
[ASL6] Ro8 EffOrt vs Rain
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BLinD-RawR
ALLEYCAT BLUES49707 Posts
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BLinD-RawR
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radadaundandan
Bulgaria3148 Posts
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TornadoSteve
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asel
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Uldridge
Belgium4676 Posts
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Yanokabo
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Qikz
United Kingdom12022 Posts
On October 09 2018 17:39 Yanokabo wrote: Predicting a win for rain by a score of 3-1, bo8? What is the guy above me talking about? It's clearly a typo. I want a 3-0 for rain! | ||
KarlHungus1908
67 Posts
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Cptbeefy
Ireland13 Posts
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PhilGood2DaY
Germany7424 Posts
my guess is 3-1 or 3-2 rain | ||
Yanokabo
268 Posts
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chongu
Malaysia2584 Posts
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nojok
France15845 Posts
Head : what do I know? Go F ort, F ing do it! | ||
asel
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Burned Toast
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URL : ENGLISH YOUTUBE | ||
Dante08
Singapore4121 Posts
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nojok
France15845 Posts
On October 09 2018 19:05 Burned Toast wrote: Why no link to the YT channel in the OP? URL : ENGLISH YOUTUBE It's TL, they''ll choose the Korean option 99% of the time. | ||
NoS-Craig
Australia3090 Posts
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Alur
Denmark3900 Posts
http://www.teamliquid.net/tlpd/details.php?section=sospa&type=players&id=697&part=games&vs=Z&league=any&map=any&from_year=2016&from_month=1&from_day=1&to_year=2018&to_month=8&to_day=30&action=Update | ||
Heartland
Sweden24579 Posts
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Heartland
Sweden24579 Posts
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BlackJack
United States10304 Posts
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Heartland
Sweden24579 Posts
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nojok
France15845 Posts
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Ota Solgryn
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CakeSauc3
United States1437 Posts
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mechzdeus
88 Posts
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PhilGood2DaY
Germany7424 Posts
too few gates too many goons too passive that was bad -- | ||
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BLinD-RawR
ALLEYCAT BLUES49707 Posts
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RowdierBob
Australia12903 Posts
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haegN
Norway532 Posts
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Ikirouta
Finland727 Posts
effort the garbage man gonna take the garbage out. | ||
Miragee
8465 Posts
On October 09 2018 19:25 BlackJack wrote: effort does mass hydra + muta to snipe HT very well. I imagine he will go for that a bit in this series He just does mass hydra and wins, lol. What am I watching? Just macro up and go? What was Rain thinking? That was so unbelievably one-sided. | ||
NoS-Craig
Australia3090 Posts
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Ota Solgryn
Denmark2011 Posts
On October 09 2018 19:32 Miragee wrote: He just does mass hydra and wins, lol. What am I watching? Just macro up and go? What was Rain thinking? That was so unbelievably one-sided. He must have messed up some macro cycles. With those upgrades and with 15 extra zealots in the big fight ( he had 1900 minerals floating) would have been huge. Now he barely survived that due to storm. | ||
NoS-Craig
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BigFan
TLADT24920 Posts
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Miragee
8465 Posts
On October 09 2018 19:38 Ota Solgryn wrote: He must have messed up some macro cycles. With those upgrades and with 15 extra zealots in the big fight ( he had 1900 minerals floating) would have been huge. Now he barely survived that due to storm. He barely survived? He didn't survive. And he only got that far because of those storms against no micro that killed like 3 control groups of hydras. He would have barely survived with that extra round of zealots but that's it. | ||
Aminus
Bulgaria35 Posts
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Miragee
8465 Posts
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nojok
France15845 Posts
On October 09 2018 19:40 BigFan wrote: How was the first game? Tuned in to see a large hydra bust lol. Effort looking good from the bits I saw. No rush 10, not the best game. | ||
Aminus
Bulgaria35 Posts
On October 09 2018 19:38 Ota Solgryn wrote: He must have messed up some macro cycles. With those upgrades and with 15 extra zealots in the big fight ( he had 1900 minerals floating) would have been huge. Now he barely survived that due to storm. He just played like he dont know PvZ, maybe extremelly tilted. Vs mass hydra u need mass storm, he didnt even had the normal number of ht which is 5-6, he got goons instead... | ||
mechzdeus
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CakeSauc3
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PhilGood2DaY
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NoS-Craig
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Korea (South)3806 Posts
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Ota Solgryn
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CakeSauc3
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BLinD-RawR
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Miragee
8465 Posts
On October 09 2018 19:50 NoS-Craig wrote: Seen this happen like 100 times. I thought EffOrt would see it coming. It's kind of funny how he has 500 apm but never looks into his base. Talk about efficient use of apm. | ||
NoS-Craig
Australia3090 Posts
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asel
Germany1598 Posts
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Ota Solgryn
Denmark2011 Posts
On October 09 2018 19:42 Miragee wrote: He barely survived? He didn't survive. And he only got that far because of those storms against no micro that killed like 3 control groups of hydras. He would have barely survived with that extra round of zealots but that's it. Just rewatched and yes he did survive. The first big attack he survives farily well. At the second big attack Rain also survives the push at his min only, but barely, even though he has 1600 minerals banked. With those as slots either coming running as reinforcements or even incorperated he would have been able to get his froth up probably. | ||
nojok
France15845 Posts
On October 09 2018 19:57 Ota Solgryn wrote: Just rewatched and yes he did survive. The first big attack he survives farily well. At the second big attack Rain also survives the push at his min only, but barely, even though he has 1600 minerals banked. With those as slots either coming running as reinforcements or even incorperated he would have been able to get his froth up probably. He lost all the templars during the first attack, 15 more zealots would not have changed the fact he had no storm left, it would have delayed the end for 30 seconds at best. | ||
