[ASL] Ro16 Day 4 - Page 15
Forum Index > Brood War Tournaments |
atrox_
United Kingdom1708 Posts
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Miragee
8427 Posts
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BLinD-RawR
ALLEYCAT BLUES49496 Posts
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tube
United States1475 Posts
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letian
Germany4221 Posts
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[sc1f]eonzerg
Belgium6498 Posts
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thopol
Japan4560 Posts
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letian
Germany4221 Posts
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Ciryandor
United States3735 Posts
On July 26 2016 20:59 Scaramanga wrote: I don't understand how terrans expect to get a foothold in the map and not get ratted as soon as he starts to transition into mech, plus the defilers deal with mech really well It relies on the T playing extremely conservative and building early turrets in the base to keep production running, and keeping marines back to defend against ovie drops instead of pressuring. | ||
classicyellow83
United States2393 Posts
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BisuDagger
Bisutopia19152 Posts
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BLinD-RawR
ALLEYCAT BLUES49496 Posts
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reminisce12
Australia318 Posts
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classicyellow83
United States2393 Posts
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Miragee
8427 Posts
On July 26 2016 21:01 Ciryandor wrote: It relies on the T playing extremely conservative and building early turrets in the base to keep production running, and keeping marines back to defend against ovie drops instead of pressuring. Maybe terrans have to come up with something else on this map then? Late 4 base turtle mech transition has been effective on almost every map now. I feel like it's ok if terrans have to adapt a little bit for once. | ||
classicyellow83
United States2393 Posts
On July 26 2016 21:03 Miragee wrote: Maybe terrans have to come up with something else on this map then? Late 4 base turtle mech transition has been effective on almost every map now. I feel like it's ok if terrans have to adapt a little bit for once. Flash said on his stream that you have to be on the offense when going late mech on overwatch or else you will spend entire game defending while zerg expands more and lose at the end. | ||
DucK-
Singapore11446 Posts
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c3rberUs
Japan11285 Posts
Mong vs Hero was pretty good. Also interesting tidbit from FlaSh. That was also what he did in his game with ZerO I think. | ||
[sc1f]eonzerg
Belgium6498 Posts
On July 26 2016 21:09 DucK- wrote: What's the rationale for late game Mech switch? Bio ball + SV no longer attractive? i cant speak in general but this is what happened in that one .Terran tends to skip the 3 tanks 1 vess push if his timing is delayed and the zerg is in a position where his defiler is ready and third base running. | ||
feckless
1099 Posts
On July 26 2016 21:00 tube wrote: hero played an insane game but this map seems too open, makes it easy for zerg to run around anywhere he wants Good. | ||
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