• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:06
CEST 22:06
KST 05:06
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
SC4ALL II: Brood War - $2500 - Dec 5-60SC4ALL II announced - $10,000 prize pool, Dec 5-63PIG STY FESTIVAL 8.0! (13 - 23 August)8Neeb returns to progaming; rejoins ONSYDE15Weekly Cups (July 20-26): Early returns on 5.0.16b8
StarCraft 2
General
August World Ranking: Clem climbs to #2 Life's Huge Gambling Spree After IEM Katowice 2014 Balance hotfix patch 5.0.16b (July 16) Neeb returns to progaming; rejoins ONSYDE SC4ALL II: StarCraft 2 Player Announcement 1/8
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles #19 2-Days Event Sparkling Tuna Cup - Weekly Open Tournament SC4ALL II announced - $10,000 prize pool, Dec 5-6 PIG STY FESTIVAL 8.0! (13 - 23 August)
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch The PondCast: SC2 News & Results Mutation # 535 Assembly of Vengeance
Brood War
General
ASL22 General Discussion BW General Discussion Making an Online Broodwar Manager Game BW Drama: Terror's Debt Incident + C9 disbanding BGH Auto Balance -> http://bghmmr.eu/
Tourneys
SC4ALL II: Brood War - $2500 - Dec 5-6 [Megathread] Daily Proleagues 2v2v2v2 Tournament Escore Tournament - Season 3
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates Odyssey Mineral Stack Saturation PvT advise for noobs
Other Games
General Games
Stormgate/Frost Giant Megathread Beyond All Reason Nintendo Switch Thread Path of Exile ZeroSpace Early Access is Now Live!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Artificial Intelligence Thread Things Aren’t Peaceful in Palestine
Fan Clubs
The Scarlett Fan Club The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023 McBoner: A hockey love story
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
What is a Gamer?
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
An Exploration of th…
waywardstrategy
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5234 users

Fighting Spirit mining rates - Page 5

Forum Index > Brood War Strategy
Post a Reply
Prev 1 2 3 4 5 6 7 Next All
iopq
Profile Blog Joined March 2009
United States1132 Posts
Last Edited: 2025-01-28 17:22:17
January 28 2025 17:22 GMT
#81
I finally found the frames data map so I can measure the exact frame times for every right side mining spot

[image loading]

This is the exact cycle Zerg workers make
iopq
Profile Blog Joined March 2009
United States1132 Posts
Last Edited: 2025-01-31 04:36:38
January 31 2025 04:06 GMT
#82
https://scmscx.com/map/YrRGgVGR

these resource timer maps are the ones I used

so for example, for #1, I get a cycle of length 6 with an average of 174 frames
each frame is 42 ms, and there's 1000 milliseconds in a second
so that means each cycle takes on average 174 * 42 ms = 7308 ms, or 7.308s each trip
60 seconds/min / 7.308s/trip = 8.210180623973727 trips/min
or 65.68144499178982 minerals/min unboosted for the most accurate count

just doing 6 minutes of mining and averaging it out gave me 65.31 which is off on the second digit

the best patches like 3, 5, and 8 get 76.70182166826462 per minute (the 149 frames number)

2 has a 7 cycle with an average of 170.4285714285714 which is actually exactly 7158 milliseconds on average giving 67.05783738474434 per minute

#4 similarly has a 6 cycle of 7371 frames average giving 65.12006512006512 per minute

#6 with a 9 cycle of 7,658 for 62.67955079655262 minerals per minute

#9 with a 9 cycle of 7,658 gives the same exact result
iopq
Profile Blog Joined March 2009
United States1132 Posts
January 31 2025 04:53 GMT
#83
other observations:

#3 spot EXTREMELY not worth boosting because at best you cut the time down to 147 frames, but at worst you slow it down to 156 frames

SCV, probe, and drone all mine at the same speed to the hatchery, despite people claiming otherwise
iopq
Profile Blog Joined March 2009
United States1132 Posts
Last Edited: 2025-01-31 05:27:10
January 31 2025 05:13 GMT
#84
for #10 on apocalypse I got a result of 7.0455 seconds and 68.12859271875665 minerals per minute which is quite a bit lower than I got before

#7 I got 7,308ms, or 65.68144499178982 minerals per minute unboosted, also a bit lower

BOOSTING

perfectly boosting the #1 patch got me something like 140 frames which would be 81.6 minerals/min if it doesn't form a longer cycle (but perfectly boosting for several times in a row is difficult)
WGT-Baal
Profile Blog Joined June 2008
France3513 Posts
January 31 2025 13:41 GMT
#85
On January 29 2025 02:22 iopq wrote:
I finally found the frames data map so I can measure the exact frame times for every right side mining spot

[image loading]

This is the exact cycle Zerg workers make


Very interesting. So it seems 6 is way worse than 4, even though you usually see players go 3 - 5-6-7 at first. Then reposition 6 to 2. I guess it would be similar for the other races too
Horang2 fan
iopq
Profile Blog Joined March 2009
United States1132 Posts
February 02 2025 10:14 GMT
#86
[image loading]

