• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:27
CEST 14:27
KST 21:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #22 - Voting & Ladder Map Selection4Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)7
Community News
[BSL22] Non-Korean Championship from 13 to 28 June0Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th151Weekly Cups (May 18-24): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League6
StarCraft 2
General
My starcraft 2 changes SCFusion - WoL, HotS & LotV Build Order Optimizer TL.net Map Contest #22 - Voting & Ladder Map Selection TL Poll: How do you feel about the 5.0.16 PTR balance changes? StarCraft II 5.0.16 PTR Patch Notes may 26th
Tourneys
Maestros of The Game 2 announcement and schedule ! Crank Gathers Season 4: BW vs SC2 Team League GSL Code S Season 2 (2026) Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 528 Infection Detected Welcome to the External Content forum Mutation # 527 Hell Train
Brood War
General
Tesagi Viewer - A new era of replay watching 14k games analyzed: Cross Spawn Nexus first good? FlaSh's ASL S21 Finals Review BGH Auto Balance -> http://bghmmr.eu/ VPN experiences
Tourneys
[ASL21] Grand Finals [BSL22] Grand Finals - Sunday 21:00 CEST [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2
Strategy
Why doesn't anyone use restoration? Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Warcraft III: The Frozen Throne Path of Exile ZeroSpace Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Trading/Investing Thread Russo-Ukrainian War Thread How cold is too cold to be outdoors? Dating: How's your luck?
Fan Clubs
The herO Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Gauntlet SC2: A Retrospectiv…
Ctone23
Esportsmanship: How to NOT B…
TrAiDoS
Why RTS gamers make better f…
gosubay
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6166 users

D Ranks Team League Season 3 - Page 2

Forum Index > Brood War Tournaments
Post a Reply
Prev 1 2 3 4 5 54 55 56 Next
Jealous
Profile Blog Joined December 2011
10333 Posts
July 01 2012 16:55 GMT
#21
On July 02 2012 01:45 mSj[uRound] wrote:
Show nested quote +
On July 02 2012 01:35 L_Master wrote:
Format:
Teams will play one bo7 all-kill format. The first players to be sent out will be decided on the spot by team captains and relayed to an admin. The selected players will play a bo1 to decide the outcome for that map. Winning player stays, loser must be changed. First to team to win four maps won wins the match.


Wow. I sincerely hope this is a misquote/typo.

This is a terrible idea. There is way to much variance in skill for this to be effective and will really impact the chances for guys that are D-, D, and maybe even low D+ to play.


Exactly... can imagine situation, where Babo rape other teams like 4-0 :D. This format is fun and entertaining, where everyone can beat everyone, like in proleague or iccup clan league. But here IMO will be more fun to play like standart thing. But i don't know what with activity of players, maybe there will not be 6 players per team.

I think the beauty of it is lineups don't have to be submitted and there will be no w/os (until all the players from a team present lose). I think that is one of the reason this is a great idea. Also you flatter me but I have lost to a lot of players who are signed up already, I'm not that gosu xD
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
ninini
Profile Joined June 2010
Sweden1204 Posts
July 01 2012 16:57 GMT
#22
On July 02 2012 01:35 L_Master wrote:
Show nested quote +
Format:
Teams will play one bo7 all-kill format. The first players to be sent out will be decided on the spot by team captains and relayed to an admin. The selected players will play a bo1 to decide the outcome for that map. Winning player stays, loser must be changed. First to team to win four maps won wins the match.


Wow. I sincerely hope this is a misquote/typo.

This is a terrible idea. There is way to much variance in skill for this to be effective and will really impact the chances for guys that are D-, D, and maybe even low D+ to play.

The stronger players will probably be saved for the later rounds. If some team keeps sending their ace first, I'm sure the other players in that team will complain about it, so it's not really a problem. I'm willing to give this system a try since it makes inactivity less of a problem.
s9_IU
Profile Joined October 2011
57 Posts
July 01 2012 16:58 GMT
#23
i put a post down for StaR Maknaes return.... roster will be updated as i get confirmations ^.^

sgs.iu
guygun
Jealous
Profile Blog Joined December 2011
10333 Posts
July 01 2012 17:02 GMT
#24
On July 02 2012 01:57 ninini wrote:
Show nested quote +
On July 02 2012 01:35 L_Master wrote:
Format:
Teams will play one bo7 all-kill format. The first players to be sent out will be decided on the spot by team captains and relayed to an admin. The selected players will play a bo1 to decide the outcome for that map. Winning player stays, loser must be changed. First to team to win four maps won wins the match.


Wow. I sincerely hope this is a misquote/typo.

This is a terrible idea. There is way to much variance in skill for this to be effective and will really impact the chances for guys that are D-, D, and maybe even low D+ to play.

