• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 13:02
CET 19:02
KST 03:02
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Behind the Blue - Team Liquid History Book3Clem wins HomeStory Cup 287HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info4herO wins SC2 All-Star Invitational14
Community News
Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win2RSL Season 4 announced for March-April7Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8
StarCraft 2
General
How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Rongyi Cup S3 - Preview & Info Behind the Blue - Team Liquid History Book Clem wins HomeStory Cup 28 HomeStory Cup 28 - Info & Preview
Tourneys
$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) Sparkling Tuna Cup - Weekly Open Tournament $5,000 WardiTV Winter Championship 2026 HomeStory Cup 28 RSL Season 4 announced for March-April
Strategy
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 511 Temple of Rebirth The PondCast: SC2 News & Results Mutation # 510 Safety Violation Mutation # 509 Doomsday Report
Brood War
General
StarCraft player reflex TE scores [ASL21] Potential Map Candidates Can someone share very abbreviated BW cliffnotes? Gypsy to Korea 2024 BoxeR's birthday message
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 1 Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Diablo 2 thread Battle Aces/David Kim RTS Megathread EVE Corporation Nintendo Switch Thread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
Play, Watch, Drink: Esports …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1395 users

[OSL] Grand Final - Page 204

Forum Index > Brood War Tournaments
Post a Reply
Prev 1 202 203 204 205 Next
tedster
Profile Joined May 2009
984 Posts
February 03 2011 02:36 GMT
#4061
On February 03 2011 11:34 infinity2k9 wrote:
Show nested quote +
On February 03 2011 04:06 tedster wrote:
On February 02 2011 23:57 infinity2k9 wrote:
i'm not talking about large numbers i'm talking about 1 or 2 scouts on this particular map in this particular situation, it would of helped. Sairs suck against dropships in this particular situation while you can micro a scout back and forth above the wall on pathfinder to get the decent damage on them. The sair just chases the dropship away with its weak damage. When Fantasy was moving dropship back and forth for aerial view a scout would have been preferable to a corsair in the situation for sure.

I dunno why you'd be so against the idea when he lost a shitload more resources attempting to clean up the corner of his base. The scout or 2 would have at least forced goliaths in order to get the dropships into the base, which is good.


Oh my GOD i can't believe you are still going on about this


Oh my GOD i can't believe you don't contribute anything to the discussion at all. Have you actually got anything relevant to post?


Here's a relevant post:

You are a moron; scouts are terrible; hindsight is 20/20, stop posting your hackneyed strats.

User was temp banned for this post.
the last wcs commissioner
iloveHieu
Profile Joined November 2007
United States1919 Posts
February 03 2011 02:44 GMT
#4062
dammit Stork, disappointing result =(
Xellos <3
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
February 03 2011 07:09 GMT
#4063
On February 02 2011 23:57 infinity2k9 wrote:
i'm not talking about large numbers i'm talking about 1 or 2 scouts on this particular map in this particular situation, it would of helped. Sairs suck against dropships in this particular situation while you can micro a scout back and forth above the wall on pathfinder to get the decent damage on them. The sair just chases the dropship away with its weak damage. When Fantasy was moving dropship back and forth for aerial view a scout would have been preferable to a corsair in the situation for sure.

I dunno why you'd be so against the idea when he lost a shitload more resources attempting to clean up the corner of his base. The scout or 2 would have at least forced goliaths in order to get the dropships into the base, which is good.


Shortly after Stork's stargate finished, he sniped the dropship, so obviously he's not going to build a scout then. By the time Fantasy started dropping again, Stork was building arbiters. What's he going to do, cancel his arbiters and start building scouts instead, which take over a minute to complete? Especially when Fantasy has turrets built right next to the ridge, and scouts are only a bit better at killing land units anyways. Scouts just clearly would not help.
http://na.op.gg/summoner/userName=FLABREZU
Lightwip
Profile Blog Joined April 2010
United States5497 Posts
February 03 2011 07:21 GMT
#4064
Also, what if the player just simply goes around the scouts to avoid fire, or even just takes the hit if there's only 1 and then kills it with a goliath? They are ungodly slow, they won't move in place in time. And 2 scouts either hurts tech or unit count significantly.
If you are not Bisu, chances are I hate you.
Sayle
Profile Joined October 2010
United Kingdom3685 Posts
February 03 2011 13:23 GMT
#4065
Here's the VOD of my live cast in English:

http://www.blip.tv/file/4702105/
gongryong
Profile Blog Joined October 2010
Korea (South)1430 Posts
February 03 2011 15:24 GMT
#4066
On February 03 2011 22:23 Sayle wrote:
Here's the VOD of my live cast in English:

http://www.blip.tv/file/4702105/


Sayle, thanks for the cast man!
JAEDONG ÜBERBONJWA!
gds
Profile Blog Joined February 2007
Iceland1391 Posts
February 04 2011 18:58 GMT
#4067
Any informations about when the next OSL is starting? and what will be the sponsor this time?
infinity2k9
Profile Blog Joined January 2009
United Kingdom2397 Posts
February 04 2011 19:44 GMT
#4068
On February 03 2011 16:09 GolemMadness wrote:
Show nested quote +
On February 02 2011 23:57 infinity2k9 wrote:
i'm not talking about large numbers i'm talking about 1 or 2 scouts on this particular map in this particular situation, it would of helped. Sairs suck against dropships in this particular situation while you can micro a scout back and forth above the wall on pathfinder to get the decent damage on them. The sair just chases the dropship away with its weak damage. When Fantasy was moving dropship back and forth for aerial view a scout would have been preferable to a corsair in the situation for sure.

I dunno why you'd be so against the idea when he lost a shitload more resources attempting to clean up the corner of his base. The scout or 2 would have at least forced goliaths in order to get the dropships into the base, which is good.


Shortly after Stork's stargate finished, he sniped the dropship, so obviously he's not going to build a scout then. By the time Fantasy started dropping again, Stork was building arbiters. What's he going to do, cancel his arbiters and start building scouts instead, which take over a minute to complete? Especially when Fantasy has turrets built right next to the ridge, and scouts are only a bit better at killing land units anyways. Scouts just clearly would not help.


At the end of the day i think Stork should have seen the game BeSt vs Flash on Fortress and should have realized on such a simple drop and elevator effective technique map he'd have some defence against it, scout or no scout. It's Fantasy, he loves dropping, so a surprise like that would have actually worked as a counter. His rally point is right near a certain position of Storks base yet he made no attempt to control the area. It would have forced him to change his tactics and plan, which is what Fantasy does NOT like. I would have got one when the Stargate was first built simply assuming he would attempt such a thing.

Lightwip you seem to be exaggerating how bad they are completely. The cost is the issue with them but they are not just gonna die to a single goliath like a wraith unattended for a second. It could have been used with a simultaneous zealot drop on the tanks (to take turret fire) when attempting to break the position later too, although ideally the situation should not have got to that in the first place. People are too quick to shut down ideas because they are not used, it's a self-perpetuating bad thing to do.
Holgerius
Profile Blog Joined January 2009
Sweden16951 Posts
February 04 2011 20:05 GMT
#4069
I seriously think the fact that progamers literally only use Scouts as humiliation when they're already winning the game by a mile (the last time I remember seeing them used strategically was Kal vs Frogg on Colloseum like 3 years ago, and he lost that game) is enough of an argument that it's a silly idea.
I believe in the almighty Grötslev! -- I am never serious and you should never believe a thing I say. Including the previous sentence.
a176
Profile Blog Joined August 2009
Canada6688 Posts
February 04 2011 20:39 GMT
#4070
On February 05 2011 04:44 infinity2k9 wrote:
Lightwip you seem to be exaggerating how bad they are completely. The cost is the issue with them but they are not just gonna die to a single goliath like a wraith unattended for a second. It could have been used with a simultaneous zealot drop on the tanks (to take turret fire) when attempting to break the position later too, although ideally the situation should not have got to that in the first place. People are too quick to shut down ideas because they are not used, it's a self-perpetuating bad thing to do.


i dont think you've ever actually built a scout.
starleague forever
Zeridian
Profile Joined April 2009
United States198 Posts
February 04 2011 20:44 GMT
#4071
On February 05 2011 05:39 a176 wrote:
Show nested quote +
On February 05 2011 04:44 infinity2k9 wrote:
Lightwip you seem to be exaggerating how bad they are completely. The cost is the issue with them but they are not just gonna die to a single goliath like a wraith unattended for a second. It could have been used with a simultaneous zealot drop on the tanks (to take turret fire) when attempting to break the position later too, although ideally the situation should not have got to that in the first place. People are too quick to shut down ideas because they are not used, it's a self-perpetuating bad thing to do.


i dont think you've ever actually built a scout.

