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My question is about the timing of the second expansion / third base for a protoss when going up against a Terran Player
Im having difficulties about that and I often lose due to the wrong timing to get the second expansion
when ever i expand early the terran pushes and i lose but when ever i expand late the terran takes his expansion as well and there is nothing i can do expect to expand again but if i double expand terran pushes and toss loses...
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How would you react if you did overpool speed expecting a FE and then after making 10-12lings realize the toss is going 1gate-> sair\dt -> quick expo?
When you have taken expos outside your natural in ZvT do you ever make units from the expos or stick to strictly drones?
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Damn I was going to ask about TvT... 
Then talk about TvP! Everything you know people have problems with! (I have problems with TvP )
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On January 14 2009 21:03 Oystein wrote: How would you react if you did overpool speed expecting a FE and then after making 10-12lings realize the toss is going 1gate-> sair\dt -> quick expo?
When you have taken expos outside your natural in ZvT do you ever make units from the expos or stick to strictly drones?
um, just make the 6 lings (don't get the gas or speed) and expand and make 3rd hatch in base. Lurker/hydra/ling expand again.
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can you please give some tips on how to improve mechanics for people who are short on time (ie less than 4 hours to play) i've been playing since 2001 and my mechanics are still utterly shit.
edit: man.. there's a lot of useless threads in here... even some players asking about non-zerg help o_O...
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Maybe it OT but i want to hear your thoughts on SC2, how it will affect the foreign scene and the korean scene respectively, are you willing to make that switch or not and why.
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On January 14 2009 21:20 CharlieMurphy wrote:Show nested quote +On January 14 2009 21:03 Oystein wrote: How would you react if you did overpool speed expecting a FE and then after making 10-12lings realize the toss is going 1gate-> sair\dt -> quick expo?
When you have taken expos outside your natural in ZvT do you ever make units from the expos or stick to strictly drones?
um, just make the 6 lings (don't get the gas or speed) and expand and make 3rd hatch in base. Lurker/hydra/ling expand again. Did u even read the question?
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On January 14 2009 22:26 Oystein wrote:Show nested quote +On January 14 2009 21:20 CharlieMurphy wrote:On January 14 2009 21:03 Oystein wrote: How would you react if you did overpool speed expecting a FE and then after making 10-12lings realize the toss is going 1gate-> sair\dt -> quick expo?
When you have taken expos outside your natural in ZvT do you ever make units from the expos or stick to strictly drones?
um, just make the 6 lings (don't get the gas or speed) and expand and make 3rd hatch in base. Lurker/hydra/ling expand again. Did u even read the question? Well, that sounds more like a scouting problem. I'd try scouting a bit faster or something. If I don't get an overlord to scout them, I'll usually send a drone. Most of the time I've scouted what they're doing before I have 10-12 lings. Although I'm pretty paranoid about my scouting.
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On January 15 2009 00:27 CFDragon wrote:Show nested quote +On January 14 2009 22:26 Oystein wrote:On January 14 2009 21:20 CharlieMurphy wrote:On January 14 2009 21:03 Oystein wrote: How would you react if you did overpool speed expecting a FE and then after making 10-12lings realize the toss is going 1gate-> sair\dt -> quick expo?
When you have taken expos outside your natural in ZvT do you ever make units from the expos or stick to strictly drones?
um, just make the 6 lings (don't get the gas or speed) and expand and make 3rd hatch in base. Lurker/hydra/ling expand again. Did u even read the question? Well, that sounds more like a scouting problem. I'd try scouting a bit faster or something. If I don't get an overlord to scout them, I'll usually send a drone. Most of the time I've scouted what they're doing before I have 10-12 lings. Although I'm pretty paranoid about my scouting. Drone scouting with overpool speed isn't a great idea.
I'm interested in the answer to this question as well. It's the reason i stopped going overpool speed on ramped maps. I always felt like the 10ish lings with speed put me too far behind against 1gate tech and just ended up drone drilling half the time.
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Awesome stuff, thanks in advance!
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How to defend against a 8rax bunker rush as Zerg without becoming too economically behind?
ZvT - use of Queens in current gameplay (Jaedong Style) and it's effectiveness at an amateur level?
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I'm always interested in seeing funny, cheese strats that zerg can do. I don't care if they're really "good" strategies, but they should be at least somewhat viable. Any ideas for things like this? For example: 1 hatch lurkers, burrowing lings at their expo, anything with queens.
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On January 15 2009 03:17 Luddite wrote: I'm always interested in seeing funny, cheese strats that zerg can do. I don't care if they're really "good" strategies, but they should be at least somewhat viable. Any ideas for things like this? For example: 1 hatch lurkers, burrowing lings at their expo, anything with queens.
