I also ask players again to sign up to Challonge with their BSL6-names.
BSL6 - Ladder Tours, Nation Wars & Map pool ! - Page 3
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Hatchet_man
Russian Federation249 Posts
I also ask players again to sign up to Challonge with their BSL6-names. | ||
iFU.spx
Russian Federation365 Posts
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Hatchet_man
Russian Federation249 Posts
Yes, check-in option disabled when I fixed the start time earlier today. So I won't turn it on now to not confuse players | ||
Hatchet_man
Russian Federation249 Posts
First of all, honourable mention goes to Team Bolivia, which started the BSL6 Ladder Tournament as a part of Team Mexico-Bolivia and ended with impressive 13 players on their own. And although they didn't get high ranked place, I still want to say thanks for all that players who came to BSL to represent this South-American country. Sometimes wonders doesn't happen. Although Team Germany showed really promising results yesterday, they still weren't able to advance any further. They finish ladder race at the sixth spot with 2125.2 average MMR. Still pretty good result considering that they jumped two ranks higher in just one day. Team United States stopped in one step form qualifying to Nation Wars. And this is especially unfortunate, because I think they have a lot of players who could step up the ladder for US. I will just say that if final version of the team had nyoken and Ty2 in it, outcome of ladder stage could have been different. But for now, they are left with only 5th place. And now, let's see the top four qualified nation teams, and the rest of the rankings of course. 1. Team Peru (2245.4) [2313] => BSL6-TerrOru [2308] => BSL6-Dandy [2236] => BSL6-Gosudark [2187] => BSL6-Broly[eF] [2183] => BSL6-GoKu 2. Team Russia (2237.8) [2341] => BSL6-g0rynich [2323] => BSL6-Dewalt [2317] => BSL6-spx [2111] => BSL6-Dreamer [2097] => BSL6-Bandy 3. Team Poland (2213.2) [2277] => BSL6-T_T [2232] => BSL6-Goten [2222] => BSL6-Ziggy [2220] => BSL6-rasowy [2115] => BSL6-Czitek 4. Team Chile (2158.2) [2267] => BSL6-CHILE [2201] => BSL6-Techito [2145] => BSL6-UltrA [2094] => BSL6-lvaNioX [2084] => BSL6-cRuZa[eF] 5. Team United States (2140.8) 6. Team Germany (2125.2) 7. Team South-Western Europe (2108.4) 8. Team Northern Europe (2078.8) 9. Team Bolivia (1990.6) 10. Team Great Britain (1963.2) 11. Team Bulgaria (1955) 12. Team Canada (1921.6) 13. Team Eastern Europe + Qatar (1883.2) 14. Team Sweden (1882.6) --. Team Mexico (1894) (4 players) Nation Wars Format Matches format will be 3 x bo1 + 1 x 2v2 + ACE match if needed: 1. Block Chain 1.1 2. 2v2 Kiseyras 3. Benzene 4. Heartbeat 5. ACE Neo Sylphid 2.0 Before each match team captains submit to me privately their line-up. After receiving both line-ups I will announce matches. Each player from top 5 can play in only one 1v1 match + 2v2 match For ace match any player from top 5 are allowed, even if they already played earlier in the match. One player from lower than top 5 is allowed to play 2v2 matches for his team. | ||
Trutaacz
Poland101 Posts
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Cryoc
Germany909 Posts
On January 16 2019 07:29 Trutaacz wrote: How about a rule which doesnt allow a player to have a stream turned on while playing his games? ![]() I think that falls under cheating and it is common sense that this is not allowed. | ||
SuGo
United States681 Posts
On January 16 2019 07:29 Trutaacz wrote: How about a rule which doesnt allow a player to have a stream turned on while playing his games? ![]() Just because he's in the stream doesn't really mean or imply anything. He could've just been in there and watching the previous game while he was waiting, etc. You're just saying this after the fact of you losing. If you won, would you be saying the same? "Oh, I won, but man he was still in the twitch chat!!" It's not that uncommon to leave a stream open, because you were in there earlier, and then go to your game. And also, unlikely he's sitting there listening to the Cast Audio in the background, because at such high level games, even that 10-15 second delay (before LMaster fixed it) is going to hurt you. At these high level games, you don't have some benefit trying to reactively play with even 10 second delay. Just think about it and stop accusing. Not to mention, if someone really wanted to "cheat," you think they wouldn't make a secondary Twitch account to do that? As I recall it, you were ahead in the game and lost to some timing/macro attack in the end. Plus, is Dandy's internet even good enough to watch and play lol (that peruvian internet isn't really the best to be doing these type of shady tactics) You lost, get over it, and try to beat him next time. | ||
Trutaacz
Poland101 Posts
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iCCup.Face
Italy447 Posts
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seriosity
United States214 Posts
and here's a snippet of some polish poetry for all the fans of literature: Liść pożółkły spada z drzewa chłodny wietrzyk wieje chór ptaszęcy już nie śpiewa ścichły lasy, knieje. ![]() | ||
L_Master
United States8017 Posts
On January 16 2019 17:48 iCCup.Face wrote: 5min stream delay, not hard. This definitely works, and is probably the way to go for important events. However, it's not an ideal solution because it kills interaction with chat, which is especially impactful between games. | ||
