• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 15:56
CET 21:56
KST 05:56
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation12Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
Mech is the composition that needs teleportation t RotterdaM "Serral is the GOAT, and it's not close" RSL Season 3 - RO16 Groups C & D Preview [TLMC] Fall/Winter 2025 Ladder Map Rotation TL.net Map Contest #21: Winners
Tourneys
RSL Revival: Season 3 Sparkling Tuna Cup - Weekly Open Tournament Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle What happened to TvZ on Retro? SnOw's ASL S20 Finals Review BW General Discussion Brood War web app to calculate unit interactions
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET
Strategy
PvZ map balance Current Meta Simple Questions, Simple Answers How to stay on top of macro?
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Nintendo Switch Thread Clair Obscur - Expedition 33 Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread US Politics Mega-thread Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1994 users

[OSL] Grand Final - Page 204

Forum Index > Brood War Tournaments
Post a Reply
Prev 1 202 203 204 205 Next
tedster
Profile Joined May 2009
984 Posts
February 03 2011 02:36 GMT
#4061
On February 03 2011 11:34 infinity2k9 wrote:
Show nested quote +
On February 03 2011 04:06 tedster wrote:
On February 02 2011 23:57 infinity2k9 wrote:
i'm not talking about large numbers i'm talking about 1 or 2 scouts on this particular map in this particular situation, it would of helped. Sairs suck against dropships in this particular situation while you can micro a scout back and forth above the wall on pathfinder to get the decent damage on them. The sair just chases the dropship away with its weak damage. When Fantasy was moving dropship back and forth for aerial view a scout would have been preferable to a corsair in the situation for sure.

I dunno why you'd be so against the idea when he lost a shitload more resources attempting to clean up the corner of his base. The scout or 2 would have at least forced goliaths in order to get the dropships into the base, which is good.


Oh my GOD i can't believe you are still going on about this


Oh my GOD i can't believe you don't contribute anything to the discussion at all. Have you actually got anything relevant to post?


Here's a relevant post:

You are a moron; scouts are terrible; hindsight is 20/20, stop posting your hackneyed strats.

User was temp banned for this post.
the last wcs commissioner
iloveHieu
Profile Joined November 2007
United States1919 Posts
February 03 2011 02:44 GMT
#4062
dammit Stork, disappointing result =(
Xellos <3
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
February 03 2011 07:09 GMT
#4063
On February 02 2011 23:57 infinity2k9 wrote:
i'm not talking about large numbers i'm talking about 1 or 2 scouts on this particular map in this particular situation, it would of helped. Sairs suck against dropships in this particular situation while you can micro a scout back and forth above the wall on pathfinder to get the decent damage on them. The sair just chases the dropship away with its weak damage. When Fantasy was moving dropship back and forth for aerial view a scout would have been preferable to a corsair in the situation for sure.

I dunno why you'd be so against the idea when he lost a shitload more resources attempting to clean up the corner of his base. The scout or 2 would have at least forced goliaths in order to get the dropships into the base, which is good.


Shortly after Stork's stargate finished, he sniped the dropship, so obviously he's not going to build a scout then. By the time Fantasy started dropping again, Stork was building arbiters. What's he going to do, cancel his arbiters and start building scouts instead, which take over a minute to complete? Especially when Fantasy has turrets built right next to the ridge, and scouts are only a bit better at killing land units anyways. Scouts just clearly would not help.
http://na.op.gg/summoner/userName=FLABREZU
Lightwip
Profile Blog Joined April 2010
United States5497 Posts
February 03 2011 07:21 GMT
#4064
Also, what if the player just simply goes around the scouts to avoid fire, or even just takes the hit if there's only 1 and then kills it with a goliath? They are ungodly slow, they won't move in place in time. And 2 scouts either hurts tech or unit count significantly.
If you are not Bisu, chances are I hate you.
Sayle
Profile Joined October 2010
United Kingdom3685 Posts
February 03 2011 13:23 GMT
#4065
Here's the VOD of my live cast in English:

http://www.blip.tv/file/4702105/
gongryong
Profile Blog Joined October 2010
Korea (South)1430 Posts
February 03 2011 15:24 GMT
#4066
On February 03 2011 22:23 Sayle wrote:
Here's the VOD of my live cast in English:

http://www.blip.tv/file/4702105/


Sayle, thanks for the cast man!
JAEDONG ÜBERBONJWA!
gds
Profile Blog Joined February 2007
Iceland1391 Posts
February 04 2011 18:58 GMT
#4067
Any informations about when the next OSL is starting? and what will be the sponsor this time?
infinity2k9
Profile Blog Joined January 2009
United Kingdom2397 Posts
February 04 2011 19:44 GMT
#4068
On February 03 2011 16:09 GolemMadness wrote:
Show nested quote +
On February 02 2011 23:57 infinity2k9 wrote:
i'm not talking about large numbers i'm talking about 1 or 2 scouts on this particular map in this particular situation, it would of helped. Sairs suck against dropships in this particular situation while you can micro a scout back and forth above the wall on pathfinder to get the decent damage on them. The sair just chases the dropship away with its weak damage. When Fantasy was moving dropship back and forth for aerial view a scout would have been preferable to a corsair in the situation for sure.

I dunno why you'd be so against the idea when he lost a shitload more resources attempting to clean up the corner of his base. The scout or 2 would have at least forced goliaths in order to get the dropships into the base, which is good.


Shortly after Stork's stargate finished, he sniped the dropship, so obviously he's not going to build a scout then. By the time Fantasy started dropping again, Stork was building arbiters. What's he going to do, cancel his arbiters and start building scouts instead, which take over a minute to complete? Especially when Fantasy has turrets built right next to the ridge, and scouts are only a bit better at killing land units anyways. Scouts just clearly would not help.


At the end of the day i think Stork should have seen the game BeSt vs Flash on Fortress and should have realized on such a simple drop and elevator effective technique map he'd have some defence against it, scout or no scout. It's Fantasy, he loves dropping, so a surprise like that would have actually worked as a counter. His rally point is right near a certain position of Storks base yet he made no attempt to control the area. It would have forced him to change his tactics and plan, which is what Fantasy does NOT like. I would have got one when the Stargate was first built simply assuming he would attempt such a thing.

Lightwip you seem to be exaggerating how bad they are completely. The cost is the issue with them but they are not just gonna die to a single goliath like a wraith unattended for a second. It could have been used with a simultaneous zealot drop on the tanks (to take turret fire) when attempting to break the position later too, although ideally the situation should not have got to that in the first place. People are too quick to shut down ideas because they are not used, it's a self-perpetuating bad thing to do.
Holgerius
Profile Blog Joined January 2009
Sweden16951 Posts
February 04 2011 20:05 GMT
#4069
I seriously think the fact that progamers literally only use Scouts as humiliation when they're already winning the game by a mile (the last time I remember seeing them used strategically was Kal vs Frogg on Colloseum like 3 years ago, and he lost that game) is enough of an argument that it's a silly idea.
I believe in the almighty Grötslev! -- I am never serious and you should never believe a thing I say. Including the previous sentence.
a176
Profile Blog Joined August 2009
Canada6688 Posts
February 04 2011 20:39 GMT
#4070
On February 05 2011 04:44 infinity2k9 wrote:
Lightwip you seem to be exaggerating how bad they are completely. The cost is the issue with them but they are not just gonna die to a single goliath like a wraith unattended for a second. It could have been used with a simultaneous zealot drop on the tanks (to take turret fire) when attempting to break the position later too, although ideally the situation should not have got to that in the first place. People are too quick to shut down ideas because they are not used, it's a self-perpetuating bad thing to do.


i dont think you've ever actually built a scout.
starleague forever
Zeridian
Profile Joined April 2009
United States198 Posts
February 04 2011 20:44 GMT
#4071
On February 05 2011 05:39 a176 wrote:
Show nested quote +
On February 05 2011 04:44 infinity2k9 wrote:
Lightwip you seem to be exaggerating how bad they are completely. The cost is the issue with them but they are not just gonna die to a single goliath like a wraith unattended for a second. It could have been used with a simultaneous zealot drop on the tanks (to take turret fire) when attempting to break the position later too, although ideally the situation should not have got to that in the first place. People are too quick to shut down ideas because they are not used, it's a self-perpetuating bad thing to do.


i dont think you've ever actually built a scout.

