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Recommended Games:+ Show Spoiler [Spoiler-Free] ++ Show Spoiler [Set 1] +Short game with a number of fail moments by loser. Kinda funny, but not a good game.
Worth watching? No. + Show Spoiler [Set 2] +Long and pretty drawn out. Loser's army never really accomplished anything, and his bases just got countered.
Worth watching? No. + Show Spoiler [Set 3] +Decent game, but nothing special. Loser was outclassed in performance and decisions.
Worth watching? No. (some might argue, but I don't think it was too great.) + Show Spoiler [Set 4] +SICK SICK ZvT! Watch this for sure! Extremely back and forth. + Show Spoiler [Set 5] +Decent game, but huge blunder by the loser hands over the advantage to the winner, who hastily makes use of it and ends the game shortly after.
Worth watching? No, not in my opinion.
How to watch:
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If Bisu perform well today, he is making a comeback. If he doesn't perform well, that game vs Leta was a fluke.
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hoping best tares some mbcterrans up!
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Bisu vs Sea could be epic as fuck if Bisu is indeed making a comeback.
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United States12607 Posts
On April 21 2010 12:20 hyst.eric.al wrote: hoping best tares some mbcterrans up! seriously, I've been missing him so much
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Canada5565 Posts
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Alright! All eyes on Bisu tonight!
Hope Sea doesn't get Hyuk'ed.
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Kentor
United States5784 Posts
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United States12607 Posts
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Part of me hopes Bisu does well. Part of me realizes that Bisu is on my anti-team.
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On April 21 2010 12:15 Xiphos wrote: If Bisu perform well today, he is making a comeback. If he doesn't perform well, that game vs Leta was a fluke.
Why anybody is looking at the vs Leta game as a sign of a comeback I don't know
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Bisu currently showing weakness guarantee in PvP
and Polaris Rhapsody appears to be advantageous for a map Protoss
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On April 21 2010 12:31 JWD wrote:thanks so much Kentor! <3 +1
thanks Kentor!
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SKT hasn't played Best for the longest time and hes on my FPL I really hope he gets played today instead of Canata or some crappy zerg
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United States12607 Posts
On April 21 2010 12:52 kaisr wrote:SKT hasn't played Best for the longest time and hes on my FPL  I really hope he gets played today instead of Canata or some crappy zerg I really miss watching BeSt's pure macro style, it's rare. Shuttle has been our only option for watching low-micro big-macro Protoss lately.
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Mystlord
United States10264 Posts
Lol fantasy vs Hyun?
Will fantasy even lose to HYUN?
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Canada5565 Posts
bio-mech play incoming..I think Hyun knows what to expect
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FREEAGLELAND26781 Posts
SEA~ Oops sorry I mean like I hope to see Sea tonight. Will be watching later T_T
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hyun @ 11, fantasy @ 1 on judgement day
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Is someone gonna stream this?
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Was that pool on 7 drones? That was kinda weird.
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Mystlord
United States10264 Posts
Lol Hyun....
Oh wow fantasy barely lives.
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Mystlord
United States10264 Posts
LOL FANTASY DOESN'T REPAIR THE FAC!!!
HE LOSES HAHAHA
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Good lord. This is sad, fantasy.
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Almost lost the vulture by driving it into the zerglings. This is so over though.
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lol vulture vs lings micro war
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Mystlord
United States10264 Posts
fantasy down to 1 SCV. He can't even micro his vult properly against slow lings...
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...I guess the vult micro was nice?
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Hyun's early lings manages to get fantasy despite fantasy seeing it coming. Fantasy walls up but loses ground due to the overwhelming amount of lings.
He holds on for a while with a vulture picking off lings, but loses too many scvs, and then GGs
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Mystlord
United States10264 Posts
VULT FALLS!
GG FROM FANTASY!
Wow that was just SO BAD.
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Common Fantasy, why oh why!
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FREEAGLELAND26781 Posts
Lol wow fantasy, wow. Wish there were a stream for this
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Fantasy learn bio plz. So so bad.
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This game reminds me of Fantasy's game against Jaedong where JD 4pooled. He had it after the initial defense, then screwed it up by not getting a crucial repair.
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Wow...Fantasy...so none of the Big Three is in form?
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I'm happy so far. My predictions were close to correct and fantasy lost ^^
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there is, read the comments
anyway, I thought game 1 was entertaining as hell.
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no glasses best vs saint next
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Fantasy proves time and time again how awful his TvZ is.
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Best spawning bottom left Saint spawning top right
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finally! Best is in my FPL! GO BEST!
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I think BeSt has got this one. Assuming he doesn't die to any early crap.
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come aaaaan MBC, show em what you're made of!
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I hope Best is in form. Cuz with Fantasy failing, Hyuk is their most reliable player now.
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Best vs Saint? I predict ... hell, I can't predict this, it's BeSt vs Z but Saint is bad too. I'd go with whichever ought to be less likely but idk which that is!
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niiiice
bisu should face light or sea
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Looks like an overpool for Saint, with his expansion in bottom right corner.
Pylon forge nexus cannon for BeSt.
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i kind of expected HyuN to win he's been growing well and plus he beat idra during qualifiers 2-0
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Sair-DT...Can Best pull it off?
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Wow best managed to keep that probe alive for a very long time in Saint's main.
Saint going for the standard 3hat spire to 5hat hydra build, while Best goes for the stargate and citadel with +1 attack researching.
Pretty standard PvZ so far
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On April 21 2010 13:29 Zona wrote: Sair-DT...Can Best pull it off?
Looks like Best's going for a +1 speedlot archon push instead.
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Mutas out for Saint! Picking off some probes, but not doing a huge amount of damage since there are several sairs and an archon, plus a cannon at each base.
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On April 21 2010 13:27 Nal_rAwr wrote: i kind of expected HyuN to win he's been growing well and plus he beat idra during qualifiers 2-0
I think most people expected HyuN to win eventually, but that was just really really terrible from fantasy. Like C- terrible.
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On April 21 2010 13:32 Musoeun wrote:Show nested quote +On April 21 2010 13:27 Nal_rAwr wrote: i kind of expected HyuN to win he's been growing well and plus he beat idra during qualifiers 2-0 I think most people expected HyuN to win eventually, but that was just really really terrible from fantasy. Like C- terrible.
plus how does beating idra qualify you as "growing well"?
for a korean progamer i mean, for a foreigner it's an accomplishment sort of
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That's a lot of hydra - does best have the storms ready?
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Nice - somehow best gets one speedlot into the main and even kills 3 drones!
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hopefully best can pull through for ma fantasy ^^
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Mystlord
United States10264 Posts
Wow 3 kill Zealot in Saint's main.
Well, GJ for him.
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Lol 3 drone kills with a scouting speedlot in the main?
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ninja zealot for best scores 3 drone kills before dying
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I think the timing's good for Best to attack - no need to fear hivetech yet...
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Best with a lot of sairs getting map control and picking off scouting overlords, but then scourge come--take out 1 before Saint pulls them back.
Best trying to setup his 4th in top left, but speedlings come and force him to cancel.
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ah lings finish off the warping nexus at 11. Did best cancel it in time?
Hive now starting
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best moves towards Saint's natural - one observer sniped and he backs off he had no backups?
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Best going for a large push at Saint's nat, has to back off.
Saint meanwhile tries to counter with speedlings at top left, but also has to back off.
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shuttle en route to saint's main is spotted by 2 lings - 2 dts dropped but there's a sunken there
best attacks mid-map at the same time
dts get 1? drone kill and die
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Best trying to push in at the high ground pod area, but another observer gets sniped!
DT drop in the main, but there's a sunk and a spore to handle it, plus hydras come as well. One, maybe two at most drones lost there.
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Canada5565 Posts
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Ouch some scourge try to pick off the sairs but he ends up just losing a bunch of scourge for nothing.
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Saint loses a lot of scourge trying to bomb best's sairs by his cannons
I don't think best can win against hivetech
lots of lings stream towards 11
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Huge Z attack in top left while Best makes a huge attack on bottom right!
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Not bad storms on best's part - and his probe pull kills lots of lings attacking his 4th but now with no canns left the lings score TONS of probe kills
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A shitload of lings successfully disable Best's 4th base.
It's like some sort of new trend....
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Looks like Best fends off the lings with probes and cannons, but now more ling reinforcements arrive and finish the cannons!
Probes getting massacred in top left to the crackling power!
Meanwhile the army is dancing back and forth and not doing much at bottom right.
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Best loses his Nexus at 11 as well - he moves his army around - what is his plan?
He does expo to 12 though.
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Best loses his 4th and isn't able to do any damage to the Z 4th in return.
Not looking good for Best here.
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Welp, consume is done. What can best do?
units loaded up into OLs!
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France2061 Posts
I'm liking Saint's mixed army.
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Defilers out and consume finished.
Large overlord drop heading toward the P main! Best meanwhile dropping some zealots into the Z main, but there's still that sunk there (did he forget about it or something?)
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A small 2 zealot drop in Saint's main will soon be countered by a doom drop in Best's main
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2 zealots landed into Saint's main
doom drop heading towards Best's main
shuttle sniped!
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Mystlord
United States10264 Posts
Lol Saint pulling the exact same thing that err... Oh wait. Can't say.
He's doing a similar strategy that Yarnc did recently...
DROP AS BEST IS CAUGHT WAY OUT OF POSITION!
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man Saint is just working BeSt over...
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Wow did best just storm most of his sairs?
crackilngs running amok in his main
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i thought stork vs yarnc ended
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this is y i shoudl never put best on my fantasy
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gah. Some pro players need to think "What's the worse thing the opponent can do to me right now?" and prepare some sort of action plan in case this happens
it's not like it's a huge surprise or anything
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Mystlord
United States10264 Posts
Lings everywhere!
Saint going for another DROP!
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best does force the hatch at 6 to cancel and pulls off a decent storm drop - but it's over
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Second doom drop coming in the main, this time with lots of hydras!
Storm drops for Best, but the shuttle gets taken out by the main spore colony.
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Best clears out his main - after he's lost almost all of his tech...did he not back up his archives?
drone heads to 12 - only to discover Best's fortified base there
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Wow that's a lot of cannons at 12.
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a huge line of white streams towards Best's base at 12
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Mystlord
United States10264 Posts
Saint raping Best with tons of lings..
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wtf when did best forget how to play starcraft
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Best with a 30 kill reaver at 12, but it's now broken and he's going to lose the base.
Zerg forces everywhere all across the map attacking Best.
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Saint taking 6.