1hatch lurk speedlings burrow lings @ his comsat^^
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On January 15 2009 03:25 AnOth3rDAy wrote:Show nested quote +On January 15 2009 03:17 Luddite wrote: I'm always interested in seeing funny, cheese strats that zerg can do. I don't care if they're really "good" strategies, but they should be at least somewhat viable. Any ideas for things like this? For example: 1 hatch lurkers, burrowing lings at their expo, anything with queens. 1hatch lurk speedlings burrow lings @ his comsat^^ lulz... that sounds fun. Do you have reps of this?
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On January 15 2009 03:25 AnOth3rDAy wrote:Show nested quote +On January 15 2009 03:17 Luddite wrote: I'm always interested in seeing funny, cheese strats that zerg can do. I don't care if they're really "good" strategies, but they should be at least somewhat viable. Any ideas for things like this? For example: 1 hatch lurkers, burrowing lings at their expo, anything with queens. 1hatch lurk speedlings burrow lings @ his comsat^^
I'm pretty sure a comsat will still build even if a ling in the way :\
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And the ling just dies? Nah, don't think that happens ^_^
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On January 15 2009 03:45 Ideas wrote:Show nested quote +On January 15 2009 03:25 AnOth3rDAy wrote:On January 15 2009 03:17 Luddite wrote: I'm always interested in seeing funny, cheese strats that zerg can do. I don't care if they're really "good" strategies, but they should be at least somewhat viable. Any ideas for things like this? For example: 1 hatch lurkers, burrowing lings at their expo, anything with queens. 1hatch lurk speedlings burrow lings @ his comsat^^ I'm pretty sure a comsat will still build even if a ling in the way :\
Try it. You can't build addons if there is an immovable object in the way, its the same with constructing buildings and landing terran buildings.
Edit: apparently you cannot stop addons from building by using burrowed units, my mistake
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On January 15 2009 04:30 Zoler wrote:Show nested quote +On January 15 2009 03:45 Ideas wrote:On January 15 2009 03:25 AnOth3rDAy wrote:On January 15 2009 03:17 Luddite wrote: I'm always interested in seeing funny, cheese strats that zerg can do. I don't care if they're really "good" strategies, but they should be at least somewhat viable. Any ideas for things like this? For example: 1 hatch lurkers, burrowing lings at their expo, anything with queens. 1hatch lurk speedlings burrow lings @ his comsat^^ I'm pretty sure a comsat will still build even if a ling in the way :\ Try it. You can't build addons if there is an immovable object in the way, its the same with constructing buildings and landing terran buildings. Yes you can, try it.... Edit:well you can't if there's like a building in the way, but a unit, even burrowed, will NOT stop the comsat from making
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On January 15 2009 00:27 CFDragon wrote:Show nested quote +On January 14 2009 22:26 Oystein wrote:On January 14 2009 21:20 CharlieMurphy wrote:On January 14 2009 21:03 Oystein wrote: How would you react if you did overpool speed expecting a FE and then after making 10-12lings realize the toss is going 1gate-> sair\dt -> quick expo?
When you have taken expos outside your natural in ZvT do you ever make units from the expos or stick to strictly drones?
um, just make the 6 lings (don't get the gas or speed) and expand and make 3rd hatch in base. Lurker/hydra/ling expand again. Did u even read the question? Well, that sounds more like a scouting problem. I'd try scouting a bit faster or something. If I don't get an overlord to scout them, I'll usually send a drone. Most of the time I've scouted what they're doing before I have 10-12 lings. Although I'm pretty paranoid about my scouting.
God whats up with people??? I asked a question for a specific situation that occurs sometimes, im not asking what to do just vs 1gate. What you are saying would be like responding to someone asking how to defend 12hatch vs 8rax and you would answer 9pool. The only thing I wanted to know was Day`s thoughts on the specific subject because its a hard and interesting spot.
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On January 15 2009 04:30 Zoler wrote:Show nested quote +On January 15 2009 03:45 Ideas wrote:On January 15 2009 03:25 AnOth3rDAy wrote:On January 15 2009 03:17 Luddite wrote: I'm always interested in seeing funny, cheese strats that zerg can do. I don't care if they're really "good" strategies, but they should be at least somewhat viable. Any ideas for things like this? For example: 1 hatch lurkers, burrowing lings at their expo, anything with queens. 1hatch lurk speedlings burrow lings @ his comsat^^ I'm pretty sure a comsat will still build even if a ling in the way :\ Try it. You can't build addons if there is an immovable object in the way, its the same with constructing buildings and landing terran buildings.
Apparently you havent tried it. Burrowed units wont stop a comsat
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