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Ribbon Original - Page 2

Forum Index > Brood War Tournaments
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blabber
Profile Blog Joined June 2007
United States4448 Posts
January 08 2012 20:01 GMT
#21
notice that almost everything new in Brood War is meant to fight against mutalisks (medic, valkyrie, goliath range, corsair, dark archon+maelstrom, devourer)
blabberrrrr
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
Last Edited: 2012-01-08 20:39:05
January 08 2012 20:37 GMT
#22
On January 08 2012 23:29 ArvickHero wrote:
Show nested quote +
On January 08 2012 20:45 writer22816 wrote:
This is back when dragoons sucked right? Anyway, my predictions on balance:

TvZ: T has no medics but Z has no lurkers. Marine/firebat is still shit vs ling/hydra, T will have to mech and that isn't going to work on low money maps. But on the other hand lots of these maps are not tank proof. I still predict Z advantage though.

PvZ: P has no sairs but Z has no lurkers. Without lurkers how are you going to beat a midgame zeal/goon/HT/archon army? I predict P advantage.

TvP: + Show Spoiler +
Balanced because dark templar have been removed

Muta/ling will destroy the hell out of any bio build in TvZ, so Terran can only mech. But fighting Mutas would be insanely difficult because of no range upgrade. Zerg should never lose to Terran in Vanilla


That's the theory, but you also need to figure that Terran is almost 100% certain of muta (since no lurker openings), and can thus overprepare. I expect to see some 2port wraith strategies as well, or hopefully something crazy like a science vessel rush.

Protoss mid-game army sounds like it would be super strong agianst Zerg, but Protoss also needs to build many cannons to compensate for lack of sufficient anti-air .. Possibly enough to give the Zerg a macro advantage. Protoss does seem like it'd have an advantage in terms of fights though.


This actually sounds a lot like SC2 PvZ, actually, which is not the best matchup in that game . I wonder if we'll see like 40 mutalisks all over the place like in that game, but BW Archons are a bit better than SC2 archons, so maybe not.

Terrans will die to Carriers lol.


Or we'll get some sick lockdowns

But what I'm really hoping for is something like a protoss getting a fast stargate and not realizing until in-game that there are no corsairs.
hydrogg
Profile Joined September 2011
United States377 Posts
January 09 2012 02:19 GMT
#23
On January 09 2012 05:37 Ribbon wrote:

But what I'm really hoping for is something like a protoss getting a fast stargate and not realizing until in-game that there are no corsairs.


Finally! The Scout's chance to shine!
SnowFantasy
Profile Blog Joined September 2006
4173 Posts
January 09 2012 02:27 GMT
#24
The problem with saying 2port wraith is basically, "2port wraith, and then what?"

Basically the only good transition out of it is into marine medic. Without medic it seems kind of shit. Science vessel rush would probably be better but you still cant really stim to defend good muta control
Jragon
Profile Joined October 2010
Australia1471 Posts
January 09 2012 03:10 GMT
#25
How's this work? Is it 150 mineral spawning pools and expensive missile turrets or is it simply modern day BW minus the new units?
"Bisu is just too good." - Jaedong (http://www.teamliquid.net/forum/viewmessage.php?topic_id=218995) "Bisu hyung's play is just too good" - Flash (http://www.teamliquid.net/forum/viewmessage.php?topic_id=225861)
EndingLife
Profile Blog Joined December 2002
United States1594 Posts
January 09 2012 04:04 GMT
#26
Calling it now, semih will win. I would have liked to play in it but eh...
LRM)nOoNe
Profile Blog Joined March 2009
United States231 Posts
January 09 2012 04:41 GMT
#27
On January 09 2012 12:10 Jragon wrote:
How's this work? Is it 150 mineral spawning pools and expensive missile turrets or is it simply modern day BW minus the new units?

The latter.
ArvickHero
Profile Blog Joined October 2007
10387 Posts
January 09 2012 05:03 GMT
#28
On January 09 2012 05:37 Ribbon wrote:
Show nested quote +
On January 08 2012 23:29 ArvickHero wrote:
On January 08 2012 20:45 writer22816 wrote:
This is back when dragoons sucked right? Anyway, my predictions on balance:

TvZ: T has no medics but Z has no lurkers. Marine/firebat is still shit vs ling/hydra, T will have to mech and that isn't going to work on low money maps. But on the other hand lots of these maps are not tank proof. I still predict Z advantage though.

PvZ: P has no sairs but Z has no lurkers. Without lurkers how are you going to beat a midgame zeal/goon/HT/archon army? I predict P advantage.

TvP: + Show Spoiler +
Balanced because dark templar have been removed

Muta/ling will destroy the hell out of any bio build in TvZ, so Terran can only mech. But fighting Mutas would be insanely difficult because of no range upgrade. Zerg should never lose to Terran in Vanilla


That's the theory, but you also need to figure that Terran is almost 100% certain of muta (since no lurker openings), and can thus overprepare. I expect to see some 2port wraith strategies as well, or hopefully something crazy like a science vessel rush.

Snowfantasy addresses the 2port issue pretty well

Honestly .. even if Terran survive with a lot of turrets and get out fast Vessels, its not like Terran can do anything about the HUGE problem of Zerg's economy going out of control. Pre-Vessel, 11 mutas by themselves can do so much damage solely through micro since Terran can't exactly spam stim to catch the Mutas, After Vessel, Zerg's economy would probably be strong enough to overwhelm the Terran through sheer macro, while Terrans would find getting a third and beyond very very difficult. Mech wouldn't fare much better because of no range upgrade to fight Mutas or Gaurdians ..