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BigFan
TLADT24920 Posts
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PhilGood2DaY
Germany7424 Posts
Why are the pros so good? Because they have high apm, hatcherys on hotkeys. So OBVIOUSLY they dont go to the hatches all the time and click larvas. They just do it all on the keys and focus on their units and the map ect.. You can hardly blame someone losing drones to a DT. It is one of the easiest things to happen. Strange people. | ||
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BigFan
TLADT24920 Posts
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CakeSauc3
United States1437 Posts
On October 09 2018 19:59 MaGic~PhiL wrote: Some poeple here have a strange concept dont they. Why are the pros so good? Because they have high apm, hatcherys on hotkeys. So OBVIOUSLY they dont go to the hatches all the time and click larvas. They just do it all on the keys and focus on their units and the map ect.. You can hardly blame someone losing drones to a DT. It is one of the easiest things to happen. Strange people. I guess it still seems like the one thing you'd definitely look for in the mid game as Zerg, as it's so likely for Protoss to go for it. It especially seems weird he didn't have an Overlord there, so he could have seen it on the minimap. He was literally saying "pls kill me, I'm not prepared for a DT in my main at all". | ||
PhilGood2DaY
Germany7424 Posts
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Jackal03
Brazil7469 Posts
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nojok
France15845 Posts
On October 09 2018 19:59 MaGic~PhiL wrote: Some poeple here have a strange concept dont they. Why are the pros so good? Because they have high apm, hatcherys on hotkeys. So OBVIOUSLY they dont go to the hatches all the time and click larvas. They just do it all on the keys and focus on their units and the map ect.. You can hardly blame someone losing drones to a DT. It is one of the easiest things to happen. Strange people. What's up with the trend of overrreacting when forumers point out pros' mistakes? It was a mistake to not spot it earlier, even if it's effectively hard to spot. | ||
CakeSauc3
United States1437 Posts
On October 09 2018 20:02 Jackal03 wrote: losing drones to DT does not alert, does not show on mini map, the only way to see it it's to notice while it is happening. Effort failed in properly having spotting points for air drops, so he could see the red dot before the DT is dropped DTs that are within detecting range of an Overlord don't show up on the minimap? | ||
PhilGood2DaY
Germany7424 Posts
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PhilGood2DaY
Germany7424 Posts
On October 09 2018 20:02 nojok wrote: What's up with the trend of overrreacting when forumers point out pros' mistakes? It was a mistake to not spot it earlier, even if it's effectively hard to spot. Where is the overreaction? Did I insult anyone? My point is: Missing a DT killing Drones happens easily. To spot it is very hard. It depens a lot on luck. So someone treating it as if it was a "huge blunder" ist rubbish. Where is the overreaction? ô.Ô | ||
Jackal03
Brazil7469 Posts
On October 09 2018 20:03 CakeSauc3 wrote: DTs that are within detecting range of an Overlord don't show up on the minimap? yes, they show | ||
Ota Solgryn
Denmark2011 Posts
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Ota Solgryn
Denmark2011 Posts
On October 09 2018 19:59 nojok wrote: He lost all the templars during the first attack, 15 more zealots would not have changed the fact he had no storm left, it would have delayed the end for 30 seconds at best. Zealots with the number of goons is really strong against hydras until you get critical mass, especially with the upgrades. I think he would have plenty of time to get 2 or 3 new templars. | ||
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BLinD-RawR
ALLEYCAT BLUES49707 Posts
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Miragee
8465 Posts
On October 09 2018 19:57 Ota Solgryn wrote: Just rewatched and yes he did survive. The first big attack he survives farily well. At the second big attack Rain also survives the push at his min only, but barely, even though he has 1600 minerals banked. With those as slots either coming running as reinforcements or even incorperated he would have been able to get his froth up probably. I think we are talking about different things. | ||
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BigFan
TLADT24920 Posts
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NoS-Craig
Australia3090 Posts
Good to see EffOrt bounce back from game 2. I thought Rain might be able to hold there but those hydras where just to much. I can see why protoss would veto that map. | ||
CakeSauc3
United States1437 Posts
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nojok
France15845 Posts
On October 09 2018 20:05 MaGic~PhiL wrote: Where is the overreaction? Did I insult anyone? My point is: Missing a DT killing Drones happens easily. To spot it is very hard. It depens a lot on luck. So someone treating it as if it was a "huge blunder" ist rubbish. Where is the overreaction? ô.Ô "Why are the pros so good? etc" It happens every LR, someone tells us the pros are so good and the game losing mistake was actually a very small mistake etc Don't worry you're not virulent like some can be. It's just I don't understand the reasonning behind this. | ||
Aminus
Bulgaria35 Posts
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NoS-Craig
Australia3090 Posts
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CakeSauc3
United States1437 Posts
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prosatan
Romania7704 Posts
go effort ! | ||
M2
Bulgaria4100 Posts
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PhilGood2DaY
Germany7424 Posts
On October 09 2018 20:14 nojok wrote: "Why are the pros so good? etc" It happens every LR, someone tells us the pros are so good and the game losing mistake was actually a very small mistake etc Don't worry you're not virulent like some can be. It's just I don't understand the reasonning behind this. the reasoning is very simple? If someone states 1+1 = 3 I will correct him If someone says it is an easy/big mistake to lose drones to a DT i will correct him. If someone thinks a pro gamer is constantly looking at his hatcheries instead of just clicking buttons on his keyboard and focusing on units, mini map ect.. I will correct him. Just explaining. Losing Drones to a Dark Templar is nothing uncommon. Making it sound like a horrible blunder on efforts part is just wrong (imo). U understand my reasoning now? | ||
Miragee
8465 Posts
