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[OSL] Ever 2009 OSL - Ro16 - Day 1 - Page 52

Forum Index > Brood War Tournaments
Post a Reply
Prev 1 50 51 52 53 Next
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
November 26 2009 02:26 GMT
#1021
tree.hugger plays at a level where losing two overlords puts him 50 supplies behind
iloahz
Profile Blog Joined March 2007
United States964 Posts
November 26 2009 02:28 GMT
#1022
On November 26 2009 11:01 motbob wrote:
Show nested quote +
On November 26 2009 10:57 zulu_nation8 wrote:
On November 26 2009 10:48 motbob wrote:
On November 26 2009 10:46 Holgerius wrote:
On November 26 2009 10:42 motbob wrote:
On November 26 2009 10:29 zulu_nation8 wrote:
sorry i dont mean to come off like this but I really don't know how else I can explain that he knew mech was not coming and he was planning on going lurkers. The spire was for the larva fake, its a zvt build where you hide your den and morph hydras instead of mutas when spire is done. If he planned to build mutas then he wouldn'tve built 2 hydras that early. Please believe what I say.

He built the first two hydras way before the spire finished... so he can't have been doing the larva fake build.

I continue to maintain that the den was built in response to a mech possibility. If I were Calm, after Fantasy rashly sent his marines out to kill the overlord, I would assume that he didn't care that much about his marines' well being; that is, he had vultures following up.

Even if that was the case, please explain less than 40 in food count and no Lair tech units until around the 9 minute mark.

I've already explained this. Calm built a hydra den until he realized that Fantasy was going MnM. He then built a spire, but going muta would have meant the death of his third. So he went lurkers, which were waaaay late.

As for the 40 supply thing, the game was just a fucking disaster lol.


he never saved larvas which means he wasnt going muta

then why did he build a spire?


Because he faked it? People with lurker openings often build a spire too because it forces t player to build lots of turrets.
iloahz
Profile Blog Joined March 2007
United States964 Posts
November 26 2009 02:30 GMT
#1023
On November 26 2009 11:02 Holgerius wrote:
Show nested quote +
On November 26 2009 10:46 motbob wrote:
And for you to claim that the #3 player in KeSPA forgot to research lurker in a 3 hatch lurker build is really pushing it.

Jaedong once cancelled his Spire by accident, Flash once forgot rally points and never realized he had a million tanks less than he was supposed to etc. Shit happens.

Seriously you guys, go rewatch the game and then try to claim Clam didn't play a horrible game.


Stork forgot to research goon range in the final game of MSL final.
Holgerius
Profile Blog Joined January 2009
Sweden16951 Posts
November 26 2009 02:30 GMT
#1024
On November 26 2009 11:26 zulu_nation8 wrote:
tree.hugger plays at a level where losing two overlords puts him 50 supplies behind

I actually PLAY on that level.

+ Show Spoiler +
I don't think on that level however.
I believe in the almighty Grötslev! -- I am never serious and you should never believe a thing I say. Including the previous sentence.
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
November 26 2009 02:32 GMT
#1025
i dont know how anyone can think on that level unless they've never touched starcraft
tree.hugger
Profile Blog Joined May 2009
Philadelphia, PA10406 Posts
Last Edited: 2009-11-26 02:33:30
November 26 2009 02:32 GMT
#1026
On November 26 2009 11:14 Holgerius wrote:
Show nested quote +
On November 26 2009 11:05 tree.hugger wrote:
On November 26 2009 11:02 Holgerius wrote:
On November 26 2009 10:46 motbob wrote:
And for you to claim that the #3 player in KeSPA forgot to research lurker in a 3 hatch lurker build is really pushing it.

Jaedong once cancelled his Spire by accident, Flash once forgot rally points and never realized he had a million tanks less than he was supposed to etc. Shit happens.

Seriously you guys, go rewatch the game and then try to claim Clam didn't play a horrible game.


I have rewatched the game. Have you?

(T)fantasy creates opportunities (like the overlord snipe) and forces (Z)Calm into making mistakes (like the tech switch).

