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[OSL] Semi-Final B free vs Flash - Page 61

Forum Index > Brood War Tournaments
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Emon_
Profile Blog Joined November 2009
3925 Posts
Last Edited: 2010-09-04 11:39:56
September 04 2010 11:39 GMT
#1201
In one of Storks recent games, he got contained similar to what happened to Free on Grand Line. So he made two shuttles, ferried his units down the side of his natural, and killed the contain from behind with dragoons on the ground and zealots dropped from two shuttles. I think it was vs. Sea on Polaris Rhapsody.

Free had 2 extra bases (!) and still couldn't break Flashs contain. Maybe it's for the best that we get another Jaedong vs. Flash finals
"I know that human beings and fish can coexist peacefully" -GWB ||
Lightwip
Profile Blog Joined April 2010
United States5497 Posts
September 04 2010 12:03 GMT
#1202
The best part about that series was when Flash scouted the proxy and was like "shit!"
If you are not Bisu, chances are I hate you.
okum
Profile Blog Joined February 2009
France5778 Posts
September 04 2010 13:41 GMT
#1203
On September 04 2010 21:03 Lightwip wrote:
The best part about that series was when Flash scouted the proxy and was like "shit!"

Haha, yes.

It's almost mandatory that Flash loses at least one game in a Bo5 in a silly way.
Flash fan before it was cool | Coiner of "jangbang"
Lightwip
Profile Blog Joined April 2010
United States5497 Posts
September 04 2010 14:18 GMT
#1204
If anyone else wants it.
[image loading]
If you are not Bisu, chances are I hate you.
Vargavaka
Profile Joined March 2010
Sweden111 Posts
September 04 2010 14:49 GMT
#1205
[image loading]
Bring it on!
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37023 Posts
September 04 2010 17:11 GMT
#1206
On September 04 2010 07:57 Danger_Duck wrote:
Show nested quote +
On September 03 2010 20:32 moopie wrote:
On September 03 2010 20:30 Lann555 wrote:
On September 03 2010 20:27 moopie wrote:
On September 03 2010 20:26 GTR wrote:
if dreamliner is the 1st and 5th map, jd will win.
if any other map is the 1st and 5th map, flash will win.

I'm sure Flash will thumb down Dreamliner, so it won't appear twice.

Also, Dreamliner is only TvZ hell if T spawns at 6, otherwise its doable. Its a game of chance.


Haven't seen too many games on that map. What makes the 6 so much more difficult for T?

Mineral line at 6 is far too exposed to muta harass due to it being vertical against the cliff. Spawning at 3 gives you the mineral line up against the edge of the map, where mutas can't surround it. They really should have rotated the mineral line at 6, don't know wtf they were thinking.
[image loading]

edit: image added


Still dunno why they haven't modified it so that 6 o clock minerals face down and gas face nat to match the 3 clock


Oo..... didn't even notice that till now. Great find, they really should fix that to balance out both main bases. Because if you start at 6'o clock, you need work your way around workers to try to build
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
wswordsmen
Profile Joined October 2007
United States987 Posts
September 04 2010 17:25 GMT
#1207
On September 05 2010 02:11 Seeker wrote:
Show nested quote +
On September 04 2010 07:57 Danger_Duck wrote:
On September 03 2010 20:32 moopie wrote:
On September 03 2010 20:30 Lann555 wrote:
On September 03 2010 20:27 moopie wrote:
On September 03 2010 20:26 GTR wrote:
if dreamliner is the 1st and 5th map, jd will win.
if any other map is the 1st and 5th map, flash will win.

I'm sure Flash will thumb down Dreamliner, so it won't appear twice.

Also, Dreamliner is only TvZ hell if T spawns at 6, otherwise its doable. Its a game of chance.


Haven't seen too many games on that map. What makes the 6 so much more difficult for T?

Mineral line at 6 is far too exposed to muta harass due to it being vertical against the cliff. Spawning at 3 gives you the mineral line up against the edge of the map, where mutas can't surround it. They really should have rotated the mineral line at 6, don't know wtf they were thinking.
[image loading]

edit: image added


Still dunno why they haven't modified it so that 6 o clock minerals face down and gas face nat to match the 3 clock


Oo..... didn't even notice that till now. Great find, they really should fix that to balance out both main bases. Because if you start at 6'o clock, you need work your way around workers to try to build

