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How to Train and Increase APM

Forum Index > Brood War Strategy
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Optimate
Profile Joined August 2020
249 Posts
August 27 2021 22:44 GMT
#1
How do I increase APM. I have had a solid 180 APM the last 10 years. I see Protoss players like Movie who had 400 APM. What mechanics can I work on to increase my keyboard speed? And is there ever anytime a Protoss would need to put his right hand on the keyboard to have both hands on keyboard at the same time? Thanks. I use control groups for unit movements and hotkeys for faster spell casting. What else can I use keyboard with to improve my APM without spam?
Highgamer
Profile Joined October 2015
1439 Posts
Last Edited: 2021-08-27 23:42:27
August 27 2021 23:33 GMT
#2
Some ideas:

I assume you use hotkeys any time you can (abilities, building/unit production, starting upgrades).

What is your ctrl-group-setup in mid-/early-/lategame? Do you use all the numbers from 1 to 0?

Do you try to build units only with keyboard for as long as possible? (By using ctrl-groups for your gateways/production buildings for as long as possible, until you have too many to assign numbers to them all)

Do you know how to set up your F2-F4 keys to save screen-locations? Do you use it?

Do you know how to use shift to add/remove units to/from your current selection or your control-groups?
Do you know that you can add your current unit-selection to an existing control group by pressing shift+number of the group?

Do you know about ctrl+click to select up to 12 units of the same type on your screen?

Also: Always work on clicking/boxing very precisely rather than hastily so that you don't have to repeat the same move twice/multiple times. And don't give the same command multiple times out of bad habit when "you have nothing else to do". Otherwise you lose a lot of time and opportunity for multitasking without noticing.
Optimate
Profile Joined August 2020
249 Posts
August 28 2021 00:11 GMT
#3
I have pretty bad hotkeys. I put Nexus as 1. Then usually early game I hotkey my gateways 2-6. Midgame I just have my nexuses hotkeyed and use the other hotkeys for numbers. I don't use hotkeys for spells but will train doing so. I liked your tip of using shift+number of the group. And control click up to 12 units is nice tip too.
Highgamer
Profile Joined October 2015
1439 Posts
August 28 2021 01:52 GMT
#4
Maybe some good Protoss can drop in here and give you a good ctrl-group setup as orientation.

I'd advise you to practice your mechanics in the singleplayer, free of any concern about what your enemy is plotting. Focus on one thing/problem at a time, not everything at once.

It's all about consistency, repeating the right way to do it over and over, drilling it into your brain/hands, not accepting when you fall back into a bad habit.
The good thing is: Even if the stuff can seem bothersome or complex at first, when you're over the hill, it will make playing the game much easier. Our brains are good at doing stuff like that, taking repetitive tasks of our mind.
zimp
Profile Blog Joined November 2008
Hungary953 Posts
August 28 2021 09:21 GMT
#5
It's funny that you picked Movie, because he is one of the slowest pros, he only has ~200 apm. Most pro players have 220-350. Very few pro players have 400 apm consistently. If you are effective, you can be gosu with 170 apm. A lot of the apm of pro players is just spam in order to keep them quick. So spam is not necessarily wrong.
I think another part of high apm can come from knowing your build very well, this way you don't have to think a lot what to do at home, and you can continuosly scout or micro, while macroing too. That is effective because you are constantly doing two-three things at once, which will yield more actions.

A good hotkey setup can help you with that.
I recommend changing your hotkey setup, because the current one (1-6 buildings) seems bad, it doesn't allow you to effectively macro and micro using hotkeys at the same time (unless you hotkey your uniits to 7-0, which a few players do actually).
For example, Nexus 4, GWs 5-0, Units 1-4 (if you have more than 4 ctrl of units, you overwrite the gws). This way you can macro and micro at the same time effectively. The other two nexai, you use F2-3-4 screens. You buy everything from hotkeys, and only go home to build buildings quickly and send the workers. You can even hotkey tech buildings to 7-8-9 etc. to start researches.
[image loading]

Some players do 2 handed macroing from hotkeys, but i don't think it's necessary. You can just press the numbers with your left hand and click the unit buttons with your mouse, or with another finger on the left hand the hotkey.

If you really want to increase your APM, you could set that automatic sound that notifies you to increase your apm, although it can be quite annoying sometimes. Having good mouse precision is also a must to achieve high effective apm.
agentzimp
TL+ Member
NotJumperer
Profile Blog Joined July 2005
United States1371 Posts
August 28 2021 11:10 GMT
#6
--- Nuked ---
Counc1l
Profile Joined April 2019
33 Posts
August 28 2021 13:38 GMT
#7
You never need to have both hands on the keyboard
GeckoXp
Profile Blog Joined June 2013
Germany2016 Posts
August 28 2021 15:34 GMT
#8
On August 28 2021 09:11 Optimate wrote:
I have pretty bad hotkeys.