Best landing pretty good storms but the outcome of the game is already decided - and not a surprise
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Terrible game by Best. He still hasn't learned to defend his 4th
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Canada5565 Posts
And now we will see a long PvT on Polaris with a turtling terran making depot walls in front of his tank line -_-
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FREEAGLELAND26781 Posts
Ooh and Saint's mass lings clearing out 12! All cannons gone, and the reaver is sniped, and 12 falls completely. Saint's 6 is almost done building, and he's walking his army toward BeSt's third. Hmm Saint loses quite a few units to BeSt's storms...
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a small ling mass heads to 11 - nope, best hasn't expanded there
Saint now has the luxury to throw some plagues
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Lots of zealots getting plagued.
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Best going for what will probably be his last attack, but he doesn't have nearly enough to handle this 5base Zerg.
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FREEAGLELAND26781 Posts
Completely missed storm for BeSt... roffl.e
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Best still fighting
His economic disadvantage is soooo great and Saint just took out the time to plague his entire army
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HUGE plague catches almost all of Best's remaining forces.
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Best being stubborn and holding up in his mineral only, while Saint has map control and an expansion at 6 o'clock
Best trying for one last push, but his army keeps getting plagued and he's losing observers. Saint simply macros out of his many hatcheries with lings
What a great night for cracklings! They don't get used enough against Protoss! Best GGs
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This isn't winner's league Best
he finally concedes
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Zerglings.
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FREEAGLELAND26781 Posts
GG from BeSt! Man he should get better at PvZ :/ Good play by Saint though, yo.
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best makes me sad
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It's been a hard few months being a T1 fan...
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SKT losing to MBC zergs lol
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United States12607 Posts
dammit
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Sigh they need to try new protoss blood at T1.
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SKT is crumbling. I hope Sea shows up next.
Send Bisu out now.
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man boxer is saaaaaaad .. wtf
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Man :/. MBC is my fantasy team but...I just can't stand to see SKT like this.
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FREEAGLELAND26781 Posts
C'mon, play Sea next please~ Oh wait but if Sea wins then it's over  3-0s aren't so fun to wach...
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Saint is a horrible fucking player, can't believe this happened.
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France2061 Posts
On April 21 2010 13:50 Holgerius wrote:Crackling imba. + Show Spoiler +Just like in Stork's game.
It's Stork and Best's fault that they seemingly forgot that doom drops are an unharassed Zerg's counter to a defensive Protoss.
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SKT probably practiced vs Terrans too much.
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anyway it was fun to watch
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Hoping for more Bisu cheese. Some Toss aggression is needed.
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On April 21 2010 13:52 snowdrift86 wrote:It's Stork and Best's fault that they seemingly forgot that doom drops are an unharassed Zerg's counter to a defensive Protoss.
And that it's fairly easy to drop the main on Match Point.
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MBC zergs are bringin' it tonight.
Send out Peace for monochromaticism.
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FREEAGLELAND26781 Posts
Edit: misread. Okay, Bisu can just go ahead and lose now -__- Wat... And here goes Bisu, methinks, so he's going to end up screwing my anti-team again. Great... At least Sea will get to play :/
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France2061 Posts
Nicely played by Saint -- when Best attacks bottom right, he counters at top left; when Best whips back his army to clear out top left, he drops the main.
PUSAN
If Bisu can't win here he needs to go back to Thailand.
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Wow, T1 is getting disrespected.
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15 kespa ranking...so hard to believe for bisu :/
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if SKT loses to hyun/saint/pusan the team will disband.
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man i havent seen Pusan play in AGES
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If Bisu loses this, he ain't coming back.
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I predict Pusan will play greedy but Bisu won't.
Nevermind, both starts their gateways.
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FREEAGLELAND26781 Posts
Oh man, PvP yayness. Let's see... if Bisu loses then I don't lose anything for anti and gain a point for Sea. But if Bisu wins, then if Sea plays and wins then I lose 3 but gain 4... still a point. Unless Bisu wins and Sea plays in Ace! Then that'd be a bit more profit. Either way, I know I should've chosen Effort T_T
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On April 21 2010 14:00 dukethegold wrote: If Bisu loses this, he I ain't coming back.
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Pusan's scout slightly faster - but no big deal.
gasses done for both players.
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Canada5565 Posts
I have a feeling Pusan has been training to be the Bisu sniper. MBC definitely knew Bisu was coming and that his PvP has been horrible lately.
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On April 21 2010 13:59 Fish_Baguettes wrote: Yes Old Teammates fight!
which would have happened even if mbc picked sea or light
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On April 21 2010 13:59 Zona wrote: Wow, T1 is getting disrespected.
its not disrespect, its a good game plan from MBC coach.
Now who does T1 have to take on Sea or Light in set 4?
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On April 21 2010 14:02 lixlix wrote:its not disrespect, its a good game plan from MBC coach. Now who does T1 have to take on Sea or Light in set 4? Hyuk, of course. =P
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On April 21 2010 14:02 lixlix wrote:its not disrespect, its a good game plan from MBC coach. Now who does T1 have to take on Sea or Light in set 4?
Hyuk will bring his hyuk-zvt Edit: as posted above
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I just want to point out that this game has 2 Protosses playing on Polaris Rhapsody and neither one is cheesing.
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Both scouting probes still alive
Both players getting goon range.
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Robo for both players.
Bisu, you can beat Pusan with mirror builds can you?
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If Bisu wins, I'm pretty confident SKT will comeback 3-2. Do it Kim Taek Yong!
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2nd gate for both players.
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support bay first for Pusan, obs for Bisu
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Bisu lets PUsan see his nat...no nexus there yet
Bisu adds reavertech
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both players with 5 goons 2 zealots
Pusan adding observatory
Reaver loaded up for Pusan - Bisu with his first observer
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The slow shuttle so close to bisu's units - but bisu doesn't notice
PUsan's units near bisu's nat!
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On April 21 2010 14:03 Zona wrote:Show nested quote +On April 21 2010 14:02 lixlix wrote:On April 21 2010 13:59 Zona wrote: Wow, T1 is getting disrespected. its not disrespect, its a good game plan from MBC coach. Now who does T1 have to take on Sea or Light in set 4? Hyuk, of course. =P
from the Hyuk Interview
"Do you want to play against a good Terran player from MBC? ▲ My head-to-head stats with Sea is very bad. I never beat him in the past. I want to break that, but I think it's too much of a risk for Proleague. It's best if I get sent out in the best situation for my team. "
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Pusan's army sandwiched by reaver from in front and bisu's army behind - bisu comes out on top with 2 surviving goons
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huge scarabs, 3 goons go down
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Pusan with some sub-par reaver micro >_>
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Both players taking their nats.
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Pusan had ancient reaver micro =(
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On April 21 2010 14:06 lixlix wrote:Show nested quote +On April 21 2010 14:03 Zona wrote:On April 21 2010 14:02 lixlix wrote:On April 21 2010 13:59 Zona wrote: Wow, T1 is getting disrespected. its not disrespect, its a good game plan from MBC coach. Now who does T1 have to take on Sea or Light in set 4? Hyuk, of course. =P from the Hyuk Interview "Do you want to play against a good Terran player from MBC? ▲ My head-to-head stats with Sea is very bad. I never beat him in the past. I want to break that, but I think it's too much of a risk for Proleague. It's best if I get sent out in the best situation for my team. " Yeah I remember that interview. A good attitude on his part. Often other players always say "I want to play player x because I have a losing record against them"
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Bisu's expo up faster, both players playing more defensive now
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both players take their nat gasses, pusan's is slower
pusan's observer is able to idle freely over bisu's nat
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Both players getting templar tech
Bisu finally getting his 4th gate - pusan has been on 4 gates for awhile
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SKT will play Canata next if they are smart imo
Sea/Light is probably coming our for MBC if Pusan loses this, and I wouldn't trust hyuk vs either of them.
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Bisu's obs in Pusan's base is chased away with red hp. He had a obs sniped earlier in the game
haha, cheeky - it comes back and sees everything in the main
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nice obs snipe for Pusan in his main. That's twice now
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That move buys Bisu some information but his obs is cornered and killed
2 DTs for Bisu
Bisu already getting ups from a forge, Pusan's forge just finished.
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One of pusasn's DTs kill 2 probes at Bisu's nat
slow obs and 4 zealots chase it
DT sees Bisu getting his 3rd at 6 Pusan also expanding to 12
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Bisu has a good heavy army. Pusan's got some zealots in his mix, but not a lot either
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Bisu's DT cancels a cannon at 12, but Pusan forms a wall with his goons and prevents it from escaping before an obs arrives
both players sniping forward pylons with dts
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both players lose their other dt
Bisu finishes zealot speed and moves 8 of them to pusan's base on 12
pusan engages bisu's main army - huge storms on bisu's army!
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FUCKING SICKKKKKKKKKKKKKKKKK STORMS BY PUSAN!!!!
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Pusan losing his 3rd, but wins a major battle towards Bisu's 3rd
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bisu has to back off to his 3rd at 6 - Bisu kills pusasn's 3rd but Bisu will lose his too?
But bisu's reinforcing zealots drive Pusan's army off!
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WHOAAAAAAAA
nice storms Pusan!
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Bisu is able to hold with reinforcements though. 2 base vs 3 base for Pusan now...
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bisu is VERY ahead after that battle
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Pusan takes 9 o clock expo as his 3rd now
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Pusan expands to 9
Bus bisu moving his army towards it as he anticipates the action
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Canada5565 Posts
Bisu! Lost 6 goons to storm, easily could have microd them  But he comes he defends his 3rd and comes out on top!
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was that bisu storming the air? lol
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Bisu pulls his army back to defend as Pusan attacks near his nat - one zealot attacking pusan's warping base at 9
huge storm drop on bisu's poor probes
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storm takes out the shuttle, what a bamf
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Pusan barely has any army now. Some nice storms at Bisu's 3rd, but Bisu still way ahead.
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FREEAGLELAND26781 Posts
Oh man storm drop on Bisu's probes... lots of them die
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well one of the storms was huge, the other stormed mostly the nexus...
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Bisu's probe finds Pusan's warping 12
Pusan's going to get overrun soon if he can't keep up with Bisu's superior economy
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On April 21 2010 14:15 Zona wrote: well one of the storms was huge, the other stormed mostly the nexus...
The storm on the nexus got a good 6 probes actually.
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Bisu attacking near 12 - Pusan's army so small
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Bisu with way more shit and good storms, takes our Pusan's attempt at a 4th and crushes his army
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Pusan GGs! Unable to keep his 3rd up
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Pusan rallying, trying to hold, but he doesnt have enough and GGs
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Well at least Bisu can beat Pusan.
