On December 14 2011 18:07 PineappleLumpsToss wrote:
On December 14 2011 18:02 Lightwip wrote:
On December 14 2011 18:00 PineappleLumpsToss wrote: That was such an impressive contain. Rain will learn from that loss I'm sure, but props to SK for that strat. Impressive.
He'll just have to learn that caterpillars > tarantulas and he'll be golden.
Needs more Buzzy Bees....
Hahaha Buzzy Bees, I remember that
Your son watching this game with you right now? :D
Not tonight - too late over here. He's well and truly in bed by the time these matches start. He's all over the weekend matches though. He's also partial to Lightwip's caterpillars too, though he calls them "slugs".
On December 14 2011 18:10 Nikon wrote: Man, this looks exactly like Jangbi's game from yesterday. And we all know what happened there. Feeling uneasy for Free right now.
what? how so lol
this game looks nothing like that game at all, like not even remotely close
On December 14 2011 17:52 ffreakk wrote: Seriously T_T
Wtf was that stupid strat by SK?
SOOOO DAMN annoying ...
A winning strat isn't a stupid strat.
But yeah, lurker contains is really annoying, borderline abusive. The time you get reavers, it's often too late. Protoss should always get arbiter and recall imo. They have air tech and archive tech, arbiter tech is very natural. Also when zerg has ultras, statis is really effective and works like SC2 force fields.
Fun fact: recalls onto a tank/lurker fields have a habit of going horribly wrong.
Recall the main no the contain.
Splitting the army in PvZ is my least favorite thing to do. Caterpillars are a better choice.
I just googled pics of caterpillars vs spiders, and you were way off with that. Tarantulas would rape the shit out of caterpillars. =/
Well, protoss caterpillars can briefly turn into butterflies with the help of a shuttle, so they'll be fine. They just have to chill and pick away at the tarantula.
On December 14 2011 18:10 Nikon wrote: Man, this looks exactly like Jangbi's game from yesterday. And we all know what happened there. Feeling uneasy for Free right now.
On December 14 2011 17:52 ffreakk wrote: Seriously T_T
Wtf was that stupid strat by SK?
SOOOO DAMN annoying ...
A winning strat isn't a stupid strat.
But yeah, lurker contains is really annoying, borderline abusive. The time you get reavers, it's often too late. Protoss should always get arbiter and recall imo. They have air tech and archive tech, arbiter tech is very natural. Also when zerg has ultras, statis is really effective and works like SC2 force fields.
Fun fact: recalls onto a tank/lurker fields have a habit of going horribly wrong.
Recall the main no the contain.
Splitting the army in PvZ is my least favorite thing to do. Caterpillars are a better choice.
I just googled pics of caterpillars vs spiders, and you were way off with that. Tarantulas would rape the shit out of caterpillars. =/
Well, protoss caterpillars can briefly turn into butterflies with the help of a shuttle, so they'll be fine. They just have to chill and pick away at the tarantula.
On December 14 2011 17:52 ffreakk wrote: Seriously T_T
Wtf was that stupid strat by SK?
SOOOO DAMN annoying ...
A winning strat isn't a stupid strat.
But yeah, lurker contains is really annoying, borderline abusive. The time you get reavers, it's often too late. Protoss should always get arbiter and recall imo. They have air tech and archive tech, arbiter tech is very natural. Also when zerg has ultras, statis is really effective and works like SC2 force fields.
Fun fact: recalls onto a tank/lurker fields have a habit of going horribly wrong.
I was talking about recall expos / main. When you see games like Bisu vs ZerO @ Aztec where it was super easy to recall and Bisu kept suiciding on those lurk + swarm on the high ground, it really make it look like arbiter could be viable late game.
On December 14 2011 18:10 Nikon wrote: Man, this looks exactly like Jangbi's game from yesterday. And we all know what happened there. Feeling uneasy for Free right now.
what? how so lol
this game looks nothing like that game at all, like not even remotely close
On December 14 2011 18:10 Nikon wrote: Man, this looks exactly like Jangbi's game from yesterday. And we all know what happened there. Feeling uneasy for Free right now.
On December 14 2011 18:07 PineappleLumpsToss wrote:
On December 14 2011 18:02 Lightwip wrote:
On December 14 2011 18:00 PineappleLumpsToss wrote: That was such an impressive contain. Rain will learn from that loss I'm sure, but props to SK for that strat. Impressive.
He'll just have to learn that caterpillars > tarantulas and he'll be golden.
Needs more Buzzy Bees....
Hahaha Buzzy Bees, I remember that
Your son watching this game with you right now? :D
Not tonight - too late over here. He's well and truly in bed by the time these matches start. He's all over the weekend matches though. He's also partial to Lightwip's caterpillars too, though he calls them "slugs".
On December 14 2011 18:10 Nikon wrote: Man, this looks exactly like Jangbi's game from yesterday. And we all know what happened there. Feeling uneasy for Free right now.
what? how so lol
this game looks nothing like that game at all, like not even remotely close
Jangbi's game was total agression with dragoons with both players using good timings to do damage when they had superior forces. This game, by contrast, is all about economics and safe play.