Don't get it the wrong way around, e.g. training "hot key setups only". Know what you want to do first, then try to make it happen with a system that suits you best. There's no correct way, only what works for you. Get a routine into your game, e.g.:

Step 1: select your army. Is it in danger? Is it going to be attacked?
Step 1.1: If it is in danger: attack if you can win
Step 1.2: If it is in danger: retreat if you can't win
Step 2: Take a look at your supply limit
Step 2.1: Enough supply for units? Yes -> move on to step 3
Step 2.2: If no (that kicks in if you're close „0<x<5 supply points“ ): build depots/overlords/pylons
Step 3: Build workers in all your nexus / command centers (Zerg should think more about it, since they have a difficult larvae system)
Step 3.1: Send trained workers to mine
Step 4: Train units
Step 4.1: Send your reinforcements to your main army / group them onto hotkeys
Step 5: Take a look at the minerals: how much do you have? Decent amount: -> Repeat Step 1-5
Step 5.1: It rises although you trained units. Expand if you're in advantage or if the game is about to be a draw
Step 5.2: If you're not in an advantage, or if your opponent could prevent you from expanding: build more production facilities / build tech buildings
Step 6: repeat Step 1 – Step 6


Once you have that down, try to make it happen as fast as possible without forgetting a step. This way you won't learn how to spam and/or try to remember controls in real game instead of the appropriate actions you should perform. Huge difference and speeds up the process.

See also: https://tl.net/forum/bw-strategy/104910-mechanics-of-starcraft
pebble444
Profile Blog Joined March 2011
Italy2497 Posts
August 28 2021 15:36 GMT
#9
Well Protoss is arguably the least intensive apm race to play (insert 1a2a3a joke here)
Switching to late game Zerg, or Terran bio, will certainly increase your apm, because you will have to do more actions more control more macro more drag and click thingies
"Awaken my Child, and embrace the Glory that is your Birthright"
Piste
Profile Blog Joined July 2006
6179 Posts
August 29 2021 08:09 GMT
#10
Doesn't Movie have like 200 apm?
prosatan
Profile Joined September 2009
Romania8437 Posts
August 29 2021 10:40 GMT
#11
Movie has low apm, just like Stork!
Pro protoss players with high apm are Mini, Bisu and Rain (even if the last two play very little or even don't play)

My setup is: Nexus on 0,9,8 to press fast 0p9p8p for probes

Gates on 3,4,5 and after a while on 5 and 6 (and F3 key also on them)

Army on 1,2,3,4

My scouting probe on 1 and 2

F2 for my main, F3 for the screen where my gateways are , when there are more and more (like in middle-late game), and F4 for my natural. But, in late game, when my nat is saturated i put F4 on the location where my army gathers (where the rally point of the gateways is).

Hope it helps
Lee JaeDong Fighting! The only church that illuminates is the one that burns.
ZakRoM
Profile Joined December 2018
Costa Rica54 Posts
August 29 2021 12:35 GMT
#12
[Eng sub] [Khala] My hotkey settings (Control groups, F2, F3 and F4)
ajmbek
Profile Joined November 2008
Italy460 Posts
August 30 2021 15:41 GMT
#13
What is your mmr?
Sic iter ad astra
LML
Profile Blog Joined March 2007
Germany1771 Posts
September 01 2021 14:49 GMT
#14
Just a tip: be happy with a lower APM. More clicks = more strain on your body (hands, wrists). And the chances of problems becomes more likely.
If your current APM helps with achieving what you want, then be happy. There are S rank players with less APM than you. Chances are, your APM is not what is holding you back.
Maybe you are rather looking to use more efficient hotkeys? Changing control groups and using more convenient custom hotkeys can help a lot with that.
LML
iNstiN
Profile Joined March 2012
16 Posts
Last Edited: 2021-09-02 16:17:35
September 02 2021 16:15 GMT
#15
I keep seeing that people think the higher APM you have the better you are and that's completely wrong i can spam the shit out of games and still not have eAPM = Effective APM which is the more important thing to focus on.

Some people likes to spam and just in general have higher apm, and some people has lower and doesn't spam as much it's up to everyone. I can sit on 300 apm any race doesn't mean anything just sayin

So don't worry about APM and just focus on ur game instead


https://www.twitch.tv/instin111, literally a wax on wax off diff.
Optimate
Profile Joined August 2020
249 Posts
September 02 2021 16:21 GMT
#16
On September 03 2021 01:15 iNstiN wrote:
I keep seeing that people think the higher APM you have the better you are and that's completely wrong i can spam the shit out of games and still not have eAPM = Effective APM which is the more important thing to focus on.