^
Bwenjarin Raffrack
Profile Joined November 2008
United States322 Posts
February 04 2011 21:38 GMT
#4072
On February 05 2011 05:05 Holgerius wrote:
I seriously think the fact that progamers literally only use Scouts as humiliation when they're already winning the game by a mile (the last time I remember seeing them used strategically was Kal vs Frogg on Colloseum like 3 years ago, and he lost that game) is enough of an argument that it's a silly idea.


Kal and ForGG had two games on Colosseum that series, which played out about the same (time attacker!). The scouts worked in holding off ForGG's attack in the first game, and they were too late in the second. There was also Hiya vs. Kal on Match Point from the Hana Daetoo MSL last year in much the same situation (as desperation to counter tanks well-entrenched after an early timing push). It didn't work there in large part because, as opposed to the game on Colosseum, the sweet spot for the tanks on Match Point is able to shell and shut down the natural.

I think we can therefore surmise that scouts are "viable" in a very specific (and dire) circumstance that Protoss is trying to never be in in the first place, and that Kal is the only Protoss player willing or desperate enough to go for them.

Oh, there was also that inexplicable scout in Stats vs. Jaedong on Dante's Peak right after Jaedong doom dropped Stats' natural. Hard to tell if that was a "strategic" use, though.
I'm not as thunk as dreople pink I am.
skypacer
Profile Joined July 2003
China174 Posts
February 05 2011 09:20 GMT
#4073
Really epic games. Fantasy fighting...
by.Fantasy
infinity2k9
Profile Blog Joined January 2009
United Kingdom2397 Posts
Last Edited: 2011-02-06 05:13:02
February 06 2011 05:12 GMT
#4074
I have built a scout yes and i have seen replays where its used effectively. Sometimes i wonder if people in livethreads actually play the game or at least even try anything different ever. Download the Nony TSL rep pack for interesting use of them in actual builds, not even just specific situations. If an ex-B teamer playing against A level players can use them in a build successfully i'm sure a top progamer can build 1 or 2 in a specific situation. I don't see Stork doing much else in that game that was anything an inferior player couldn't do. He ended up in a desperate situation where the unit would have helped a bit, but if he had planned for the map or actually did anything strategically smart then this wouldn't even be a discussion.

Particularly in the BeSt Vs Flash game, he could have used one or two there as well rather than just walking his army back and forth between his nat and main and losing most of his units. I think Kal would have done it.
Lightwip
Profile Blog Joined April 2010
United States5497 Posts
February 06 2011 14:24 GMT
#4075
I really don't understand why a scout stops drops better than a corsair. You can always just run away and come in from a different angle and abuse the fact that the scout is SLOW. I don't think you can use the scout for that purpose better than the corsair, and even the sair is only useful in special situations. I think you're really underestimating the cost of the scout.
Also, B teamer >>>> A-level on ICC. Not really even comparable, you can usually win with the stupidest of disadvantages. Remember when Stork>Idra with a failed proxy 2 gate into standard game? That's what a huge skill advantage lets you do.
If you are not Bisu, chances are I hate you.
WniO
Profile Blog Joined April 2010
United States2706 Posts
February 06 2011 15:09 GMT
#4076
On February 06 2011 23:24 Lightwip wrote:
I really don't understand why a scout stops drops better than a corsair. You can always just run away and come in from a different angle and abuse the fact that the scout is SLOW. I don't think you can use the scout for that purpose better than the corsair, and even the sair is only useful in special situations. I think you're really underestimating the cost of the scout.
Also, B teamer >>>> A-level on ICC. Not really even comparable, you can usually win with the stupidest of disadvantages. Remember when Stork>Idra with a failed proxy 2 gate into standard game? That's what a huge skill advantage lets you do.

pretty sure idra was about to win that game if it wasnt for that dt mine drag.
Lightwip
Profile Blog Joined April 2010
United States5497 Posts
February 06 2011 15:19 GMT
#4077
On February 07 2011 00:09 WniO wrote:
Show nested quote +
On February 06 2011 23:24 Lightwip wrote:
I really don't understand why a scout stops drops better than a corsair. You can always just run away and come in from a different angle and abuse the fact that the scout is SLOW. I don't think you can use the scout for that purpose better than the corsair, and even the sair is only useful in special situations. I think you're really underestimating the cost of the scout.
Also, B teamer >>>> A-level on ICC. Not really even comparable, you can usually win with the stupidest of disadvantages. Remember when Stork>Idra with a failed proxy 2 gate into standard game? That's what a huge skill advantage lets you do.

pretty sure idra was about to win that game if it wasnt for that dt mine drag.