Calm didn't just arbitrarily go up there and decide to get rolled. I'm sure he practiced a ton for this game- all games are essentially must-wins in that group -I'm also equally sure that he never practiced for what fantasy did to him.

Yes I have. Your BW knowledge must seriously be very limited if you think losing two Overlords will put you in the situation that Clam was in. As LetMeShine said; we're not arguing that Fantasy played bad, we're arguing that Clam played horribly.

And ya, I'm sure Clam never practised vs standard Bio.


Oh please.

Nobody is arguing that fantasy played poorly. So why even bring that up?

Obviously losing two overlords does not equal an auto-loss. But in this case, it gave (T)fantasy an advantage that he never relinquished. I'm perplexed as to what you think (Z)Calm should have done when fantasy scouted his every move, and sniped his overlords and drones, and controlled his units nearly perfectly- against Calm's lurkers and defilers.

On November 26 2009 11:26 zulu_nation8 wrote:
tree.hugger plays at a level where losing two overlords puts him 50 supplies behind


Dumb cheap shot. Calm down.
ModeratorEffOrt, Snow, GuMiho, and Team Liquid
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
November 26 2009 02:34 GMT
#1027
yes losing two ovies put him 50 supplies behind without fighting any battles
Xiphos
Profile Blog Joined July 2009
Canada7507 Posts
November 26 2009 02:38 GMT
#1028
Well, don't worry about it. Calm will redeem himself later on.
2014 - ᕙ( •̀ل͜•́) ϡ Raise your bows brood warriors! ᕙ( •̀ل͜•́) ϡ
Musoeun
Profile Blog Joined March 2009
United States4324 Posts
November 26 2009 02:39 GMT
#1029
I've just watched the game: here's what I think I'm seeing.

1) Calm was a little nervous to start the game, or at least less than confident.
2) He opened up with an anti-mech hydra build
3) fantasy blocked scouting perfectly, never showing more than a "reasonable" number of marines to go with a mech build. Calm didn't figure out it was non-mech until about 6:00 (in the video) when he scouted a 1-rax expand instead of... well, vultures.
4) Calm lost it completely. He tried to switch tech to spire (probably a good idea, but late, AND the gas may have delayed lurker research), hidden expand (possibly a good idea, but it was scouted), and drop sunkens (over-reaction?) all at the same time. Keep in mind that he had just lost an OL and would lose another one while trying to do all this.

At that point, Calm's "build" is completely gone and he's basically lost, especially against someone of fantasy's caliber. The lurker push might have saved him against a worse Terran (or at least bought time for swarm). If he had put his 3rd base at the min-only by his base and gone straight lurker-ling to stall till Hive, that might have worked too.

5) Then he loses 6 drones (I think just 6) trying to transfer to his expansion that he put down even though it was scouted (which really makes no sense at all).

Really Calm was on the back foot as soon as he had committed to an anti-mech build against fantasy going bio. On the other hand, his decision-making was terrible too - I'm going to go with the option that fantasy won this one with mind-games, but Calm threw away whatever chances he did have pretty thoroughly.
Don't Shoot the Penguins. | Dance, 성은, dance! | Killer FanKlub | Action sucks. | Storm Terran hwaiting.
Holgerius
Profile Blog Joined January 2009
Sweden16951 Posts
November 26 2009 02:47 GMT
#1030
On November 26 2009 11:30 iloahz wrote:
Show nested quote +
On November 26 2009 11:02 Holgerius wrote:
On November 26 2009 10:46 motbob wrote:
And for you to claim that the #3 player in KeSPA forgot to research lurker in a 3 hatch lurker build is really pushing it.

Jaedong once cancelled his Spire by accident, Flash once forgot rally points and never realized he had a million tanks less than he was supposed to etc. Shit happens.

Seriously you guys, go rewatch the game and then try to claim Clam didn't play a horrible game.


Stork forgot to research goon range in the final game of MSL final.

