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Vex
Profile Blog Joined January 2009
Ireland454 Posts
January 16 2009 11:42 GMT
#81
................................
heav...
how would i know i suck at 1x1 if i didnt "try" playing it.
im c-
but i cant defeat better players, thats why i asked. thats why pritty much everyone asked.
jeez what an ignorant answer
"Bonjwa" is the most retarded word ever. Wtf does it even sound like.
sprawlers
Profile Joined June 2007
Norway439 Posts
January 16 2009 12:18 GMT
#82
Beeing B at 2v2 doesn't mean you "should" reach around B(or C) at 1v1. I have heard of B- 2v2 players not able to break out of D+. It's just two different skillsets altogether.

The problem with your question is that it makes no sense for him to answer it, as you just complain about losing at a lower level than you would like, we all do that. Unless you expect him to cover common mistakes among 2v2players trying to play 1v1 I don't see what he has to rant about.

Your post, if you formatted it better and included and a replay, would fit better in the stratergy section, as the point with this thread was to discuss stratergy instead of "why do I lose"?
Vex
Profile Blog Joined January 2009
Ireland454 Posts
January 16 2009 13:30 GMT
#83
On January 15 2009 21:54 Vex wrote:
Hey, I'm currently B at iccup 2x2 (210+ apm), although ive beaten all the great's in previous seasons, even the A+'s
the problem + question is.. WHY DO I SUCK AT 1x1 SO MUCH!!
gimmie help plz!
my micro rocks, and my early game is great, but anything over this is horrible, as most 2x2 games are pritty standard for the zerg of the team. I wanna know tips as to how to adjust strategies in mid game, do you re-hotkey stuff? ive seen replays and shit, just my macro sucks so bad.. how do u know when its safe 2 xpo, how do u know when to drone and when to army! and what the FUC do u do vs a terran or protoss that just SITS in fukken base and masses an army like a +1 attack zeal/archon T.T!!!!!!!!!!!!!!!!

and 1 more thing, if u dont scout your enemy quick enough, how do u know what bo to use..
do u pre-meditate this?


T.T! i unhappy


these arent questions that can be answered huh?
kk. wrong thread i guess.
"Bonjwa" is the most retarded word ever. Wtf does it even sound like.
RaGe
Profile Blog Joined July 2004
Belgium9947 Posts
January 16 2009 13:45 GMT
#84
I would like to hear your thoughts on the evolution that did not happen in TvZ. When SKTerran first popped up, everyone thought it would completely replace mnm/tank/vessel TvZ as everyone's mechanics got better. Nowadays, the opposite seems true, less and less people are going for SKTerran with the resurgence of UltraLing late game TvZ as opposed to defilerlurkling. Even people renowned for their SKTerran style seem to have switched back to mnm/tank/vessel. Hell, even old 2fact tank builds have come back into play.

What do you, with a huge amount of viewed progames, think caused this? Where did it go wrong for SKTerran?
Moderatorsometimes I get intimidated by the size of my right testicle
justiceknight
Profile Blog Joined May 2008
Singapore5741 Posts
January 16 2009 13:53 GMT
#85
have a Q on PVZ

i'm zerg and always use lurkling in macro wars,so i have placed the lurkers well and have ovy speed scourges and ling,he has HTs speelots and observer.When he attack me ,what is the proper procedure i should do to win this battle?
Burre
Profile Joined September 2008
Sweden154 Posts
January 16 2009 13:56 GMT
#86
On January 16 2009 22:45 RaGe wrote:
I would like to hear your thoughts on the evolution that did not happen in TvZ. When SKTerran first popped up, everyone thought it would completely replace mnm/tank/vessel TvZ as everyone's mechanics got better. Nowadays, the opposite seems true, less and less people are going for SKTerran with the resurgence of UltraLing late game TvZ as opposed to defilerlurkling. Even people renowned for their SKTerran style seem to have switched back to mnm/tank/vessel. Hell, even old 2fact tank builds have come back into play.

What do you, with a huge amount of viewed progames, think caused this? Where did it go wrong for SKTerran?