This is Apocalypse top, I found a faster cycle for right #2 (which is top #8) at 167.75 frames on average
iopq
Profile Blog Joined March 2009
United States1132 Posts
February 02 2025 10:17 GMT
#87
[image loading]

Two interesting facts: #6 is the longest cycle at 16

#7 is the only non-integer cycle in milliseconds ( I kept checking it and it was always not divisible by 11)
Freakling
Profile Joined October 2012
Germany1534 Posts
February 09 2025 14:21 GMT
#88
On January 31 2025 22:41 WGT-Baal wrote:
Show nested quote +
On January 29 2025 02:22 iopq wrote:
I finally found the frames data map so I can measure the exact frame times for every right side mining spot

[image loading]

This is the exact cycle Zerg workers make


Very interesting. So it seems 6 is way worse than 4, even though you usually see players go 3 - 5-6-7 at first. Then reposition 6 to 2. I guess it would be similar for the other races too

The assumptions that the other races would be similar is inherently flawed, as the frame duration of a worker trip primarily (among some other influences) depends on the exact pixel distance between the resource patch and resource depot, which have different collision sizes between the races.
iopq
Profile Blog Joined March 2009
United States1132 Posts
February 11 2025 15:05 GMT
#89
On February 09 2025 23:21 Freakling wrote:
Show nested quote +
On January 31 2025 22:41 WGT-Baal wrote:
On January 29 2025 02:22 iopq wrote:
I finally found the frames data map so I can measure the exact frame times for every right side mining spot

[image loading]

This is the exact cycle Zerg workers make


Very interesting. So it seems 6 is way worse than 4, even though you usually see players go 3 - 5-6-7 at first. Then reposition 6 to 2. I guess it would be similar for the other races too

The assumptions that the other races would be similar is inherently flawed, as the frame duration of a worker trip primarily (among some other influences) depends on the exact pixel distance between the resource patch and resource depot, which have different collision sizes between the races.


I just did a stream (okay it was basically solo since nobody wants to watch this kind of content live) checking out the Terran mining speed

fastest patches on the left are #6, #8, #9 (although not by much, the first two are clearly the best) and the slowest are #2, #5, #7 with the rest being about equal

on the right you get a nice boost on #7, manually boost #1, then #2, with the straight mining patches being about the same, #8, #9 and the back patches sucking
iopq
Profile Blog Joined March 2009
United States1132 Posts
February 20 2025 04:41 GMT
#90
For Protoss on the left the fastest patches are:

3, 9 (when set up perfectly), 1/6

next patches should be 8, 4, 2, 5/7

For the right:

3/5/7 and boost 1 (it's slow otherwise)

next patches should be 2, 6, 8, 4/9
iopq
Profile Blog Joined March 2009
United States1132 Posts
Last Edited: 2025-08-07 09:08:53
August 07 2025 09:08 GMT
#91
for over 9 drones on 9 patches they don't add as much as I expected

right side 9 drones to 10 drones adds 32-34 minerals per minute (2 trials)
left side 9 drones to 10 drones adds 32-36 minerals per minute
right side 9 drones to 11 drones adds 64 minerals per minute
left side 9 drones to 11 drones adds 66-88 minerals per minute

if you line up the drones correctly left side is actually faster unboosted by a little bit

but there's a lot of luck involved and I'm not going to run it for like an hour

the point is the 10th and 11th drones mine very poorly and mess up the other drones' mining when not manually managed (33-44 minerals a minute)

so you should probably stop boosting after 10 drones and start juggling
iopq
Profile Blog Joined March 2009
United States1132 Posts
August 08 2025 08:14 GMT
#92
right #7 patch is 65.46644844 so the total for the left side unboosted is 618.79 with 9 workers
left side is 69.68 * 2 + 76.70 * 2 + 65.68 + 63.84 * 2 + 72.16 + 64.86 = 623.14

12 workers right side: adds 112 minerals compared to 9
12 workers left side: adds 116 minerals compared to 9
FlaShFTW
Profile Blog Joined February 2010
United States10530 Posts
December 10 2025 15:31 GMT
#93
On August 08 2025 17:14 iopq wrote:
right #7 patch is 65.46644844 so the total for the left side unboosted is 618.79 with 9 workers
left side is 69.68 * 2 + 76.70 * 2 + 65.68 + 63.84 * 2 + 72.16 + 64.86 = 623.14

12 workers right side: adds 112 minerals compared to 9
12 workers left side: adds 116 minerals compared to 9

Any chance you can do an update with the Knock Out mineral formations along with the updated Dominator formations? And compile them into a neat spreadsheet like the one previously? Would be really helpful to have a visual guide for everything. All 3 races would also be super helpful if you have the data.

