• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:45
CET 15:45
KST 23:45
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (March 9-15): herO, Clem, ByuN win02026 KungFu Cup Announcement5BGE Stara Zagora 2026 cancelled12Blizzard Classic Cup - Tastosis announced as captains16Weekly Cups (March 2-8): ByuN overcomes PvT block4
StarCraft 2
General
Weekly Cups (March 9-15): herO, Clem, ByuN win Blizzard Classic Cup - Tastosis announced as captains GSL CK - New online series BGE Stara Zagora 2026 cancelled BGE Stara Zagora 2026 announced
Tourneys
2026 KungFu Cup Announcement [GSL CK] #2: Team Classic vs. Team Solar [GSL CK] #1: Team Maru vs. Team herO RSL Season 4 announced for March-April PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 517 Distant Threat Mutation # 516 Specter of Death Mutation # 515 Together Forever
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ ASL21 General Discussion Gypsy to Korea BSL 22 Map Contest — Submissions OPEN to March 10 Are you ready for ASL 21? Hype VIDEO
Tourneys
ASL Season 21 Qualifiers March 7-8 [Megathread] Daily Proleagues [BSL22] Open Qualifiers & Ladder Tours IPSL Spring 2026 is here!
Strategy
Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Zealot bombing is no longer popular?
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Path of Exile Nintendo Switch Thread PC Games Sales Thread
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Mexico's Drug War Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread NASA and the Private Sector
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread Tokyo Olympics 2021 Thread Formula 1 Discussion General nutrition recommendations Cricket [SPORT]
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2148 users

TL-Arena V - Page 6

Forum Index > Brood War Tournaments
Post a Reply
Prev 1 4 5 6 7 8 10 Next All
sAfuRos
Profile Joined March 2009
United States743 Posts
January 27 2010 05:37 GMT
#101
iCCup: sAfuRos
http://www.iccup.com/starcraft/gamingprofile/sAfuRos.html
Rank: C
Race: Protoss
sAfuRos // twitch.tv/sAfuRos // contact for coaching
deL
Profile Blog Joined March 2009
Australia5540 Posts
January 27 2010 07:28 GMT
#102
On January 26 2010 22:24 konadora wrote:
Since I can't play


If you think you can't play cos of Pholon's rule or something I go by the policy that if you have played before and are randomly selected you go into the replacements, so you can still sign up.

If you can't make the time, ignore me
Gaming videos for fun ~ http://www.youtube.com/user/WijLopenLos
Bill Murray
Profile Blog Joined October 2009
United States9292 Posts
January 27 2010 08:04 GMT
#103
* Your iCCup ID: rep)fury
* Link to your iCCup Profile: http://www.iccup.com/gamingprofile/rep)fury.html
* Rank: C high
* Race: Zerg
University of Kentucky Basketball #1
peanutter
Profile Joined February 2009
Australia165 Posts
January 27 2010 08:27 GMT
#104
iccup: peanutter
profile: http://www.iccup.com/gamingprofile/peanutter.html
rank: c- high
race: z
Surrealistic
Profile Joined September 2009
311 Posts
January 27 2010 08:57 GMT
#105
Damn Sunday 6pm . So are the handicaps listed already set in stone or does the individual challenger select them to be implemented? If so, how many? Because 1 gas + no zeal + no ob = ridiculous. The ob is mobile detection, so to kill a lurker in that situation, he'll have to use archon splash, inflicting damage as well on his own gas guzzling unit.

On January 27 2010 10:42 endGame wrote:
Carrier Has Arrived: A Carrier must be placed at each expansion beyond the natural expansion.
[More to Come]


I like this one. But to expand, how about he must have the carrier already created to build the expansion (nexus)?
deL
Profile Blog Joined March 2009
Australia5540 Posts
January 27 2010 09:15 GMT
#106
On January 27 2010 17:57 Surrealistic wrote:
Damn Sunday 6pm . So are the handicaps listed already set in stone or does the individual challenger select them to be implemented? If so, how many? Because 1 gas + no zeal + no ob = ridiculous. The ob is mobile detection, so to kill a lurker in that situation, he'll have to use archon splash, inflicting damage as well on his own gas guzzling unit.

Show nested quote +
On January 27 2010 10:42 endGame wrote:
Carrier Has Arrived: A Carrier must be placed at each expansion beyond the natural expansion.
[More to Come]


I like this one. But to expand, how about he must have the carrier already created to build the expansion (nexus)?

Exactly, and the handicaps are selected randomly from a section (units/upgrades, etc.) and they stack after each game.
Gaming videos for fun ~ http://www.youtube.com/user/WijLopenLos
Pholon
Profile Blog Joined March 2008
Netherlands6142 Posts
Last Edited: 2010-01-27 10:15:39
January 27 2010 09:52 GMT
#107
On January 27 2010 12:39 Grobyc wrote:
TL-User map submission:

[image loading]

Spend a few hours today putting this together

http://www.teamliquid.net/forum/viewmessage.php?topic_id=110944


Can you provide an obs version?
**edit: changed the image location (photobucket makes me sad )
Also, from the Arena FAQ ( can be found here: http://www.teamliquid.net/forum/viewmessage.php?topic_id=110562 )


Okay then, what makes a good handicap?
There are a couple of things that make a bad handicap.