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GG by pusan. That was an awesome game
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Pusan GGs!
Please MBC, send out Light... I need the points ;___;
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Just a mere 21 wins so far...Bisu's so much behind his past last season.
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Omg guys that scared me a bit. Thought Bisu was losing the whole time....
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MBC's attempt to humiliate SK fails, lol. but they're going to win anyways
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Canada5565 Posts
Really great PvP from Bisu, his only mistake was letting those goons get torn apart by storm. Counter attack was so classy. Also was kind of worried about him getting the obs before support bay but meh
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United States12607 Posts
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skt zergs lead the way now!
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Nice game, I loved when Bisu got the shuttle flying around his expo's with a storm.
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I guess the thailand trip helped, go bisu!
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Is Bisu gonna stop slumping finally?
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Canata vs sea or light next I'm guessing.
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On April 21 2010 14:20 EpiK wrote: I guess the thailand trip helped, go bisu! As much as I would like to say that Bisu's regained his prowess, I don't think this game re-establishes that he's back.
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France2061 Posts
Lol, and the fans' expectations skyrocket as soon as Bisu wins a game, even if it's against the most washed out old schoolers. He couldn't afford to lose that game.
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Light vs soo? Well time for T1 zergs to earn their pay.
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Light spawns at 2 soO spawns at 5
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FREEAGLELAND26781 Posts
Damn it, Bisu. Now Sea has to play and win now. Or somebody could play and lose, and Sea wins in Ace as long as Bisu isn't out for Ace and I could get points.
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so...skt 3-1 tonight i guess
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Why send Soo when it's obviously Light or Sea next :s
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Light the illuminating orange terran at 2.
Soo the blue T1 zerg at 5.
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Maybe Soo is T1's next developing player?
I don't think close positions are to his benefit, though. His OL going the right way.
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On April 21 2010 14:27 KumquatExpress wrote: so...skt 3-1 tonight i guess errr. MBC 3-1?
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Light goes CC first...right under the nose of an OL
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Canada5565 Posts
On April 21 2010 14:27 Kyuukyuu wrote: Why send Soo when it's obviously Light or Sea next :s
Well, uh, he did, uh, beat DarkElf recently?
fuck, this isn't going to be pretty.
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Soo is saving larva...c'mon, you can do it
Light adding 2 rax, one earlier than another
2 drones stall light's scv at soo's ramp but it gets in
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or not - Soo wasn't saving larva at all... he starts a 3rd hatch in main
so he's just going to let that 14cc go...
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soO just whoring drones; only 2 zlings out
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soo starts his nat gas
Light starts his academy
Light's scv is able to see soo's morphing lair at his nat ...
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United States12607 Posts
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LIght getting his scanners up and his 3rd rax
Soo able to get a ling into light's main - and even an SCV kill!
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soO building only one sunken?
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wow soo's sunkens are really late...
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United States12607 Posts
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Light going for the sunken break but soO manages to get lings/sunken in time to defend
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On April 21 2010 14:28 Zona wrote: Maybe Soo is T1's next developing player?
I don't think close positions are to his benefit, though. His OL going the right way.
You realize that Soo is a zerg right?
and that Soo is on SKT1 right?
SKT1 doesn't develop zergs.
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France2061 Posts
Scariest stimmed rines in a while
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but soo had enough lings to encourage light to back off for now
light has his ebay up, builds his 4th rax sorta out of position with the rest of his rax...
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United States12607 Posts
freaking greedy zergs, giving fans heart attacks for years now
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soO playing very greedy. soO snipes a lone firebat...
mutas just popping
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LIght adds a bunker at his nat - soo has a bunch of lings right there outside
his mutas are out, and he starts his den
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wow soo can't micro - one of his mutas is red without getting a shot off
he expands to 8
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On April 21 2010 14:33 JWD wrote: freaking greedy zergs, giving fans heart attacks for years now In hindsight that was timed to perfection, though.
Whether it was by luck or design, we'll never know
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light's defense is pretty solid. soo can't find a way to break him atm. light moves out though and loses a handful of MnM
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The mutalisks! They do nothing~!
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first factory for light light moving out wiht a scary ground army against mutaling
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light's army close to catching 3 hydra moving towards 8 - but they reach the ramp and morph!
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skirmish on the birdges with light losing a bunch of marines, but still a sizeable amount left. heading towards soo's 3rd, but lurks just about to pop. forced to retreat after losing pretty much everything
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soo's mutas hover by the ramp - he can't micro worth shit...
he loses one lurker egg as well as another newly hatched one which walks down his ramp
but 2 more above his ramp save the base
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United States12607 Posts
SoO cutting it soooooooooooo close lol
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Mystlord
United States10264 Posts
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Haha oh wow some of those lurker spines were kinda lucky. Soo manages to defend his third
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Light managed to pick off a lurker before it hatches, but unable to move up the ramp with muta and lurks defending
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On April 21 2010 14:36 Mystlord wrote: Ahhhhh Horang2 strikes bck with his good storm drop....
C'MON JANGBI!!
Zealot scouts Horang2's 3.
wrong thread bro
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soo's mutas have not even approached a mining scv yet.
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hive on the way for soO. light playing super standard
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Mutas find 4 isolated medics and finish them off
light with 2 starport vessels...damn 14cc
he also gets his 2nd ebay
soo getting hive - let's hope his defilers are better than his mutalisks
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On April 21 2010 14:37 Grobyc wrote: lair on the way for soO. light playing super standard
Er surely you mean Hive?
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Mystlord
United States10264 Posts
On April 21 2010 14:36 O-ops wrote:wrong thread bro You ninja. 
Dual dropships for Light??? :O
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On April 21 2010 14:36 ~ava wrote: soo's mutas have not even approached a mining scv yet. It's fine though - 3 hatch mutas is much more greedy, much less harass
soo able to catch one of Light's dropships en route and killed it
but Light has another dropship heading to 8
oh boy greater spire...
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one dropship goes down, the other heading towards soo's 3rd
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Mutas snipe one of the dropships, but a second one is going for soO's 3rd
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greater spire morphing for soo. guardians incoming
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light mismicros his dropped rines at 8...loses a bunch to lurkers could have done a lot more damage but his army now knocing down on soo's front door
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Guardians!! Light getting his 3rd base up while slowly pushing into soO's natural, but guardians are able to defend
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United States12607 Posts
man it's gonna be another close moment!!!!
ahhh nevermind he doesn't even need the guards
gj soo
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6 guardians morphing by soo's nat - lurkerling from behind snipes light's 2 tanks!
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FREEAGLELAND26781 Posts
Great, guardians. Oh SoO, have we learned nothing about guardians in ZvT...
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Light's tanks caught off guard and he loses them! not too many MnM left apparently either
guardians out now
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France2061 Posts
Light is playing with uncharacteristic recklessness.
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1 guardian irradiated, soo's VERY slow to split them a small drop in soo's main isn't controlled and dies quickly
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light's 3rd is finished @ 4 o clock. defilers out for soo as well and moving about
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light floats a cc to 4 and has taken the base soo attacking 4 with lurkerling!
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dark swarm's light's 3rd. irriadiate on the defiler and one of the two lurks
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United States12607 Posts
SoO is playing a really nice game here, he's way above his level
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Canada5565 Posts
SoO delaying Lights 3rd with darkswarm and a few lurkers, very nice
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and a swarm - light's forced to run his scvs
night mineclearing with a ling in front too
Soo moves his lurkerling forwards to another swarm and kills the tank that was attacking it
a drop at soo's 8 base - scourged before all unloaded!
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soo doing pretty well - light attacking soo's nat with mnm and 4 vessels
guardians/sunkens drive them off
guardians ARE paying off for soo this game
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soO socurges the drop at his 3rd, but light pushing his natural as well. guardians are able to defend though
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Canada5565 Posts
Guardians on the ridge saving his ass! perfect place for them to defend
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Light finally using his army to reclaim 4
light's ninja marine at 10.5 kills the drone that was sent there, presumably to expo
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soo with ultra tech - light's army sitting outside soo's 4th at 9
lots of lurkers irradiated
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United States12607 Posts
crap that vessel cloud is just killing us right now
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2 vessels sniped - soo constantly reinforcing with lings
another vessel sniped!
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Light pushing soo's 4th after irradiating a bunch of shit. doesn't look like soO can hold!
P.S. Zona, you're about to evolve
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wow commentators are very excited
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Mystlord
United States10264 Posts
Light attacking Soo's fourth...
Uh oh... It might go down!!!
DEFILER!!!
SWARM GOES UP!
Ahhhhh Soo saves his fourth!!!
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light nets a few drone kills but a lurker under swarm will clear things?
light reinforcing - but the first 2 ultras are out!
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vessels crushed soo's defense, where are the scourge?
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The cows are out, in time to barely save his fourth
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Mystlord
United States10264 Posts
ULTRAS out for Soo at the LAST MINUTE!
Barely saves his fourth!
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This game is fucking tense.
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United States12607 Posts
ULTRA!
come on soo you got this shit now
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Canada5565 Posts
OMG unreal defense! Ultras popping just in time!!!
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light losing a lot of vessels - soo saves his 4th
soo in good shape
eraser on soo's drones at 8 - they run through the canal
2 dropships to soo's main!
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sick play for both players
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Canada5565 Posts
oh fuck huge drop in SoO's main..
but it gets cleaned up in a second!
Light really running out of gas! (lol)
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eraser on the drones at soO's 3rd and 4th. light with a dual drop in the main!
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pure rine drop attacks and kills the ultra cavern
another dropship drops soo's nat
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Mystlord
United States10264 Posts
Eraser for Light...
Dual dropship in Soo's main!!
Holy shit that ERaser is taking down so much shit, ULTRALISK CAVERN DOWN!
Why are there no medics in that drop?
???
Weird.
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All of a sudden Soo is not looking so hot
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United States12607 Posts
WTF eraser + massive drop in main
soo has no drones!
Light too good
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Light abusing the lack of scourges: Eraser at the 3rd and 4th Dropship at the main taking out the ultra cavern
That was beautiful timing, and in a few seconds the game swung harshly in his favor
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quite a few drone losses when you take light's actions collectively
light sitll looks so calm
light adding more factories
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FREEAGLELAND26781 Posts
Damn, this game is just cutting it close... Ultras save the fourth, barely. Eraser at the fourth! Dual dropship drop! Ultra cavern down! Natural dropped, marines hitting drones from behind the mineral lines! Nice harass by Light.