Thanks.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
iopq
Profile Blog Joined March 2009
United States1132 Posts
Last Edited: 2025-12-29 15:50:24
December 29 2025 06:56 GMT
#94
On December 11 2025 00:31 FlaShFTW wrote:
Show nested quote +
On August 08 2025 17:14 iopq wrote:
right #7 patch is 65.46644844 so the total for the left side unboosted is 618.79 with 9 workers
left side is 69.68 * 2 + 76.70 * 2 + 65.68 + 63.84 * 2 + 72.16 + 64.86 = 623.14

12 workers right side: adds 112 minerals compared to 9
12 workers left side: adds 116 minerals compared to 9

Any chance you can do an update with the Knock Out mineral formations along with the updated Dominator formations? And compile them into a neat spreadsheet like the one previously? Would be really helpful to have a visual guide for everything. All 3 races would also be super helpful if you have the data.

Thanks.


Why do you need the Knockout formations? Just ignore the second from the top mineral on my Apocalypse image

Dominator is the only one that has new patch formations.

You can do this data yourself for the other races with the proper resource timer map
iopq
Profile Blog Joined March 2009
United States1132 Posts
Last Edited: 2025-12-29 16:26:33
December 29 2025 15:18 GMT
#95
60000 * 8 / 42 divide this number by the number of frames

like so:

(60000 * 8 / 42) / 149 = 76.7 (boosted patch mining rate)


Here are the images with the updated mining rates, left side I had to change the colors because my numbers changed some

[image loading]

[image loading]

[image loading]
FlaShFTW
Profile Blog Joined February 2010
United States10530 Posts
February 10 2026 16:54 GMT
#96
Someone should update the table with the new mineral below patch 9 left side for all the races given that it looks like the standard mineral formations might be headed in that direction.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
iopq
Profile Blog Joined March 2009
United States1132 Posts
February 24 2026 06:15 GMT
#97
On February 11 2026 01:54 FlaShFTW wrote:
Someone should update the table with the new mineral below patch 9 left side for all the races given that it looks like the standard mineral formations might be headed in that direction.

It's there already

[image loading]
FlaShFTW
Profile Blog Joined February 2010
United States10530 Posts
February 24 2026 16:56 GMT
#98
On February 24 2026 15:15 iopq wrote:
Show nested quote +
On February 11 2026 01:54 FlaShFTW wrote:
Someone should update the table with the new mineral below patch 9 left side for all the races given that it looks like the standard mineral formations might be headed in that direction.

It's there already

[image loading]

Yes but I mean for the other races too, not just Zerg.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
iopq
Profile Blog Joined March 2009
United States1132 Posts
February 25 2026 08:55 GMT
#99
On February 25 2026 01:56 FlaShFTW wrote:
Yes but I mean for the other races too, not just Zerg.

https://scmscx.com/map/bsY5zVk6

Press f7 and mine each patch a few times, gives you frame data
mtcn77
Profile Joined September 2013
Turkey729 Posts
March 22 2026 18:59 GMT
#100
On February 25 2026 01:56 FlaShFTW wrote:
Show nested quote +
On February 24 2026 15:15 iopq wrote:
On February 11 2026 01:54 FlaShFTW wrote:
Someone should update the table with the new mineral below patch 9 left side for all the races given that it looks like the standard mineral formations might be headed in that direction.

It's there already

[image loading]

Yes but I mean for the other races too, not just Zerg.

I think iopq said a few posts back there were no difference between races.
Turrican
Prev 1 2 3 4 5 6 7 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 14h 54m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ByuN 745
IndyStarCraft 287
ProTech71
CosmosSc2 62
Ketroc 24
MindelVK 21
StarCraft: Brood War
ZZZero.O 28
Dota 2
420jenkins330
NeuroSwarm95
League of Legends
Grubby3204
Doublelift1672
Counter-Strike
FalleN 2995
Super Smash Bros
C9.Mang01148
Mew2King141
Heroes of the Storm
Liquid`Hasu425
Khaldor258
Other Games
gofns14872
fl0m835
FrodaN750
Beastyqt738
WinterStarcraft633
Mlord497
ToD311
B2W.Neo290
uThermal274
Pyrionflax144
elazer137
XaKoH 120
UpATreeSC63
ROOTCatZ61
JuggernautJason55
Organizations
Other Games
gamesdonequick916
angryscii17
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH267
• Reevou 20
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 3738
• WagamamaTV521
Other Games
• imaqtpie1805
• Shiphtur384
Upcoming Events
WardiTV Weekly
14h 54m
Sparkling Tuna Cup
1d 13h
INu's Battles
1d 14h
Percival vs Zoun
Cure vs Rogue
ByuN vs Classic
Clem vs NightMare
PiGosaur Cup
2 days
Replay Cast
2 days
Kung Fu Cup
2 days
Replay Cast
3 days
The PondCast
3 days
INu's Battles
3 days
Replay Cast
4 days
[ Show More ]
IntoTheTV X SOOP
4 days
RSL Revival
5 days
RSL Revival
6 days
Liquipedia Results

Completed

ASL Season 22: Qualifier #1
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
ASL Season 22: Qualifier #2
K-JUNGMAN
RSL Revival: Season 6
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026

Upcoming

Acropolis #5
Escore Tournament S3: W6
Escore Tournament S3: W7
CSLAN 4
ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
PiG Sty Festival 8.0
Thunderpick World Champ.
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.