      The do handicap - "Yeah he's gotta plague his army lol"
Handcaps are mostly about what he can't do. If you tell he has to do something it raises when?/how?/where? questions - which makes the whole thing rather complicated - and if his opponent ggs before he can do whatever it is he has to do does he lose?


Please keep this in mind.
Moderator@TLPholon // "I need a third hand to facepalm right now"
pyrogenetix
Profile Blog Joined March 2006
China5098 Posts
January 27 2010 10:42 GMT
#108
handicap idea
zergtoss: everytime one of leg's probes builds a building, kill the probe.
Yea that looks just like Kang Min... amazing game sense... and uses mind games well, but has the micro of a washed up progamer.
kyzers0ze
Profile Blog Joined March 2009
Singapore1073 Posts
Last Edited: 2010-01-27 10:46:33
January 27 2010 10:44 GMT
#109
no observer

EDIT: >_< didn;t read thread
no cosair for pvz
use cosairs for pvt
8==========))
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
Last Edited: 2010-01-27 10:50:08
January 27 2010 10:48 GMT
#110
So early... I wish I could participate.
Handicap: no storm, no reavers, no reavers (even those 3 combined); no leg speed
Pholon
Profile Blog Joined March 2008
Netherlands6142 Posts
January 27 2010 10:49 GMT
#111
On January 27 2010 19:44 kyzers0ze wrote:
EDIT: >_< didn;t read thread

use cosairs for pvt


On January 27 2010 18:52 Pholon wrote:
Show nested quote +

Okay then, what makes a good handicap?
There are a couple of things that make a bad handicap.

      The do handicap - "Yeah he's gotta plague his army lol"
Handcaps are mostly about what he can't do. If you tell he has to do something it raises when?/how?/where? questions - which makes the whole thing rather complicated - and if his opponent ggs before he can do whatever it is he has to do does he lose?


Please keep this in mind.


On January 27 2010 19:44 kyzers0ze wrote:
EDIT: >_< didn;t read thread

Moderator@TLPholon // "I need a third hand to facepalm right now"
Aim Here
Profile Blog Joined December 2009
Scotland672 Posts
January 27 2010 11:04 GMT
#112
Handicap: Templar Orgy. Someone slipped Spanish Fly into Aiur's waters supply. One templar (of each type) is allowed as normal. If there are ever two or more, they must be combined into (dark) Archons as soon as possible.
Demand2k
Profile Blog Joined November 2009
Norway875 Posts
January 27 2010 11:53 GMT
#113
On January 27 2010 20:04 Aim Here wrote:
Handicap: Templar Orgy. Someone slipped Spanish Fly into Aiur's waters supply. One templar (of each type) is allowed as normal. If there are ever two or more, they must be combined into (dark) Archons as soon as possible.


That doesn´t make any sense..
Plus, no "musts"
Aim Here
Profile Blog Joined December 2009
Scotland672 Posts
January 27 2010 12:04 GMT
#114
Plus, no "musts"


It's no more of a "must" than the double tech handicap. And what's nonsensical about it? No templars, only archons, except for the odd leftover if you don't have enough to make a pair.
Pholon
Profile Blog Joined March 2008
Netherlands6142 Posts
January 27 2010 12:09 GMT
#115
On January 27 2010 21:04 Aim Here wrote:
It's no more of a "must" than the double tech handicap.


It is. Double Tech disallows the production of units under a condition.

On January 27 2010 21:04 Aim Here wrote:
And what's nonsensical about it?


I guess the 2 != orgy bit. As a handicap it's gonna be pretty hard to keep track of is they're cross-map.
Moderator@TLPholon // "I need a third hand to facepalm right now"
Aim Here
Profile Blog Joined December 2009
Scotland672 Posts
Last Edited: 2010-01-27 12:23:39
January 27 2010 12:23 GMT
#116

It is. Double Tech disallows the production of units under a condition.


And this is more of a 'must' than disallowing the *use* of units under a condition?

The trouble with language is that it's too flexible. Double Tech's current description has the phrase 'will have to be' which is exactly synonymous with 'must be'. You could easily rephrase mine to be 'No HT spells or DT attacks if there are more than one friendly HT or DT on the board', if you like, and then Double Tech is a 'must' and mine isn't!

As a handicap it's gonna be pretty hard to keep track of is they're cross-map


This is a perfectly good objection, though. I should have thought of that.
deL
Profile Blog Joined March 2009
Australia5540 Posts
January 27 2010 12:25 GMT
#117
On January 27 2010 21:23 Aim Here wrote:
Show nested quote +

It is. Double Tech disallows the production of units under a condition.