On October 09 2018 19:59 MaGic~PhiL wrote: Some poeple here have a strange concept dont they. Why are the pros so good? Because they have high apm, hatcherys on hotkeys. So OBVIOUSLY they dont go to the hatches all the time and click larvas. They just do it all on the keys and focus on their units and the map ect.. You can hardly blame someone losing drones to a DT. It is one of the easiest things to happen. Strange people. Thing is, some people have really high apm and don't use them well. There is also a thing called map awareness. Jaedong was amazing at that back in the day. While you don't get a message for one shots, he would almost always notice DTs killing his drones or lings extremely fast. Effort on the other hand seems to impress a lot of people by playing fast, which really doesn't matter if you don't use those apm correctly or mess up in other areas. And before everyone jumps on me: I don't think effort is bad. He is really good and things like that can happen. I just stated that I thought it's funny people praise him for his high apm when it really doesn't mean that much. | ||
PhilGood2DaY
Germany7424 Posts
2-2 and we get a great final 5th game =) | ||
NoS-Craig
Australia3090 Posts
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Jackal03
Brazil7469 Posts
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Ej_
47656 Posts
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NoS-Craig
Australia3090 Posts
Oh shit drop time. might get stormed though. | ||
CakeSauc3
United States1437 Posts
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Ota Solgryn
Denmark2011 Posts
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CakeSauc3
United States1437 Posts
On October 09 2018 20:31 Ota Solgryn wrote: tense game! Yeah. Best game of the series so far ![]() | ||
Zera
Lithuania716 Posts
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CakeSauc3
United States1437 Posts
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ShloobeR
Korea (South)3806 Posts
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PhilGood2DaY
Germany7424 Posts
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prosatan
Romania7704 Posts
pretty even supply | ||
CakeSauc3
United States1437 Posts
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prosatan
Romania7704 Posts
If i play the game from now, i think i can win ^^ and i can't play zvp to save my life ![]() | ||
PhilGood2DaY
Germany7424 Posts
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Uldridge
Belgium4676 Posts
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Jackal03
Brazil7469 Posts
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PhilGood2DaY
Germany7424 Posts
shocked | ||
prosatan
Romania7704 Posts
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CakeSauc3
United States1437 Posts
On October 09 2018 20:40 Uldridge wrote: RAIN NEEDS TO EXPAND Pretty much this | ||
Aminus
Bulgaria35 Posts
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CakeSauc3
United States1437 Posts
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prosatan
Romania7704 Posts
nice snipe | ||
Aminus
Bulgaria35 Posts
On October 09 2018 20:42 CakeSauc3 wrote: I think Rain's trash talk before the series about EffOrt's decision making is coming back to bite him. Rain's made some really questionable decisions this game. I keep saying rain plays like noob and the whole series is just scrappy low level play... | ||
Alur
Denmark3900 Posts
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prosatan
Romania7704 Posts
On October 09 2018 20:42 CakeSauc3 wrote: I think Rain's trash talk before the series about EffOrt's decision making is coming back to bite him. Rain's made some really questionable decisions this game. really ?! what did rain said ? | ||
Jackal03
Brazil7469 Posts
so happy! Rain play was very subpar on this series | ||
PhilGood2DaY
Germany7424 Posts
GGs | ||
konadora
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Singapore66131 Posts
effort knew rain only had HTs to rely on and kept them HTs shut down amazing game | ||
NoS-Craig
Australia3090 Posts
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BLinD-RawR
ALLEYCAT BLUES49707 Posts
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ShloobeR
Korea (South)3806 Posts
All the zergs know that you take mutas and snipe HTs, but Efforts muta stacks just do it better | ||
prosatan
Romania7704 Posts
They definitely prefer effort instead of Rain | ||
PhilGood2DaY
Germany7424 Posts
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RowdierBob
Australia12903 Posts
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Ikirouta
Finland727 Posts
User was temp banned for this post. | ||
CakeSauc3
United States1437 Posts
Something about EffOrt not having much offline footage to study (cuz he doesn't make it far enough in tournaments), from what he could tell he tended to make bad decisions despite playing well otherwise. It was funny, especially now ![]() | ||
M2
Bulgaria4100 Posts
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phosphorylation
United States2935 Posts
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NoS-Craig
Australia3090 Posts
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Starecat
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Aminus
Bulgaria35 Posts
On October 09 2018 20:45 M2 wrote: cant understand why they never make dark archons, you could try to foresee the mutas, doesnt look very hard to feel the switch or you could at least make 1 after you see them Cuz they have trouble adapting in game, they are used to one playstyle and play it like robots. Also they are not practicing that much and that makes them even more unflexible in game. | ||
Miragee
8465 Posts
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Uldridge
Belgium4676 Posts
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KameZerg
Sweden1757 Posts
On October 09 2018 21:24 Uldridge wrote: Are they as expensive as the need to remake HT's over and over again because they keep getting sniped? DA sucks | ||
konadora
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Singapore66131 Posts
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Miragee
8465 Posts
On October 09 2018 21:24 Uldridge wrote: Are they as expensive as the need to remake HT's over and over again because they keep getting sniped? In most occasions yes because they don't do anything. It's a huge investment for something that rarely works. It looks good when it works but it's not an ultimate solution. It's too much of a coin-flip is what I'm trying to say. I think Konadora has another good point. Normal archons in decent numbers are actually a good play as well. | ||
whaski
Finland576 Posts
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asel
Germany1598 Posts
On October 09 2018 21:04 Miragee wrote: Just throw that in here about Dark Archons: They are expensive and Maelstrom is very hard to hit. Corsairs are the better answer in most cases imho. Actually, it isn't, you can just click on the muta flock. Also, it's "only" a 300 gas investments that completely shuts down muta harassment. On the other hand, it's basically useless if zerg relies only on hydras and skips mutalisks. That being said the DArchon is a complete niche unit. In game 4 he would've found his niche. Corsairs on the other hand are much more flexible since they can also hunt overlords. But you need at least five of them with +1 upgrade to shut down Muta harassment and they are vulnerable to scourges. | ||
O.P.
