C Ranks Teamleague - Page 12
Forum Index > Brood War Tournaments |
ninazerg
United States7291 Posts
| ||
Toxic
Canada233 Posts
ICCUP account: Defecation Race: Zerg | ||
xxpack09
United States2160 Posts
On February 25 2012 02:59 ninazerg wrote: Excuse my French, but, why the hell are you voting to take Destination out of the map pool!? This is making me a very sad panda. because it's old, imbalanced, and annoying to play on | ||
L_Master
United States8017 Posts
On February 25 2012 05:18 xxpack09 wrote: because it's old, imbalanced, and annoying to play on Destination is fantastic. Apparently alot of people disagree tho, and it could be the nostalgia in me speaking cause that's the map I grew up learning the basics of BW on. Still need 3 more people who are willing to captain a team, once we have them we'll get the draft ready to rock. | ||
ajmbek
Italy460 Posts
| ||
ninazerg
United States7291 Posts
On February 25 2012 05:18 xxpack09 wrote: because it's old, imbalanced, and annoying to play on I don't think so. Here are the stats. It actually favors Protoss in PvT, contrary to popular belief, but does slightly favor Zerg in ZvP. Protoss seems to suffer the most when they play standard and the Zerg abuses the mineral back door or large natural expansion area, but in a macro vs macro game, it's very balanced. | ||
tryummm
774 Posts
On February 25 2012 11:53 ninazerg wrote: I don't think so. Here are the stats. It actually favors Protoss in PvT, contrary to popular belief, but does slightly favor Zerg in ZvP. Protoss seems to suffer the most when they play standard and the Zerg abuses the mineral back door or large natural expansion area, but in a macro vs macro game, it's very balanced. Those stats are from 2009 and early 2010, which don't reflect the current BW meta game. | ||
puppykiller
United States3126 Posts
| ||
SnowFantasy
4173 Posts
On February 25 2012 14:02 tryummm wrote: Those stats are from 2009 and early 2010, which don't reflect the current BW meta game. Those stats are also from A and B team progamers, which don't reflect the current C rank meta game. | ||
yenta
Poland1142 Posts
| ||
Game
3191 Posts
On February 25 2012 05:18 xxpack09 wrote: because it's old, imbalanced, and annoying to play on It's balanced. | ||
fabiano
Brazil4644 Posts
| ||
Game
3191 Posts
On February 26 2012 23:01 fabiano wrote: Those bridges are very terran and zerg favored. BroodWar is Protoss favored, no problem. | ||
ajmbek
Italy460 Posts
nothing is imba in bw, and there is no luck. | ||
L_Master
United States8017 Posts
On February 26 2012 21:42 yenta wrote: Whens the draft? We still need 3 more people willing be to managers/team captains. | ||
empathee
Canada4 Posts
| ||
jmo292
6 Posts
iccup: sl]..jmo- | ||
sluggaslamoo
Australia4494 Posts
On February 25 2012 05:18 xxpack09 wrote: because it's old, imbalanced, and annoying to play on Yet current proleague maps are usually the most imbalanced, which is why they are never used in Individual leagues until they have stood the test of time (and most don't make it past 1 season anyway). Progamers practise 12 hours a day on 1 map per week so its ok to have new maps (and have 3 races to choose from), but when they have to learn 4 maps, the map pool is tiny and they are old maps (in OSL/MSL). And yet you still get D- rank builds working on Jade like 9 pool speed, and bunker rush vs 1 gate range, tank drops on ground zero, which should be "completely defendable" apparently by progamer standards in proleague. Remember how everyone hated Pathfinder and Dreamliner, thats what happens when you put new maps into a pool where players don't have that much time to practise on. I kept mentioning Ground Zero was imbalanced for Tank drops and yet people were saying its easy to defend if your C rank, until Flash did 14cc into tank drop vs Stork and raped him. Many maps that were phased out ages ago in proleague, were still in the individual leagues because they were balanced. Hell Tornado and Destination, were used in TSL2. ![]() Okay just had to get that off my chest, sorry for the cheese and whine. On February 25 2012 14:40 puppykiller wrote: I think desti is still good for p. Its really hard to take a third as terran and late game pushes are very weak. Also proxies are really good on it and proxies are imbalanced at C level. Only good on desti for t is map split. I would choose aztec over it in a second. I think it would depend on what style you prefer. Playing beyond 2 base on Aztec is very difficult, your 3rd base has no gas and is quite far away and difficult to capture early, 4th base is equally difficult. While for Toss they can get 3rd and 4th quite easily due to the large ramp and Zealots are good for Toss. So basically you are going for a very vulture heavy style with very little muscle on a standard 2-1 timing. A smart Toss would know that you are going for a stronger 2 base timing in order to get your third which makes it even harder. My perception is its balanced for progamer level where Terran is a lot stronger and a solid 3 base style can take out infinite Protoss bases, no gas 3rd means Terran has to try a little harder and nerfs the 2-1 timing a bit, but at a lower level its going to be very Protoss favored I think. Desti I can just great wall of china the map secure 4 bases with turrets and supply depots and gl hf Toss. It is quite tricky to get past the nat bridges initially though. | ||
L_Master
United States8017 Posts
On February 27 2012 09:00 jmo292 wrote: sign up for manager iccup: sl]..jmo- Sweet! 2 more people willing to be captain/manager and we can get this draft thing rolling! | ||
action(OD)
United States68 Posts
| ||
| ||