And this is more of a 'must' than disallowing the *use* of units under a condition?

The trouble with language is that it's too flexible. Double Tech's current description has the phrase 'will have to be' which is exactly synonymous with 'must be'. You could easily rephrase mine to be 'No HT spells or DT attacks if there are more than one friendly HT or DT on the board', if you like, and then Double Tech is a 'must' and mine isn't!

Show nested quote +
As a handicap it's gonna be pretty hard to keep track of is they're cross-map


This is a perfectly good objection, though. I should have thought of that.

This
Gaming videos for fun ~ http://www.youtube.com/user/WijLopenLos
Legionnaire
Profile Joined January 2003
Australia4514 Posts
Last Edited: 2010-01-27 13:05:53
January 27 2010 13:05 GMT
#118
On January 27 2010 19:42 pyrogenetix wrote:
handicap idea
zergtoss: everytime one of leg's probes builds a building, kill the probe.


Haha i like this one. Can i change the wording though?

For Aiur! Everytime a minion of Aiur warps in a building, dreams of the homeland force it to charge the enemy.

(shift attack is so much easier than making me kill my own units) - and you get to see a humble little probe take on an army of ultras.
My hope is one day stupid people will feel the same pain when they talk, as the pain the rest of us feel when we hear them. Twitter: @Legionnaire_au
Badjas
Profile Blog Joined October 2008
Netherlands2038 Posts
January 27 2010 13:31 GMT
#119
On January 27 2010 22:05 Legionnaire wrote:
Show nested quote +
On January 27 2010 19:42 pyrogenetix wrote:
handicap idea
zergtoss: everytime one of leg's probes builds a building, kill the probe.


Haha i like this one. Can i change the wording though?

For Aiur! Everytime a minion of Aiur warps in a building, dreams of the homeland force it to charge the enemy.

(shift attack is so much easier than making me kill my own units) - and you get to see a humble little probe take on an army of ultras.

FOR PROBERTOOO!!
I <3 the internet, I <3 you
Undeadhunter
Profile Joined January 2009
Belgium40 Posts
January 27 2010 16:21 GMT
#120
Your iCCup ID: Undeadhunter
Link to your iCCup Profile: http://www.iccup.com/gamingprofile/Undeadhunter.html
Rank: D
Race: Zerg
Fantastic! Discorama!
Prev 1 4 5 6 7 8 10 Next All
Please log in or register to reply.
Live Events Refresh
Wardi Open
12:00
#78
WardiTV1152
Rex118
IntoTheiNu 14
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Rex 118
RushiSC 43
StarCraft: Brood War
Horang2 8748
Sea 2704
Soma 1039
Mini 652
ZerO 523
Light 514
EffOrt 503
Stork 431
Snow 398
ggaemo 263
[ Show more ]
Rush 255
hero 202
Killer 161
sorry 94
Mind 82
PianO 69
Aegong 61
Barracks 45
NotJumperer 44
Shinee 40
sSak 38
[sc1f]eonzerg 35
Terrorterran 20
IntoTheRainbow 18
GoRush 18
scan(afreeca) 15
soO 11
SilentControl 10
Noble 9
ivOry 6
Britney 1
Dota 2
qojqva3154
League of Legends
JimRising 286
Counter-Strike
fl0m624
markeloff168
Super Smash Bros
Mew2King83
Heroes of the Storm
crisheroes317
Other Games
singsing2650
B2W.Neo1073
hiko737
Lowko396
Hui .231
Fuzer 209
Pyrionflax209
XaKoH 134
QueenE84
ArmadaUGS53
ZerO(Twitch)16
Organizations
Dota 2
PGL Dota 2 - Main Stream633
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Doublelift2219
• Jankos1611
• TFBlade405
Upcoming Events
Monday Night Weeklies
2h 15m
WardiTV Team League
21h 15m
PiGosaur Cup
1d 9h
Kung Fu Cup
1d 20h
OSC
2 days
The PondCast
2 days
KCM Race Survival
2 days
WardiTV Team League
2 days
Replay Cast
3 days
KCM Race Survival
3 days
[ Show More ]
WardiTV Team League
3 days
Korean StarCraft League
4 days
RSL Revival
4 days
Maru vs Zoun
Cure vs ByuN
uThermal 2v2 Circuit
5 days
BSL
5 days
RSL Revival
5 days
herO vs MaxPax
Rogue vs TriGGeR
BSL
6 days
Replay Cast
6 days
Replay Cast
6 days
Afreeca Starleague
6 days
Sharp vs Scan
Rain vs Mong
Wardi Open
6 days
Liquipedia Results

Completed

Proleague 2026-03-15
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
BSL Season 22
CSL Elite League 2026
RSL Revival: Season 4
Nations Cup 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

ASL Season 21
Acropolis #4 - TS6
2026 Changsha Offline CUP
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
NationLESS Cup
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.