Sweden109 Posts
On October 09 2018 22:46 asel wrote: Actually, it isn't, you can just click on the muta flock. Also, it's "only" a 300 gas investments that completely shuts down muta harassment. On the other hand, it's basically useless if zerg relies only on hydras and skips mutalisks. 200 gas. | ||
asel
Germany1598 Posts
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ne4aJIb
Russian Federation3209 Posts
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Timebon3s
Norway643 Posts
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BLinD-RawR
ALLEYCAT BLUES49707 Posts
On October 09 2018 23:01 Timebon3s wrote: Do you seriously have to reupload to pornhub to be able to watch vods later? well I think its a joke, but at least someone could upload to vimeo instead lol, not that today needs it since there was no copywrite music. | ||
Dante08
Singapore4121 Posts
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JoinTheRain
Bulgaria408 Posts
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iFU.pauline
France1469 Posts
Btw that macro first game was sick | ||
Timebon3s
Norway643 Posts
On October 09 2018 23:32 BLinD-RawR wrote: well I think its a joke, but at least someone could upload to vimeo instead lol, not that today needs it since there was no copywrite music. Ok thanks. Didn't see any games on pornhub but I saw some pretty fucked up Kerrigan porn :O wtf lol | ||
Jaeyun
United States202 Posts
When Rain could have made a DA, you don't really know if Effort will go back into lurkers, where making a DA would be a critical mistake since it would cost you roughly 4 storms. Rain opted to forgo defending and playing the long game in exchange for building up to one knockout punch, given that Effort spent so much money on mutas and drops where his infrastructure was likely fragile. Further, making a DA or any more anti-air would have prompted Effort to not go mutas at all. There is also a decent chance that with HT only, mutas can get caught in a nasty storm and end up not doing much damage, but Effort's micro was brilliant that game. When I assess Rain's decision at that point in time, I don't think it was a terrible one, though maybe not the best. He definitely made a number of mistakes but I really credit that to Effort with his drop play and mutas, splitting Rain's army and leaving it vulnerable to be picked off in pieces rather than consolidated in a Protoss death ball. | ||
azrael1965
13 Posts
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rotta
5575 Posts
On October 10 2018 03:09 azrael1965 wrote: Well it's time for Zerg to have their ASL champion. Yeah, looking forward to seeing him play this sunday! | ||
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BigFan
TLADT24920 Posts
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oxKnu
1138 Posts
On October 10 2018 04:14 BigFan wrote: EffOrt will have to play amazingly to beat Last and as for Action, Shuttle is no slouch and whoever wins from the Flash/Mini is going to be tough. Zerg fans better hold out hope that either EffOrt beats Last or Action somehow makes it happen otherwise no Zerg champion this season! To be honest, I don't see how anyone outside of Rain could be considered as a 'contender' out of all the remaining players besides Flash. Effort has a chance, but I doubt he will out-macro Flash. That's not to say that Last for example couldn't push Flash, but he won't win. Same with Effort. Rain doesn't fear Flash for some reason. | ||
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BigFan
TLADT24920 Posts
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TaardadAiel
Bulgaria750 Posts
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Jaeyun
United States202 Posts
The odds are stacked against him due to the bracket, but he does have a very real chance of winning this thing. The last time he had the opportunity to play in a BO5 in an actual tournament that I could remember, he 3-1'd Flash, and 4-1'd him if you include the earlier round. But since then, his results vs. Flash in sponsored matches have been quite poor, so I'm excited to see if he'll have something in store for us for Terrans at least against Last. Definitely rooting for him! | ||
ShowTheLights
Korea (South)1669 Posts
Please fucking tell me bc its been like this for over 2 years | ||
Bonyth
Poland537 Posts
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M2
Bulgaria4100 Posts
On October 10 2018 07:08 ShowTheLights wrote: What the FUCK is Protoss supposed to do better on Game 1 Circuit Breakers or Autobahn game 3? I'm so fucking close to quitting watching SC1 with how SHITTY PvZ is. Hydra busts/fake hydra busts into 9 hatch is so fucking stupid Please fucking tell me bc its been like this for over 2 years Honestly not much. I think this is the main reason that makes PvZ more unfair in comparison with all other matches. There is this fairly big phase in the beginning where zergs can do many things offensively, without being in danger, while protosses can only static defend, many times blindly and when zergs' shit works, it kills the protoss, but when it does not work, the game continue on 50/50 basis (minus the cases where zergs over-committed for no reason, but this is still due to the zerg's actions, not related to what protoss is doing). However, I dont see how this can be changed. In all other match ups each race has a unit or simple combo that can react to anything the opponent sends based on micro. In TvP, protoss has dragoons that can hold anything early game, terran has tanks/vultures to hold the protoss. In TvZ terran has this universal M&M composition that can react to anything the zerg sends and zerg has mutas that can deal with every terran thing based on micro, however, in PvZ for protoss this unit is the cannon, protoss race just does not have a unit that can face all things that zergs can send, protoss has to have specific answer for each zerg strat and if it doesnt, protoss just dies. Actually the psi storm is that thing, but it comes too slow. | ||
Yanokabo
268 Posts
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Magic Powers
Austria3709 Posts
On October 10 2018 07:08 ShowTheLights wrote: What the FUCK is Protoss supposed to do better on Game 1 Circuit Breakers or Autobahn game 3? I'm so fucking close to quitting watching SC1 with how SHITTY PvZ is. Hydra busts/fake hydra busts into 9 hatch is so fucking stupid Please fucking tell me bc its been like this for over 2 years What Bonyth said about the Autobahn map is true. It has a big design flaw with the destructibles being too low on HP. About Circuit Breaker: Rain played an unusual two forge strategy that was perfectly countered by Effort, and Rain's macro was sloppy. There's not much else to be said about that game, it just didn't work out. Also, Effort is a beast in ZvP. People have to play incredibly well to beat him and to me it didn't look like Rain was up to par. I'd say ZvP is still perfectly playable, no reason to worry. | ||
ne4aJIb
Russian Federation3209 Posts
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BisuDagger
Bisutopia19201 Posts
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O.P.