Well that's just it, it was a failed all-in and Stork did what was necessary to win. If Flash/Fantasy stopped Stork's all-in, he might as well gg right there. But against Idra he pulled off the comeback.
If you are not Bisu, chances are I hate you.
Holgerius
Profile Blog Joined January 2009
Sweden16951 Posts
February 06 2011 17:19 GMT
#4078
He didn't 2 Gate against Idra, it was just one proxied gate.
I believe in the almighty Grötslev! -- I am never serious and you should never believe a thing I say. Including the previous sentence.
InFdude
Profile Blog Joined July 2009
Bulgaria619 Posts
February 06 2011 19:29 GMT
#4079
--- Nuked ---
Holgerius
Profile Blog Joined January 2009
Sweden16951 Posts
February 07 2011 07:27 GMT
#4080
You could probably find it by searching ''Stork Idra'' on youtube. It was played on Carthage.
I believe in the almighty Grötslev! -- I am never serious and you should never believe a thing I say. Including the previous sentence.
Prev 1 202 203 204 205 Next
Please log in or register to reply.
Live Events Refresh
The PiG Daily
20:30
Best Games of SC
Serral vs Clem
Solar vs Cure
Serral vs Clem
Reynor vs GuMiho
herO vs Cure
PiGStarcraft105
LiquipediaDiscussion
BSL 21
20:00
ProLeague - RO32 Group C
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
ZZZero.O278
LiquipediaDiscussion
OSC
19:00
Masters Cup #150: Group B
davetesta63
Liquipedia
PSISTORM Gaming Misc
15:55
FSL teamleague CNvsASH, ASHvRR
Freeedom13
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 360
IndyStarCraft 163
Railgan 108
PiGStarcraft105
Nathanias 43
BRAT_OK 40
ForJumy 19
ProTech2
StarCraft: Brood War
Britney 15210
Shuttle 729
ZZZero.O 278
Shine 60
Rock 46
NaDa 22
Dota 2
LuMiX0
Counter-Strike
fl0m747
byalli535
Other Games
tarik_tv7102
gofns5859
Grubby3720
DeMusliM272
Fuzer 205
Pyrionflax178
mouzStarbuck64
Dewaltoss12
Organizations
Other Games
EGCTV1038
gamesdonequick762
StarCraft 2
angryscii 23
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 22 non-featured ]
StarCraft 2
• printf 41
• StrangeGG 30
• Dystopia_ 1
• LaughNgamezSOOP
• AfreecaTV YouTube
• sooper7s
• intothetv
• Migwel
• Kozan
• IndyKCrew
StarCraft: Brood War
• Airneanach38
• 80smullet 6
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 3623
• WagamamaTV534
• Ler86
• lizZardDota235
Other Games
• imaqtpie1518
• Shiphtur241
• tFFMrPink 14
Upcoming Events
Sparkling Tuna Cup
13h 5m
RSL Revival
13h 5m
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
15h 5m
Cure vs herO
Reynor vs TBD
WardiTV Korean Royale
15h 5m
BSL 21
23h 5m
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
23h 5m
Dewalt vs WolFix
eOnzErG vs Bonyth
Replay Cast
1d 2h
Wardi Open
1d 15h
Monday Night Weeklies
1d 20h
WardiTV Korean Royale
2 days
[ Show More ]
BSL: GosuLeague
3 days
The PondCast
3 days
Replay Cast
4 days
RSL Revival
4 days
BSL: GosuLeague
5 days
RSL Revival
5 days
WardiTV Korean Royale
5 days
RSL Revival
6 days
WardiTV Korean Royale
6 days
IPSL
6 days
Julia vs Artosis
JDConan vs DragOn
Liquipedia Results

Completed

Proleague 2025-11-14
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.