On December 24 2011 16:39 mnesthes wrote: CJ's Hydra loses a ZvZ to the opponent's sub-average Zerg tying the scores to 2-2. This scenario seems oddly familiar.
Since when is Killer a sub-average zerg? He's pretty damn solid these days.
Seeing the replay now, Killer should have hid that Overlord above the cliff and made Hydra think he doesnt know about the burrowed lings and capitalized on it with a fake push to trap.
On December 24 2011 16:11 oBlade wrote: I don't know much ZvP but old-style dweb strikes me as a fair idea here.
How does dweb make sense to you? Zealots can't fight under dweb either and goons can't hit units under swarm anyway. Dweb or no.
It's been a while since game 3 but I just noticed this post and can't resist the implication that I'm an idiot.
Dweb is a staple of air play (sair/carrier, which is the old style I was referring to). It's a helpful addition when you are trying to fight sunken and spore colonies (Tyson was) and you have already spammed a shitload of corsairs. I didn't say it would have won him the game, but it's something to think about.
I don't think your point about dragoons has anything to do with dweb, which is used to stop zerg units from working.