The stronger players will probably be saved for the later rounds. If some team keeps sending their ace first, I'm sure the other players in that team will complain about it, so it's not really a problem. I'm willing to give this system a try since it makes inactivity less of a problem.

Just to add to this, from what I've seen I feel like almost all teams tried to send every player out as much as possible. Our team alternated players very often when we had the chance. No one cares about winning as much as they do having a good time playing with a team and part of team play is equality ^^ Also, if ace gets sent out first each time, counter strats are highly likely. I also like how people can specifically train to snipe certain races and have a high chance of playing vs the appropriate race. We already did regular team league twice, I think winners would be an interesting change of pace.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
TheAntZ
Profile Blog Joined January 2009
Israel6248 Posts
July 01 2012 17:10 GMT
#25
I think all-kill format would be a great change. I highly doubt that teams will bar their own players from playing to win a D rank competition... I mean how pathetic can you get? On our team everyone got a chance to play whenever they wanted to, I feel like (hope at least) thats the case for the other teams too
43084 | Honeybadger: "So july, you're in the GSL finals. How do you feel?!" ~ July: "HUNGRY."
fabiano
Profile Blog Joined August 2009
Brazil4644 Posts
Last Edited: 2012-07-02 00:26:50
July 01 2012 17:11 GMT
#26

[image loading]

Alright, Airforce Ace of Spades assemble!


If you were part of the DRTL S2 Airforce Ace of Spades roster and want to play again for the team, please post here and let us know. I will update the roster on demand.

Probably we will need to pick players from a possible draft too.


[image loading]

sGsFabiano
L1GHTNING
floladriblere
"When the geyser died, a probe came out" - SirJolt
L_Master
Profile Blog Joined April 2009
United States8017 Posts
Last Edited: 2012-07-01 17:13:23
July 01 2012 17:12 GMT
#27
On July 02 2012 01:57 ninini wrote:
Show nested quote +
On July 02 2012 01:35 L_Master wrote:
Format:
Teams will play one bo7 all-kill format. The first players to be sent out will be decided on the spot by team captains and relayed to an admin. The selected players will play a bo1 to decide the outcome for that map. Winning player stays, loser must be changed. First to team to win four maps won wins the match.


Wow. I sincerely hope this is a misquote/typo.

This is a terrible idea. There is way to much variance in skill for this to be effective and will really impact the chances for guys that are D-, D, and maybe even low D+ to play.

The stronger players will probably be saved for the later rounds. If some team keeps sending their ace first, I'm sure the other players in that team will complain about it, so it's not really a problem. I'm willing to give this system a try since it makes inactivity less of a problem.


This is really the only way this works, if teams intentionally control it. Naturally I don't expect teams to send their best player first every time, but even if he goes second or third and wins two or three games that is several less games that a lower ranked player might well have gotten a chance to play in.

Bottom line is I think WL format is a cool, and pretty exciting format (and personally prefer it for those reasons), but I'm just skeptical of it in a league with this kind of variance in skill. I just don't want to see the proverbial "little guys" lose some of their chances to play in "important" games.
EffOrt and Soulkey Hwaiting!
Nagisama
Profile Blog Joined April 2010
Canada4481 Posts
July 01 2012 17:16 GMT
#28
On July 02 2012 01:55 Jealous wrote:
Show nested quote +
On July 02 2012 01:45 mSj[uRound] wrote:
On July 02 2012 01:35 L_Master wrote:
Format:
Teams will play one bo7 all-kill format. The first players to be sent out will be decided on the spot by team captains and relayed to an admin. The selected players will play a bo1 to decide the outcome for that map. Winning player stays, loser must be changed. First to team to win four maps won wins the match.


Wow. I sincerely hope this is a misquote/typo.

This is a terrible idea. There is way to much variance in skill for this to be effective and will really impact the chances for guys that are D-, D, and maybe even low D+ to play.


Exactly... can imagine situation, where Babo rape other teams like 4-0 :D. This format is fun and entertaining, where everyone can beat everyone, like in proleague or iccup clan league. But here IMO will be more fun to play like standart thing. But i don't know what with activity of players, maybe there will not be 6 players per team.

I think the beauty of it is lineups don't have to be submitted and there will be no w/os (until all the players from a team present lose). I think that is one of the reason this is a great idea. Also you flatter me but I have lost to a lot of players who are signed up already, I'm not that gosu xD

While at first glance it may clear up issues with no shows and walkovers that were present last season, I don't think it will change that much and it will be some teams with 1 player carrying them the entire season through.

If one team only happens to have 1-2 players show that week, if they lose before being able to all-kill or get 4 wins, then you just end up with the same results as if it was proleague format with walkovers for the rest of the matches. It takes out the team aspect and only shows which team has the player closest C-.

I thought the previous format was good. In the cases when some players were no shows, the teams were already allowing the team with the no shows to field the player more than once before ace match just to get games in and play.

