! Day[9] Podcasts E14: TvZ on Heartbreak Ridge - Page 33
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Manifesto7
Osaka27118 Posts
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pure_maximum_dmg
United States2 Posts
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Manifesto7
Osaka27118 Posts
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dhe95
United States1213 Posts
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A3iL3r0n
United States2196 Posts
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mcgriddle
United States253 Posts
alright...anyone- how do i deal with this build? | ||
Severedevil
United States4830 Posts
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Empyrean
16950 Posts
<3 By the way, I've pretty much given up on the transcriptions...so much stuff to write down and you talk kinda fast ![]() That being said, I might still work on them just randomly out of the blue. <_< EDIT: And wow, only 12 megs this time! ![]() | ||
FyRe_DragOn
Canada2054 Posts
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Hiphopapotamus
United States121 Posts
On August 05 2009 13:41 FyRe_DragOn wrote: awesome cast as usual, but i disagree with a couple things u said in this one. Imo zlot/dragoon is alot worse at defending your ramp against 6-8 zerglings because dragoons only do 10damage to lings and attack slower than zlots. if u go zlot/zlot/dragoon u can have your 1st two zlots positioned with a probe in between them so that the probe assists them for 2 hits = ling kill and its alot harder for the zerg to surround and kill one zlot whereas if you had a dragoon the zlot would have to be slightly in front of the dragoon due to its size and is therefore easier to surround by zerglings - then you are left with only 1 dragoon which does very little damage. Also i dont understand how you can get a corsair before your FIRST zlot?? and still defend against 9pool?? afaik lings would be inside your base before your 1st zlot is even finished in that case. i will try this build out anyhow and see how it works. I agree with this. I think zealot, stargate, zealot, goon works the best. Even with zealot before stargate, you have to pull probes to hold the 9 opol. At least that's what I find when doing 1gate tech. Against the more aggressive zergs that try to break the ramp with mass lings I try to always keep at least two zealots + shield battery before I get a goon. But other than that I loved this cast! Whenever I went goon/reaver I always ended up doing FE. I guess that was the problem. It was always slow and ineffective. Thanks Day[9]. Quick question: Is there a way to hold 3hatch (or 2hatch) hydra all-in when you do 1gate tech? I always get completely overwhelmed. | ||
Day[9]
United States7366 Posts
On August 05 2009 13:41 FyRe_DragOn wrote: awesome cast as usual, but i disagree with a couple things u said in this one. Imo zlot/dragoon is alot worse at defending your ramp against 6-8 zerglings because dragoons only do 10damage to lings and attack slower than zlots. if u go zlot/zlot/dragoon u can have your 1st two zlots positioned with a probe in between them so that the probe assists them for 2 hits = ling kill and its alot harder for the zerg to surround and kill one zlot whereas if you had a dragoon the zlot would have to be slightly in front of the dragoon due to its size and is therefore easier to surround by zerglings - then you are left with only 1 dragoon which does very little damage. Also i dont understand how you can get a corsair before your FIRST zlot?? and still defend against 9pool?? afaik lings would be inside your base before your 1st zlot is even finished in that case. i will try this build out anyhow and see how it works. sorry i meant to start building the stargate BEFORE you start making your first zeal also, ALWAYS ALWAYS ALWAYS ALWAYS ALWAYS ALWAYS ALWAYS ALWAYS ALWAYS ALWAYS go zeal goon zeal. no matter how many calculations you do, the goons range makes it invaluable. you can't keep lings in the protoss base indefinitely if he gets a goon that quickly. trust me, i've 9pooled against fast gassing tosses alot and the fast goon ones are always much much much more difficult to deal with | ||
Day[9]
United States7366 Posts
sorry i was saying/typing the wrong thing i meant ZEALOT AFTER CYBERCORE not zealot after stargate i dunno how i said that so many times w/o reading what i was saying oopsies still zeal/goon/zeal all day | ||
Hiphopapotamus
United States121 Posts
On August 05 2009 14:05 Day[9] wrote: FUCKFUCKFUCKFUCK sorry i was saying/typing the wrong thing i meant ZEALOT AFTER CYBERCORE not zealot after stargate i dunno how i said that so many times w/o reading what i was saying oopsies still zeal/goon/zeal all day Ah thanks. I was wondering what the hell you were thinking. | ||
Day[9]
United States7366 Posts
and i went core zeal stargate goon zeal fjdsalgjaflksad damnit fuck | ||
Grobyc
Canada18410 Posts
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Crunchums
United States11143 Posts
Question: When I play zerg my preferred lategame army (ZvP and ZvT no mech) is ultra-ling. Does this mean that I should only do builds that transition well into that, or does it mean that if I'm going to do another build I should aim for a different lategame army composition? | ||
FyRe_DragOn
Canada2054 Posts
