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[PMT] Day Boxer - Page 10

Forum Index > Brood War Tournaments
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Itachii
Profile Blog Joined April 2008
Poland12466 Posts
September 14 2009 10:36 GMT
#181
Best was being a bit careless, he could have picked 6 and 8 expos with his recalled units, had he actually targetted the cc
La parole nous a été donnée pour déguiser notre pensée
nayumi
Profile Blog Joined May 2009
Australia6499 Posts
September 14 2009 10:36 GMT
#182
Best outmacro'd the shit out of Justin ...
Sugoi monogatari onii-chan!
Foucault
Profile Blog Joined May 2009
Sweden2826 Posts
September 14 2009 10:36 GMT
#183
On September 14 2009 19:33 p4NDemik wrote:
No one is claiming that the game is 100% balanced. Maps are still a huge factor. Go away.


Obviously alot of people are claiming just that though. Maps are not a bigger factor than match-up imbalances.

I'm done talking off-topic in this thread though! Might take it to a blog. Later
I know that deep inside of you there's a humongous set of testicles just waiting to pop out. Let 'em pop bro. //////////////////// AKA JensOfSweden // Lee Yoon Yeol forever.
Urth
Profile Blog Joined November 2007
United States1256 Posts
September 14 2009 10:36 GMT
#184
that took longer than it should have... boxer v yellow time now =]
BY.HERO FIGHTING!!!!
motbob
Profile Blog Joined July 2008
United States12546 Posts
September 14 2009 10:36 GMT
#185
Great game, lots of INTENSE BATTLES
ModeratorGood content always wins.
zcxvbn
Profile Joined August 2009
United States257 Posts
September 14 2009 10:36 GMT
#186
gg

P>J
NA: proberecall
levelzx
Profile Blog Joined July 2009
Poland174 Posts
September 14 2009 10:36 GMT
#187
On September 14 2009 19:29 Foucault wrote:
Show nested quote +
On September 14 2009 19:27 Itachii wrote:
On September 14 2009 19:23 Foucault wrote:
On September 14 2009 19:17 levelzx wrote:
On September 14 2009 19:15 Foucault wrote:
On September 14 2009 19:11 p4NDemik wrote:
Foucault you've said this stuff in every PMT LR thread. They're obviously not just play-testing them on TV, each team is rigorously testing these maps in-house. They should have a good idea of where each map stands at the end of the month because of that fact, not because of these showmatches.


So the OP shouldn't say that these broadcasted games are used for determining statistics for the maps obviously. I said it in one other thread where I read the same thing. Now, if that's not the case, then why does it say so in the OP?

Still, the whole "the-game-itself-is-100%-balanced-it's-ALL-about-maps" viewpoint is quite faulty imo, since Starcraft of course isn't perfectly balanced. I think they are reading a tad too much into maps.


The Game is balanced. The Players are not, though.


Of course it's not balanced.

stop trolling ffs


Oh c'mon I'm not trolling.

You are probably the one trolling if you are saying that all the matchups in Starcraft are 100% balanced in some mystical way. That's not possible


Noone said it's 100% balanced. I'll say 'it's balanced enough to bring even games between players of even skills'. Yet, this kind of discussions often ignores the fact that one race may have more talented/skilled players than another, which brings 'imba' results.
Favourite Protoss - Stork, Favourite Terran - Flash, Favourite Zerg - Calm
meegrean
Profile Joined May 2008
Thailand7699 Posts
September 14 2009 10:36 GMT
#188
Justin had a better economy in the beginning but just lost to Best's macro in the end.
Brood War loyalist
foeffa
Profile Blog Joined August 2007
Belgium2115 Posts
September 14 2009 10:36 GMT
#189
Best-style. ^_^
觀過斯知仁矣.
Sadistx
Profile Blog Joined February 2009
Zimbabwe5568 Posts
September 14 2009 10:36 GMT
#190
On September 14 2009 19:33 p4NDemik wrote:
No one is claiming that the game is 100% balanced. Maps are still a huge factor. Go away.

In fact maps are the dominant factor if anything. People dont think about but the pretty standard map design determines the course of the game most of the time.
Walled off main, choke into natural, natural. Think how the game would be different/unbalanced if they didn't adhere to that design.
Kazius
Profile Blog Joined August 2009
Israel1456 Posts
September 14 2009 10:37 GMT
#191
Macro... SMASH!!!

Justin relented with the vulture harass and Best proves once again that this is not the way for a Terran to beat him.
Friendship is like peeing yourself. Anyone can see it, but only you get that warm feeling.
soudo
Profile Blog Joined March 2008
603 Posts
September 14 2009 10:37 GMT
#192
Zeus: So what happened?
Justin: I don't know, BeSt didn't go double proxy gateway into double core. It's all I ever practiced against when I played with Horang.
KP_CollectoR
Profile Blog Joined November 2008
United States744 Posts
September 14 2009 10:38 GMT
#193
BoxeR/500th post incoming
English Brood War Commentaries - Please Subscribe! youtube.com/dimecollectorsc... Winner of The "LeBron" Award for Best Rookie (FPL 5)
7mk
Profile Blog Joined January 2009
Germany10157 Posts
September 14 2009 10:38 GMT
#194
Pretty nice game, gg
beep boop
motbob
Profile Blog Joined July 2008
United States12546 Posts
September 14 2009 10:38 GMT
#195
LOOK OK

It is possible to make a map that is ~100% PvT between players of equal skill. It is also possible to make a map that is is ~100% TvP!

It is also possible to make a map right in the middle! Therefore, maps are all-important when talking about balance!
ModeratorGood content always wins.
p4NDemik
Profile Blog Joined January 2008
United States13896 Posts
September 14 2009 10:39 GMT
#196
On September 14 2009 19:36 Foucault wrote:
Show nested quote +
On September 14 2009 19:33 p4NDemik wrote:
No one is claiming that the game is 100% balanced. Maps are still a huge factor. Go away.


Obviously alot of people are claiming just that though. Maps are not a bigger factor than match-up imbalances.

I'm done talking off-topic in this thread though! Might take it to a blog. Later

Good, you'll be the 4000th person to troll about how SC isn't 100% balanced and no one will care, because no one is disagreeing with you. Have fun.
Moderator
ArvickHero
Profile Blog Joined October 2007
10387 Posts
Last Edited: 2009-09-14 10:40:07
September 14 2009 10:39 GMT
#197
Well I can sorta see why this map is like 12:3 for TvP in the offline testing..
Writerptrk
BookTwo
Profile Blog Joined May 2009
1985 Posts
September 14 2009 10:39 GMT
#198
BOXER TIME!
Boundz(DarKo)
Profile Joined March 2009
5311 Posts
September 14 2009 10:39 GMT
#199
Narrow paths that favour terran for a huge push, altough there are so many of them it makes flanking easy for protoss, seems kind of balanced. Perhaps widening the middle might be something to look at.
JohnBall
Profile Joined December 2008
Brazil1272 Posts
September 14 2009 10:40 GMT
#200
Next match is going to be quite fun.

Btw, I thought this roadrunner map had something odd: all of the bases look so awfully large... I'm already fearing in-base proxy gateways next season (if this map gets in, that is)
perfecting the art of five pool forever
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