Cryoc
Germany909 Posts
On January 16 2019 10:47 ProtossGG wrote: Just because he's in the stream doesn't really mean or imply anything. He could've just been in there and watching the previous game while he was waiting, etc. You're just saying this after the fact of you losing. If you won, would you be saying the same? "Oh, I won, but man he was still in the twitch chat!!" It's not that uncommon to leave a stream open, because you were in there earlier, and then go to your game. And also, unlikely he's sitting there listening to the Cast Audio in the background, because at such high level games, even that 10-15 second delay (before LMaster fixed it) is going to hurt you. At these high level games, you don't have some benefit trying to reactively play with even 10 second delay. Just think about it and stop accusing. Not to mention, if someone really wanted to "cheat," you think they wouldn't make a secondary Twitch account to do that? As I recall it, you were ahead in the game and lost to some timing/macro attack in the end. Plus, is Dandy's internet even good enough to watch and play lol (that peruvian internet isn't really the best to be doing these type of shady tactics) You lost, get over it, and try to beat him next time. I recall Jaehoon stream cheating in spon games a couple of years ago with good success until he got caught, so your assessment is very wrong. How can someone even think that a 10s delayed stream is not a huge advantage strategy-wise is beyond me, basically a maphack for the poor, starting position, tech choices, hidden bases are all known. And people can have 2 monitors to see the stream on the side. | ||
EndingLife
United States1585 Posts
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Hatchet_man
Russian Federation249 Posts
So yes, in future we will pay more attention to this aspect. But I don't think we will revise Ladder Tour #3 results. | ||
SuGo
United States681 Posts
On January 17 2019 04:09 EndingLife wrote: If anything, stream cheating is mostly beneficial during the first few minutes of the game. If the games are being casted live, there should be a delay in place. Knowing player position and opening builds is a big deal. Sugo's quick defense makes sense though, as he's a regular when it comes to being in stream while playing vs a streamer. i.e Sugo vs Bonyth in the past and Sugo vs Jaeyun in the past. But that's my point, I'm good friends with Bonyth. I'm always on his stream and many others and usually chatting with them. And then just moves into "hey, let's play" and I just never close their stream. It's not intentional, but it's typically because when watching streams, you have tons of other browsers open, checking email, other forums, etc. It has nothing to do with cheating at all, it's just something you don't think about or consider because you were using the Internet for a lot of other reasons simultaneously. Which is my point, Dandy was probably there actually watching then he got summoned to the game and just went with it. He may not even have been watching and just had the tab open for Twitch and forgot. Bottom line - we don't know. It's not really that unnatural lol. All I need to say is, if someone wants to cheat, you think they wouldn't make a second ID? It's common sense. Stream delay is the only solution, not allowing the person to be in the chat is irrelevant... And my "quick defense" is because Dandy's also a friend, so yes, I would defend him. Unlike EL who has no friends in the scene. People really questioning a guy like Dandy who wins multiple tours and known to be one of the top in the scene? You're acting like he wasn't capable to win or something lol. At any rate, all of this is just speculation and accusation. There is no proof. The only thing we know is TT was well ahead that game and still lost - so yes, the "Stream cheating" made him lose a big lead? Come on now, guys. People already said they'll put a stream delay on. That's the end of it. Anything else about accusations is just that - it's an accusation. No need to argue on this topic anymore. | ||
radley
Poland579 Posts
Thus, I'm reconsidering starting official opensource project as project lead or scrum product owner to solve this issue, provided I'm gonna find devs willing to help and agreed on common technology stack, plus most of future SCR tournaments, like BSL / STPL / weekly or bi-weekly tournaments are willing to use it, when its ready with required functionality. That is website specifically written for SCR single/team tournaments, user accounts using battlenet authentication, player and teams database, ELO rankings, betting system similar to gosugamers one and place from which user can easily find every past vod from each tournament. Plus any other functionality demanded by starcraft users, since every functions / GUI aspect should be under general public discussion. | ||
XenOsky
Chile2205 Posts
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Szinkler
Hungary394 Posts
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LoCcxitO.o
Peru104 Posts
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ZZZero.O
Poland1433 Posts
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