On August 05 2009 14:05 Day[9] wrote: FUCKFUCKFUCKFUCK sorry i was saying/typing the wrong thing i meant ZEALOT AFTER CYBERCORE not zealot after stargate i dunno how i said that so many times w/o reading what i was saying oopsies still zeal/goon/zeal all day ok i tested out the first few minutes of your build on single player. with zlot after stargate (lol i see that was a mistake now) ud get ur 1st zlot at 3:30 by which time zerglings are in your base already. with zlot after core u get your 1st zlot out at 2:50 which is just in time to block your ramp with the assisance of a few probes in the case of an OVERpool. the 2nd zlot (or dragoon) comes out around 3:30 and the corsair comes out around 4minutes. assuming the zerg sees an open ramp and goes for a ramp break, and also assuming u micro decently you should be able to hold it off with either a damaged zlot or a couple lost probes. now if the zerg continues to pump lings, and assuming those lings are speed upgraded (otherwise continuing to pressure would be retarded) the zerg will most likely be able to either kill some more probes and get into your main, kill the zlot and get into your main, or kill either and not get into your main. in the case that he does get into your main, the dragoon is very useful in preventing him from harassing your probe line. However, if the zerg waits for 10-12 lings and speed upgrade before attacking, i believe the zlot/dragoon at your ramp might not be adequate defense (havent tested this scenario out yet tho) and u could get overwhelmed if the zerg decides to go for a brute force instead of harass option. in that case ud have to pull more probes off and micro well (probably saving yourself with the 2nd zlot popping out) - so in conclusion this build works well against overpool if u pull probes when u need them. I have not tested this against regular 9pool and do not know how much faster 9pool is than overpool, but i would imagine that the zlot after core would not work in that case since in my practice games, the 1st zlot popped out 5-10 seconds before the zerglings would get to my ramp. Therefore, it would be alot smarter to actually scout early like usual to see how fast the zergs pool is if you need zlot before core or not. anyway im not trying to diss your build or your podcast, both of which are good, just opening it up for some discussion and constructive criticism. I intend to try it in a ladder game tomorrow so well see how it goes ![]() | ||
Hiphopapotamus
United States121 Posts
On August 05 2009 14:43 FyRe_DragOn wrote: ok i tested out the first few minutes of your build on single player. with zlot after stargate (lol i see that was a mistake now) ud get ur 1st zlot at 3:30 by which time zerglings are in your base already. with zlot after core u get your 1st zlot out at 2:50 which is just in time to block your ramp with the assisance of a few probes in the case of an OVERpool. the 2nd zlot (or dragoon) comes out around 3:30 and the corsair comes out around 4minutes. assuming the zerg sees an open ramp and goes for a ramp break, and also assuming u micro decently you should be able to hold it off with either a damaged zlot or a couple lost probes. now if the zerg continues to pump lings, and assuming those lings are speed upgraded (otherwise continuing to pressure would be retarded) the zerg will most likely be able to either kill some more probes and get into your main, kill the zlot and get into your main, or kill either and not get into your main. in the case that he does get into your main, the dragoon is very useful in preventing him from harassing your probe line. However, if the zerg waits for 10-12 lings and speed upgrade before attacking, i believe the zlot/dragoon at your ramp might not be adequate defense (havent tested this scenario out yet tho) and u could get overwhelmed if the zerg decides to go for a brute force instead of harass option. in that case ud have to pull more probes off and micro well (probably saving yourself with the 2nd zlot popping out) - so in conclusion this build works well against overpool if u pull probes when u need them. I have not tested this against regular 9pool and do not know how much faster 9pool is than overpool, but i would imagine that the zlot after core would not work in that case since in my practice games, the 1st zlot popped out 5-10 seconds before the zerglings would get to my ramp. Therefore, it would be alot smarter to actually scout early like usual to see how fast the zergs pool is if you need zlot before core or not. anyway im not trying to diss your build or your podcast, both of which are good, just opening it up for some discussion and constructive criticism. I intend to try it in a ladder game tomorrow so well see how it goes ![]() In the case of many speedlings I like to make more zealots and a shield battery. It's very difficult for the zerg to break your ramp with a shield battery (make sure you build it in range of the ramp though). In this case your sair should be even more potent since he has a later spire/ later hydras. This is how I deal with the lings. Good micro could let you get away for a lot less minerals I would think. This Bisu fpvod is what I try to emulate when 1gate teching ![]() | ||
Day[9]
United States7366 Posts
you need very good micro vs a 9pool or overpool. don't try to overthink it and make huge big changes. just get better micro and you'll be in phat city | ||
TheAntZ
Israel6248 Posts
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