Sweden109 Posts
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errol1001
454 Posts
As far as theory goes, I think they just might need to adjust for the current Protoss talent pool by using maps that favor protoss a bit more in tournaments. It would be much better than doing very very protoss favored maps in 1 tournament to give protoss a token win because they haven't been winning, and then returning to standard (or even unfavorable) maps. | ||
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BisuDagger
Bisutopia19201 Posts
On October 10 2018 10:00 errol1001 wrote: No bisu, no jangbi, Stork's current state... Let's hope Mini and Shuttle step it up. We still had 3/8 protoss in top 8 which is good. As far as theory goes, I think they just might need to adjust for the current Protoss talent pool by using maps that favor protoss a bit more in tournaments. It would be much better than doing very very protoss favored maps in 1 tournament to give protoss a token win because they haven't been winning, and then returning to standard (or even unfavorable) maps. A protoss player has made it to the top 4 of every major tournament for the past 4 years. There is no shortage of protoss players within shot of winning a championship. Perhaps a slight tweaking to the map pool could help, but the bigger issue is the failure for any protoss to stay consistent. Bisu, Shuttle, Rain, and Free have been the major players over the years and it's their individual weaknesses that stop them every time. | ||
Dante08
Singapore4121 Posts
On October 10 2018 07:08 ShowTheLights wrote: What the FUCK is Protoss supposed to do better on Game 1 Circuit Breakers or Autobahn game 3? I'm so fucking close to quitting watching SC1 with how SHITTY PvZ is. Hydra busts/fake hydra busts into 9 hatch is so fucking stupid Please fucking tell me bc its been like this for over 2 years Erm game 1 Rain straight up got out macro'ed. He let Effort drone up and get bases for free and screwed up on his own macro. The caster pointed out various times in the game where Rain floats almost 2k minerals and only had 6 gates. Meanwhile Effort was on 9 hatches and his minerals barely hit 500. It was a standard game on a standard map, Rain got outplayed simple as that. Game 2 Rain would have held if his storm finished 10s earlier. It was just good timing by Effort but yeah the map could use some tweaks. | ||
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BigFan
TLADT24920 Posts
On that note, I got the prediction right :D | ||
errol1001
454 Posts
They were good games, but Rain definitely made errors. It's not a matter of , oh, what can protoss do? Which is part of why I think, well, let's see how he does vs Last before we declare Effort is 'back', too. | ||
Uldridge
Belgium4676 Posts
I think it floated above 70% at one point.. | ||
ShowTheLights
Korea (South)1669 Posts
You say POOR DECISION MAKING with vision of the whole map. The most broken part about this is that Protoss has to guess between hydra bust or fake hydra bust, and EVEN IF its a FAKE early Hydra bust, you can pump enough Hydras out to 1) force Protoss into a very defense position and 2) still increase your eco. | ||
Miragee
8465 Posts
On October 10 2018 09:24 Magic Powers wrote: What Bonyth said about the Autobahn map is true. It has a big design flaw with the destructibles being too low on HP. About Circuit Breaker: Rain played an unusual two forge strategy that was perfectly countered by Effort, and Rain's macro was sloppy. There's not much else to be said about that game, it just didn't work out. Also, Effort is a beast in ZvP. People have to play incredibly well to beat him and to me it didn't look like Rain was up to par. I'd say ZvP is still perfectly playable, no reason to worry. Thanks for pointing that out. Either more HP or more of them stacked. Affecting the early game that much is a deal breaker in PvZ. On October 10 2018 16:14 ShowTheLights wrote: I can't agree with any of this. You all say shit like "Rain's POOR DECISION MAKING", but you forgot the biggest point of this fucking imbalance: Protoss is in the COMPLETE DARK. Rain did SO much to get the vital intel with hidden probes, Zealot scouts, VERY thorough Corsair scouts, and still either dies to a hydra bust OR Zerg can just fake hydra bust and expand to 9 hatches. You say POOR DECISION MAKING with vision of the whole map. The most broken part about this is that Protoss has to guess between hydra bust or fake hydra bust, and EVEN IF its a FAKE early Hydra bust, you can pump enough Hydras out to 1) force Protoss into a very defense position and 2) still increase your eco. Dude, you can't play against zerg for 10+ minutes and don't put on any pressure whatsoever. You know why Bisu was so good against zerg? To put it simply, because he played way more aggressive than any of his colleges, forced the zerg to build units in inconvenient moments, did damage to the economy etc. Rain did the exact opposite. He did absolutely nothing. The corsairs got the bare minimum (1 overlord), he didn't have a push ready at any point. Zerg can build a giant economy with way more workers than protoss if not pressured. There is a reason why in both MUs (TvZ and PvT) the terran and the protoss have to push at an early point to prevent the zerg from droning up to heavily. And don't tell me Rain didn't know what was coming in g1. In G3 it was different because of map imbalance. Rain knew what was coming, reacted perfectly, still lost. He would have won on another map imho because all the back cannons he had to build would have either been in front or pushed his storm timing forward if not built. | ||
Miragee
8465 Posts
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[sc1f]eonzerg
Belgium6504 Posts
if rain made few extra canons in the third game effort was so dead,specially with that one zealot killing the drones at the third, no lair, and storm already available. | ||
Dante08
Singapore4121 Posts
On October 10 2018 16:14 ShowTheLights wrote: I can't agree with any of this. You all say shit like "Rain's POOR DECISION MAKING", but you forgot the biggest point of this fucking imbalance: Protoss is in the COMPLETE DARK. Rain did SO much to get the vital intel with hidden probes, Zealot scouts, VERY thorough Corsair scouts, and still either dies to a hydra bust OR Zerg can just fake hydra bust and expand to 9 hatches. You say POOR DECISION MAKING with vision of the whole map. The most broken part about this is that Protoss has to guess between hydra bust or fake hydra bust, and EVEN IF its a FAKE early Hydra bust, you can pump enough Hydras out to 1) force Protoss into a very defense position and 2) still increase your eco. Cmon at this point you are just whining for the sake of it. Rain is by no means a good PvZer and he only lost one game because of map imbalance. Game 1 Effort didn't even do anything funny, he macroed up with 0 pressure from Rain and rolled him over. How come we don't see the same complaints when Protoss were rolling Zerg over on Sparkle and Third World last season? Map imbalances are part of Brood War and the great players overcome that with skill and practice. Rain just isn't a good PvZer as shown in his series against Jaedong and Effort. You can even argue he might not have won ASL last season if not for the imbalanced maps and meeting mostly Terran and Protoss. Speaking of PvZ I think Shuttle is massively underrated and his series vs Action should be very exciting. | ||