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vessels just raping at the moment
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irradiate on a bunch of soo's ultras too. soO falling apart D:
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Mystlord
United States10264 Posts
Irradiate on all of Soo's Ultras.
Soo grabbing a fifth, but he needs to get it running immediately.
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5 irradiates rape 5 ultras....
light floating a cc towardss 11.5, not 12.5
ultra cavern re-established
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This is why you need scourges in ZvT.
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United States12607 Posts
those vessels are soo's downfall
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United States12607 Posts
On April 21 2010 14:46 okum wrote: This is why you need scourges in ZvT. seeeeeeriously
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Mystlord
United States10264 Posts
Soo with his Ultras at 12 to try to stop an expo attempt, but Light moving down to Soo's fifth..
Wait Light has NO UPGRADES????
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ultraling attacks up towards 11 - but the ramp is strong
mines done for light, some being laid
light's infantry attack soo's new hatch at 7 - no defense there
a dropship heading towards 9 and another towards soo's main
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ouch! soo scourges 3 vessels seperate
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2 vessels sniped, light drops 9!
light with good micro killing lurkers and drones at 9
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OH SHIT Light drops 2 marines 2 medics and micros them to kill 2 lurkers
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Plague and ultraling trying to dwindle down the MnM army
Cute micro by Light does a bit of damage at soO's fourth
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nice flank + plague in the middle by soO.
Light's macro starting to fail? He really needs a 4th
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2 starport vessels so strong though
irradiated ultras eraser light's ground army!
light amassing tanks now
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United States12607 Posts
YAAAAAA
SOO STILL IN THIS
shuts down drops + kills army with plague
YEE BOI DO IT DO IT
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Canada5565 Posts
Light mining from 1 base now, hold on SoO!!!
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soO retaking his 5th and Light landing his CC at 1 o clock
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u gotta skate8152 Posts
What a great game!
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Tank esque mass starting. If this gets started Soo is done.
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soo expanding to 7 again, he also looks calm
lots of ultraling now - they engate light's army outside his bridge
but the line of tanks on his bridge too strong so many ultra corpses
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LOADS of tanks for light out
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Canada5565 Posts
No wtf!!! don't suicide in!! just control them map!
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United States12607 Posts
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FREEAGLELAND26781 Posts
And here we see the mass of tanks incoming... Ultras have to run. Does Light seriously have no ups?
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soo suiciding ultra's but at least his eco is solid
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Light now has a pretty scary amount of tanks...dunno what I'd do if I were zerg
but soo hasn't been using his defilers for awhile
one defiler irradiated, one vessel plagued
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United States12607 Posts
Light on 1 base this whole time, SoO has had some breathing room
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France2061 Posts
Gah, one irradiate on a defiler and a vessel has paid for itself. So disgusting. And Soo has had to scourge vessels and dropships throughout the game. And scourge aren't free either.
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pure ling attacks some isolated tanks near 4 and surround - but infantry nearby clean it up
soo expands to 10 and kills the vulture there
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Light's 4th is sturdy finally. also defends a ling stab at 4 o clock/
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Canada5565 Posts
a bunch of lings and 1 ultra thin Light's mass of tanks, good trade for Soo
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United States12607 Posts
way too many tanks, soo needs to stop and focus on expanding
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finally, this is probably the first vessel light saved from scourges all game
ultraling attacking light's army midmap - irradiates and swarms go down plague on 3 vessels
light loses that part of his army!
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Wow flanking ultraling + defilers catch the terran ball at such a good angle
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oh fuck this game is amazing
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BEAUTIFUL attack in the middle by soO. takes out ALL of light's main army
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Philadelphia, PA10406 Posts
This is basically all about Light keeping tanks and vessels alive, while his fourth base kicks in. If he loses too much of either, he loses.
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France2061 Posts
Swarm, finally!
FUCKING PIMP
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all 6 of light's raxes idle
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Very good defiler control but Soo is starting to lose a lot of ultralisks and some of his gas are going dry
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I DIDNT KNOW SAVIOR PLAYS ON SKT
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United States12607 Posts
KURO CHOOO
KURO CHOOO
yeaaaaaaaaaaaaaaaaaaaaa
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another 2 vessels scourged
good to see soo including defilers in his army again
some mnm from clean up tons of drones at soo's base at 10
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drop at soO's 6th taking it out!
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United States12607 Posts
it's like soo doesn't even care that all his ultras are irradiated 100% of time
just a handicap he's gotta play through
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lights clean up light's army at 10 and soo takes the base again
soo's doing well to keep making shit
another vessel sniped
even with swarm ultras are falling to tanks...
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soO making good use of his low unit count. great swarms
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I agree, he really needs to upgrade
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United States12607 Posts
On April 21 2010 14:53 Mystlord wrote: I can't believe that Light is still at 0/0. If he was 3/3 this would be over on so many levels. being a SKT zerg has its benefits sometimes
your opponents assume the game will be over within 10 minutes
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a few of zerg's forces attack light's 1
so able to kill light's army midmap after many attempts
soo now ahead
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Philadelphia, PA10406 Posts
He's not holding. Light is done.
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Mystlord
United States10264 Posts
Wow and Light GGs. Sigh..
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United States12607 Posts
light being slowly whittled down
FUCK YES SOO. YOU DID GOOD MAN YOU DID GOOD.
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Light GGs! Unable to hold up against ultraling
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light concedes! take that!
soo is the new era!
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How did Light just lose that >___>
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...Who is this soO person and what has he done with my T1 Zergs?
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I AM IMPRESSED! The 2nd (3rd?) coming of T1 starts now!
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On April 21 2010 14:54 Zona wrote: light concedes! take that!
soo is the new era!
OMG LOOK AT THE SCIENCE VESSEL.
Also Light..upgrades man..upgrades.
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hahah. its so rare to see zerg come back from behind vs terran in that situation
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Canada5565 Posts
HOLY FUCK
THIS is why I love StarCraft
SoO you are my fucking hero.
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Wow... amazing game. Didn't know SoO had such skills
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On April 21 2010 14:54 JWD wrote:
FUCK YES SOO. YOU DID GOOD MAN YOU DID GOOD.
My thoughts exactly
NOW CLEAN THIS UP T1!!!
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United States12607 Posts
GEE FING GEE
man I am pumped, so exciting to see T1 Zerg perform well in clutch situation
GO SOO
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Haha light!
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holy shit
my life just changed
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LOL FUCKING EPIC by SOOOOOOOOOOOOOOOOOOOOOOOOO
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United States12607 Posts
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Very nice game... and ace match, yay.
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op, fix the link to make it the right Soo.
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On April 21 2010 14:55 Zona wrote: I AM IMPRESSED! The 2nd (3rd?) coming of T1 starts now!
The 3rd coming of T1 zergs raping inexplicably for a month or two then dropping back down to failuremode.
Or we'll see... hopefully Soo can keep up teh secksiness from that game.
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FREEAGLELAND26781 Posts
Alright! SoO~ NOW, SEA, GO WIN IN ACE YEAHHHHHHHH.
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u gotta skate8152 Posts
yeaahhh was rooting for the zerg too :D
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Roffles
Pitcairn19291 Posts
Rofl. Soo won a game. Musta improved since his 1a2a3a zergling days.
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On April 21 2010 14:55 JWD wrote: GEE FING GEE
man I am pumped, so exciting to see T1 Zerg perform well in clutch situation
GO SOO I feel the same way. T1 zergs are really given a bad stigma. Hopefully SKT can pull off the ace match.
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MAN, that was soo good.
Awesome comeback.
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yep. having light on anti is paying off so far. only -4 as of now.
anytime is hurting me more than light in anti team, who wouldve thought.
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France2061 Posts
SoO
I just I just I just wanna fuck you
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Canada5565 Posts
Send SoO for ace. Do it. Do it.
I am so excited right now.
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United States12607 Posts
Light shouldn't have lost that game on so many levels… he was so clearly the superior player that SoO had to cut tons of corners just to stay in the game (a better player would have made several less drones early game, got sunks earlier, etc etc). Also the no ups was massive, that's the sort of thing that you can probably just attribute to Light getting overconfident and lazy.
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Looks like Light is sleeping on the deck tonight.
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On April 21 2010 14:56 Roffles wrote: Rofl. Soo won a game. Musta improved since his 1a2a3a zergling days. This was not just a good game from a "T1 zerg" point of view, but a good game by a zerg in general.
Despite Light being able to mass about 10+ tanks late game, Soo was able to take them down with ultraling/swarm and conquer
soo sniped so many vessels in that game, but light also produced a ton
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United States12607 Posts
LOL kpop with subtitles is hilarious
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On April 21 2010 14:57 JWD wrote: Light shouldn't have lost that game on so many levels… he was so clearly the superior player that SoO had to cut tons of corners just to stay in the game (a better player would have made several less drones early game, got sunks earlier, etc etc). Also the no ups was massive, that's the sort of thing that you can probably just attribute to Light getting overconfident and lazy. Well soo had to dronewhore - he scouted the 14CC and couldn't pressure it due to going 12 hatch.
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United States12607 Posts
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On April 21 2010 14:57 JWD wrote: Light shouldn't have lost that game on so many levels… he was so clearly the superior player that SoO had to cut tons of corners just to stay in the game (a better player would have made several less drones early game, got sunks earlier, etc etc). Also the no ups was massive, that's the sort of thing that you can probably just attribute to Light getting overconfident and lazy. doesnt look like he was superior, soo's darkswarm play was fucking out of this world
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I think some team has finally started coaching their zergs.
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France2061 Posts
On April 21 2010 14:57 JWD wrote: Light shouldn't have lost that game on so many levels… he was so clearly the superior player that SoO had to cut tons of corners just to stay in the game (a better player would have made several less drones early game, got sunks earlier, etc etc).
Soo had to cut corners because of the 14cc. Light was the greedier of the two in that game.
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soo's mutas were worthless, should have cost him the match. Light happy to sit on 2base with 0-0 upgrades vs. macro zerg?!
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On April 21 2010 14:58 Zona wrote:Show nested quote +On April 21 2010 14:56 Roffles wrote: Rofl. Soo won a game. Musta improved since his 1a2a3a zergling days. This was not just a good game from a "T1 zerg" point of view, but a good game by a zerg in general. Despite Light being able to mass about 10+ tanks late game, Soo was able to take them down with ultraling/swarm and conquer soo sniped so many vessels in that game, but light also produced a ton
erm...no
He cleared the tanks because light did get any upgrades for them
and he killed 2 vessels by suiciding 6 scourge in each, pro snipe!