Anyhoo, a poll to see what the interests are.

Poll: Which format of DRTL3 would you prefer?

Proleague (same as DRTL1 and 2) (42)
 
68%

Winners League (All-kill format) (20)
 
32%

62 total votes

Your vote: Which format of DRTL3 would you prefer?

(Vote): Proleague (same as DRTL1 and 2)
(Vote): Winners League (All-kill format)



PS. If it's a "managing lineups issue", I don't mind helping out with that. :D But I think with this new website helping us, it should make it easier.
Calendar"Everyone who has accomplished more than you has no life; Everyone who has accomplished less than you is a noob." | Elem: "nagi is actually really smart"
fabiano
Profile Blog Joined August 2009
Brazil4644 Posts
July 01 2012 17:19 GMT
#29
WL can be nice if the teams are balanced (there's a clear Ace player for every team and the aces are around the same skill level)
"When the geyser died, a probe came out" - SirJolt
Essbee
Profile Blog Joined August 2008
Canada2371 Posts
July 01 2012 17:27 GMT
#30
On July 02 2012 02:19 fabiano wrote:
WL can be nice if the teams are balanced (there's a clear Ace player for every team and the aces are around the same skill level)


Yeah we should take the best achieving players in the individual tourney and put them as captains so that way teams are more balanced. WL can be fun.
L_Master
Profile Blog Joined April 2009
United States8017 Posts
July 01 2012 17:33 GMT
#31
On July 02 2012 02:27 Essbee wrote:
Show nested quote +
On July 02 2012 02:19 fabiano wrote:
WL can be nice if the teams are balanced (there's a clear Ace player for every team and the aces are around the same skill level)


Yeah we should take the best achieving players in the individual tourney and put them as captains so that way teams are more balanced. WL can be fun.


Good idea in premise, but question is how many of them are willing and able to captain?
EffOrt and Soulkey Hwaiting!
ghrur
Profile Blog Joined May 2009
United States3786 Posts
July 01 2012 17:34 GMT
#32
I really dislike the all-kill format for some of the reasons stated above. I loved the fact that Proleague style let you prepare for one match and one match only. It made my matchups fluctuate, but it made me learn a lot more about the matchup during the week. Like, honestly, my ZvP became decent only because I needed to practice hard vs Babo and got Lumire/Prophecy_ to help me. Playing one match only also allowed for some cute strategies. For example, if it were AK format, I would never go 10-proxy-hatch in the center of FS. In Proleague style where I need to pull out a win, and I'm not confident in ZvZ? Sure. Despite only playing one match, the team was still heavily on your shoulders, but you wanted to help EVERYONE prepare because of that. It also created more chemistry imo. If you want to practice for WL, on the other hand, you might as well practice on ladder to round out your matchups.

Also, 4 people playing in a BO7 instead of 6 people just goes against the mentality of the league imo. We're supposed to be motivating more people to play more games and practice, not fewer people. Furthermore, this might actually demotivate players with an "Ace" on the team to practice less instead of more. That idea of, meh, I won't get to play, or meh, that person will win it all anyway. Either way, that would stop people from practicing instead of supporting people to practice. And speaking of the Ace situation, remember how last time we had people complaining about C- and such? Well, the complaints would only grow in AK format as a single C- player will, most of the time, wipe out a team, and that would definitely be unfair.

While I understand there are WO problems, I don't want to jeopardize the purpose of the league to resolve them.
darkness overpowering
pebble444
Profile Blog Joined March 2011
Italy2503 Posts
July 01 2012 18:00 GMT
#33
My pros and cons view:

the positive points of winners format:
- players will be forced to train vs many different opponents and races
- Unexpected matches.
- Team decision of who to send out is very important and they will be more strategy involved.

Downside:
- players will be forced to train vs many different opponents and races
- It is probable less players will get to play each week-end.
- One cannot prepare on Match-up and one opponent.

My suggestion:

How about a split format? the first 5 or half rounds in the old version, and the last ones of the league in the all kill format. Or only playoffs in the all kill format. Too complicated? in my experience in season 2 after the fifth round teams started to loose quite a few of active players. In team Despa we had 10 people i think at the start, 12 max in our roster. At the end of the season we where down to 6 active players.



