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On July 02 2012 01:45 mSj[uRound] wrote:Show nested quote +On July 02 2012 01:35 L_Master wrote:Format: Teams will play one bo7 all-kill format. The first players to be sent out will be decided on the spot by team captains and relayed to an admin. The selected players will play a bo1 to decide the outcome for that map. Winning player stays, loser must be changed. First to team to win four maps won wins the match.
Wow. I sincerely hope this is a misquote/typo. This is a terrible idea. There is way to much variance in skill for this to be effective and will really impact the chances for guys that are D-, D, and maybe even low D+ to play. Exactly... can imagine situation, where Babo rape other teams like 4-0 :D. This format is fun and entertaining, where everyone can beat everyone, like in proleague or iccup clan league. But here IMO will be more fun to play like standart thing. But i don't know what with activity of players, maybe there will not be 6 players per team. I think the beauty of it is lineups don't have to be submitted and there will be no w/os (until all the players from a team present lose). I think that is one of the reason this is a great idea. Also you flatter me but I have lost to a lot of players who are signed up already, I'm not that gosu xD
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On July 02 2012 01:35 L_Master wrote:Show nested quote +Format: Teams will play one bo7 all-kill format. The first players to be sent out will be decided on the spot by team captains and relayed to an admin. The selected players will play a bo1 to decide the outcome for that map. Winning player stays, loser must be changed. First to team to win four maps won wins the match.
Wow. I sincerely hope this is a misquote/typo. This is a terrible idea. There is way to much variance in skill for this to be effective and will really impact the chances for guys that are D-, D, and maybe even low D+ to play. The stronger players will probably be saved for the later rounds. If some team keeps sending their ace first, I'm sure the other players in that team will complain about it, so it's not really a problem. I'm willing to give this system a try since it makes inactivity less of a problem.
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i put a post down for StaR Maknaes return.... roster will be updated as i get confirmations ^.^
sgs.iu guygun
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On July 02 2012 01:57 ninini wrote:Show nested quote +On July 02 2012 01:35 L_Master wrote:Format: Teams will play one bo7 all-kill format. The first players to be sent out will be decided on the spot by team captains and relayed to an admin. The selected players will play a bo1 to decide the outcome for that map. Winning player stays, loser must be changed. First to team to win four maps won wins the match.
Wow. I sincerely hope this is a misquote/typo. This is a terrible idea. There is way to much variance in skill for this to be effective and will really impact the chances for guys that are D-, D, and maybe even low D+ to play. The stronger players will probably be saved for the later rounds. If some team keeps sending their ace first, I'm sure the other players in that team will complain about it, so it's not really a problem. I'm willing to give this system a try since it makes inactivity less of a problem. Just to add to this, from what I've seen I feel like almost all teams tried to send every player out as much as possible. Our team alternated players very often when we had the chance. No one cares about winning as much as they do having a good time playing with a team and part of team play is equality ^^ Also, if ace gets sent out first each time, counter strats are highly likely. I also like how people can specifically train to snipe certain races and have a high chance of playing vs the appropriate race. We already did regular team league twice, I think winners would be an interesting change of pace.
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I think all-kill format would be a great change. I highly doubt that teams will bar their own players from playing to win a D rank competition... I mean how pathetic can you get? On our team everyone got a chance to play whenever they wanted to, I feel like (hope at least) thats the case for the other teams too
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On July 02 2012 01:57 ninini wrote:Show nested quote +On July 02 2012 01:35 L_Master wrote:Format: Teams will play one bo7 all-kill format. The first players to be sent out will be decided on the spot by team captains and relayed to an admin. The selected players will play a bo1 to decide the outcome for that map. Winning player stays, loser must be changed. First to team to win four maps won wins the match.
Wow. I sincerely hope this is a misquote/typo. This is a terrible idea. There is way to much variance in skill for this to be effective and will really impact the chances for guys that are D-, D, and maybe even low D+ to play. The stronger players will probably be saved for the later rounds. If some team keeps sending their ace first, I'm sure the other players in that team will complain about it, so it's not really a problem. I'm willing to give this system a try since it makes inactivity less of a problem.
This is really the only way this works, if teams intentionally control it. Naturally I don't expect teams to send their best player first every time, but even if he goes second or third and wins two or three games that is several less games that a lower ranked player might well have gotten a chance to play in.
Bottom line is I think WL format is a cool, and pretty exciting format (and personally prefer it for those reasons), but I'm just skeptical of it in a league with this kind of variance in skill. I just don't want to see the proverbial "little guys" lose some of their chances to play in "important" games.
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Canada4481 Posts
On July 02 2012 01:55 Jealous wrote:Show nested quote +On July 02 2012 01:45 mSj[uRound] wrote:On July 02 2012 01:35 L_Master wrote:Format: Teams will play one bo7 all-kill format. The first players to be sent out will be decided on the spot by team captains and relayed to an admin. The selected players will play a bo1 to decide the outcome for that map. Winning player stays, loser must be changed. First to team to win four maps won wins the match.
Wow. I sincerely hope this is a misquote/typo. This is a terrible idea. There is way to much variance in skill for this to be effective and will really impact the chances for guys that are D-, D, and maybe even low D+ to play. Exactly... can imagine situation, where Babo rape other teams like 4-0 :D. This format is fun and entertaining, where everyone can beat everyone, like in proleague or iccup clan league. But here IMO will be more fun to play like standart thing. But i don't know what with activity of players, maybe there will not be 6 players per team. I think the beauty of it is lineups don't have to be submitted and there will be no w/os (until all the players from a team present lose). I think that is one of the reason this is a great idea. Also you flatter me but I have lost to a lot of players who are signed up already, I'm not that gosu xD While at first glance it may clear up issues with no shows and walkovers that were present last season, I don't think it will change that much and it will be some teams with 1 player carrying them the entire season through.