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Light's play was so sloppy (a lot of armies thrown away, dropships lost, vessels scourged, lack of upgrades). It looked for a long time like he was going to win in spite of it, but I guess it caught up to him in the end...
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I thought Soo was dead for sure when Light rolled out with 10 tanks and a MnM ball with no Zerg army in sight.
Then the entire Terran army was erased with some clutch defiler and ultraling combo.
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Russian Federation37 Posts
SoO - zerg. fix plz STX Soo - toss
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no wonder ultras werent melting. the tanks had no +1?
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Bisu for ACE - let's bring it home!
The coach pats him on the back.
It's time.
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Bisu vs Light! This is your chance to prove yourself, Bisu!
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On April 21 2010 14:57 JWD wrote: Light shouldn't have lost that game on so many levels… he was so clearly the superior player that SoO had to cut tons of corners just to stay in the game (a better player would have made several less drones early game, got sunks earlier, etc etc). Also the no ups was massive, that's the sort of thing that you can probably just attribute to Light getting overconfident and lazy.
I think Light actually sweated his balls off to win after the skirmish on SoO's third.
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On April 21 2010 14:55 JWD wrote: mbc coach disgusted haha
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I am very disappoint there is no Sea. VERY.
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On April 21 2010 14:59 Mortician wrote:Show nested quote +On April 21 2010 14:58 Zona wrote:On April 21 2010 14:56 Roffles wrote: Rofl. Soo won a game. Musta improved since his 1a2a3a zergling days. This was not just a good game from a "T1 zerg" point of view, but a good game by a zerg in general. Despite Light being able to mass about 10+ tanks late game, Soo was able to take them down with ultraling/swarm and conquer soo sniped so many vessels in that game, but light also produced a ton erm...no He cleared the tanks because light did get any upgrades for them and he killed 2 vessels by suiciding 6 scourge in each, pro snipe! mm, there were a few times when he wasted scourge, especially late in the game but in general he did a good job taking them out, considering light was pumping them out of 2 starports all game until the tank switch
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GO BISUUU, TAKE IT HOME FOR SKT. DONT LET SOO'S HARDWORK GOTO WASTE!!
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United States12607 Posts
On April 21 2010 14:59 snowdrift86 wrote:Show nested quote +On April 21 2010 14:57 JWD wrote: Light shouldn't have lost that game on so many levels… he was so clearly the superior player that SoO had to cut tons of corners just to stay in the game (a better player would have made several less drones early game, got sunks earlier, etc etc). Soo had to cut corners because of the 14cc. Light was the greedier of the two in that game. actually I tuned in two minutes in so I missed the 14cc, that's a valid point you guys raise there 
nevertheless I got the strong sense from that game that Light was playing on cruise control and SoO was scrambling to stay in the game / really giving it his all.
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Fix the OP Grobyc, TLPD the wrong Soo.
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Canada5565 Posts
Light is going to bring the rage. 14 CC.
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I dont see how people are crying comeback, unless you bring up the drop and eraser combo, aside from that, it was pretty even.
great play from soo
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That game was so ridiculously exciting! There were some great last-possible-second defence moments in there (the sunken, the guardians that morphed just in time, the ultra that popped at the perfect timing). Kid was good at cutting corners.
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On April 21 2010 15:01 JodoYodo wrote:
lol
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... Light? I really don't understand this decision on MBC's part. Sea has better TvP, and he didn't just lose a long game...
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btw, OP - recommended game.
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No Sea? What is the point of FPL if the ace players don't play? >:|
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nevertheless I got the strong sense from that game that Light was playing on cruise control and SoO was scrambling to stay in the game / really giving it his all.
Seems like every TvZ to me 
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OKAY LIGHT! Take this guy down!
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No Sea? OK, Bisu, all eyes on you.
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France2061 Posts
Ah, Sea's not in the lineup because of the MSL Ro16 (he's down 0-1). My FPL disapproves.
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Bisu beating Light would be huge news if Light hadn't just lost to SKT zerg...
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On April 21 2010 14:59 arb wrote:Show nested quote +On April 21 2010 14:57 JWD wrote: Light shouldn't have lost that game on so many levels… he was so clearly the superior player that SoO had to cut tons of corners just to stay in the game (a better player would have made several less drones early game, got sunks earlier, etc etc). Also the no ups was massive, that's the sort of thing that you can probably just attribute to Light getting overconfident and lazy. doesnt look like he was superior, soo's darkswarm play was fucking out of this world Yeah. throwing down swarms in the face of tons of tanks isn't something I've seen many other zergs able to do as consistently as soo did this game.
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On April 21 2010 15:01 Disregard wrote:Fix the OP Grobyc, TLPD the wrong Soo.  oops. fixed, thanks
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On April 21 2010 15:02 okum wrote: No Sea? What is the point of FPL if the ace players don't play? >:| to screw with your emotional attachment to numbers on a webpage.
(Excuse the bitterness..my FPL is screwed)
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Beautiful game... I think the difference between zergs winning or losing nowadays is largely scourge control vs vessels, and soO did very well in that aspect... similar to zero vs canata last week.
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It's time...for the renaissance of the REVOLUTIONIST!
Bisu the golden protoss at 5. Light the bloody terran at 7.
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Ace Match!
Light spawns at bottom left
Bisu spawns at bottom right
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United States12607 Posts
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no wtf where is my bosung
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On April 21 2010 15:06 JWD wrote: time for redemption bisu Light =]
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Bisu warps in his first pylon from aiur - just the first step in the BRUTAL DESTRUCTION of his victim.
His first gateway is placed.
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I sense cheese from bisu.
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United States12607 Posts
MBC coach to Light: "ok you made this mess, now go clean it up"
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United States12607 Posts
On April 21 2010 15:07 Grobyc wrote:=] haha yeop, that too
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Light starts his rax by the ramp
both players take their gasses
both players begin to scout
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FREEAGLELAND26781 Posts
What the FUCK BISU VERSUS LIGHT? My FPL team is destroyed. Light's TvP sucks :/ And either way I don't get points since Sea isn't player. Wtfwtfwtf. /Unhappy
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both players scouting wrong.
Bisu getting his core
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Canada5565 Posts
On April 21 2010 15:07 JWD wrote: MBC coach to Light: "ok you made this mess, now go clean it up"
LOL
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Light sending out a rine towards Bisu's nat.
Bisu getting goon range and his 2nd gateway
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HOW THE FUCK CAN I TAKE OUT THIS LITTLE AD BS ON LIGHTS BASE I CANT SEE SHIT
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Light starts his factory, one scv on gas, still pumping rines
his scv confirms no nexus at bisu's nat and his 3 rines denies bisu's probe
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Smrt move by Light, sending out his marines in advance before the SCV scouted him in case of 12nex
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On April 21 2010 15:08 flamewheel91 wrote:
Light's TvP sucks :/
It's much better than it used to be though.
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Light building his 2nd CC in his main Bisu getting his expansion now
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light floating his rax over his ramp - cute
something finishes researching in the machine shop and something else starts siege I guess, then mines
he starts an ebay
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FREEAGLELAND26781 Posts
On April 21 2010 15:10 tomatriedes wrote:It's much better than it used to be though. Unfortunately, I still have more faith in Bisu's PvT... And Sea is so much hotter than Light :/
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super early turretsw for Light. Guess he was expecting DT
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On April 21 2010 15:10 Zona wrote: light floating his rax over his ramp - cute
something finishes researching in the machine shop and something else starts siege I guess, then mines
he starts an ebay
haha this is the best tone to LR in. I lold at this post.
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Bisu takes his nat 2 goons deny light's scv scout
Light building turrets as he floats his scv towards his nat
bisu picks off a tank with 4 goons - the cc has to float away
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Bisu controlling his goons skillfully and with confidence?
He is back!
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bisu's goons finally driven away from light's nat and the CC lands
2nd factory, armory starting for light.
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Instead bisu went 2gate and is now pressuring him like fat tony on a dry cleaning business who hasn't paid its protection
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Bisu paving the way for shuttles?
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robo done and observatory starts bisu also starts his 3rd and 4th gateways
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Ruh roh. I smell a bulldog
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I hate how a terran just sieges on cliff and bam, FE works
I hate tanks period. they should've had slightly shorter range
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Light lands his rax at his nat choke and complements it with a depot to make a 3/4 wall
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United States13143 Posts
On April 21 2010 15:11 flamewheel91 wrote:Show nested quote +On April 21 2010 15:10 tomatriedes wrote:On April 21 2010 15:08 flamewheel91 wrote:
Light's TvP sucks :/
It's much better than it used to be though. Unfortunately, I still have more faith in Bisu's PvT... And Sea is so much hotter than Light :/ My guess is they're allowing Sea to exclusively practice for MSL, he probably desperately wants to get to a Ro8 at least once in his career.
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vulture speed finishes as the vultures probe bisu's nat - but there's a crowd of goons and they back off
Bisu expanding to 3
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Goddamn, I am going crazy with this, does anyone know what song they played during the ACE reveal? I'm pretty sure its not in the progame music list.
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Vultures try to sneak into natural, but are rejected by goons
They circle around to check if bisu has his third up, but pylon wall blocks that too
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United States12607 Posts
man, pro BW players are so fucking good
see how Bisu send 2 goons to intercept the scout right there? wowowow.
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On April 21 2010 15:13 below66 wrote: I hate how a terran just sieges on cliff and bam, FE works
I hate tanks period. they should've had slightly shorter range Well goons have a stupid amount of HP...
Bisu has an obs sitting over Light's nat
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On April 21 2010 15:13 O-ops wrote: Ruh roh. I smell a bulldog Bisu took his third, so I tend to doubt it.
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Bisu carefully maneuvers his obs through a labyrinth of turrets and settles it over light's 2 factories
bisu getting a forge - need to get his ups!
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lol light traps a scv behind his supply line
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United States12607 Posts
I have a good feeling about this.
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light starting scanners and mining up the top expansions he starts his 3rd factory
2 vultures potshot at bisu's forward pylon at 6
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So... will Bisu try to deny the third, or will he take a fourth and fifth?
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Light moves 2 tanks to 9, presumably to expand there soon
bisu eats a mine hit - his observer sees light's forces near 9
Bisu FPVOD <3 <3
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did u see his FPV, dude still has it
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Light's 3rd at 9 up and running
Light finally getting his 2nd machine shop
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Wow, looking at the minimap of Light in comparison to Bisu, Light's scouting is really good.