"Awaken my Child, and embrace the Glory that is your Birthright"
ninini
Profile Joined June 2010
Sweden1204 Posts
July 01 2012 18:04 GMT
#34
If all teams get enough players I prefer the old system, because it's true that the all-kill format makes your ace players more important. Maybe we should consider going back to 8 teams.
Kal_rA
Profile Blog Joined July 2010
United States2925 Posts
Last Edited: 2012-07-18 14:32:16
July 01 2012 18:25 GMT
#35
Free Agent please
Rank: D/D+
ICCUP account: mmahirr
Race: Protoss

Edit: Picked up by Team2
Jaedong.
Jealous
Profile Blog Joined December 2011
10333 Posts
Last Edited: 2012-07-01 18:35:27
July 01 2012 18:34 GMT
#36
Unfortunately I don't think split format will work because there were a lot of teams last time and having half your matches being PL and the other half WL vs different teams for both is a little off imo ): The C- drama was definitely a problem in the past season and I do agree that WL format will urge more issues of this nature; this is a good point u_u;
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
EchOne
Profile Blog Joined January 2008
United States2906 Posts
July 01 2012 18:51 GMT
#37
Just double checking: if I want to make a team on BWCL I register and click "Create New Clan"?

Also I'm in the "Change Maps" and "PL Format please" camps. I was hoping to get more people who are new/afraid of BW to play this season but with AK they'll pretty much just be roadkill (or at least they'll feel like it.)
面白くない世の中, 面白くすればいいさ
Sentenal
Profile Blog Joined December 2007
United States12398 Posts
July 01 2012 18:53 GMT
#38
I think All-Kill is a terrible format for D-Rank play. I wouldn't be surprised if we see like 1-2 man teams in this.
"Apparently, Sentenal is a paragon of friendship and tolerance. " - Ech0ne
Rlentless
Profile Joined January 2011
Hong Kong322 Posts
July 01 2012 18:56 GMT
#39
Yeah, I'll rejoin Ace again.
Stratos
Profile Blog Joined July 2010
Czech Republic6104 Posts
July 01 2012 19:00 GMT
#40
I'm going to humbly offer my service here in case any team is short of members.

I'm a D/D- terran (though with not many games played, so it's totally unreliable). I've been practicing BOs for Terran the last week or two to get comfortable with the race since I switched from Protoss.. I was D with 33 - 72 last season.
So there. I'm a terrible player and I work even worse under stress, but if anyone wants "just about anyone" to have the necessary numbers and play for fun, I'm here.

I'm reliable and I will practice hard ^^ sgs.stratos @ skype/iccup

- or if someone is looking for a really bad practice partner to drill a certain MU or anything, let me know! I'm on quite often and I'd happy to "help".
En Taro Violet
Prev 1 2 3 4 5 54 55 56 Next
Please log in or register to reply.
Live Events Refresh
Next event in 2h 34m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 160
BRAT_OK 64
StarCraft: Brood War
Britney 31134
Calm 10508
firebathero 547
Horang2 533
EffOrt 503
Mini 337
Light 323
ggaemo 276
Last 188
ZerO 186
[ Show more ]
BeSt 184
Rush 169
Zeus 132
hero 115
Pusan 114
Leta 102
Hyun 86
Liquid`Ret 69
scan(afreeca) 65
910 40
Mind 33
sorry 18
Mong 18
yabsab 16
GoRush 15
Sacsri 14
zelot 13
Noble 12
Barracks 11
ToSsGirL 11
IntoTheRainbow 4
Terrorterran 2
Icarus 2
Dota 2
Gorgc5315
XcaliburYe152
LuMiX0
Counter-Strike
fl0m5654
byalli552
Dendi416
zeus291
Super Smash Bros
Mew2King80
Heroes of the Storm
Khaldor168
Other Games
singsing2932
B2W.Neo872
Lowko464
Pyrionflax180
Happy140
Sick123
ZerO(Twitch)13
MindelVK11
OptimusSC26
Hui .6
Organizations
StarCraft: Brood War
lovetv 14
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Michael_bg 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis2137
• Jankos1728
Upcoming Events
uThermal 2v2 Circuit
2h 34m
Grudge Match
3h 34m
FlaShFTW vs A.Alm
OSC
8h 34m
MaxPax vs YoungYakov
Krystianer vs Shameless
GgMaChine vs Creature
LetaleX vs MiniZergUA
ReBellioN vs TBD
ArT vs HiGhDrA
Nicoract vs Azura
GSL
19h 34m
herO vs Rogue
Maru vs Cure
Patches Events
1d
uThermal 2v2 Circuit
1d 2h
BSL
1d 6h
Bonyth vs Dewalt
OSC
1d 11h
Monday Night Weeklies
2 days
Replay Cast
2 days
[ Show More ]
Sparkling Tuna Cup
2 days
Replay Cast
3 days
Kung Fu Cup
3 days
Maestros of the Game
4 days
Classic vs Lambo
Clem vs Maru
Replay Cast
4 days
The PondCast
4 days
Replay Cast
5 days
Replay Cast
6 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

KK 2v2 League Season 1
RSL Revival: Season 5
Heroes Pulsing #1

Ongoing

BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
SCTL 2026 Spring
WardiTV Spring 2026
Maestros of the Game 2
uThermal 2v2 2026 Main Event
2026 GSL S2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Heroes Pulsing #3
Heroes Pulsing #2
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.