• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 08:57
CET 14:57
KST 22:57
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !11Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2
StarCraft 2
General
ComeBackTV's documentary on Byun's Career ! Team TLMC #5: Winners Announced! What's the best tug of war? The Grack before Christmas Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies
Tourneys
OSC Season 13 World Championship $5,000+ WardiTV 2025 Championship $100 Prize Pool - Winter Warp Gate Masters Showdow Sparkling Tuna Cup - Weekly Open Tournament Winter Warp Gate Amateur Showdown #1
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement
Brood War
General
BW General Discussion How soO Began His ProGaming Dreams Klaucher discontinued / in-game color settings BGH Auto Balance -> http://bghmmr.eu/ Recommended FPV games (post-KeSPA)
Tourneys
[BSL21] LB SemiFinals - Saturday 21:00 CET [BSL21] WB & LB Finals - Sunday 21:00 CET Small VOD Thread 2.0 [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Mechabellum Stormgate/Frost Giant Megathread Beyond All Reason Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
12 Days of Starcraft US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread How Does UI/UX Design Influence User Trust?
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced Where to ask questions and add stream?
Blogs
National Diversity: A Challe…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1246 users

[Q] Another One of Those Bunker Rush Threads - Page 3

Forum Index > Brood War Strategy
Post a Reply
Prev 1 2 3 All
AzureEye
Profile Blog Joined December 2008
United States1360 Posts
July 26 2009 04:14 GMT
#41
Even a fake bunker rush will put T ahead of Z. Why? Standard Z response is pulling 6~8 drones against 2 scvs, 2 marines. Those 6 drones not mining (one mines 8 so 48 minerals) causes minerals to be lost while T only loses minerals from canceling the bunker (25 mineral)

8 rax is hardly what you call an econ loss. Have you seen what a failed 4 pool does to Z's economy? A failed bunker rush 8 rax, you still have a ton of SCVs and you can just transition it up to Mech easily. The OP was hesititant to use the word overpowered but I will gladly use the word overpowered for T in TvZ. Not just because of bunker rushes but because of how flexible T is in that matchup and the many variations in opening that forces Z to adapt, and how much Z gets punished for a failed strategy while it is not vice versa for T.
Terrans who whine: http://www.teamliquid.net/blogs/viewblog.php?topic_id=107788
Batibot
Profile Blog Joined August 2008
Philippines348 Posts
July 26 2009 04:39 GMT
#42
On July 26 2009 13:14 AzureEye wrote:
Even a fake bunker rush will put T ahead of Z. Why? Standard Z response is pulling 6~8 drones against 2 scvs, 2 marines. Those 6 drones not mining (one mines 8 so 48 minerals) causes minerals to be lost while T only loses minerals from canceling the bunker (25 mineral)

8 rax is hardly what you call an econ loss. Have you seen what a failed 4 pool does to Z's economy? A failed bunker rush 8 rax, you still have a ton of SCVs and you can just transition it up to Mech easily. The OP was hesititant to use the word overpowered but I will gladly use the word overpowered for T in TvZ. Not just because of bunker rushes but because of how flexible T is in that matchup and the many variations in opening that forces Z to adapt, and how much Z gets punished for a failed strategy while it is not vice versa for T.

Don't compare 4pool with 8 rax. It ain't the same. 8 rax is more of 9pool w/o gas. You could fake a bunker rush if Z hadn't scouted your base and assumed that you did 8 rax but in reality, you did 11 rax.
Jaedong has to be a Bonjwa. Tired of of rooting for July.
Dreadwave
Profile Joined January 2008
Netherlands254 Posts
July 26 2009 04:42 GMT
#43
On July 26 2009 13:14 AzureEye wrote:
Even a fake bunker rush will put T ahead of Z. Why? Standard Z response is pulling 6~8 drones against 2 scvs, 2 marines. Those 6 drones not mining (one mines 8 so 48 minerals) causes minerals to be lost while T only loses minerals from canceling the bunker (25 mineral)

8 rax is hardly what you call an econ loss. Have you seen what a failed 4 pool does to Z's economy? A failed bunker rush 8 rax, you still have a ton of SCVs and you can just transition it up to Mech easily. The OP was hesititant to use the word overpowered but I will gladly use the word overpowered for T in TvZ. Not just because of bunker rushes but because of how flexible T is in that matchup and the many variations in opening that forces Z to adapt, and how much Z gets punished for a failed strategy while it is not vice versa for T.

Terran loses more than that simply through not doing the best economic opening against 12 hatch which is 15CC at nat 15depot with minimal marines produced.