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On April 21 2010 15:16 domane wrote: lol Bisu sees everything
'cept mines
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bisu eats another mine hit, losing a goon as his observer lags behind - he's clearing the mine at 12.5
arbiter tech done, 2nd forge finishes
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wow, from that FP view, Bisu really likes his brightness down while Light likes his up how does Bisu see with it being so dark...
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On April 21 2010 15:17 Mortician wrote:'cept mines zing!
a small drop in bisu's main - but only 1 vulture survives the initial seconds
Bisu expanding to 12.5
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nice mine drag by bisu. cleans up the drop in his main pretty easily
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Bisu massing speedlots - I have a good feeling!
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hey guys,
is anybody going to publish these on youtube at the nevake account? or is teamliquid done posting SPL VODS on youtube?
thanks
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vultures come upon a probe maynard and hit a few
2 tanks dropped at 3!
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Bisu is pulling really far ahead, if Light is not careful Arbiter tech will pop and own him very quickly.
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This looks good for Bisu, good counter to LIght harrass and arbiter on the way xD
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United States12607 Posts
not sure what the point of that drop was, did light really expect to find no units coming out of those 99 gateways in bisu's main?
should have gone to top right imo
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drop at bisu's third! pylons at the ramp blocking reinforcements from saving it.
zealots clean it up
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the dropship picks up the tanks and leaves as an arbiter arrives - now the arbiter potshotting at the dropship
bisu clearing mines as light lays them
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a tank dropped at the nat cleared immediately another tank dropped at 3 cleared quickly
bisu taking 1.5 as well, and adds another 4 gates there
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bisu has a nice lead, not too big but hes ahead.
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Light exploiting Bisu's slightly sloppy harassment defense to obstruct probe transfer + annoy Bisu's third, but Bisu is still going up to 5 bases and tons of gates + arbs vs. Light's three bases...
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3 base T vs 5 base P.. time for the armies to clash
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Light just adding his 5th and 6th factory now? Or am I missing something? o.O
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light preparing his main for recalls with turrets and mines - but the turrets are VERY sparse
his 3rd already prepared
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Canada8031 Posts
lol, what was that? Just let your arbiter take hits from the turret -_-
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Bisu playing comfortably, not trying to force things.
Excellent.
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LOL FAIL RECALL
MINES
EVERYWHERE
EXPLOSIONS
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The arbiter goes to hand out with his friend the science vessel right of Light's nat but he has to leave as the turrets make him feel unwelcome
The arbiter heads to light's 3rd and recalls tons of bisu's units lost to mines but the remainder drag the mines into light's scvs!
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Mystlord
United States10264 Posts
HOLY FUCK HUUUUGE MINE DAEBAKKK!!
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mines just DESTROY that recall of Bisu's
holy crap!
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United States12607 Posts
LOL
everything at light's 3rd blows up
EVERYTHING
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bahahaha that recall might as well have been a nuke XD
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Recall into all those mines takes out Bisu's goons, but he manages to mine drag into the scvs and take out a lot of those too
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lol mines paid the recall
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EPIC MINES!!!! BISU BONJWA P REVOLUTION
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OH M GOD I WHAT THE MINES KIL EVERYTHING OH MY GOD EVERYTHNG IS DYING
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MINEMINEMINEMINEMINEMINEMINE
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Bisu losing an entire recall...
...but also demonstrating why mining your mineral line is a really bad idea.
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dl2agon
United States473 Posts
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Holy shit. Those mines were sick.
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Holyshit, like 8 goons exploded at one with the recall on the mines, and then 5 zealots and like 15 scv kabooom
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Light pushing out - he's in the middle of the map
Bisu slow to give ground
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United States12607 Posts
it all comes down to this push
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Light now close to Bisu's nat - LIght's forces too weak - zealots infiltrate the tank line!
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My name is Bisu, please rape my face
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EMPS GO OFF
BISU ENGAGES ANYWAY EVERYTHING MELTS
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I don't like Bisu's choice to recall against a Terran who's turtled up on 3 bases, but it does a lot of economic damage...
Now he might actually lose from a very favored position.
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But no, all of bisu's goons dead and the tanks still live and push towards bisu's main!
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That terran mech army is soooo hard to break! Bisu loses a lot of goons/zealots
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sick EMP snipe! Bisu's army is demolished!
Light just about to roll bisu's nat/main
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United States12607 Posts
FUCK, EMP
LIGHT HAS TOO MUCH CRAP
BISU SCRAMBLING
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Mystlord
United States10264 Posts
EMPPPPPP BISUUU!!!!
Lol bisu gonna dieeeeeeeeee
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light just a-waltzing into bisu's nat
a-ambling
a-sauntering
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Canada8031 Posts
BLUE GOO. Light just walking into the nat.
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light's tanks at bisu's main - a bunch in the FRONT are frozen
light tries to be cute with 2 tanks towards bisu's 3rd but goons are there
bisu going to lose his nat
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Canada5565 Posts
All tanks no vultures, just make a ton of lots!
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Light expanding to 5.5 under the nose of the pylon
4 tanks siege bisu's 3rd at 3!
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Canada8031 Posts
Huge stasis by Bisu. He should be able to clean Light's attacking force up.
EDIT: OH SHIT THE REINFORCEMENTS.
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nice stasis by bisu, but he doesnt have enough shit, and his position is too unfavourable now
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light reinforces his push in bisu's nat with vultures...now they head into bisu's main!
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United States12607 Posts
TTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTT
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Light pushes into Bisu's main and takes out a lot of gateways
Bisu GGs
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Light with a ton of reinforcing tanks below at his nat he concedes...damnit
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Mystlord
United States10264 Posts
GEEEGEEEEEEE FROM BISU!!!!
LOOOL
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FREEAGLELAND26781 Posts
Nat gone! Vultures trying to get by the pylon wall at 3! Light in the main, destroying gateways! Bisu in hugeeeee trouble~ Rofl Light builds a CC at 6... GG GG GG GG THANK GOD BISU DIDN'T RAPE ME TONIGHT OKAY OKAY.
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bisu gg's
why do protoss' try and recall turtle terrans???
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Light hops up from his seat - redemption
Man, Bisu was doing well all game until that push
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...And after all of that, Light screws my FPL anyway.
That was a gorgeous push though. :/
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United States12607 Posts
don't look so smug Light, you should have won in the 4set
Bisu you had such a big lead in that game
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need some storm man. so much for bisu's comeback.
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dl2agon
United States473 Posts
WOw, those commentators made it sound like Light was totally screwed. Guess not though
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Canada5565 Posts
That was the gayest win I've ever seen. He won without doing a single fucking thing. A-move GG.
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why couldn't you play like that vs perfectman
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Wow thats why I hate Terran. Camp with uber tanks, do some drops, then sit and watch while protoss recalls into mines and then just role out and own with uber tanks gg no re.
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Still - hope for the future. Soo!
Soon he will emerge a monster!
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Mixed feelings about this Pro - Light is my captain for FPL Con - As a toss player, it hurts to see 1 clutch emp derail Bisu
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Massive econ lead vs. a turtling Terran? Clearly Protoss shouldn't take the rest of the map, build up arbiter energy + gateways, and guarantee victory.
Damn it Bisu.
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On April 21 2010 15:25 JSH wrote: why couldn't you play like that vs perfectman I'll give you a hint. It's because Perfectman has a very useful skill.
And again, what was the song when they were revealing ace players?
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On April 21 2010 15:25 purpose wrote: Wow thats why I hate Terran. Camp with uber tanks, do some drops, then sit and watch while protoss recalls into mines and then just role out and own with uber tanks gg no re.
the point is they arent supposed to do that
his drops didn't do much either
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Man, I feel sad that SKT is having so much trouble winning these days. Especially since Soo won his game against Light and playing on a P>T map Fighting Spirit, Bisu should have taken the game!
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That recall was stupid as shit.
And that EMP was clutch before the big battle was clutch as hell.
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amazing game from Light imo
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Good game. I really don’t think Bisu should have recalled into that expo, cost him the game I think. He just lost way to much and wasn’t able to put up a good enough fight against the push.
Good job by Light.
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thats what happens when you are like 3 bases up and fail to get storm
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France2061 Posts
BACK TO THAILAND BISU
He raises his fans' hopes with his win against Pusan (lol), then dashes them in the ace game. Light's EMP on the arbiters during the push was so clutch.
Also, FPL has turned me into a greedy beancounter. Although he didn't play, Sea gets +1 from MBC's win -- all in all a great match.
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Bisu's play looked so promising until that bad recall.
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poor judgement by bisu
if he had more zealots. or storms
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Bisu recalling so many freaking goons was a dumbass mistake. DId he really expect that Light would have NO MINES there?!?! He should have just recalled some zealots to harass... not so many goons, he lost like 10 in a second.
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How come Bisu is always so reluctant to get storm? It could save his life, yo!
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Canada5565 Posts
Fuck, w.e. Bisu still played well and that's what's important. I just hope Light knows he's one lucky son of a bitch.
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On April 21 2010 15:25 purpose wrote: Wow thats why I hate Terran. Camp with uber tanks, do some drops, then sit and watch while protoss recalls into mines and then just role out and own with uber tanks gg no re.
Yeah, TvP on Fighting Spirit is so imbalanced in favor of Terran. It's completely unfair.
+ Show Spoiler +
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well the emp on 2 of bisu's arbiters during that push paid off handsomely for light otherwise half his army would have been frozen
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Bisutopia19240 Posts
WORST Recall I've ever seen. I still love the BeeSuit...maybe he'll comeback in SC2 toss.
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Yeah. That recall was ill-advised and cost Bisu the game.
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On April 21 2010 15:25 purpose wrote: Wow thats why I hate Terran. Camp with uber tanks, do some drops, then sit and watch while protoss recalls into mines and then just role out and own with uber tanks gg no re.
exactly my point, but bisu made a mistake with that recall.
that was reminiscent of what flash did the other day, moving out and taking movie's 4-5 expansion. except bisu didnt try to tech carrier, he just made a dumb decision.
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On April 21 2010 15:23 Kyuukyuu wrote: light just a-waltzing into bisu's nat
a-ambling
a-sauntering
Lol nice LR
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Light all smiles in the waiting room - someone squeezes his shoulder.
Sea also smiling.
He can comfortably go to his starleague games.
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On April 21 2010 15:25 purpose wrote: Wow thats why I hate Terran. Camp with uber tanks, do some drops, then sit and watch while protoss recalls into mines and then just role out and own with uber tanks gg no re.
Go cry some more tears protoss scum.
Bisu made a mistake and died for it.