Gas mines fastest if the mine is on the top/left according to SDM (he said so in an SCforAll video)
p14c
Profile Joined May 2010
Vatican City State431 Posts
September 04 2010 18:57 GMT
#1208
NuketheStars summarized the best this series: Flash (aka Terminator) to Free: "Give me your clothes!" haha
Game Over, Man! Game Over!
Holgerius
Profile Blog Joined January 2009
Sweden16951 Posts
September 04 2010 19:39 GMT
#1209
On September 05 2010 03:57 p14c wrote:
NuketheStars summarized the best this series: Flash (aka Terminator) to Free: "Give me your clothes!" haha

Rofl, yeah. XD
I believe in the almighty Grötslev! -- I am never serious and you should never believe a thing I say. Including the previous sentence.
Lebesgue
Profile Joined October 2008
4542 Posts
September 04 2010 19:50 GMT
#1210
On September 04 2010 23:18 Lightwip wrote:
If anyone else wants it.
[image loading]


That was just golden. And seems like everybody in the audience laughed as well
Tien
Profile Joined January 2003
Russian Federation4447 Posts
September 04 2010 22:29 GMT
#1211
On September 04 2010 15:28 darktreb wrote:

Similarly, Sea vs Jaedong was one of the biggest blown games of 2010. Even with Sea at 3 o'clock the Dong manhandled him and had pretty much a 5 minute window where he could have kept Sea trapped with the Mutas he already had and just transitioned into ... well, anything. Not to mention Dong taking the exposed double gas which made it so Sea only had to take 3 steps out of his natural to take out 2 of JD's gas as opposed to any other base on the map where he would have had more time to react.
.


I don't think you play zerg enough to understand that the certain build Jaedong went, it was either allin mutas, or bust.

Tech switching on such low drones will essentially give Terran back the upper hand.

It was hardly a biggest blown game like you think it was.
We decide our own destiny
moopie
Profile Joined July 2009
12605 Posts
September 04 2010 22:32 GMT
#1212
Map order for the Finals was posted.

1 Eye of the Storm
2 Polaris Rhapsody
3 Grand Line
4 Dreamliner
5 Eye of the Storm

source:http://www.fomos.kr/board/board.php?mode=read&keyno=110337&db=news&cate=001&page=1&field=&kwrd=
I'm going to sleep, let me get some of that carpet.
tomatriedes
Profile Blog Joined January 2007
New Zealand5356 Posts
September 04 2010 23:21 GMT
#1213
On September 05 2010 07:32 moopie wrote:
Map order for the Finals was posted.

1 Eye of the Storm
2 Polaris Rhapsody
3 Grand Line
4 Dreamliner
5 Eye of the Storm

source:http://www.fomos.kr/board/board.php?mode=read&keyno=110337&db=news&cate=001&page=1&field=&kwrd=


Excellent. Eye of the Storm looks like a well-balanced map for ZvT.
Kyuukyuu
Profile Blog Joined January 2009
Canada6263 Posts
September 04 2010 23:24 GMT
#1214
Cool, it's not Grand Line
moopie
Profile Joined July 2009
12605 Posts
Last Edited: 2010-09-05 03:28:45
September 04 2010 23:28 GMT
#1215
On September 04 2010 23:49 Vargavaka wrote:
+ Show Spoiler +
[image loading]

Bring it on!

[image loading]
I'm going to sleep, let me get some of that carpet.
MountainDewJunkie
Profile Blog Joined June 2009
United States10341 Posts
September 05 2010 00:03 GMT
#1216
Hmm, I feel bad for Free. I mean Flash has been skull-fucking protoss since last October. I'll try not to complain too much about another JvF final. It's not their fault that no one else can step up, and it's not their fault that Stork fucking choked...
[21:07] <Shock710> whats wrong with her face [20:50] <dAPhREAk> i beat it the day after it came out | <BLinD-RawR> esports is a giant vagina
darktreb
Profile Joined May 2007
United States3016 Posts
September 05 2010 00:35 GMT
#1217
On September 05 2010 07:29 Tien wrote:
Show nested quote +
On September 04 2010 15:28 darktreb wrote:

Similarly, Sea vs Jaedong was one of the biggest blown games of 2010. Even with Sea at 3 o'clock the Dong manhandled him and had pretty much a 5 minute window where he could have kept Sea trapped with the Mutas he already had and just transitioned into ... well, anything. Not to mention Dong taking the exposed double gas which made it so Sea only had to take 3 steps out of his natural to take out 2 of JD's gas as opposed to any other base on the map where he would have had more time to react.
.


I don't think you play zerg enough to understand that the certain build Jaedong went, it was either allin mutas, or bust.

Tech switching on such low drones will essentially give Terran back the upper hand.