Ya, and lets not forget Bisu's epic stormless High Templar drop against Flash on Blue Storm. XD

On November 26 2009 11:32 tree.hugger wrote:
Show nested quote +
On November 26 2009 11:14 Holgerius wrote:
On November 26 2009 11:05 tree.hugger wrote:
On November 26 2009 11:02 Holgerius wrote:
On November 26 2009 10:46 motbob wrote:
And for you to claim that the #3 player in KeSPA forgot to research lurker in a 3 hatch lurker build is really pushing it.

Jaedong once cancelled his Spire by accident, Flash once forgot rally points and never realized he had a million tanks less than he was supposed to etc. Shit happens.

Seriously you guys, go rewatch the game and then try to claim Clam didn't play a horrible game.


I have rewatched the game. Have you?

(T)fantasy creates opportunities (like the overlord snipe) and forces (Z)Calm into making mistakes (like the tech switch).

Calm didn't just arbitrarily go up there and decide to get rolled. I'm sure he practiced a ton for this game- all games are essentially must-wins in that group -I'm also equally sure that he never practiced for what fantasy did to him.

Yes I have. Your BW knowledge must seriously be very limited if you think losing two Overlords will put you in the situation that Clam was in. As LetMeShine said; we're not arguing that Fantasy played bad, we're arguing that Clam played horribly.

And ya, I'm sure Clam never practised vs standard Bio.


Oh please.

Nobody is arguing that fantasy played poorly. So why even bring that up?

Obviously losing two overlords does not equal an auto-loss. But in this case, it gave (T)fantasy an advantage that he never relinquished. I'm perplexed as to what you think (Z)Calm should have done when fantasy scouted his every move, and sniped his overlords and drones, and controlled his units nearly perfectly- against Calm's lurkers and defilers.

Show nested quote +
On November 26 2009 11:26 zulu_nation8 wrote:
tree.hugger plays at a level where losing two overlords puts him 50 supplies behind


Dumb cheap shot. Calm down.

It actually isn't just a dumb cheap shot; that is actually what you are trying to say. Calm had around 40 food when Fantasy was at around 90 when there had been no battles whatsoever, and still you are saying things like ''Calm didn't necessarily do anything wrong''. That is why I'm arguing.
I believe in the almighty Grötslev! -- I am never serious and you should never believe a thing I say. Including the previous sentence.
tree.hugger
Profile Blog Joined May 2009
Philadelphia, PA10406 Posts
Last Edited: 2009-11-26 04:21:35
November 26 2009 02:50 GMT
#1031
On November 26 2009 11:34 zulu_nation8 wrote:
yes losing two ovies put him 50 supplies behind without fighting any battles

On November 26 2009 11:14 Holgerius wrote:

It actually isn't just a dumb cheap shot; that is actually what you are trying to say. Calm had around 40 food when Fantasy was at around 90 when there had been no battles whatsoever, and still you are saying things like ''Calm didn't necessarily do anything wrong''. That is why I'm arguing.

I feel like anything I write gets taken by somebody, shoved into a little black box and pops out as a strawman.

Good grief. I can't do this anymore.
ModeratorEffOrt, Snow, GuMiho, and Team Liquid
baubo
Profile Joined September 2008
China3370 Posts
November 26 2009 02:51 GMT
#1032
On November 26 2009 11:26 zulu_nation8 wrote:
tree.hugger plays at a level where losing two overlords puts him 50 supplies behind


50 may be exaggerated, but it's not hard to fathom if the terran reacts correctly. There is a snowball effect due to the zerg not being able to drone whore early on, and as a result constantly play uphill with a lesser economy, which in time could easily result in such a food differential.
Meh
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
November 26 2009 02:58 GMT
#1033
On November 26 2009 11:51 baubo wrote:
Show nested quote +
On November 26 2009 11:26 zulu_nation8 wrote:
tree.hugger plays at a level where losing two overlords puts him 50 supplies behind