^
Bwenjarin Raffrack
Profile Joined November 2008
United States322 Posts
February 04 2011 21:38 GMT
#4072
On February 05 2011 05:05 Holgerius wrote:
I seriously think the fact that progamers literally only use Scouts as humiliation when they're already winning the game by a mile (the last time I remember seeing them used strategically was Kal vs Frogg on Colloseum like 3 years ago, and he lost that game) is enough of an argument that it's a silly idea.


Kal and ForGG had two games on Colosseum that series, which played out about the same (time attacker!). The scouts worked in holding off ForGG's attack in the first game, and they were too late in the second. There was also Hiya vs. Kal on Match Point from the Hana Daetoo MSL last year in much the same situation (as desperation to counter tanks well-entrenched after an early timing push). It didn't work there in large part because, as opposed to the game on Colosseum, the sweet spot for the tanks on Match Point is able to shell and shut down the natural.

I think we can therefore surmise that scouts are "viable" in a very specific (and dire) circumstance that Protoss is trying to never be in in the first place, and that Kal is the only Protoss player willing or desperate enough to go for them.

Oh, there was also that inexplicable scout in Stats vs. Jaedong on Dante's Peak right after Jaedong doom dropped Stats' natural. Hard to tell if that was a "strategic" use, though.
I'm not as thunk as dreople pink I am.
skypacer
Profile Joined July 2003
China174 Posts
February 05 2011 09:20 GMT
#4073
Really epic games. Fantasy fighting...
by.Fantasy
infinity2k9
Profile Blog Joined January 2009
United Kingdom2397 Posts
Last Edited: 2011-02-06 05:13:02
February 06 2011 05:12 GMT
#4074
I have built a scout yes and i have seen replays where its used effectively. Sometimes i wonder if people in livethreads actually play the game or at least even try anything different ever. Download the Nony TSL rep pack for interesting use of them in actual builds, not even just specific situations. If an ex-B teamer playing against A level players can use them in a build successfully i'm sure a top progamer can build 1 or 2 in a specific situation. I don't see Stork doing much else in that game that was anything an inferior player couldn't do. He ended up in a desperate situation where the unit would have helped a bit, but if he had planned for the map or actually did anything strategically smart then this wouldn't even be a discussion.

Particularly in the BeSt Vs Flash game, he could have used one or two there as well rather than just walking his army back and forth between his nat and main and losing most of his units. I think Kal would have done it.
Lightwip
Profile Blog Joined April 2010
United States5497 Posts
February 06 2011 14:24 GMT
#4075
I really don't understand why a scout stops drops better than a corsair. You can always just run away and come in from a different angle and abuse the fact that the scout is SLOW. I don't think you can use the scout for that purpose better than the corsair, and even the sair is only useful in special situations. I think you're really underestimating the cost of the scout.
Also, B teamer >>>> A-level on ICC. Not really even comparable, you can usually win with the stupidest of disadvantages. Remember when Stork>Idra with a failed proxy 2 gate into standard game? That's what a huge skill advantage lets you do.
If you are not Bisu, chances are I hate you.
WniO
Profile Blog Joined April 2010
United States2706 Posts
February 06 2011 15:09 GMT
#4076
On February 06 2011 23:24 Lightwip wrote:
I really don't understand why a scout stops drops better than a corsair. You can always just run away and come in from a different angle and abuse the fact that the scout is SLOW. I don't think you can use the scout for that purpose better than the corsair, and even the sair is only useful in special situations. I think you're really underestimating the cost of the scout.
Also, B teamer >>>> A-level on ICC. Not really even comparable, you can usually win with the stupidest of disadvantages. Remember when Stork>Idra with a failed proxy 2 gate into standard game? That's what a huge skill advantage lets you do.