You only have to look at the 8rax into mech build order from Stylish' thread + Show Spoiler +
8 barrack
9 suply
11 gas
16 fact
16 fact
16 suply
22 suply
29 suply
30 armory
35 suply
35 Ebay
to see how much SCVs Terran is cutting(2 facs before 2nd depot).
AzureEye
Profile Blog Joined December 2008
United States1360 Posts
July 26 2009 04:52 GMT
#44
On July 26 2009 13:39 Batibot323 wrote:
Show nested quote +
On July 26 2009 13:14 AzureEye wrote:
Even a fake bunker rush will put T ahead of Z. Why? Standard Z response is pulling 6~8 drones against 2 scvs, 2 marines. Those 6 drones not mining (one mines 8 so 48 minerals) causes minerals to be lost while T only loses minerals from canceling the bunker (25 mineral)

8 rax is hardly what you call an econ loss. Have you seen what a failed 4 pool does to Z's economy? A failed bunker rush 8 rax, you still have a ton of SCVs and you can just transition it up to Mech easily. The OP was hesititant to use the word overpowered but I will gladly use the word overpowered for T in TvZ. Not just because of bunker rushes but because of how flexible T is in that matchup and the many variations in opening that forces Z to adapt, and how much Z gets punished for a failed strategy while it is not vice versa for T.

Don't compare 4pool with 8 rax. It ain't the same. 8 rax is more of 9pool w/o gas. You could fake a bunker rush if Z hadn't scouted your base and assumed that you did 8 rax but in reality, you did 11 rax.


Well there is no reason not to compare. 4 pool is early ling production and 8 rax is early marine production. But because of the larvae system, Zerg can't produce workers while making units like T can. However, one leaves the economy completely devastated while the other leaves the economy slightly worse
Terrans who whine: http://www.teamliquid.net/blogs/viewblog.php?topic_id=107788
AzureEye
Profile Blog Joined December 2008
United States1360 Posts
July 26 2009 04:57 GMT
#45
On July 26 2009 13:42 Dreadwave wrote:
Show nested quote +
On July 26 2009 13:14 AzureEye wrote:
Even a fake bunker rush will put T ahead of Z. Why? Standard Z response is pulling 6~8 drones against 2 scvs, 2 marines. Those 6 drones not mining (one mines 8 so 48 minerals) causes minerals to be lost while T only loses minerals from canceling the bunker (25 mineral)

8 rax is hardly what you call an econ loss. Have you seen what a failed 4 pool does to Z's economy? A failed bunker rush 8 rax, you still have a ton of SCVs and you can just transition it up to Mech easily. The OP was hesititant to use the word overpowered but I will gladly use the word overpowered for T in TvZ. Not just because of bunker rushes but because of how flexible T is in that matchup and the many variations in opening that forces Z to adapt, and how much Z gets punished for a failed strategy while it is not vice versa for T.

Terran loses more than that simply through not doing the best economic opening against 12 hatch which is 15CC at nat 15depot with minimal marines produced.

You only have to look at the 8rax into mech build order from Stylish' thread + Show Spoiler +
8 barrack
9 suply
11 gas
16 fact
16 fact
16 suply
22 suply
29 suply
30 armory
35 suply
35 Ebay
to see how much SCVs Terran is cutting(2 facs before 2nd depot).


Well this is assuming that T's failed rush didn't catch any drones (unlikely but possible)
T is the only race that can afford to play greedy without fear of getting punished because they have a wall at nat that they can convientiently protect by a rigged ability called repair

The "standard" 1 Fact CC fast expo actually puts you ahead of 12 hatch because T is running on 2 bases while Z is running on 2 bases. Just because you didn't play "standard" doesn't mean your econ is shitty, 8 rax still gives you decent econ to compete against 12 hatch
Terrans who whine: http://www.teamliquid.net/blogs/viewblog.php?topic_id=107788
Dreadwave
Profile Joined January 2008
Netherlands254 Posts
July 26 2009 05:09 GMT
#46
On July 26 2009 13:52 AzureEye wrote:
Show nested quote +
On July 26 2009 13:39 Batibot323 wrote:
On July 26 2009 13:14 AzureEye wrote:
Even a fake bunker rush will put T ahead of Z. Why? Standard Z response is pulling 6~8 drones against 2 scvs, 2 marines. Those 6 drones not mining (one mines 8 so 48 minerals) causes minerals to be lost while T only loses minerals from canceling the bunker (25 mineral)

8 rax is hardly what you call an econ loss. Have you seen what a failed 4 pool does to Z's economy? A failed bunker rush 8 rax, you still have a ton of SCVs and you can just transition it up to Mech easily. The OP was hesititant to use the word overpowered but I will gladly use the word overpowered for T in TvZ. Not just because of bunker rushes but because of how flexible T is in that matchup and the many variations in opening that forces Z to adapt, and how much Z gets punished for a failed strategy while it is not vice versa for T.

