[KSL2] Ro16 Day 4 - Group D Openers - Page 7
| Forum Index > Brood War Tournaments |
|
nojok
France15845 Posts
| ||
|
Zera
Lithuania716 Posts
| ||
|
LetaBot
Netherlands557 Posts
| ||
|
CoL_DarkstaR
Germany649 Posts
| ||
|
Ej_
47656 Posts
| ||
|
Freakling
Germany1529 Posts
On October 26 2018 20:53 Ej_ wrote: It slows attack rate by set values for all units. It also disables all speed upgrades. If the units does not have any a 25% cooldown increase is applied instead + Show Spoiler [show code] + fp8 get_modified_unit_speed(const unit_t* u, fp8 base_speed) const {int get_modified_weapon_cooldown(const unit_t* u, const weapon_type_t* weapon) const {Source(these are just two most important ones, there are also some modification to turn rates and accelerations) | ||
|
Zera
Lithuania716 Posts
| ||
|
nojok
France15845 Posts
| ||
|
zerglingling
131 Posts
also, CC by 09:30, can we call that a fast expand? | ||
|
Zera
Lithuania716 Posts
On October 26 2018 21:48 zerglingling wrote: lol even Rapid losing his patience also, CC by 09:30, can we call that a fast expand? I'd call it fastish expand | ||
|
Zera
Lithuania716 Posts
| ||
|
Ej_
47656 Posts
| ||
|
zerglingling
131 Posts
but he'll just spend 10 minutes remaking them | ||
|
zerglingling
131 Posts
I remember this happening in DSL finals too, though, Larva vs Last(?) | ||
|
LetaBot
Netherlands557 Posts
| ||
|
Zera
Lithuania716 Posts
| ||
|
Dangermousecatdog
United Kingdom7084 Posts
| ||
|
LetaBot
Netherlands557 Posts
| ||
|
Dante08
Singapore4139 Posts
| ||
|
LetaBot
Netherlands557 Posts
| ||
| ||