KameZerg
Sweden1757 Posts
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Muff2n
United Kingdom250 Posts
Rain's reaction was fine. Near to the end he was mined out but with lots of gas. He chose to just build extra HT instead of Dark Archon or Corsairs, which require more minerals. The fight before the end he had 8 HT, and 5 (250/750) were sniped. I think this is a fair trade considering he killed ~6 mutas (600/600). The 3 remaining would have kept him safe from the hydras. Where he was caught out was that he tried to push with the remaining 3, but effort had made more mutas, sniped those 3 and then gg. I think he was not expecting Effort to have rebuilt the muta flock so quickly, and thought that he had a chance at a push with guaranteed 3 HT (because he had just killed most of the muta flock). What I think he should have done was to regroup after the muta pickoff, and collect the next newly built 5 HT. Then he would have been fine. But this is with hindsight and that a new muta flock was ready so soon. | ||
JieXian
Malaysia4677 Posts
A: I get this question a lot. Um... I think it is half-half. I play like Bisu in PvZ and like Stork in PvT. hahahahahahahahahaha Rain: "I play like Bisu in PvZ" Effort: "Bitch, PlZ" I don't recall Bisu sitting back and letting zerg macro, or floating 1.9k minerals because he only made 7 gates on 3 bases, or not making enough canonns to defend an early rush that he knew was coming. I've always been supporting of players, even when they beat the player I was rooting for (eg Last beating JD in KSL) but Rain just doesn't know where he stands. On October 10 2018 13:42 BigFan wrote: ^ Pretty much. EffOrt played really well overall. Rain lost to his macro and he came really close to defending on Autobahn as well. I don't think Rain is the best example of a great PvZer. Before anyone talks about him being hero (I know I did in my preview), the maps were favoured towards protoss to a certain degree. I'm talking in regards to maps like Sparkle etc... On that note, I got the prediction right :D Typical BigFan, writing these things in the same article ![]() This matchup will prove to be very exciting as we see Rain, the ASL5 champion and one of the Top 3 protoss players atm go up against EffOrt, a scrappy Zerg Considering everything, and the fact that EffOrt is the best ZvPer at the moment, I predict him to advance to the semifinals, 3-1. | ||
rand0MPrecisi0n
313 Posts
On October 10 2018 21:05 Muff2n wrote: My 2 cents on the last game and muta snipes: Rain's reaction was fine. Near to the end he was mined out but with lots of gas. He chose to just build extra HT instead of Dark Archon or Corsairs, which require more minerals. The fight before the end he had 8 HT, and 5 (250/750) were sniped. I think this is a fair trade considering he killed ~6 mutas (600/600). The 3 remaining would have kept him safe from the hydras. Where he was caught out was that he tried to push with the remaining 3, but effort had made more mutas, sniped those 3 and then gg. I think he was not expecting Effort to have rebuilt the muta flock so quickly, and thought that he had a chance at a push with guaranteed 3 HT (because he had just killed most of the muta flock). What I think he should have done was to regroup after the muta pickoff, and collect the next newly built 5 HT. Then he would have been fine. But this is with hindsight and that a new muta flock was ready so soon. 6 mutas for 5 HTs is not even close to a fair trade. In the Escape from F Rank video series Effort talks about trading 12 hydras for 2 HTs being a great trade... | ||
Alpha-NP-
United States1242 Posts
On October 10 2018 18:59 KameZerg wrote: If you guys are upset about effort winning just tune into his coming game effort vs last and watch him lose badly to some t v z imbaness Yes I think this also. Effort is so good that I hope for a close series. But if Jaedong gets slaughtered by Last then probably so will Effort. TvZ for you. | ||
arbiter_md
Moldova1219 Posts
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Elroi
Sweden5588 Posts
On October 10 2018 07:39 M2 wrote: Honestly not much. I think this is the main reason that makes PvZ more unfair in comparison with all other matches. There is this fairly big phase in the beginning where zergs can do many things offensively, without being in danger, while protosses can only static defend, many times blindly and when zergs' shit works, it kills the protoss, but when it does not work, the game continue on 50/50 basis (minus the cases where zergs over-committed for no reason, but this is still due to the zerg's actions, not related to what protoss is doing). However, I dont see how this can be changed. In all other match ups each race has a unit or simple combo that can react to anything the opponent sends based on micro. In TvP, protoss has dragoons that can hold anything early game, terran has tanks/vultures to hold the protoss. In TvZ terran has this universal M&M composition that can react to anything the zerg sends and zerg has mutas that can deal with every terran thing based on micro, however, in PvZ for protoss this unit is the cannon, protoss race just does not have a unit that can face all things that zergs can send, protoss has to have specific answer for each zerg strat and if it doesnt, protoss just dies. Actually the psi storm is that thing, but it comes too slow. Well this is exactly what zvt feels like. | ||
M2
Bulgaria4100 Posts
Mind to explain why? I probably can guess that you mean the phase where terran goes with the 1st M&Ms on the map and zerg needs to hold and I can agree that its hard for zerg, however, the main differences are that zerg does not need to guess what is the terran doing and also the zerg can hold with good micro on active units like muta/lings and some some static defense like 2-3 sunkens which are common sense where they have to be build, while in PvZ, protoss does not have units who can actively fight zerg on the map, no matter how good of a micro he has, so his only option is cannons, moreover, cannons that its not really clear where and how many they have to be and even one wrong cannon will cost the game, not a slight advantage for the zerg, but the whole game. And I am not trying to say that its imbalanced, at the end of the day, protoss has in its arsenal a way to deal with zergs, but its kind of unfair imo, a bit, but unfair But if you meant something else please explain | ||
Barneyk
Sweden304 Posts
On October 10 2018 21:05 Muff2n wrote: My 2 cents on the last game and muta snipes: Rain's reaction was fine. Near to the end he was mined out but with lots of gas. He chose to just build extra HT instead of Dark Archon or Corsairs, which require more minerals. The fight before the end he had 8 HT, and 5 (250/750) were sniped. I think this is a fair trade considering he killed ~6 mutas (600/600). The 3 remaining would have kept him safe from the hydras. That calculation has nothing to do with how a real game plays out. 3 remaining templars is not enough at that point of the game. Especially not since some of them wasted their storms on the mutas. | ||
Li_Xin
51 Posts
