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[WCG] 2010 Korea Round of 16 Day 4 - Page 19

Forum Index > Brood War Tournaments
Post a Reply
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koreasilver
Profile Blog Joined June 2008
9109 Posts
August 17 2010 04:34 GMT
#361
Zero is fucking king.
dani_caliKorea
Profile Blog Joined November 2009
730 Posts
August 17 2010 04:34 GMT
#362
On August 17 2010 13:33 ArvickHero wrote:
Show nested quote +
On August 17 2010 13:32 DarkMatter_ wrote:
Why would you split your forces against Terran mech? Zero could've easily overwhelmed Fantasy's 3rd if he didn't waste so many units on the drop.

Doesn't matter at this point


You are supposed to take advantage of the fact that Terran mech's low mobility.

Anyways Zero proved what Flash did in their previous game was no easy thing to do.
King K. Rool
Profile Blog Joined May 2009
Canada4408 Posts
August 17 2010 04:34 GMT
#363
GG

Good game from Zero. Fantasy did some good defense, and one good vulture run by, but he spent too long holed up by mutas and econ was just screwed after.
Rinrun
Profile Joined April 2010
Canada3509 Posts
August 17 2010 04:34 GMT
#364
Looks like fantasy didn't learn from Sea's slaughtering a couple of days ago with his bio into mech match.
MBC/Liquid/TSM always.
Ironbear
Profile Joined April 2010
United States21 Posts
August 17 2010 04:35 GMT
#365
I wonder how much Zero practices this map due to the 2500 gas he had at one point.
NguN
Profile Joined August 2009
Australia1322 Posts
August 17 2010 04:35 GMT
#366
Argh, he should've taken the centre left expansion. He could've cut the distance in half and took 2 expansions with it. Left him way too open taking the expansions along the edge of the map.
moopie
Profile Joined July 2009
12605 Posts
Last Edited: 2010-08-17 04:36:30
August 17 2010 04:35 GMT
#367
On August 17 2010 13:34 dani_caliKorea wrote:
Anyways Zero proved what Flash did in their previous game was no easy thing to do.

Shhh, mech imba, haven't you heard?

Zero is a baller though.
I'm going to sleep, let me get some of that carpet.
letian
Profile Blog Joined May 2010
Germany4221 Posts
August 17 2010 04:36 GMT
#368
so much pleasure to see mech taken apart these days
n.DieJokes
Profile Blog Joined November 2008
United States3443 Posts
August 17 2010 04:36 GMT
#369
On August 17 2010 13:34 Harem wrote:
Show nested quote +
On August 17 2010 13:31 n.DieJokes wrote:
I don't think Fantasy has the mechanical skill to beat ZerO the way FlaSh did

It's more like this is why you don't expand upwards on this map and instead should expand toward 3 or 9.

Z can't flank and turrets stop drops etc so easily.

eh I think it could have worked, theoretically it's a much easier four gas and from there he could have crawled down towards the main. It doesn't pressure ZerO at all though and fantasy did not do a good enough or quick enough job setting up his turtle
MyLove + Your Love= Supa Love
QuakerOats
Profile Joined April 2009
United States1024 Posts
August 17 2010 04:36 GMT
#370
On August 17 2010 13:35 Ironbear wrote:
I wonder how much Zero practices this map due to the 2500 gas he had at one point.


That was because of the vults which massacred his drones. It's always ok to bank gas as Zerg anyway, he of course ended up using all of it very shortly after.
Hier
Profile Blog Joined November 2009
2391 Posts
August 17 2010 04:37 GMT
#371
On August 17 2010 13:34 koreasilver wrote:
Zero is fucking king.


Well... queen.
"But on a more serious note..." -everyone on this forum at some point.
okum
Profile Blog Joined February 2009
France5779 Posts
August 17 2010 04:37 GMT
#372
And thus bio into mech joins the ranks of 8 rax overlord snipe, 5 rax, 14cc, and other TvZ builds deemed unbeatable for a week by the crybaby zergs of TL.
Flash fan before it was cool | Coiner of "jangbang"
Ace
Profile Blog Joined October 2002
United States16096 Posts
August 17 2010 04:38 GMT
#373
On August 17 2010 13:34 n.DieJokes wrote:
Also, I would like everyone to take note on how good and valuable ultras are vs. mech


they are still terrible. The difference is that a player like Light uses his initial MM force to get map control, mines the shit out of the map and gets his expansions up.

Fantasy didn't. When you're facing 30 tanks backed up by mines Ultras are fucking terrible.
Math me up, scumboi. - Acrofales
DarkMatter_
Profile Joined January 2010
Canada1774 Posts
August 17 2010 04:38 GMT
#374
On August 17 2010 13:33 n.DieJokes wrote:
Show nested quote +
On August 17 2010 13:32 DarkMatter_ wrote:
Why would you split your forces against Terran mech? Zero could've easily overwhelmed Fantasy's 3rd if he didn't waste so many units on the drop.

Because if all your stuff is one place so is his... The more fronts you can attack on the stronger your play

A "fake" drop would've been much more effective (something I wish more zergs would try) forcing Terran to pull some tanks to his main, followed by an allout attack on Fantasy 3rd. Fantasy really didn't have many units at his 3rd base, Zero could've easily overwhelmed him and ended the game right there.
moopie
Profile Joined July 2009
12605 Posts
Last Edited: 2010-08-17 04:38:45
August 17 2010 04:38 GMT
#375
On August 17 2010 13:35 Ironbear wrote:
I wonder how much Zero practices this map due to the 2500 gas he had at one point.

Its massing so much gas that allowed him to replenish his forces so quickly in order to overwhelm fantasy. He tried the same thing against Flash, but Flash's D was just ridiculous.
I'm going to sleep, let me get some of that carpet.
Rinrun
Profile Joined April 2010
Canada3509 Posts
August 17 2010 04:39 GMT
#376
Fantasy better win, and sup with the banner? I first saw the right text turn white...
MBC/Liquid/TSM always.
SimonB
Profile Joined September 2008
United States1088 Posts
August 17 2010 04:39 GMT
#377
On August 17 2010 13:38 Ace wrote:
Show nested quote +
On August 17 2010 13:34 n.DieJokes wrote:
Also, I would like everyone to take note on how good and valuable ultras are vs. mech


they are still terrible. The difference is that a player like Light uses his initial MM force to get map control, mines the shit out of the map and gets his expansions up.

Fantasy didn't. When you're facing 30 tanks backed up by mines Ultras are fucking terrible.

Fantasy mined it up pretty well. Zero made it a priority to sweep them up though.

Plus, it's much easier said than done to make some kind of unbreakable defense like Flash did against Zero when dark swarm and 'lings are involved..
Soap
Profile Blog Joined April 2010
Brazil1546 Posts
August 17 2010 04:39 GMT
#378
I thought the games had already ended, only about 50 viewers at Myst and grobyc streams each, eek

Go Zero!!!
nbaker
Profile Joined July 2009
United States1341 Posts
August 17 2010 04:40 GMT
#379
Zeroooooo!
I really love the way Zero plays Zerg :D
DarkMatter_
Profile Joined January 2010
Canada1774 Posts
August 17 2010 04:41 GMT
#380
Also, I don't think that game proves anything regarding the lategame mech imbalance. Zero had the advantage of being able to skip lurkers and tech straight to ultras (a unit that works against both bio and mech). One of the big problems with the lategame mech transition is that by then, zerg has invested a lot in lurkers.
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