Hope I can be proven wrong and see the Terrans own Zergs

Show nested quote +
Protoss mid-game army sounds like it would be super strong agianst Zerg, but Protoss also needs to build many cannons to compensate for lack of sufficient anti-air .. Possibly enough to give the Zerg a macro advantage. Protoss does seem like it'd have an advantage in terms of fights though.


This actually sounds a lot like SC2 PvZ, actually, which is not the best matchup in that game . I wonder if we'll see like 40 mutalisks all over the place like in that game, but BW Archons are a bit better than SC2 archons, so maybe not.

Protoss could probably afford to leave 1-3 Archons in their base while they move out if Zerg goes for mass Muta .. Biggest problem for Protoss is inability to scout past the early-game, so they'll have to overcompensate in defense.

I think it'll largely depend on the map. If the map allows for Zerg to get another natural and do a 4base macro style, it'll be better for Zerg because they can force a lot of cannons with Mutas, while droning/teching insanely hard to get a good enough economy/tech to fight Protoss. On maps where Zergs don't have that free fourth .. not sure if Zerg would be able to stand against the midgame army lol

Show nested quote +
Terrans will die to Carriers lol.


Or we'll get some sick lockdowns

But what I'm really hoping for is something like a protoss getting a fast stargate and not realizing until in-game that there are no corsairs.
[/quote]
roflmao yea Lockdown would be pretty sick xD We'll see what happens ..
Writerptrk
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
January 09 2012 05:51 GMT
#29
On January 09 2012 14:03 ArvickHero wrote:
I think it'll largely depend on the map. If the map allows for Zerg to get another natural and do a 4base macro style, it'll be better for Zerg because they can force a lot of cannons with Mutas, while droning/teching insanely hard to get a good enough economy/tech to fight Protoss. On maps where Zergs don't have that free fourth .. not sure if Zerg would be able to stand against the midgame army lol


The maps are the original Blizzard ladder maps for Starcraft vanilla; they predate KeSPA and their map design entirely. Dire Straights is an island map, and Proving Grounds doesn't even have a natural.
Chuck646
Profile Joined April 2011
Germany37 Posts
January 09 2012 07:16 GMT
#30
I think Koll is just gonna own every1 with mutas. Vanilla is so favorable for his playstyle. Terrans need to build like 50 turrets and since toss doesnt ve corsairs its rather difficult to defend early mutas without building like 4-5 cannons in every base. Though looking at the lineup we gonna see mostly zvz's, which are'nt gonna be different.
red4ce
Profile Blog Joined January 2011
United States7313 Posts
January 09 2012 07:37 GMT
#31
On January 09 2012 05:01 blabber wrote:
notice that almost everything new in Brood War is meant to fight against mutalisks (medic, valkyrie, goliath range, corsair, dark archon+maelstrom, devourer)


That's hilarious when you think about it. Mutalisks were OP in vanilla and muta stacking hadn't even been discovered yet lol.
Mazur
Profile Joined July 2011
Poland478 Posts
January 09 2012 11:43 GMT
#32
I dont want to play any event where Game has something to do with it.
There he goes. One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production. Too weird to live, and too rare to die.
shaftofpleasure
Profile Blog Joined December 2011
Korea (North)1375 Posts
January 09 2012 11:49 GMT
#33
I heard 4pool was good?
It's either the holes of my nose are getting smaller or my fingers are getting bigger. /// Always Rooting for the Underdog. Hyuk/Sin/Jaehoon/Juni/Hyvva/Hoejja/Canata //// Hiding in thread somewhere where BW is still in it's pure form here on TL.
Hyeon
Profile Blog Joined October 2011
Korea (South)462 Posts
January 09 2012 14:40 GMT
#34
Good Luck all
oO
ArcTimes
Profile Joined January 2011
Peru269 Posts
January 09 2012 14:55 GMT
#35
Play on crystalis :D!
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
January 14 2012 11:38 GMT
#36
Unfortunately, this event will not be on the calender because it's not notable enough

Please remember it manually.
ne4aJIb
Profile Blog Joined July 2011
Russian Federation3209 Posts
January 14 2012 12:20 GMT
#37
On January 08 2012 21:49 Pro7ecT wrote:
Hi guys, I am staying in Korea these days and leaving to Russia on January 15th so I cannot play at this tournament Good luck to all players!


I was going to ask where Project is.
Bisu,Best,Stork,Jangbi and Flash, Fantasy, Leta, Light and Jaedong, Hydra, Zero, Soulkey assemble in ACE now!
TheNessman
Profile Blog Joined May 2009
United States4158 Posts
January 14 2012 23:06 GMT
#38
all of these maps make me go O_O

hahaha but i guess thats the point! this should be really cool!
~~! youtube.com/xmungam1 !~~
GoTuNk!
Profile Blog Joined September 2006
Chile4591 Posts
January 14 2012 23:42 GMT
#39
I'm protoss -_-
LRM)nOoNe
Profile Blog Joined March 2009
United States231 Posts
January 15 2012 14:16 GMT
#40
Starts in 3 hours, 44 minutes!
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