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can you imagine if he sac some observers to check those mines in the mineral line? and only recalled like 5-7 zealots to pop the mines off and take all the scv's? would of been nice to see that...
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dl2agon
United States473 Posts
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a few more losses like this and T1 will be out of the playoffs...
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dl2agon
United States473 Posts
On April 21 2010 15:30 Zona wrote: Light all smiles in the waiting room - someone squeezes his shoulder.
Sea also smiling.
He can comfortably go to his starleague games.
It was Shark!
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anyone know bisu's upgrades?
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Congratulations Light on his 100th Proleague win!
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bisu should not have recalled into 9. He lost way too many units there and didn't even take out the expansion.. Plus his main army was left without enough zealots.
Still though, bisu put up a good fight it's light ffs
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Thanks for the stream Kentor!
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On April 21 2010 15:31 below66 wrote: can you imagine if he sac some observers to check those mines in the mineral line? and only recalled like 5-7 zealots to pop the mines off and take all the scv's? would of been nice to see that...
would have won him the game.
yes i just quoted myself.
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It's so frustrating to watch Protoss players do these mindless recalls all the time. What was the point of recalling there in that situation? Stupid...
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Bisu is getting his game up, SKT's zergs showing skills. Its not a bad night id say.
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On April 21 2010 15:35 Holgerius wrote:It's so frustrating to watch Protoss players do these mindless recalls all the time. What was the point of recalling there in that situation?  Stupid... So true though. ^
Bisu was up two bases on him, and Light wasn't even trying to take a 4th or anything. Light didn't have him contained or anything either. And I doubt Bisu was maxed.
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On April 21 2010 15:25 purpose wrote: Wow thats why I hate Terran. Camp with uber tanks, do some drops, then sit and watch while protoss recalls into mines and then just role out and own with uber tanks gg no re.
On April 21 2010 15:26 KumquatExpress wrote: that game made no sense
The game made perfect sense if you understand the matchup. Protoss took an early lead, which allowed him to easily take a third and then fourth and fifth base, with Terran stuck on three bases Protoss got a roaring economy, lots of gates, upgrades going, and arbiters. Protoss heavily favored to win, Terran's only choices are to expand (very hard versus recall and so many expendable zealots) or push out with a 200/200 ridiculous upgrades EMP + Tank + Vulture w/goliath attack and try to EMP enough arbiters + catch the Protoss army in an unfavorable enough position that massive gateway reinforcements can't make up the difference. Terran is holding a small number of locations, so Protoss cannot make any effective attack, including recall.
Protoss uses recall, sacrificing 40+ food and a pile of arbiter energy. Terran takes that blessing and rushes the fuck out of Protoss before he can refill his army -- > Terran wins.
I do find it a little obnoxious that Terran can always turtle up to a death blob regardless of how far behind they are (on a map with a fairly easy third) but three base Terran is perfectly manageable provided you the Protoss know your role in the game.
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I dunno, he might've been close to max, but it was still a dumb decision that probably cost him the game.
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who the hell was that cf girl -_-. It was Choi something ~~
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Why is storm so rare in PvT these days? Given the current metagame of PvT I think its more useful to delay arbitor tech in favour of storm. Terrans will just simply not let you recall without paying a heavy price anymore. Stasis is still useful but storm actually kills shit, especially important vs high upgrade Terran. I miss those oldschool games of breaking a terran push with goon/zlot/ht with shuttle support. I miss classic reach,Ra, jangbi overrunning a terran siege line.
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On April 21 2010 15:39 pylonsalad wrote: Why is storm so rare in PvT these days? Given the current metagame of PvT I think its more useful to delay arbitor tech in favour of storm. Terrans will just simply not let you recall without paying a heavy price anymore. Stasis is still useful but storm actually kills shit, especially important vs high upgrade Terran. I miss those oldschool games of breaking a terran push with goon/zlot/ht with shuttle support. I miss classic reach,Ra, jangbi overrunning a terran siege line. Yeah, I agree with Terrans becoming much better at handling recalls. Storms would have helped so much, and it's not like Bisu was hurting for resources.
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On April 21 2010 15:39 pylonsalad wrote: Why is storm so rare in PvT these days? Given the current metagame of PvT I think its more useful to delay arbitor tech in favour of storm. Terrans will just simply not let you recall without paying a heavy price anymore. Stasis is still useful but storm actually kills shit, especially important vs high upgrade Terran. I miss those oldschool games of breaking a terran push with goon/zlot/ht with shuttle support. I miss classic reach,Ra, jangbi overrunning a terran siege line.
I think it's because of two reasons:
1. Progamers are still stuck with the recall --> win mentality. Arbiters have a lot of merits, and offers Protoss units even greater mobility. If the Terran player is off-guard, one successful recall can be game-ending.
2. High Templars are hard to use, even for progamers. They walk slower, and tend to fall behind. Unless positioned perfectly (shuttles needed, often), they aren't going to be much use. Also, HTs cost a lot of gas, and those could be spent on arbiters and upgrades.
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On April 21 2010 15:34 below66 wrote:Show nested quote +On April 21 2010 15:31 below66 wrote: can you imagine if he sac some observers to check those mines in the mineral line? and only recalled like 5-7 zealots to pop the mines off and take all the scv's? would of been nice to see that... would have won him the game. yes i just quoted myself.
I'm pretty sure he did have an Obs with the Arbiter, might have to rewatch later but I thought I saw one.
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On April 21 2010 15:39 pylonsalad wrote: Why is storm so rare in PvT these days? Given the current metagame of PvT I think its more useful to delay arbitor tech in favour of storm. Terrans will just simply not let you recall without paying a heavy price anymore. Stasis is still useful but storm actually kills shit, especially important vs high upgrade Terran. I miss those oldschool games of breaking a terran push with goon/zlot/ht with shuttle support. I miss classic reach,Ra, jangbi overrunning a terran siege line. I think it's mostly that shuttle/templar are more effort to use. Although a true baller Protoss should really be using shuttle/templar AND arbiters.
Recall is also very handy against a Terran who tries to slow push or otherwise take a position on the map. It's useless if Terran is turtling on less than four bases, in which case you should not recall. And ideally, Protoss would bring a bloody speed observer with the arbiter.
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On April 21 2010 15:45 Kyuukyuu wrote:Show nested quote +On April 21 2010 15:34 below66 wrote:On April 21 2010 15:31 below66 wrote: can you imagine if he sac some observers to check those mines in the mineral line? and only recalled like 5-7 zealots to pop the mines off and take all the scv's? would of been nice to see that... would have won him the game. yes i just quoted myself. I'm pretty sure he did have an Obs with the Arbiter, might have to rewatch later but I thought I saw one.
He had one, but it died to the turrets before reaching the mineral line. And he had it in order to draw turret fire away the Arbiter, not to check on the minefield.
EDIT: lol brainfart I couldn't remember what the terran air defense was called T_T
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Actually, if Bisu's 2 arbiters didn't get clutch EMP'd right before that big battle, probably 70% of Light's army would've been frozen, and easily rolled over. Arbs are practically just as good if not better than storm in the open field.
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On April 21 2010 15:37 Severedevil wrote:Show nested quote +On April 21 2010 15:25 purpose wrote: Wow thats why I hate Terran. Camp with uber tanks, do some drops, then sit and watch while protoss recalls into mines and then just role out and own with uber tanks gg no re. The game made perfect sense if you understand the matchup. Protoss took an early lead, which allowed him to easily take a third and then fourth and fifth base, with Terran stuck on three bases Protoss got a roaring economy, lots of gates, upgrades going, and arbiters. Protoss heavily favored to win, Terran's only choices are to expand (very hard versus recall and so many expendable zealots) or push out with a 200/200 ridiculous upgrades EMP + Tank + Vulture w/goliath attack and try to EMP enough arbiters + catch the Protoss army in an unfavorable enough position that massive gateway reinforcements can't make up the difference. Terran is holding a small number of locations, so Protoss cannot make any effective attack, including recall. Protoss uses recall, sacrificing 40+ food and a pile of arbiter energy. Terran takes that blessing and rushes the fuck out of Protoss before he can refill his army -- > Terran wins. I do find it a little obnoxious that Terran can always turtle up to a death blob regardless of how far behind they are (on a map with a fairly easy third) but three base Terran is perfectly manageable provided you the Protoss know your role in the game.
This. I feel like people flaming Bisu for that recall do not fully understand the match up. Was the recall a bad decision? Yes. Was it the worst possible decision any gamer could make? No. For many reasons.
- A 3 base Terran can still roll out with a close to maxed army and ridiculous upgrades and CRUSH a maxed protoss army. It is simply a matter of time. It is the Protoss's job in this match up to harass the terran to the extent that when the Terran push eventually comes out, it is relatively weak or, as Day[9] would describe it, squishy. Bisu was simply trying to react to this by recalling into Light's third and either (A) Delaying the terran from getting to a maxed army or (B) shutting down Light's economy so the push cannot be reinforced so readily.
- Bisu did not lose the game with that recall. Far from it. Light was FORCED to move out after that recall, for it was basically the only chance Light had to win the game. Bisu had so many gates that he could quickly replenished his lost army, IF HE COULD STALL THE TERRAN PUSH SIGNIFICANTLY. The thing that killed bisu was that CLUTCH EMP that light pulled on both Bisu's arbiters. 2 stasis on Lights tanks would have cut his push in HALF, allowing bisu to either crush it outright or delay the push until Bisu's superior eco advantage overwhelmed Light.
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Actually, Protoss's job in that situation is to expand two or three times (Which Bisu did) and then engage the Terran Army outside of his base -- far away from your thirty or so gateways. The terran will win that fight but all you have to do is keep your arbiters alive and by the time he unsieges and pushes halfway across the map, you can engage him again with mostly Zealots you had queued during the fight, reinforced by goons being made after the fight. After this you should be at the advantage as Terran can't come close to your reinforcing power. Use this to secure two more bases, don't let terran take a fourth, and then A move in.
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On April 21 2010 16:06 TwoToneTerran wrote: Actually, Protoss's job in that situation is to expand two or three times (Which Bisu did) and then engage the Terran Army outside of his base -- far away from your thirty or so gateways. The terran will win that fight but all you have to do is keep your arbiters alive and by the time he unsieges and pushes halfway across the map, you can engage him again with mostly Zealots you had queued during the fight, reinforced by goons being made after the fight. After this you should be at the advantage as Terran can't come close to your reinforcing power. Use this to secure two more bases, don't let terran take a fourth, and then A move in.
