamliquid.net/tlpd/korean/games/43169/vod
Jaedong vs RorO


In this vid, RorO (12h) defends Jaedong's 9 pool - but goes on to lose the game by just making lings and then suiciding them.

This vid shows a 12h defense transition into a longer game:


2 other vids and some talking points on liquidpedia:
(Wiki)12 Hatch (vs. Zerg)
EntusGalleries.com - CJ Uniform Sale
ggsimida
Profile Joined August 2015
1148 Posts
January 23 2019 00:54 GMT
#91
at least sea made it to an asl finals i believe?only to lose to flash of all players.

light's last few games (including those silly games last season he threw to miso) just proves he doesn't seem to have the tactical nous for an offline boX series. and this is even in his supposed best matchup, dont even get started on his tvt/tvp aka glaring weaknesses.
Letmelose
Profile Blog Joined September 2006
Korea (South)3227 Posts
Last Edited: 2019-01-23 01:19:34
January 23 2019 01:04 GMT
#92
On January 23 2019 05:51 Dazed. wrote:
Show nested quote +
On January 23 2019 05:00 superjoppe wrote:
2 "shitty" Zergs and Light decides to 14 CC them both? Damn why not play safe when you're the better player.
Well, I dont think modestys shitty tbh, hes just an idiosyncratic player, when he gets a bit more in form and things click, I think he will impress.

But as to light: you know ive been watching melee bw for 13 years now, and theres been a lot of players like light who have come and gone, people who are known to be really good but they just cant 'make it'. Usually in the kespa days they would be great PL players, but bad league players. Sea was one of those guys, though he changed himself after kespa. I'm not sure its fair to say light is the better player, because what light excels at is practice. He excels at beating zergs repetitiously over time when theres no stakes on the line.

I'm not sure its fair to say the person who dominates in practice but cant actually win when it counts is the better player. You practice so that you can win when it counts, and while light might be mechanically better than these zergs, hes shown himself to be a weak player as of late. We cant say these were aberrations because they are actually indicative of whats been happening to light the last six months especially, but really, his entire career.

Like, this is the opposite of what most of the community views. They hail someone like light and disregard someone like shine, but when the moneys on the line, shine is the player who will go far, and light will flounder.

Shine > Light
Modesty > Light




I would say Light is a player who suffers from a lengthy duration of preparation, rather than a player who loses when there's money on the line. He is one of the greatest Winner's League performers in history, the competition that had the least amount of individualized preparation during the professional era. Even though he has regressed as a player compared to the past, he still one of the better performing players within the confines of online sponsored matches (literally daily examples of Light winning matches with money on the line, and one of his main sources of income currently). There aren't many players who boast a superior win rate within these confines.

This isn't a matter of who wins when it 'matters'. It is a matter of tournament scheduling and how much individualized preparation players are afforded per match. If the Brood War competitive scene was comprised of massive tournaments with a much tighter scheduling (meaning less time to prepare) than what we are used to seeing, there is a fair to good chance of the likes of Light accumulating a more successful career.

There has always been players who are stronger when given plenty of prior information regarding maps, and opponents with lots of times to prepare. There also has been players who flourish when both sides clash with minimal prep time.

The ideal thing would be to succeed regardless of the circumstances, but it seems weird to judge a player by limiting the entire scope of his competitive Brood War history only to matches that had plenty of prep time, and dismissing the rest as 'practice games' or 'zero stakes games'. There's clearly a reason why Light had a much higher salary during his professional years than either Shine or Modesty (both far from being complete players themselves under all competitive circumstances), and while you may not recognize the value in what Light exceled in, the people who actually decides what matters (financially speaking), saw value in Light's performances. This isn't about performance when there's money on the line, this is more about a preference for a particular kind of gaming attribute that Light does not seem to possess.
TL+ Member
Barneyk
Profile Joined November 2008
Sweden310 Posts
January 23 2019 01:51 GMT
#93
I really enjoyed todays games, some fun cheeses and interesting game developments.

Not the highest level of plays but it makes me happy to watch games like this to mix it up!
nah
KamMoye
Profile Joined December 2010
United States721 Posts
January 23 2019 11:42 GMT
#94
On January 23 2019 05:51 Dazed. wrote:
Show nested quote +
On January 23 2019 05:00 superjoppe wrote:
2 "shitty" Zergs and Light decides to 14 CC them both? Damn why not play safe when you're the better player.
Well, I dont think modestys shitty tbh, hes just an idiosyncratic player, when he gets a bit more in form and things click, I think he will impress.

But as to light: you know ive been watching melee bw for 13 years now, and theres been a lot of players like light who have come and gone, people who are known to be really good but they just cant 'make it'. Usually in the kespa days they would be great PL players, but bad league players. Sea was one of those guys, though he changed himself after kespa. I'm not sure its fair to say light is the better player, because what light excels at is practice. He excels at beating zergs repetitiously over time when theres no stakes on the line.