It was hardly a biggest blown game like you think it was.


You're probably right that it wasn't as big of a blown game as I've made it out to be. But Jaedong kept churning out Mutas that weren't even always getting used - are you telling me that he couldn't have made a round of Drones with that at any point?

I understand that he likely took the double gas because it's two gas for the price of one and he was depending on Mutas to defend anyway so it being exposed didn't matter as much. But instead of getting the double gas, which cost him another few Drones and essentially committed him completely to the all-in due to its location, why not make a round of Drones and transition? His Drone count goes from low to acceptable with just one round off the Hatcheries he had and I definitely think he could have traded building some Mutas for a Hydra Den/Lurker and a couple Lurkers. I guess I'm underestimating how hard it is to defend with Lurkers on such a wide open map though.
TwoToneTerran
Profile Joined March 2009
United States8841 Posts
September 05 2010 01:02 GMT
#1218
On September 05 2010 09:35 darktreb wrote:
Show nested quote +
On September 05 2010 07:29 Tien wrote:
On September 04 2010 15:28 darktreb wrote:

Similarly, Sea vs Jaedong was one of the biggest blown games of 2010. Even with Sea at 3 o'clock the Dong manhandled him and had pretty much a 5 minute window where he could have kept Sea trapped with the Mutas he already had and just transitioned into ... well, anything. Not to mention Dong taking the exposed double gas which made it so Sea only had to take 3 steps out of his natural to take out 2 of JD's gas as opposed to any other base on the map where he would have had more time to react.
.


I don't think you play zerg enough to understand that the certain build Jaedong went, it was either allin mutas, or bust.

Tech switching on such low drones will essentially give Terran back the upper hand.

It was hardly a biggest blown game like you think it was.


You're probably right that it wasn't as big of a blown game as I've made it out to be. But Jaedong kept churning out Mutas that weren't even always getting used - are you telling me that he couldn't have made a round of Drones with that at any point?

I understand that he likely took the double gas because it's two gas for the price of one and he was depending on Mutas to defend anyway so it being exposed didn't matter as much. But instead of getting the double gas, which cost him another few Drones and essentially committed him completely to the all-in due to its location, why not make a round of Drones and transition? His Drone count goes from low to acceptable with just one round off the Hatcheries he had and I definitely think he could have traded building some Mutas for a Hydra Den/Lurker and a couple Lurkers. I guess I'm underestimating how hard it is to defend with Lurkers on such a wide open map though.


Um, you don't just "make" a round of drones. Jaedong had built up minerals because mutas are gas heavy by intake, not extra larva. Jaedong was in constant muta production and had minerals to spare. When you have minerals to spare the things you can do are: Make hatcheries, make refineries.

In a build that's all in of a certain unit composition you don't just magically get the larva to make enough drones. Jaedong was already making some drones so he could saturate his gases, he was just stupid and did it at the center because...he wanted to.
Remember Violet.
FirstProbe
Profile Joined June 2004
1206 Posts
September 05 2010 02:33 GMT
#1219
Actually he had to produce enough muta's to keep the marines at bay, and to possibly take the group down, if poorly controlled. While Jaedong's micro was poor that last game, Flash micro'd superbly - especially since two hatch muta builds usually have no trouble stopping such a small group from moving out.
Tien
Profile Joined January 2003
Russian Federation4447 Posts
September 05 2010 03:31 GMT
#1220
On September 05 2010 09:35 darktreb wrote:

I understand that he likely took the double gas because it's two gas for the price of one and he was depending on Mutas to defend anyway so it being exposed didn't matter as much. But instead of getting the double gas, which cost him another few Drones and essentially committed him completely to the all-in due to its location, why not make a round of Drones and transition? His Drone count goes from low to acceptable with just one round off the Hatcheries he had and I definitely think he could have traded building some Mutas for a Hydra Den/Lurker and a couple Lurkers. I guess I'm underestimating how hard it is to defend with Lurkers on such a wide open map though.



If Jaedong stops making mutas, which he's already researching +2 armor, he gives Sea 2-3 minutes of leeway to build up an army for a strong timing attack before lurks.


Sometimes, all a pro zerg needs is 1 mistake or 1 little hole to slip in and he can waste the entire Terran marine army with 11 mutas. Jaedong kept pushing for that opening but eventually couldn't. Sea played perfectly that game.


Watch the Jaedong game vs Iris on Chupung Ryeung. That's the exact build Jaedong is using.


This is just semantics though. The map still favors zerg obviously. But Sea showed strong Terran defense still can win on that map.
We decide our own destiny
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