The problem is that once T gets a high tank count with 2/1 or higher upgrades he practically loses nothing when engaging even a maxed P army assuming he doesnt siege too late. Since he will have vessels he should have enough vision to see the P flanks coming and siege in plenty of time, and to paraphrase Artosis, kill your entire army in one volley while losing almost nothing. That's why I think storm should make a comeback as a staple in PvT. With storm P will still lose your entire army but the T army should be much smaller after the engagement.
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Well yes, Storm is usually part of a maxed P army. Hell that's one of the big parts of that first engagement I was talking about -- the entire point of that is to soften up the terran army and either make them push or, if they don't, you just expand more. Templars are amazing at almost killing tanks and making your follow up engagement more successful.
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On April 21 2010 14:59 ~ava wrote: soo's mutas were worthless, should have cost him the match. Light happy to sit on 2base with 0-0 upgrades vs. macro zerg?!
Really? How many zergs out there do you think can stop a 14cc M&M army from pushing out with just mutas alone? He never flew the mutas into light's base because he was busy raping marines at the choke. They stalled enough time for lurker tech to kick in at his 3rd. Without his muta control his 3rd would have been dead.
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10387 Posts
Soo was fucking amazing, a while back I had absolutely no hope in this kid, but now I think he could very well be the new hope for T1 Zerg
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Aw...there was no Sea today...
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^Sea has MSL tmr. It was a good idea to save him, I'm happy for Hyun and Saint.^^
On April 21 2010 15:45 Kyuukyuu wrote:Show nested quote +On April 21 2010 15:34 below66 wrote:On April 21 2010 15:31 below66 wrote: can you imagine if he sac some observers to check those mines in the mineral line? and only recalled like 5-7 zealots to pop the mines off and take all the scv's? would of been nice to see that... would have won him the game. yes i just quoted myself. I'm pretty sure he did have an Obs with the Arbiter, might have to rewatch later but I thought I saw one.
You're right, he had an Obs with the Arbiter. I just watched the VOD, I have no idea how he missed those mines given that he had an Obs there.
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Lulz, what do I have sea in my fantasy pl team for if they dont even send him T_T
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Bisu is raping people's antis. x.o
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Aotearoa39261 Posts
Bisu always had better pvp than Pusan
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i'm sad to see players that were dominating some time ago losing to a player that usually sucks in proleague.
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Fantasy is so bad against zerg now it's mind blowing.
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HnR)hT
United States3468 Posts
On April 21 2010 16:00 owenowens33 wrote:Show nested quote +On April 21 2010 15:37 Severedevil wrote:On April 21 2010 15:25 purpose wrote: Wow thats why I hate Terran. Camp with uber tanks, do some drops, then sit and watch while protoss recalls into mines and then just role out and own with uber tanks gg no re. On April 21 2010 15:26 KumquatExpress wrote: that game made no sense The game made perfect sense if you understand the matchup. Protoss took an early lead, which allowed him to easily take a third and then fourth and fifth base, with Terran stuck on three bases Protoss got a roaring economy, lots of gates, upgrades going, and arbiters. Protoss heavily favored to win, Terran's only choices are to expand (very hard versus recall and so many expendable zealots) or push out with a 200/200 ridiculous upgrades EMP + Tank + Vulture w/goliath attack and try to EMP enough arbiters + catch the Protoss army in an unfavorable enough position that massive gateway reinforcements can't make up the difference. Terran is holding a small number of locations, so Protoss cannot make any effective attack, including recall. Protoss uses recall, sacrificing 40+ food and a pile of arbiter energy. Terran takes that blessing and rushes the fuck out of Protoss before he can refill his army -- > Terran wins. I do find it a little obnoxious that Terran can always turtle up to a death blob regardless of how far behind they are (on a map with a fairly easy third) but three base Terran is perfectly manageable provided you the Protoss know your role in the game. - Bisu did not lose the game with that recall. Far from it. Light was FORCED to move out after that recall, for it was basically the only chance Light had to win the game. Bisu had so many gates that he could quickly replenished his lost army, IF HE COULD STALL THE TERRAN PUSH SIGNIFICANTLY. The thing that killed bisu was that CLUTCH EMP that light pulled on both Bisu's arbiters. 2 stasis on Lights tanks would have cut his push in HALF, allowing bisu to either crush it outright or delay the push until Bisu's superior eco advantage overwhelmed Light. If Bisu was one "clutch EMP" away from losing the game, then he certainly didn't have the advantage at that point that most people claim he did. (Note: I didn't see the game.) This is not Starcraft knowledge, it's common sense.
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thats the sad truth actually.
Light play sloppily, and bunched up tons of siege tanks together. 5o6o7o. And EMP'd two arbiters with energy from stasising 10 tanks with a single stasis.
Bisu too was really really sloppy. he attacked from a horrible angle, hugging the centre wall while getting free siege shots all the way, losing dozens of zealots and goons without killing a single tank (yes, you heard it. without killing a single tank)
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this is a sad day.. bisu literally threw this game away while he was wayyy ahead.. fail recall followed by sloppy micro and macro
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On April 22 2010 00:29 HnR)hT wrote:Show nested quote +On April 21 2010 16:00 owenowens33 wrote:On April 21 2010 15:37 Severedevil wrote:On April 21 2010 15:25 purpose wrote: Wow thats why I hate Terran. Camp with uber tanks, do some drops, then sit and watch while protoss recalls into mines and then just role out and own with uber tanks gg no re. On April 21 2010 15:26 KumquatExpress wrote: that game made no sense The game made perfect sense if you understand the matchup. Protoss took an early lead, which allowed him to easily take a third and then fourth and fifth base, with Terran stuck on three bases Protoss got a roaring economy, lots of gates, upgrades going, and arbiters. Protoss heavily favored to win, Terran's only choices are to expand (very hard versus recall and so many expendable zealots) or push out with a 200/200 ridiculous upgrades EMP + Tank + Vulture w/goliath attack and try to EMP enough arbiters + catch the Protoss army in an unfavorable enough position that massive gateway reinforcements can't make up the difference. Terran is holding a small number of locations, so Protoss cannot make any effective attack, including recall. Protoss uses recall, sacrificing 40+ food and a pile of arbiter energy. Terran takes that blessing and rushes the fuck out of Protoss before he can refill his army -- > Terran wins. I do find it a little obnoxious that Terran can always turtle up to a death blob regardless of how far behind they are (on a map with a fairly easy third) but three base Terran is perfectly manageable provided you the Protoss know your role in the game. - Bisu did not lose the game with that recall. Far from it. Light was FORCED to move out after that recall, for it was basically the only chance Light had to win the game. Bisu had so many gates that he could quickly replenished his lost army, IF HE COULD STALL THE TERRAN PUSH SIGNIFICANTLY. The thing that killed bisu was that CLUTCH EMP that light pulled on both Bisu's arbiters. 2 stasis on Lights tanks would have cut his push in HALF, allowing bisu to either crush it outright or delay the push until Bisu's superior eco advantage overwhelmed Light. If Bisu was one "clutch EMP" away from losing the game, then he certainly didn't have the advantage at that point that most people claim he did. (Note: I didn't see the game.) This is not Starcraft knowledge, it's common sense.
Bisu most certainly didn't have the advantage at that point in the game. It was the recall that suicided ~20-30 units for little in return that completely turned the game around. Up until then Bisu was in the clear lead, with 5 soon to be 6 bases vs 3. But losing that many units and not having enough gates to reinforce vs Light's 150-200/200 push cost him his lead, and most definitely the game.
Anyone that thinks that the recall wasn't the turning point (and therefore cost him the game) is kidding themselves.
+ Show Spoiler +even the guy that says it didn't cost him the game inadvertently said it did Bisu did not lose the game with that recall. Far from it. Light was FORCED to move out after that recall, for it was basically the only chance Light had to win the game. surely if the failed recall was Light's only chance to win, then the recall cost Bisu the game.
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On April 22 2010 00:29 HnR)hT wrote:Show nested quote +On April 21 2010 16:00 owenowens33 wrote:On April 21 2010 15:37 Severedevil wrote:On April 21 2010 15:25 purpose wrote: Wow thats why I hate Terran. Camp with uber tanks, do some drops, then sit and watch while protoss recalls into mines and then just role out and own with uber tanks gg no re. On April 21 2010 15:26 KumquatExpress wrote: that game made no sense The game made perfect sense if you understand the matchup. Protoss took an early lead, which allowed him to easily take a third and then fourth and fifth base, with Terran stuck on three bases Protoss got a roaring economy, lots of gates, upgrades going, and arbiters. Protoss heavily favored to win, Terran's only choices are to expand (very hard versus recall and so many expendable zealots) or push out with a 200/200 ridiculous upgrades EMP + Tank + Vulture w/goliath attack and try to EMP enough arbiters + catch the Protoss army in an unfavorable enough position that massive gateway reinforcements can't make up the difference. Terran is holding a small number of locations, so Protoss cannot make any effective attack, including recall. Protoss uses recall, sacrificing 40+ food and a pile of arbiter energy. Terran takes that blessing and rushes the fuck out of Protoss before he can refill his army -- > Terran wins. I do find it a little obnoxious that Terran can always turtle up to a death blob regardless of how far behind they are (on a map with a fairly easy third) but three base Terran is perfectly manageable provided you the Protoss know your role in the game. - Bisu did not lose the game with that recall. Far from it. Light was FORCED to move out after that recall, for it was basically the only chance Light had to win the game. Bisu had so many gates that he could quickly replenished his lost army, IF HE COULD STALL THE TERRAN PUSH SIGNIFICANTLY. The thing that killed bisu was that CLUTCH EMP that light pulled on both Bisu's arbiters. 2 stasis on Lights tanks would have cut his push in HALF, allowing bisu to either crush it outright or delay the push until Bisu's superior eco advantage overwhelmed Light. If Bisu was one "clutch EMP" away from losing the game, then he certainly didn't have the advantage at that point that most people claim he did. (Note: I didn't see the game.) This is not Starcraft knowledge, it's common sense. You should really see the game then.
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wow, light losing vs zerg and winning vs protoss? THE HELL
at least bisu is slowly digging himself out of this rut of failure
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On April 22 2010 05:52 hyst.eric.al wrote:
at least bisu is slowly digging himself out of this rut of failure
You might change your mind after watching the second half of game 5 again.
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wow... o.O;; hyun beat fantasy.. Bisu and SOO win to take it into ace?
maybe bisu getting his groove on again? Light just being a beast holy shit
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for those who missed the stream, go watch soo's game
crazy back and forth game and some wicked PLAGUUUUUUUUU
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