I'm not sure its fair to say the person who dominates in practice but cant actually win when it counts is the better player. You practice so that you can win when it counts, and while light might be mechanically better than these zergs, hes shown himself to be a weak player as of late. We cant say these were aberrations because they are actually indicative of whats been happening to light the last six months especially, but really, his entire career.

Like, this is the opposite of what most of the community views. They hail someone like light and disregard someone like shine, but when the moneys on the line, shine is the player who will go far, and light will flounder.

Shine > Light
Modesty > Light



I've also been watching BW for a long time. There have *not* been many players like him who have come and gone.

Light isn't anywhere near his peak anymore. Oh well. Lol, sounds like you're just a Zerg fan. Shine, Light and Modesty have one thing in common: they could all lose to anyone; they're not overwhelmingly skilled.
outscar
Profile Joined September 2014
2832 Posts
January 23 2019 12:14 GMT
#95
Zergs were so afraid that Light gonna kick their asses so they cheesed the fuck out of him, poor Light. Only FlaSh gets away with 14 CC because even if he fails to scout he has the eyes of god and devil instinct, he knows what's coming up.
sunbeams are never made like me...
Sabu113
Profile Blog Joined August 2009
United States11078 Posts
January 24 2019 04:08 GMT
#96
Everyone keeps hyping Light but I'd like to see him get a decent run for once.

Very happy with mind going through.
Biomine is a drunken chick who is on industrial strength amphetamines and would just grab your dick and jerk it as hard and violently as she could while screaming 'OMG FUCK ME', because she saw it in a Sasha Grey video ...-Wombat_Ni
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
January 24 2019 04:53 GMT
#97
^ Indeed. It's always disappointing to see him play, except for here and there. I remember back during ASL4 when he played Larva on Gold Rush and went for a proxy rax in Larva's base. Larva easily scouted it then Light didn't even know how to wall and lost to the lings that went straight to his base lol. I realize that a single game or several aren't the best indicator, but as someone who likes Terran players in general, I would've loved to see Light actually play amazing TvZ games again on a more consistent basis.
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
MightyBeast
Profile Joined December 2018
117 Posts
January 24 2019 06:48 GMT
#98
Light should retire from sc and become a chef
JieXian
Profile Blog Joined August 2008
Malaysia4677 Posts
Last Edited: 2019-01-26 04:10:27
January 26 2019 04:09 GMT
#99
On January 23 2019 07:01 razorsuKe wrote:
Show nested quote +
On January 23 2019 03:50 Rodya wrote:
On January 23 2019 02:37 JieXian wrote:
On January 23 2019 01:43 Dazed. wrote:
On January 22 2019 21:06 Kaolla wrote:
havent seen much zvz lately... or played any... but couldn't ggaemo have just not cancelled his exp and build lings asap with both hatches and hope he could save the base? it seems cancelling that hatch was pretty much gg right there, especially with Modesty himself taking his exp right away... i think they regularly used to do that in the "old days"?
pre jaedong, ggaemos response was "the" response in the situation they're in, cancel the hatch if you scout it in time, build one in main and sunken up. I'm not sure if Jaedongs drone micro was just so good he showed that zergs could viably defend hatches against a 9 pool in general, or if its just considered a last resort if you didnt see it coming in time. Either way cancelling the hatch actually predates pulling drones and fighting, which everyone previously thought was ludicrous.


Any chance you could link a game of defending 9pool after opening 12 hatch the by pulling drones? Thanks.

https://www.teamliquid.net/tlpd/korean/games/43169/vod
Jaedong vs RorO


In this vid, RorO (12h) defends Jaedong's 9 pool - but goes on to lose the game by just making lings and then suiciding them.

This vid shows a 12h defense transition into a longer game:
https://www.youtube.com/watch?v=yZtJNG-Bzpo

2 other vids and some talking points on liquidpedia:
https://liquipedia.net/starcraft/12_Hatch_(vs._Zerg)


Thanks Rodya and razorsuKe

On January 23 2019 01:41 BigFan wrote:
^ pretty much. He should've learned after the 4 pool game but still decided to go 14cc. Is he in the flash phase now? Otherwise, results weren't surprising but games were odd for sure.


Looks like you'll know who to praise after Flash goes for his military service
Please send me a PM of any song you like that I most probably never heard of! I am looking for people to chat about writing and producing music | https://www.youtube.com/watch?v=noD-bsOcxuU |
Alpha-NP-
Profile Blog Joined September 2008
United States1242 Posts
Last Edited: 2019-01-26 16:51:57
January 26 2019 16:50 GMT
#100
I checked last ASL, ASL6, and ro16 started 5 days after round of 24. So we won’t have to wait long at all. I personally cannot wait for the ro16 group selection. It is one of the best parts of the whole tournament with player introductions, hype, smack talk, and suspense.
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