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On September 14 2009 19:23 Foucault wrote:Show nested quote +On September 14 2009 19:17 levelzx wrote:On September 14 2009 19:15 Foucault wrote:On September 14 2009 19:11 p4NDemik wrote: Foucault you've said this stuff in every PMT LR thread. They're obviously not just play-testing them on TV, each team is rigorously testing these maps in-house. They should have a good idea of where each map stands at the end of the month because of that fact, not because of these showmatches. So the OP shouldn't say that these broadcasted games are used for determining statistics for the maps obviously. I said it in one other thread where I read the same thing. Now, if that's not the case, then why does it say so in the OP? Still, the whole "the-game-itself-is-100%-balanced-it's-ALL-about-maps" viewpoint is quite faulty imo, since Starcraft of course isn't perfectly balanced. I think they are reading a tad too much into maps. The Game is balanced. The Players are not, though. Of course it's not balanced. Okay, I'll bite. What's not balanced?
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United States13896 Posts
On September 14 2009 19:15 Foucault wrote:Show nested quote +On September 14 2009 19:11 p4NDemik wrote: Foucault you've said this stuff in every PMT LR thread. They're obviously not just play-testing them on TV, each team is rigorously testing these maps in-house. They should have a good idea of where each map stands at the end of the month because of that fact, not because of these showmatches. So the OP shouldn't say that these broadcasted games are used for determining statistics for the maps obviously. I said it in one other thread where I read the same thing. Now, if that's not the case, then why does it say so in the OP? Still, the whole "the-game-itself-is-100%-balanced-it's-ALL-about-maps" viewpoint is quite faulty imo, since Starcraft of course isn't perfectly balanced. I think they are reading a tad too much into maps. Of course they're using these games to observe what parts of the map may be abusable - why shouldn't they? It's a small sample size, but it's added to a much larger one when you have the in house testing. You need both a large # of test games and some personal observations if you're going to make any decision about a maps balance. You were given this exact same response in the last thread you complained about this - in the post directly after yours:
On September 08 2009 04:43 ArvickHero wrote: Roflmao, these events are not the only map testing that's going on. This is basically a show for the fans so they can be entertained off-season and get an idea of how each map plays out.
Real map testing is done extensively back in the team houses, of course No one said the game is 100% balanced either. Maps however are still a major part of determining balance, and if you can't recognize that then I don't know what else to say.
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On September 14 2009 19:23 Foucault wrote:Show nested quote +On September 14 2009 19:17 levelzx wrote:On September 14 2009 19:15 Foucault wrote:On September 14 2009 19:11 p4NDemik wrote: Foucault you've said this stuff in every PMT LR thread. They're obviously not just play-testing them on TV, each team is rigorously testing these maps in-house. They should have a good idea of where each map stands at the end of the month because of that fact, not because of these showmatches. So the OP shouldn't say that these broadcasted games are used for determining statistics for the maps obviously. I said it in one other thread where I read the same thing. Now, if that's not the case, then why does it say so in the OP? Still, the whole "the-game-itself-is-100%-balanced-it's-ALL-about-maps" viewpoint is quite faulty imo, since Starcraft of course isn't perfectly balanced. I think they are reading a tad too much into maps. The Game is balanced. The Players are not, though. Of course it's not balanced. stop trolling ffs
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Pretty disappointing play from Justin this game to be honest. He had a real advantage and failed to do anything with it at all. I guess he could come back though.
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LOL best takes justin's fourth. getting up to 7 bases now.
Justin takes the 5 o'clock instead.
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Holy shit, Best's macro is crazy-good.
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And a sexy stasis to top it off.
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Who doesn't like pushing over bridges?
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On September 14 2009 19:27 Itachii wrote:Show nested quote +On September 14 2009 19:23 Foucault wrote:On September 14 2009 19:17 levelzx wrote:On September 14 2009 19:15 Foucault wrote:On September 14 2009 19:11 p4NDemik wrote: Foucault you've said this stuff in every PMT LR thread. They're obviously not just play-testing them on TV, each team is rigorously testing these maps in-house. They should have a good idea of where each map stands at the end of the month because of that fact, not because of these showmatches. So the OP shouldn't say that these broadcasted games are used for determining statistics for the maps obviously. I said it in one other thread where I read the same thing. Now, if that's not the case, then why does it say so in the OP? Still, the whole "the-game-itself-is-100%-balanced-it's-ALL-about-maps" viewpoint is quite faulty imo, since Starcraft of course isn't perfectly balanced. I think they are reading a tad too much into maps. The Game is balanced. The Players are not, though. Of course it's not balanced. stop trolling ffs
Oh c'mon I'm not trolling.
You are probably the one trolling if you are saying that all the matchups in Starcraft are 100% balanced in some mystical way. That's not possible
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motbob
United States12546 Posts
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Lol horrible stasis though. Walled off the tiny remaining T army. Wasted energy.
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Yea that was a bad stasis.. -.-
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On September 14 2009 19:28 Kazius wrote: Holy shit, Best's macro is crazy-good. About as bad as his micro is. The universe is yet again in balance.
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motbob
United States12546 Posts
On September 14 2009 19:29 TheFoReveRwaR wrote: Lol horrible stasis though. Walled off the tiny remaining T army. Wasted energy. It stopped the push to give time for macrooooooo
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Omg Justin is comming back! Lol. Pretty intense game now..could go either way. Sloppy as hell, but fun.
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On September 14 2009 19:27 Hittegods wrote:Show nested quote +On September 14 2009 19:23 Foucault wrote:On September 14 2009 19:17 levelzx wrote:On September 14 2009 19:15 Foucault wrote:On September 14 2009 19:11 p4NDemik wrote: Foucault you've said this stuff in every PMT LR thread. They're obviously not just play-testing them on TV, each team is rigorously testing these maps in-house. They should have a good idea of where each map stands at the end of the month because of that fact, not because of these showmatches. So the OP shouldn't say that these broadcasted games are used for determining statistics for the maps obviously. I said it in one other thread where I read the same thing. Now, if that's not the case, then why does it say so in the OP? Still, the whole "the-game-itself-is-100%-balanced-it's-ALL-about-maps" viewpoint is quite faulty imo, since Starcraft of course isn't perfectly balanced. I think they are reading a tad too much into maps. The Game is balanced. The Players are not, though. Of course it's not balanced. Okay, I'll bite. What's not balanced?
Ok this is not the thread for it so I'll keep it short in this one, single post.
Alot of small stuff isn't balanced. Some matchups are easier than others etc. To me it's absurd to claim that Starcraft is 100% balanced when people at higher levels are aware of the slight imbalances between the races.
Many people dont see/don't want to see that, so they blame maps. Starcraft isn't balanced at all originally, mainly strategies has brought a good balance to the game.
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United States13896 Posts
No one is claiming that the game is 100% balanced. Maps are still a huge factor. Go away.
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Just as Justin looks to have fended off the assault, an endless wave of protoss units appear.
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On September 14 2009 19:30 motbob wrote:Show nested quote +On September 14 2009 19:29 TheFoReveRwaR wrote: Lol horrible stasis though. Walled off the tiny remaining T army. Wasted energy. It stopped the push to give time for macrooooooo He wanted him to push farther though...so he could statis half the army and clear the other half easily. Then cut off reenforcements and finish off the other half. When he walled off the T army he simply had to just wait for the statis to wear off. That gave justin enough presence in the area near best expos to eventually push further and finish them off, putting him back in the game.
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Lol Best is just a lot better than Justin. Pretty clear from that game.
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