50 may be exaggerated, but it's not hard to fathom if the terran reacts correctly. There is a snowball effect due to the zerg not being able to drone whore early on, and as a result constantly play uphill with a lesser economy, which in time could easily result in such a food differential.


that was not what happened though, calm's forgetting to research lurker is the main reason, above everything else, he fell so behind.
motbob
Profile Blog Joined July 2008
United States12546 Posts
November 26 2009 03:01 GMT
#1034
I gotta concede that he didn't build the den for mech defense. The den went up while lair was building, implying that it was a lurker build.
ModeratorGood content always wins.
Holgerius
Profile Blog Joined January 2009
Sweden16951 Posts
Last Edited: 2009-11-26 03:04:37
November 26 2009 03:02 GMT
#1035
Oh man, I just rewatched it again, and Clam saw 4 marines killing his Overlord, and then 3 marines a couple of seconds later with his ling and then scouts the expo with his other Overlord. All this less than 5 minutes into the game, and this was before his Hydra den was finished. He clearly knew Fantasy had gone Bio and clearly intended to go Lurks. So please, no more ''Calm didn't necessarily do anything wrong''.
I believe in the almighty Grötslev! -- I am never serious and you should never believe a thing I say. Including the previous sentence.
iloahz
Profile Blog Joined March 2007
United States964 Posts
November 26 2009 03:04 GMT
#1036
Yes, calm timed his den so that it finishes almost exactly when lair finishes, it should be very obvious it is lurker opening designed to counter bio.
baubo
Profile Joined September 2008
China3370 Posts
November 26 2009 03:21 GMT
#1037
On November 26 2009 11:58 zulu_nation8 wrote:
Show nested quote +
On November 26 2009 11:51 baubo wrote:
On November 26 2009 11:26 zulu_nation8 wrote:
tree.hugger plays at a level where losing two overlords puts him 50 supplies behind


50 may be exaggerated, but it's not hard to fathom if the terran reacts correctly. There is a snowball effect due to the zerg not being able to drone whore early on, and as a result constantly play uphill with a lesser economy, which in time could easily result in such a food differential.


that was not what happened though, calm's forgetting to research lurker is the main reason, above everything else, he fell so behind.


Calm made a lot of mistakes in that game. A lot of it following losing the ovies. But even if he had played correctly, he would've still gotten behind more and more assuming Fantasy keeps up the pressure.

What happened in the game doesn't detract from the fact that losing overlords that early in the game is detrimental. And probably the reason why Calm got so flustered he made a whole bunch of silly mistakes you'd normally never expect from a A or S class progamer.
Meh
DoX.)
Profile Joined December 2008
Singapore6164 Posts
November 26 2009 03:27 GMT
#1038
just let day9 analyze the damn game
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
November 26 2009 03:30 GMT
#1039
On November 26 2009 12:21 baubo wrote:
Show nested quote +
On November 26 2009 11:58 zulu_nation8 wrote:
On November 26 2009 11:51 baubo wrote:
On November 26 2009 11:26 zulu_nation8 wrote:
tree.hugger plays at a level where losing two overlords puts him 50 supplies behind


50 may be exaggerated, but it's not hard to fathom if the terran reacts correctly. There is a snowball effect due to the zerg not being able to drone whore early on, and as a result constantly play uphill with a lesser economy, which in time could easily result in such a food differential.


that was not what happened though, calm's forgetting to research lurker is the main reason, above everything else, he fell so behind.


Calm made a lot of mistakes in that game. A lot of it following losing the ovies. But even if he had played correctly, he would've still gotten behind more and more assuming Fantasy keeps up the pressure.

What happened in the game doesn't detract from the fact that losing overlords that early in the game is detrimental. And probably the reason why Calm got so flustered he made a whole bunch of silly mistakes you'd normally never expect from a A or S class progamer.


ok so what was the bigger mistake, losing overlords or forgetting to research lurker
OneOther
Profile Blog Joined August 2004
United States10774 Posts
November 26 2009 03:34 GMT
#1040
wait what? people are actually arguing that calm didn't play like an ass?

o_o
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