On October 10 2018 21:53 JieXian wrote: http://www.teamliquid.net/forum/brood-war/537192-rain-interview-best-has-the-best-body hahahahahahahahahaha Rain: "I play like Bisu in PvZ" Effort: "Bitch, PlZ" Rain does play like Bisu in PvZ... He's just not nearly as good at it. | ||
Shady Sands
United States4021 Posts
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darktreb
United States3016 Posts
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reincremate
China2212 Posts
On October 10 2018 09:42 BisuDagger wrote: Rain's elimination in KSL and now here does major damage to his credibility. It helps solidify that protoss maps and the PvP match really helped him get his ASL victory. I'm not arguing Rain isn't good or wasn't deserving his championship, but he is showing that he isn't quite the whole package we were all hoping he was. Yeah, he sure is no Bisu ![]() Seriously, though, I love watching Rain play, as he produces a lot of exciting games despite often making bad decisions, but as evidenced by his recent stompings at the hands of Jaedong and Effort, I don't think he has the PvZ to fill the void Bisu left. I'm not a Bisu fanboy, but his PvZ was just sublime. Yes, Hero and Shine both wrecked him in past ASLs, but I still think no one else can quite approach the match-up like Bisu, both in terms of his legendary multitasking and his understanding of the MU. Rain's mechanics and multitasking are pretty crisp, but not quite Bisu-style-wtf-ninja-batman-DTs-corsairs-reavers-everywhere, and he keeps overextending himself in bad engagements, suiciding armies for nothing. Maybe if he (or perhaps Mini) really practiced their asses off and upped their game they could reach that level. | ||
kogeT
Poland2031 Posts
On October 11 2018 14:20 darktreb wrote: Effort vs Flash rematch it's time. Except the fact that it's probably going to be a set of 7-8 minute games with a lot of zergling / muta allins. | ||
Miragee
8465 Posts
On October 11 2018 16:34 kogeT wrote: Except the fact that it's probably going to be a set of 7-8 minute games with a lot of zergling / muta allins. Like in the good old times? | ||
JieXian
Malaysia4677 Posts
On October 11 2018 09:38 Li_Xin wrote: Rain does play like Bisu in PvZ... He's just not nearly as good at it. Hahahaha, you're technically right. In that case I too play PvZ like Bisu, TvZ like Flash, TvT like Flash and ZvZ like kespa-JD. ... but I too, am not nearly as good at them, and get owned by C rank players. | ||
reincremate
China2212 Posts
On October 11 2018 17:32 JieXian wrote: Hahahaha, you're technically right. In that case I too play PvZ like Bisu, TvZ like Flash, TvT like Flash and ZvZ like kespa-JD. ... but I too, am not nearly as good at them, and get owned by C rank players. I'm the Flash of D- players. Outmacroing everyone who isn't D or higher. | ||
JieXian
Malaysia4677 Posts
On October 11 2018 17:35 reincremate wrote: .I'm the Flash of D- players. Outmacroing everyone who isn't D or higher. I run like Usain Bolt, swim like Michael Phelps and fly like a bird. Ain't nobody that comes close to me being a turd. I done tussled with a whale; handcuffed lightning, thrown thunder in jail, Ain't nobody that comes close to me at the level of fail. I fly like a butterfly, sting like a bee, I play PvZ like Bisu hahahaha | ||
darktreb
United States3016 Posts
On October 11 2018 16:34 kogeT wrote: Except the fact that it's probably going to be a set of 7-8 minute games with a lot of zergling / muta allins. Maybe, but Effort's always had good mind games against Flash in big games. It's what separates him and Jaedong from other Zergs who face Flash. I remember right after Effort's OSL win over Flash, they met in Proleague and Effort faked a Lurker build knowing Flash was expecting cheese. Instead Effort went to Hive right away. | ||
RHoudini
Belgium3626 Posts
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Li_Xin
51 Posts
On October 11 2018 17:32 JieXian wrote: Hahahaha, you're technically right. In that case I too play PvZ like Bisu, TvZ like Flash, TvT like Flash and ZvZ like kespa-JD. ... but I too, am not nearly as good at them, and get owned by C rank players. What Rain meant was that he tries to copy Bisu's distinct style in PvZ, and Stork's style in PvT. He doesn't have the skills of Bisu in PvZ, but it's the same style of play. How do you seriously not understand this? | ||
JieXian
Malaysia4677 Posts
On October 11 2018 22:12 Li_Xin wrote: What Rain meant was that he tries to copy Bisu's distinct style in PvZ, and Stork's style in PvT. He doesn't have the skills of Bisu in PvZ, but it's the same style of play. How do you seriously not understand this? Yes I understand your point about what Rain meant and I agree. I was just joking because I couldn't resist myself after reading your reply :D Shake hands bro? | ||
elKa-ThE-FeArEd
Sweden176 Posts
On October 11 2018 16:34 kogeT wrote: Except the fact that it's probably going to be a set of 7-8 minute games with a lot of zergling / muta allins. What? Eon doesnt play in this | ||
Li_Xin
51 Posts
On October 12 2018 00:03 JieXian wrote: Yes I understand your point about what Rain meant and I agree. I was just joking because I couldn't resist myself after reading your reply :D Shake hands bro? Yes sir :D | ||
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BisuDagger
Bisutopia19201 Posts
Let's back up a second. I honesty don't see where Rain copies Bisu's style at all. I feel like Rain tries to play too passive, uses very different unit compositions, and chooses different upgrade paths then Bisu typically would. | ||
Li_Xin
51 Posts
On October 12 2018 11:09 BisuDagger wrote: Let's back up a second. I honesty don't see where Rain copies Bisu's style at all. I feel like Rain tries to play too passive, uses very different unit compositions, and chooses different upgrade paths then Bisu typically would. Lately, yea, I would agree with that. What do you mean by 'different upgrade paths' though? Do you just mean how Rain isn't doing the Neo-Bisu build anymore or...? To clarify what build I meant: it's the build Stargate -> +1 air attack -> +1 ground attack -> citadel. The build Bisu loved before military. Rain was doing it a lot too until lately. | ||
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BigFan
TLADT24920 Posts
On October 12 2018 11:09 BisuDagger wrote: Let's back up a second. I honesty don't see where Rain copies Bisu's style at all. I feel like Rain tries to play too passive, uses very different unit compositions, and chooses different upgrade paths then Bisu typically would. I believe what Rain was trying to say was that he'll do a frontal assault while he drops a dark templar or go for a storm drop in the main/expansion etc.. Given, Bisu is a lot more effective at what he does, be it keep his corsairs alive, or kill drones with his dts/hts. | ||
kidcrash
United States620 Posts
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BisuDagger
Bisutopia19201 Posts
On October 12 2018 12:22 Li_Xin wrote: Lately, yea, I would agree with that. What do you mean by 'different upgrade paths' though? Do you just mean how Rain isn't doing the Neo-Bisu build anymore or...? To clarify what build I meant: it's the build Stargate -> +1 air attack -> +1 ground attack -> citadel. The build Bisu loved before military. Rain was doing it a lot too until lately. Yeah, Rain overlooked +1 speedlot early on. Bisu solved how to use Zealot centric openings effectively. Although I haven't really seen the Neo Bisu Build in any recent offline PvZs. I wonder what about these maps makes the players choose other build orders. Aside from the Neo build, Bisu was actually using faster reaver tech quite a bit before he left. It seems like Protoss has decided to go back to trusting storms over scarabs again lol. | ||