I would love to hear a rant on this.
Zoler
Profile Blog Joined June 2008
Sweden6339 Posts
January 16 2009 14:10 GMT
#87
On January 16 2009 06:21 Supah wrote:
What is a good zvz build order for 4-playermaps that gives you a winning chance against a better BO, if you could explain how to play vs a counter BO if you get unlucky that would be nice as well. also how long are you supposed to play blind? Do you always send one of your first lings to scout?

I'm generally just stuck at a level where, "ok now I do that and pray he doesn't do that...." for example I do gas after OL for 6 quick mutas of 1 base and pray he doesnt 5pool or 12hatch at expo.


Starcraft is not about counters. You must know how to use every build in the right way against every other build. Every build in ZvZ (almost every one) can win against all builds.
Lim Yo Hwan forever!
sprawlers
Profile Joined June 2007
Norway439 Posts
Last Edited: 2009-01-16 15:23:43
January 16 2009 15:20 GMT
#88
If you scout eatch other somewhat early yes, you are right

The problem is that when you for instance play blind rampdefense2000 and scout him last to find out he did something like 12hatch at nat you are royally fucked. Less so if you scout him right away but you are not going to win unless he fucks up. If you did a 9/over pool into lings and he 12 pooled with gas after overlord no speed and positions aren't close enough you are also dead as he has faster gas faster second hatch and more drones. I know you can win even with an inferior BO, what I was interested in is a build that doesn't give you autolosses and still doesn't suck all that bad if you end up behind.

I know i can't do the same build every game if i was to play a BoX. Not that all top foreigneers do that either. From the gosucup for instance, dimaga did the same build 4 of his 5 games in the final against not4u, while not4u 12 hatched 4(maybe just 3) of the games. Point is, whenever they scouted eachother last they just sat there building drones and praying their opponent didn't build enough zerglings to kill them.
I don't want to gamble like that, but if I don't gamble enough I will lose to those who gambled a little bit more than me. skipping lings for drones blindly, 12hatching blindly etc. All i want is a zvz build for a 4player-map that minimizes the luck factor when you scout each other second or last.
StylishVODs
Profile Joined December 2005
Sweden5331 Posts
January 16 2009 15:29 GMT
#89
On January 16 2009 22:45 RaGe wrote:
I would like to hear your thoughts on the evolution that did not happen in TvZ. When SKTerran first popped up, everyone thought it would completely replace mnm/tank/vessel TvZ as everyone's mechanics got better. Nowadays, the opposite seems true, less and less people are going for SKTerran with the resurgence of UltraLing late game TvZ as opposed to defilerlurkling. Even people renowned for their SKTerran style seem to have switched back to mnm/tank/vessel. Hell, even old 2fact tank builds have come back into play.

What do you, with a huge amount of viewed progames, think caused this? Where did it go wrong for SKTerran?


I think because Lurker/hydra was proven to be too effective vs SKTerran.
When a zerg counters by going hydra lurker, they will be very powerful without having to micro as much as the terran. This means they can keep better macro and still fight as good as terran in the battles.

According to Reach, he is the fastest learner he has ever seen. He start bw only like 2/3 years ago. Infact, his bw history knowledge is so limited, he didn't even know what the map Guillotine was.
Ilikestarcraft
Profile Blog Joined November 2004
Korea (South)17726 Posts
January 16 2009 15:43 GMT
#90
Well wouldnt terrans start using sk terran again than because no zergs go hydra lurk anymore? If hydra lurk is the reason why sk got unpopular and heavy tank is the reason why hydra lurk got unpopular shouldnt we see sk back again now that hydra lurk isnt used?

