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[MST] Group 11 - Page 11

Forum Index > Brood War Tournaments
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.risingdragoon
Profile Joined January 2008
United States3021 Posts
October 29 2009 10:22 GMT
#201
get em Upmagic!!!!
......::::........::::........::::........::::........::::.......::::.......::::... Up☆MaGiC ...::::.......::::.......::::........::::........::::........::::........
Womwomwom
Profile Blog Joined September 2009
5930 Posts
Last Edited: 2009-10-29 10:23:02
October 29 2009 10:22 GMT
#202
Savior wins. Good to know most protoss players are still playing the tried and true "automatically lose to 5 hatch hydralisks" strategies and not bothering to try anything new.
So no fek
Profile Blog Joined June 2005
United States3001 Posts
October 29 2009 10:23 GMT
#203
MJY, 2009, I believe.
#1 Shuttle fan - TeamLiquid CJ Entusman #36 BW4lyfe
RamenStyle
Profile Joined September 2004
United States1929 Posts
October 29 2009 10:24 GMT
#204
I'd rather have Savior win, because that increases the chances of both Savior and Up go thru. Even I Up loses to Savior, he still has a good chance to win his remaining game, while Savior is in a fragile state where he can play decent or he can play painfully bad.
Camlito
Profile Blog Joined July 2007
Australia4040 Posts
October 29 2009 10:25 GMT
#205
sAviOrs ZvT seems to be pretty nice on desti (the game he won vs bubble was on desti, lol) so he has a nice chance..

I still think Up is the favourite though.
sAviOr...
Mortician
Profile Blog Joined December 2008
Bulgaria2332 Posts
October 29 2009 10:25 GMT
#206
On October 29 2009 19:24 RamenStyle wrote:
I'd rather have Savior win, because that increases the chances of both Savior and Up go thru. Even I Up loses to Savior, he still has a good chance to win his remaining game, while Savior is in a fragile state where he can play decent or he can play painfully bad.


Well, he played pretty well vs Flash
"If anything, the skill cap in sc2 is higher [than sc1] because there are a lot more things you can do at one given time. " darmousseh
NeVeR
Profile Blog Joined January 2009
1352 Posts
October 29 2009 10:25 GMT
#207
I'd like to see a toss player use some strategy involving a speed shuttle, so that when they make a push on the map they can carry their high temps in the shuttle(s) to prevent them from getting muta-sniped..
Colbert
Profile Blog Joined October 2009
Canada148 Posts
October 29 2009 10:26 GMT
#208
Sick HT snipes. Over and over again!
Sometimes you win, Sometimes you learn
Mortician
Profile Blog Joined December 2008
Bulgaria2332 Posts
October 29 2009 10:26 GMT
#209
On October 29 2009 19:25 NeVeR wrote:
I'd like to see a toss player use some strategy involving a speed shuttle, so that when they make a push on the map they can carry their high temps in the shuttle(s) to prevent them from getting muta-sniped..


Yay for scourge sniping the shuttle ^^
"If anything, the skill cap in sc2 is higher [than sc1] because there are a lot more things you can do at one given time. " darmousseh
Holgerius
Profile Blog Joined January 2009
Sweden16951 Posts
October 29 2009 10:27 GMT
#210
On October 29 2009 19:25 NeVeR wrote:
I'd like to see a toss player use some strategy involving a speed shuttle, so that when they make a push on the map they can carry their high temps in the shuttle(s) to prevent them from getting muta-sniped..

And instead have all of them sniped at the same time by scourge. :D
I believe in the almighty Grötslev! -- I am never serious and you should never believe a thing I say. Including the previous sentence.
NeVeR
Profile Blog Joined January 2009
1352 Posts
October 29 2009 10:27 GMT
#211
On October 29 2009 19:26 Mortician wrote:
Show nested quote +
On October 29 2009 19:25 NeVeR wrote:
I'd like to see a toss player use some strategy involving a speed shuttle, so that when they make a push on the map they can carry their high temps in the shuttle(s) to prevent them from getting muta-sniped..


Yay for scourge sniping the shuttle ^^


lol.. not if the shuttle has speed and you still have corsairs.
dnosrc
Profile Joined May 2009
Germany454 Posts
October 29 2009 10:28 GMT
#212
guemchi: ah z builds mutas .. lets attack and suicide my sairs *facepalm*
Conquest101
Profile Blog Joined February 2007
United States1395 Posts
October 29 2009 10:28 GMT
#213
On October 29 2009 19:25 NeVeR wrote:
I'd like to see a toss player use some strategy involving a speed shuttle, so that when they make a push on the map they can carry their high temps in the shuttle(s) to prevent them from getting muta-sniped..


Scourge? Also, a shuttle only has twice the hp of 1 templar. 2 hits from a muta stack would kill it. I honestly don't think that's the solution.

DA DAMNIT, DA!
7mk
Profile Blog Joined January 2009
Germany10157 Posts
October 29 2009 10:28 GMT
#214
On October 29 2009 19:24 RamenStyle wrote:
I'd rather have Savior win, because that increases the chances of both Savior and Up go thru. Even I Up loses to Savior, he still has a good chance to win his remaining game, while Savior is in a fragile state where he can play decent or he can play painfully bad.


mh ok I didnt know who to root for until I read this post, I guess youre right...

GO SAVIOR

savior and upmagic to advance plz
beep boop
lavion
Profile Joined September 2009
Singapore286 Posts
October 29 2009 10:28 GMT
#215
if its savior playing its better to use arbiters to hide your templars
Flash for bonjwa
alffla
Profile Blog Joined November 2005
Hong Kong20321 Posts
October 29 2009 10:29 GMT
#216
COME ON MAESTRO >_<
Graphicssavior[gm] : What is a “yawn” rape ;; Masumune - It was the year of the pig for those fucking defilers. Chill - A clinic you say? okum: SC without Korean yelling is like porn without sex. konamix: HAPPY BIRTHDAY MOMMY!
Mortician
Profile Blog Joined December 2008
Bulgaria2332 Posts
October 29 2009 10:29 GMT
#217
On October 29 2009 19:28 lavion wrote:
if its savior playing its better to use arbiters to hide your templars


this!

is the revolution PvZ needs, arbiters
"If anything, the skill cap in sc2 is higher [than sc1] because there are a lot more things you can do at one given time. " darmousseh
Camlito
Profile Blog Joined July 2007
Australia4040 Posts
October 29 2009 10:30 GMT
#218
On October 29 2009 19:29 Mortician wrote:
Show nested quote +
On October 29 2009 19:28 lavion wrote:
if its savior playing its better to use arbiters to hide your templars


this!

is the revolution PvZ needs, arbiters


2 Base arb PvZ, BeSt can pioneer it.
sAviOr...
JohnColtrane
Profile Blog Joined July 2008
Australia4813 Posts
October 29 2009 10:30 GMT
#219
damnit savior won

im gonna hear OMG 2009 for like a month now :C
HEY MEYT
peanutter
Profile Joined February 2009
Australia165 Posts
October 29 2009 10:30 GMT
#220
except that zergs already bring ovies with them everywhere they go by that point XD
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