If one team only happens to have 1-2 players show that week, if they lose before being able to all-kill or get 4 wins, then you just end up with the same results as if it was proleague format with walkovers for the rest of the matches. It takes out the team aspect and only shows which team has the player closest C-.
I thought the previous format was good. In the cases when some players were no shows, the teams were already allowing the team with the no shows to field the player more than once before ace match just to get games in and play.
Anyhoo, a poll to see what the interests are.
Poll: Which format of DRTL3 would you prefer?Proleague (same as DRTL1 and 2) (42) 68% Winners League (All-kill format) (20) 32% 62 total votes Your vote: Which format of DRTL3 would you prefer? (Vote): Proleague (same as DRTL1 and 2) (Vote): Winners League (All-kill format)
PS. If it's a "managing lineups issue", I don't mind helping out with that. :D But I think with this new website helping us, it should make it easier.
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WL can be nice if the teams are balanced (there's a clear Ace player for every team and the aces are around the same skill level)
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On July 02 2012 02:19 fabiano wrote: WL can be nice if the teams are balanced (there's a clear Ace player for every team and the aces are around the same skill level)
Yeah we should take the best achieving players in the individual tourney and put them as captains so that way teams are more balanced. WL can be fun.
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On July 02 2012 02:27 Essbee wrote:Show nested quote +On July 02 2012 02:19 fabiano wrote: WL can be nice if the teams are balanced (there's a clear Ace player for every team and the aces are around the same skill level) Yeah we should take the best achieving players in the individual tourney and put them as captains so that way teams are more balanced. WL can be fun.
Good idea in premise, but question is how many of them are willing and able to captain?
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I really dislike the all-kill format for some of the reasons stated above. I loved the fact that Proleague style let you prepare for one match and one match only. It made my matchups fluctuate, but it made me learn a lot more about the matchup during the week. Like, honestly, my ZvP became decent only because I needed to practice hard vs Babo and got Lumire/Prophecy_ to help me. Playing one match only also allowed for some cute strategies. For example, if it were AK format, I would never go 10-proxy-hatch in the center of FS. In Proleague style where I need to pull out a win, and I'm not confident in ZvZ? Sure. Despite only playing one match, the team was still heavily on your shoulders, but you wanted to help EVERYONE prepare because of that. It also created more chemistry imo. If you want to practice for WL, on the other hand, you might as well practice on ladder to round out your matchups.
Also, 4 people playing in a BO7 instead of 6 people just goes against the mentality of the league imo. We're supposed to be motivating more people to play more games and practice, not fewer people. Furthermore, this might actually demotivate players with an "Ace" on the team to practice less instead of more. That idea of, meh, I won't get to play, or meh, that person will win it all anyway. Either way, that would stop people from practicing instead of supporting people to practice. And speaking of the Ace situation, remember how last time we had people complaining about C- and such? Well, the complaints would only grow in AK format as a single C- player will, most of the time, wipe out a team, and that would definitely be unfair.
While I understand there are WO problems, I don't want to jeopardize the purpose of the league to resolve them.
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My pros and cons view:
the positive points of winners format: - players will be forced to train vs many different opponents and races - Unexpected matches. - Team decision of who to send out is very important and they will be more strategy involved.
Downside: - players will be forced to train vs many different opponents and races - It is probable less players will get to play each week-end. - One cannot prepare on Match-up and one opponent.
My suggestion:
How about a split format? the first 5 or half rounds in the old version, and the last ones of the league in the all kill format. Or only playoffs in the all kill format. Too complicated? in my experience in season 2 after the fifth round teams started to loose quite a few of active players. In team Despa we had 10 people i think at the start, 12 max in our roster. At the end of the season we where down to 6 active players.
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If all teams get enough players I prefer the old system, because it's true that the all-kill format makes your ace players more important. Maybe we should consider going back to 8 teams.
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Free Agent please ![](/mirror/smilies/smile.gif) Rank: D/D+ ICCUP account: mmahirr Race: Protoss
Edit: Picked up by Team2
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Unfortunately I don't think split format will work because there were a lot of teams last time and having half your matches being PL and the other half WL vs different teams for both is a little off imo ): The C- drama was definitely a problem in the past season and I do agree that WL format will urge more issues of this nature; this is a good point u_u;
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Just double checking: if I want to make a team on BWCL I register and click "Create New Clan"?
Also I'm in the "Change Maps" and "PL Format please" camps. I was hoping to get more people who are new/afraid of BW to play this season but with AK they'll pretty much just be roadkill (or at least they'll feel like it.)
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I think All-Kill is a terrible format for D-Rank play. I wouldn't be surprised if we see like 1-2 man teams in this.
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Yeah, I'll rejoin Ace again.
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I'm going to humbly offer my service here in case any team is short of members.
I'm a D/D- terran (though with not many games played, so it's totally unreliable). I've been practicing BOs for Terran the last week or two to get comfortable with the race since I switched from Protoss.. I was D with 33 - 72 last season. So there. I'm a terrible player and I work even worse under stress, but if anyone wants "just about anyone" to have the necessary numbers and play for fun, I'm here.
I'm reliable and I will practice hard ^^ sgs.stratos @ skype/iccup
- or if someone is looking for a really bad practice partner to drill a certain MU or anything, let me know! I'm on quite often and I'd happy to "help".
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