Rage i still see sk used a lot. Terrans dont go full sk in the sense from the start to finish no tanks but the majority of terrans go 1 fact 1 port tank vessel than after the first push add another starport get some mines and switch to sk and get some map control. The only time i see full sk from start to end lately is when terran scouts zerg going crazy zerg/ultra rush. Are you asking why terrans stopped going full sk from the start to the end no tanks?
"Nana is a goddess. Or at very least, Nana is my goddess." - KazeHydra
Hyperionnn
Profile Blog Joined September 2007
Turkey4968 Posts
Last Edited: 2009-01-16 15:49:31
January 16 2009 15:45 GMT
#91
On January 15 2009 22:21 starcraft[abg] wrote:
how do you stop the Protoss bulldog



Well, you need turrets around your tanks to minimize the effect of shuttle, the zealots are key in bulldog, pull a lot of scvs to take goon fire/prevent them nearing your tanks, if you win the first fight, you will most likely win the game
Hyperionnn
Profile Blog Joined September 2007
Turkey4968 Posts
January 16 2009 15:55 GMT
#92
Isn't tank heavy pushes really effective against crazy zerg (see jd vs forgg game 1 @ colloseum), i remember that even with swarm, ultras just melted with heavy tank fire (forgg had A LOT SHIT in that game) i think it looked really effective against 4 gas ultra-ling
anderoo
Profile Blog Joined March 2008
Canada1876 Posts
January 16 2009 16:10 GMT
#93
an embarrassing tasteless story should definitely be included as a bonus

and any kind of drone/unit balancing tips are always good
StylishVODs
Profile Joined December 2005
Sweden5331 Posts
January 16 2009 16:47 GMT
#94
On January 17 2009 00:43 Ilikestarcraft wrote:
Well wouldnt terrans start using sk terran again than because no zergs go hydra lurk anymore? If hydra lurk is the reason why sk got unpopular and heavy tank is the reason why hydra lurk got unpopular shouldnt we see sk back again now that hydra lurk isnt used?

Rage i still see sk used a lot. Terrans dont go full sk in the sense from the start to finish no tanks but the majority of terrans go 1 fact 1 port tank vessel than after the first push add another starport get some mines and switch to sk and get some map control. The only time i see full sk from start to end lately is when terran scouts zerg going crazy zerg/ultra rush. Are you asking why terrans stopped going full sk from the start to the end no tanks?


simply because hydralurk has proven to be too good of a counter for the skterran build. Thats why its not used that much anymore.

Zergs usually doesn't play hydralurk today only because terran usually don't go for a pure SK build. If they were however, the zerg would probably counter it with hydralurk, thats why terrans wont do it;)
According to Reach, he is the fastest learner he has ever seen. He start bw only like 2/3 years ago. Infact, his bw history knowledge is so limited, he didn't even know what the map Guillotine was.
ffswowsucks
Profile Blog Joined August 2005
Greece2294 Posts
Last Edited: 2009-01-16 18:27:10
January 16 2009 18:24 GMT
#95
Someone stated he has problems with ZvZ , can you please tell us some about this MU? I usually play with a friend on Destination and would like some ideas. I though of muta then pop some devourers with em or just make 2-3 defilers and plague his muta. Other than that I also tried mass hydra with fast upgrades popping out from 5 hatch but didnt work well cause I forgot to make 4-5 lurks for his lings
Terran in particular is a notoriously strong race for a no brain skillhand bot style.
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
Last Edited: 2009-01-17 02:51:04
January 17 2009 02:45 GMT
#96
Now regarding my reply... I hadn't known you were C-
so i just told you what i thought logically- play more
all you were typing was bragging about how you're that 2x2 rank in iccup and you beat "xyz"

Anyways,

On January 16 2009 20:42 Vex wrote:
................................
heav...
how would i know i suck at 1x1 if i didnt "try" playing it.
im c-
but i cant defeat better players, thats why i asked. thats why pritty much everyone asked.
jeez what an ignorant answer

there's no real "shortcut"
i told you to try playing games... which you need to do if you're just c-
c- means you are lacking in basic things and all that can be solved... with essentially more games
it's when you get C+/B- you start fishing around for replays/analyzing
And trust me , there's a considerable skill gap between C- and C+

these arent questions that can be answered huh?
kk. wrong thread i guess.

just get more game experience...


and 1 more thing, if u dont scout your enemy quick enough, how do u know what bo to use..
do u pre-meditate this?

I would play safe... if you don't know a "safe bo" then you need to play more

Seeing a pattern here?
"come korea next time... FXO house... 10 korean, 10 korean"
fishyjoes
Profile Blog Joined October 2007
Germany644 Posts
January 17 2009 11:48 GMT
#97
Some Questions:

- When is the best time to tech to hive in ZvT?
- How do I decide what I am getting when I reach hive? Defilers, Ultras?
- When would you recommend to go for Guardians?