Yanokabo
268 Posts
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JieXian
Malaysia4677 Posts
On October 12 2018 11:09 BisuDagger wrote: Let's back up a second. I honesty don't see where Rain copies Bisu's style at all. I feel like Rain tries to play too passive, uses very different unit compositions, and chooses different upgrade paths then Bisu typically would. Now, after Li_Xin's post, the way I read Rain's comment was that he was asked a question in that interview and needed to provide an answer. He wasn't sure what to say, hesitated, then said that he plays like Bisu. That could be interpreted as Rain respecting Bisu, whose style he is trying to emulate. I mean he had to pick someone and it can't be Snow. Who better then, but Bisu? There's a difference between that and outright declaring arrogantly and delusionally that his PvZ is on par with Bisu. Because there's no way in hell Rain comes close to Bisu's level as shown by Effort et al., trying to support him gave me the dead feeling inside when I'm up against a C zerg in PvZ. Hence my jokes :D | ||
Epocalypse
Canada319 Posts
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iFU.pauline
France1469 Posts
On October 12 2018 13:11 kidcrash wrote: Anyone else think that maelstrom should be reconsidered against muta snipes? Seemed like rain was in desperate need for an answer vs them in game 4. I think it should because EffOrt almost always play like that, full hydra into muta, it's definitely something Rain could or should have anticipated taking in account that he went for dt. | ||
Alpha-NP-
United States1242 Posts
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BisuDagger
Bisutopia19201 Posts
On October 13 2018 03:15 iFU.pauline wrote: I think it should because EffOrt almost always play like that, full hydra into muta, it's definitely something Rain could or should have anticipated taking in account that he went for dt. It would be much safer to build an archon imo. | ||
Alpha-NP-
United States1242 Posts
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sM.Zik
Canada2543 Posts
On October 13 2018 05:23 Alpha-NP- wrote: I think Shuttle will defeat Action in his match. Shuttle always delivers unexpectedly. Shuttle has a better PvZ than Rain, imo. Inconsistent though and Action is also underated. This is the underated series of the tournament imo. | ||
reincremate
China2212 Posts
On October 13 2018 06:16 sM.Zik wrote: Shuttle has a better PvZ than Rain, imo. Inconsistent though and Action is also underated. This is the underated series of the tournament imo. True, true. Action vs Shuttle has the potential to be one of the best series of the ro8. Both players are total ballers when playing at their best. | ||
Alpha-NP-
United States1242 Posts
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ne4aJIb
Russian Federation3209 Posts
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Letmelose
Korea (South)3227 Posts
On October 14 2018 05:30 Alpha-NP- wrote: Can someone please tell me about Shuttle’s PvZ style? And his PvT style? This guys seems very likeable to me. Is he as good with Reavers as Snow is? Thanks. Trying to prepare for the next round of Action vs Shuttle. Shuttle is in possession of the very best late game protoss-versus-zerg due to his painstaking detail to having the correct composition, having good upgrades, and knowing how to handle late game situations in general. It is a sentiment shared by the likes of Bisu and EffOrt, who both said Shuttle's focus and mastery specifically for the late game situations is unmatched. It is a trait that is shared in his protoss-versus-terran play, where he focuses on having the correct army compositions for head-on battles, rather than trying to out-maneuver the enemy. I personally think the onus is on Action to prevent Shuttle from playing the style he prefers, because Shuttle is a force to be reckoned with if the situation allows for it. I would argue that SnOw is rather weak at late large scale battles in general, what with his inefficient late game army compositions and not being as obsessed with having good upgrades. His focus is on out-maneuvering the enemy with good movement (he hates head-on collisions), and using certain key units such as reavers and carriers in a frustrating manner for the opposition, rather than engaging head-on like Shuttle, and winning through brute force. If Mini is the master of micro-management with sheer execution, I'd say SnOw is the master of micro-management through movement and cerebral utilization. Both of these micro-management players aren't the greatest at large scale battles that Shuttle is famed for. | ||
Muff2n
United Kingdom250 Posts
That calculation has nothing to do with how a real game plays out. 3 remaining templars is not enough at that point of the game. Especially not since some of them wasted their storms on the mutas. That's a fair point about the remainders having cast some of their storms. But I typically see protoss needing more than 3-4 alive and well HT when a ball hits a ball. | ||
reincremate
China2212 Posts
On October 14 2018 09:39 Letmelose wrote: Shuttle is in possession of the very best late game protoss-versus-zerg due to his painstaking detail to having the correct composition, having good upgrades, and knowing how to handle late game situations in general. It is a sentiment shared by the likes of Bisu and EffOrt, who both said Shuttle's focus and mastery specifically for the late game situations is unmatched. It is a trait that is shared in his protoss-versus-terran play, where he focuses on having the correct army compositions for head-on battles, rather than trying to out-maneuver the enemy. I personally think the onus is on Action to prevent Shuttle from playing the style he prefers, because Shuttle is a force to be reckoned with if the situation allows for it. I would argue that SnOw is rather weak at late large scale battles in general, what with his inefficient late game army compositions and not being as obsessed with having good upgrades. His focus is on out-maneuvering the enemy with good movement (he hates head-on collisions), and using certain key units such as reavers and carriers in a frustrating manner for the opposition, rather than engaging head-on like Shuttle, and winning through brute force. If Mini is the master of micro-management with sheer execution, I'd say SnOw is the master of micro-management through movement and cerebral utilization. Both of these micro-management players aren't the greatest at large scale battles that Shuttle is famed for. Another very insightful post. Thanks! Looking forward to seeing if Mini can display his micro-management skills against Flash, who has relatively "weak" micro considering the fact that he's the best player in the world (as you highlighted in previous posts). Flash will probably destroy Mini either way, but it has the potential to be a special series. | ||
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