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! [G] Definitions - Page 6

Forum Index > Brood War Strategy
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blagoonga123
Profile Blog Joined July 2007
United States2068 Posts
October 31 2007 06:06 GMT
#101
How bout simcity toss? I've always wondered what that meant.
FOOL! Pain is my friend! Now let me introduce you to it!
LegendaryDreams
Profile Blog Joined November 2004
Canada1350 Posts
November 03 2007 07:39 GMT
#102
simcity = when you build structures close together, usually referred to for terran when they are playing vs a rush
call me moxie
InfeSteD
Profile Blog Joined December 2006
United States4658 Posts
November 03 2007 08:01 GMT
#103
Well written, but I thought sauron zerg was something similar to that... like a whore expanding bitch and then just maxing out like nothing
w/e
RaGe
Profile Blog Joined July 2004
Belgium9950 Posts
November 03 2007 14:03 GMT
#104
On October 24 2007 19:10 RaGe wrote:
Lingburn: When toss has 1 more attack grade than zerg has armour grades and therefore kills a zergling in 1 hit less

still think you should add this
Moderatorsometimes I get intimidated by the size of my right testicle
Chill
Profile Blog Joined January 2005
Calgary25998 Posts
November 03 2007 15:47 GMT
#105
Searching Team Liquid shows it's not a very popular term. I think it used to be 3-4 years ago, but it's been replaced with the term "+1".
Moderator
minus_human
Profile Blog Joined November 2006
4784 Posts
November 04 2007 13:07 GMT
#106
On October 28 2007 03:08 Hypnosis wrote:


also, using Hold position on a lurker group with an ovie doesnt work im pretty sure


I tested it. RIGHT this moment. It works.
ZerG~LegenD
Profile Blog Joined August 2007
Sweden1179 Posts
November 04 2007 20:22 GMT
#107
It do work, mostly, but sometimes a lurk decides that it don't want it to work that way and fires anyway. I've never had that problem when attacking a fogged building.
Even a broken clock is right twice a day
r0ar
Profile Joined June 2005
Australia24 Posts
November 04 2007 20:57 GMT
#108
sauron: mass expanding, not bother to build any static d for ur expos
Chill
Profile Blog Joined January 2005
Calgary25998 Posts
November 04 2007 21:17 GMT
#109
Stop
posting
definitions
that are already
in the list, especially
when my definition
is better than
yours.
Moderator
Hyperionnn
Profile Blog Joined September 2007
Turkey4968 Posts
November 16 2007 22:13 GMT
#110
Very good thread indeed.
G5
Profile Blog Joined August 2005
United States2921 Posts
November 17 2007 00:40 GMT
#111
bulldog is 2 gateways not 3
MoNKeYSpanKeR
Profile Blog Joined May 2007
United States2869 Posts
November 17 2007 04:01 GMT
#112
I disagree with your deep 6 thing, i don't hear it mentioned often, but i play zerg 99% of the time and in the last month i have done deep 6 like 2-3 times o_O it's a fun effectvie build if you can hide the +1 on your terran infantry and with some decent turret placemetn to block obs.
<3's Mani and Seraphim, thx for the second chance. TSL Name: TSL-mSLeGenD
MoNKeYSpanKeR
Profile Blog Joined May 2007
United States2869 Posts
November 17 2007 04:08 GMT
#113
And no, Sauron has always referred to not using higher levles of tech, and controlling the feilds with near infinite waves of hydra ling. Mass expanding, mass hatcheries, mass hydra ling. Basically flinging shit at the protoss army, just a lot of it. and basically reach the point where you have more units then he has storm. But it's not as strong anymore with tosses having better storming skills and timing, etc. Still can be effective none the less, as a surprise build, not a general build of ZvP.

However if you wanna alter the build somewhat which i like to do, early game hard hydra ling while whoring up +3 expo's (Normally on longinous where this means 4gas) and just overwhelm opponents early on and keep feild control, then switch to tech as soon as you have your bases set up.

The misunderstanding comes from a common state that can occur, during any stlye of play, but noticable in sauron zerg when the zerg gets a more then significant advantage. Where in more tech heavy styles you might have lets say 8-10 hatches, and while playing sauron you will have around 15+ or some rediculous amount. That state is where you can just keep sending and remaxing with an insane hatchery count and economic advantage. Which is more commonly seen in a Sauron style becuase it usually contains way more hatcheries then other tech heavier styles. Hence the confusion.

I don't think there is any actual name for the state of being able to max--> attack --> remax --> attack /repeat until win. Maybe that's called being sAviOr.
<3's Mani and Seraphim, thx for the second chance. TSL Name: TSL-mSLeGenD
fanatacist
Profile Blog Joined August 2007
10319 Posts
November 17 2007 04:12 GMT
#114
On November 17 2007 09:40 G5 wrote:
bulldog is 2 gateways not 3

I'm relatively certain it's 3.
Peace~
Chill
Profile Blog Joined January 2005
Calgary25998 Posts
November 17 2007 18:04 GMT
#115
MonkeySpanker, Deep 6 is a TvP build. My Sauron definition is accurate.
Moderator
Chill
Profile Blog Joined January 2005
Calgary25998 Posts
November 17 2007 18:04 GMT
#116
On November 17 2007 09:40 G5 wrote:
bulldog is 2 gateways not 3


You sure? I don't know anything about PvT but I thought it was 3. Can someone confirm/deny?
Moderator
xmShake
Profile Blog Joined February 2007
United States1100 Posts
November 17 2007 18:46 GMT
#117
On November 18 2007 03:04 Chill wrote:
Show nested quote +
On November 17 2007 09:40 G5 wrote:
bulldog is 2 gateways not 3


You sure? I don't know anything about PvT but I thought it was 3. Can someone confirm/deny?

I've always thought it was 3.
XeroN
Profile Joined December 2007
Poland12 Posts
December 26 2007 15:53 GMT
#118
Hmmm... There are definitions of ladders and I think that WGTour should be added too... And - maybe some of old ladders (like Gamei) but they are dead and forgotten so your choice...
I LOVE SC!
Hyperionnn
Profile Blog Joined September 2007
Turkey4968 Posts
Last Edited: 2007-12-28 20:01:02
December 28 2007 19:59 GMT
#119
Harass: To damage your opponent's economy/units/buildings. For example: Muta harass, drops at mineral line, defiler's plague (it's kind of harass), vessels with irridate etc..
StRyKeR
Profile Blog Joined January 2006
United States1739 Posts
December 28 2007 20:34 GMT
#120
On December 29 2007 04:59 Hyperionnn wrote:
Harass: To damage your opponent's economy/units/buildings. For example: Muta harass, drops at mineral line, defiler's plague (it's kind of harass), vessels with irridate etc..


Kind of a loose definition -- you can call anything a harass by that definition.

It's more like an attack meant to annoy, to divert attention. Often used to damage economy (e.g. muta harass, reaver drop, vulture raids) but can be used to kill specific units (irradiate for defilers), not meant to destroy entire armies.
Ars longa, vita brevis, principia aeturna.
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