- When the Protoss rolls out with his huge ball I am having trouble dealing with it on maps like Python with largen open areas. What's the best way dealing with it depending on your situation?
infinite fun: http://dagobah.biz/flash/loituma.swf
Vex
Profile Blog Joined January 2009
Ireland454 Posts
January 21 2009 11:25 GMT
#98
On January 17 2009 11:45 HeavOnEarth wrote:
Now regarding my reply... I hadn't known you were C-
so i just told you what i thought logically- play more
all you were typing was bragging about how you're that 2x2 rank in iccup and you beat "xyz"

Anyways,

Show nested quote +
On January 16 2009 20:42 Vex wrote:
................................
heav...
how would i know i suck at 1x1 if i didnt "try" playing it.
im c-
but i cant defeat better players, thats why i asked. thats why pritty much everyone asked.
jeez what an ignorant answer

there's no real "shortcut"
i told you to try playing games... which you need to do if you're just c-
c- means you are lacking in basic things and all that can be solved... with essentially more games
it's when you get C+/B- you start fishing around for replays/analyzing
And trust me , there's a considerable skill gap between C- and C+
Show nested quote +

these arent questions that can be answered huh?
kk. wrong thread i guess.

just get more game experience...

Show nested quote +

and 1 more thing, if u dont scout your enemy quick enough, how do u know what bo to use..
do u pre-meditate this?

I would play safe... if you don't know a "safe bo" then you need to play more

Seeing a pattern here?


was hoping to see a "what you know from 2x2 can help with xyz" but w/e
thanks for the input.
"Bonjwa" is the most retarded word ever. Wtf does it even sound like.
Rucky
Profile Joined February 2008
United States717 Posts
January 21 2009 11:58 GMT
#99
You should rant about something very serious for zerg. I think it should be about the most important unit every zerg needs to know how to use. If you think I'm hinting mutalisk then WRONG ANSWER.

Talk about ZERGLINGS!
ZvZ usage
ZvT usage
ZvP usage
CHOGOLINGS? speedlings? details on upgrade - when, why
CRACKLINGS? details on upgrade - when, why, timing and such

My own question that I'm wondering is if it is ever a good idea to get a hive just for adrenal glands?
(hive upgrade + glands upgrade cost = cracklings)
Should fast cracklings ever be used?
What if you're on 2 gases which is not enough to support hive tech i.e. defilers/ultras/guards, should you still get hive just for cracklings even if you won't be getting any hive tech units.
Beyond the Game
Azrael1111
Profile Joined July 2008
United States550 Posts
January 21 2009 12:00 GMT
#100
On January 21 2009 20:25 Vex wrote:
Show nested quote +
On January 17 2009 11:45 HeavOnEarth wrote:
Now regarding my reply... I hadn't known you were C-
so i just told you what i thought logically- play more
all you were typing was bragging about how you're that 2x2 rank in iccup and you beat "xyz"

Anyways,

On January 16 2009 20:42 Vex wrote:
................................
heav...
how would i know i suck at 1x1 if i didnt "try" playing it.
im c-
but i cant defeat better players, thats why i asked. thats why pritty much everyone asked.
jeez what an ignorant answer

there's no real "shortcut"
i told you to try playing games... which you need to do if you're just c-
c- means you are lacking in basic things and all that can be solved... with essentially more games
it's when you get C+/B- you start fishing around for replays/analyzing
And trust me , there's a considerable skill gap between C- and C+

these arent questions that can be answered huh?
kk. wrong thread i guess.

just get more game experience...


and 1 more thing, if u dont scout your enemy quick enough, how do u know what bo to use..
do u pre-meditate this?

I would play safe... if you don't know a "safe bo" then you need to play more

Seeing a pattern here?


was hoping to see a "what you know from 2x2 can help with xyz" but w/e
thanks for the input.


It should be noted that 2x2 is super easy to rank up in for some reason. It is really normal for someone to have a 2x2 rank a full letter grade above their 1x1.
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