Don't compare 4pool with 8 rax. It ain't the same. 8 rax is more of 9pool w/o gas. You could fake a bunker rush if Z hadn't scouted your base and assumed that you did 8 rax but in reality, you did 11 rax.


Well there is no reason not to compare. 4 pool is early ling production and 8 rax is early marine production. But because of the larvae system, Zerg can't produce workers while making units like T can. However, one leaves the economy completely devastated while the other leaves the economy slightly worse

They don't compare, 8rax is closer to 9pool, both buy you safety against early game aggression and you can be offensive if they cut too many corners but if they don't you are behind.
Terran can also do 4pool, you need to do a lot of damage for it to be worth it, if it doesn't you die, see Strelok vs F91 on blue storm in Liquibition.

If you don't want to deal with bunkerrushes you can always use overpool 11 expo, the hatchery timing is very close to that of 12 hatch(~5 seconds slower) but you will have a weaker economy and lings are ~15 seconds later than if you 9 pooled. If they don't go into your main first you can sometimes win the game outright because it looks so similar to 12 hatch unlike a 9 pool. It's still better to just learn how to deal with bunkers with 12 hatch, but if you just know your opponent is going to bunkerrush it can be hilariously effective.
Batibot
Profile Blog Joined August 2008
Philippines348 Posts
July 26 2009 07:22 GMT
#47
On July 26 2009 13:52 AzureEye wrote:
Show nested quote +
On July 26 2009 13:39 Batibot323 wrote:
On July 26 2009 13:14 AzureEye wrote:
Even a fake bunker rush will put T ahead of Z. Why? Standard Z response is pulling 6~8 drones against 2 scvs, 2 marines. Those 6 drones not mining (one mines 8 so 48 minerals) causes minerals to be lost while T only loses minerals from canceling the bunker (25 mineral)

8 rax is hardly what you call an econ loss. Have you seen what a failed 4 pool does to Z's economy? A failed bunker rush 8 rax, you still have a ton of SCVs and you can just transition it up to Mech easily. The OP was hesititant to use the word overpowered but I will gladly use the word overpowered for T in TvZ. Not just because of bunker rushes but because of how flexible T is in that matchup and the many variations in opening that forces Z to adapt, and how much Z gets punished for a failed strategy while it is not vice versa for T.

Don't compare 4pool with 8 rax. It ain't the same. 8 rax is more of 9pool w/o gas. You could fake a bunker rush if Z hadn't scouted your base and assumed that you did 8 rax but in reality, you did 11 rax.


Well there is no reason not to compare. 4 pool is early ling production and 8 rax is early marine production. But because of the larvae system, Zerg can't produce workers while making units like T can. However, one leaves the economy completely devastated while the other leaves the economy slightly worse

Compare 8 rax with 9pool, okay?
Jaedong has to be a Bonjwa. Tired of of rooting for July.
Batibot
Profile Blog Joined August 2008
Philippines348 Posts
Last Edited: 2009-07-26 07:55:40
July 26 2009 07:26 GMT
#48
On July 26 2009 13:57 AzureEye wrote:
Show nested quote +
On July 26 2009 13:42 Dreadwave wrote:
On July 26 2009 13:14 AzureEye wrote:
Even a fake bunker rush will put T ahead of Z. Why? Standard Z response is pulling 6~8 drones against 2 scvs, 2 marines. Those 6 drones not mining (one mines 8 so 48 minerals) causes minerals to be lost while T only loses minerals from canceling the bunker (25 mineral)

8 rax is hardly what you call an econ loss. Have you seen what a failed 4 pool does to Z's economy? A failed bunker rush 8 rax, you still have a ton of SCVs and you can just transition it up to Mech easily. The OP was hesititant to use the word overpowered but I will gladly use the word overpowered for T in TvZ. Not just because of bunker rushes but because of how flexible T is in that matchup and the many variations in opening that forces Z to adapt, and how much Z gets punished for a failed strategy while it is not vice versa for T.

Terran loses more than that simply through not doing the best economic opening against 12 hatch which is 15CC at nat 15depot with minimal marines produced.

You only have to look at the 8rax into mech build order from Stylish' thread + Show Spoiler +
8 barrack
9 suply
11 gas
16 fact
16 fact
16 suply
22 suply
29 suply
30 armory
35 suply
35 Ebay
to see how much SCVs Terran is cutting(2 facs before 2nd depot).