pretty sure idra was about to win that game if it wasnt for that dt mine drag.
Lightwip
Profile Blog Joined April 2010
United States5497 Posts
February 06 2011 15:19 GMT
#4077
On February 07 2011 00:09 WniO wrote:
Show nested quote +
On February 06 2011 23:24 Lightwip wrote:
I really don't understand why a scout stops drops better than a corsair. You can always just run away and come in from a different angle and abuse the fact that the scout is SLOW. I don't think you can use the scout for that purpose better than the corsair, and even the sair is only useful in special situations. I think you're really underestimating the cost of the scout.
Also, B teamer >>>> A-level on ICC. Not really even comparable, you can usually win with the stupidest of disadvantages. Remember when Stork>Idra with a failed proxy 2 gate into standard game? That's what a huge skill advantage lets you do.

pretty sure idra was about to win that game if it wasnt for that dt mine drag.

Well that's just it, it was a failed all-in and Stork did what was necessary to win. If Flash/Fantasy stopped Stork's all-in, he might as well gg right there. But against Idra he pulled off the comeback.
If you are not Bisu, chances are I hate you.
Holgerius
Profile Blog Joined January 2009
Sweden16951 Posts
February 06 2011 17:19 GMT
#4078
He didn't 2 Gate against Idra, it was just one proxied gate.
I believe in the almighty Grötslev! -- I am never serious and you should never believe a thing I say. Including the previous sentence.
InFdude
Profile Blog Joined July 2009
Bulgaria619 Posts
February 06 2011 19:29 GMT
#4079
--- Nuked ---
Holgerius
Profile Blog Joined January 2009
Sweden16951 Posts
February 07 2011 07:27 GMT
#4080
You could probably find it by searching ''Stork Idra'' on youtube. It was played on Carthage.
I believe in the almighty Grötslev! -- I am never serious and you should never believe a thing I say. Including the previous sentence.
Prev 1 202 203 204 205 Next
Please log in or register to reply.
Live Events Refresh
PSISTORM Gaming Misc
16:55
FSL TeamLeague Season Opener
Freeedom34
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 250
trigger 96
BRAT_OK 96
JuggernautJason65
StarCraft: Brood War
Britney 40016
Jaedong 623
firebathero 248
Hyuk 181
Mong 127
Hyun 120
Soulkey 81
Free 38
Shuttle 36
Shine 35
[ Show more ]
Aegong 30
sSak 27
Yoon 24
IntoTheRainbow 14
ivOry 8
sas.Sziky 0
Dota 2
singsing3027
qojqva2966
Dendi828
syndereN367
League of Legends
Rex41
Counter-Strike
fl0m4597
Super Smash Bros
Mew2King139
Heroes of the Storm
Khaldor615
Liquid`Hasu469
MindelVK13
Other Games
Grubby2978
FrodaN2022
Mlord548
Hui .114
KnowMe111
Organizations
Other Games
EGCTV1401
gamesdonequick618
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• poizon28 63
• StrangeGG 41
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• IndyKCrew
StarCraft: Brood War
• Michael_bg 8
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV207
League of Legends
• Jankos3819
• TFBlade339
• Shiphtur204
• imaqtpie62
Counter-Strike
• C_a_k_e 2282
Upcoming Events
Ladder Legends
58m
AI Arena Tournament
1h 58m
Replay Cast
5h 58m
uThermal 2v2 Circuit
17h 58m
WardiTV Winter Champion…
20h 58m
OSC
1d 5h
Replay Cast
1d 14h
Wardi Open
1d 17h
Monday Night Weeklies
1d 22h
Sparkling Tuna Cup
2 days
[ Show More ]
LiuLi Cup
2 days
PiGosaur Monday
3 days
LiuLi Cup
3 days
The PondCast
4 days
KCM Race Survival
4 days
LiuLi Cup
4 days
Online Event
5 days
LiuLi Cup
5 days
LiuLi Cup
6 days
Liquipedia Results

Completed

Acropolis #4 - TS4
HSC XXVIII
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
LiuLi Cup: 2025 Grand Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.