Well this is assuming that T's failed rush didn't catch any drones (unlikely but possible)
T is the only race that can afford to play greedy without fear of getting punished because they have a wall at nat that they can convientiently protect by a rigged ability called repair

The "standard" 1 Fact CC fast expo actually puts you ahead of 12 hatch because T is running on 2 bases while Z is running on 2 bases. Just because you didn't play "standard" doesn't mean your econ is shitty, 8 rax still gives you decent econ to compete against 12 hatch

You know why Z has to pull 6~8 drones because he's supposed to defend the rush for good. He's supposed not to lose drones when he pulls 6~8 drones vs 2 rines/1~2 scv. When your rush failed, you have less or equal scv's mining than his drones but you got less scv's compared to a standard. This rigged ability you called repair, takes off an scv/scvs from mining and costs resources. If you already played with a lower-econ, it'd hurt you more repairing than repairing with a higher econ build.
Jaedong has to be a Bonjwa. Tired of of rooting for July.
roronoe
Profile Joined May 2009
Canada1527 Posts
July 30 2009 10:59 GMT
#49
About a recent game+ Show Spoiler +
Jaedong vs Canata Game 4. Canata bunker rushes again. Jaedong defends it. Seemed to me Canata came out with a much better economy.
This thread makes me think 12 hatch isn't a safe build anymore.
Also... I lost to a bunker rush today : (
The Purgatory of Endless Depths
jello_biafra
Profile Blog Joined September 2004
United Kingdom6639 Posts
July 30 2009 11:08 GMT
#50
On July 30 2009 19:59 roronoe wrote:
About a recent game+ Show Spoiler +
Jaedong vs Canata Game 4. Canata bunker rushes again. Jaedong defends it. Seemed to me Canata came out with a much better economy.
This thread makes me think 12 hatch isn't a safe build anymore.
Also... I lost to a bunker rush today : (

It's all about how well you defend it, if you defend well then you have superior economy, if you lose a lot of drones or your hatch then you don't.
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
EEEE1234
Profile Joined June 2009
Canada55 Posts
July 30 2009 16:07 GMT
#51
As in other strategy games, focus on what is ON the table/board/field instead of what has LEFT the table/board/field.

"Z has x minerals" instead of "Z lost mining time"
"Terran has y minerals" instead of "T lost minerals by canceling the bunker"
"Z has 11 drones" instead of "Z lost a drone"

What leaves the play area does not matter; what matters is the material that remains.
지지이이이이이이이이이이이
gjg.instinct
Profile Joined May 2009
144 Posts
July 30 2009 18:40 GMT
#52
As a terran user I can vouch for the power of bunker rushing, or even a fake bunker rush. I would tell zerg users to pay particular attention on 2 player maps / small maps. Don't rely elusively on the OV to scout and try to develop a sense for proxi's / early buildings. Watch the timing of the barracks, it can be built on 8/10 supply (a BIG red flag), 10 supply, or 11 supply, or proxi'd.

Yes it blows to send out a drone to scout, but it's a double edged sword...if terran goes 11 rax (econ) and doesn't scout, a 4-pool or speedling rush can really be devastating also.
Prev 1 2 3 All
Please log in or register to reply.
Live Events Refresh
Next event in 6h 4m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Rex 159
LamboSC2 118
trigger 63
SKillous 39
StarCraft: Brood War
Britney 56752
Rain 2781
Jaedong 1984
Shuttle 1819
hero 441
ggaemo 369
firebathero 352
Hyuk 280
Rush 264
Larva 187
[ Show more ]
Last 156
Sharp 140
Mong 58
Movie 51
JYJ 28
Terrorterran 27
ToSsGirL 26
Rock 20
Sexy 14
JulyZerg 14
SilentControl 8
eros_byul 0
Dota 2
qojqva1983
XcaliburYe897
BananaSlamJamma259
Fuzer 238
febbydoto57
League of Legends
C9.Mang0359
Counter-Strike
allub280
Heroes of the Storm
Khaldor211
Other Games
Grubby6016
singsing2113
B2W.Neo1659
Hui .280
Lowko279
ArmadaUGS6
RushiSC6
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• StrangeGG 61
• 3DClanTV 8
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2635
• Nemesis2043
Upcoming Events
BSL 21
6h 4m
Sziky vs eOnzErG
Sparkling Tuna Cup
20h 4m
Krystianer vs Classic
TriGGeR vs SKillous
Percival vs Ryung
ByuN vs Nicoract
OSC
1d 4h
BSL 21
1d 6h
Cross vs Dewalt
Replay Cast
1d 19h
Wardi Open
1d 22h
OSC
2 days
Solar vs MaxPax
ByuN vs Krystianer
Spirit vs TBD
OSC
5 days
Korean StarCraft League
6 days
OSC
6 days
Liquipedia Results

Completed

Escore Tournament S1 - W1
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL Season 21
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025

Upcoming

CSL 2025 WINTER (S19)
Escore Tournament S1 - W2
Escore Tournament S1 - W3
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.