Some people likes to spam and just in general have higher apm, and some people has lower and doesn't spam as much it's up to everyone. I can sit on 300 apm any race doesn't mean anything just sayin

So don't worry about APM and just focus on ur game instead


Not true at all. Main post was more about how I can more efficient than I already am.
TMNT
Profile Joined January 2021
2943 Posts
September 02 2021 16:30 GMT
#17
On August 28 2021 07:44 Optimate wrote:
How do I increase APM. I have had a solid 180 APM the last 10 years. I see Protoss players like Movie who had 400 APM. What mechanics can I work on to increase my keyboard speed? And is there ever anytime a Protoss would need to put his right hand on the keyboard to have both hands on keyboard at the same time? Thanks. I use control groups for unit movements and hotkeys for faster spell casting. What else can I use keyboard with to improve my APM without spam?

Dont think anyone ever put both hands on the keyboard to be more efficient.
Instead, if your mouse has extra buttons, you can assign some keys on your keyboard to your mouse, like the number 9 and 0. I find this really convenient because I dont want to stretch my left hand too far.
iNstiN
Profile Joined March 2012
16 Posts
September 02 2021 16:36 GMT
#18
On September 03 2021 01:21 Optimate wrote:
Show nested quote +
On September 03 2021 01:15 iNstiN wrote:
I keep seeing that people think the higher APM you have the better you are and that's completely wrong i can spam the shit out of games and still not have eAPM = Effective APM which is the more important thing to focus on.

Some people likes to spam and just in general have higher apm, and some people has lower and doesn't spam as much it's up to everyone. I can sit on 300 apm any race doesn't mean anything just sayin

So don't worry about APM and just focus on ur game instead


Not true at all. Main post was more about how I can more efficient than I already am.


I told you to focus more on eAPM rather than APM.
https://www.twitch.tv/instin111, literally a wax on wax off diff.
Optimate
Profile Joined August 2020
249 Posts
September 02 2021 21:46 GMT
#19
I don’t spam at all. I’m not a player who has 400 apm with 4 scvs at the start.
JoinTheRain
Profile Blog Joined September 2018
Bulgaria409 Posts
September 05 2021 05:40 GMT
#20
I play P, now I suck donkey dick and can barely play. I float around 1650 - 1700 mmr, but I used to be able to play around 1950 - 2000 few years ago. My problem has always been that I know what's the correct play yet with too limited practice time I could not improve mechanically and be able to squeeze more useful actions into less time, so I thought how to do that. Tweaking hotkeys in remastered helped me tremendously. I put nexuses on 6, 7 and 8, I remap probes on Y, I put pylon on b. Gateways and Stargate I kept the keys, they aren't annoying. I also changed all abilities of casting units. For hts - I put storm on q, Arbiter Stasis is q and recall is w. Then I turned to the number keys, I use 2 for scouting probe and 1 for initial army, 4 and 5 are gates, I'm old and slow now, I can't use more. Mid and late game I use 123 for army, I keep 4 and 5 for gates, 678 for nexuses. All in all, I tried to use the left and mid side of the keyboard, right side is a no-go cause I'm not agile.
Obviously I don't hotkey observers and I am severely limited late game when I've got arbiters, but that's the extend of what I can do.
The subject-matter of the art of living is each person's own life.
iopq
Profile Blog Joined March 2009
United States973 Posts
September 06 2021 04:44 GMT
#21
On August 28 2021 18:21 zimp wrote:
It's funny that you picked Movie, because he is one of the slowest pros, he only has ~200 apm. Most pro players have 220-350. Very few pro players have 400 apm consistently.

Almost all modern Zergs sustain 400 APM at all times

very few PROTOSS pros have 400
xsnac
Profile Blog Joined August 2011
Barbados1365 Posts
September 30 2021 07:59 GMT
#22
On September 06 2021 13:44 iopq wrote:
Show nested quote +
On August 28 2021 18:21 zimp wrote:
It's funny that you picked Movie, because he is one of the slowest pros, he only has ~200 apm. Most pro players have 220-350. Very few pro players have 400 apm consistently.

Almost all modern Zergs sustain 400 APM at all times

very few PROTOSS pros have 400

proof please?
1/4 \pi \epsilon_0
zimp
Profile Blog Joined November 2008
Hungary953 Posts
September 30 2021 20:04 GMT
#23
that would be hard to prove, as it's not true. Cola, Effort, Sacsri, Hyuk - they have over 400 APM consistently from the zergs. There are some other players that reach around 400 when they try their best, or when their build requires constant clicking - typically early-mid game muta micro - but they don't have it all times. like Jaedong
agentzimp
TL+ Member
outscar
Profile Joined September 2014
2832 Posts
October 07 2021 00:14 GMT
#24
HyuK always has 400+ APM but -400 brain lol. Movie used to have solid APM back in KeSPA days but he become lazy lately, that's why he never passes round of 32 anymore.
sunbeams are never made like me...
Timebon3s
Profile Joined May 2018
Norway733 Posts
October 07 2021 17:44 GMT
#25
Didnt Effort also have high apm?
puppykiller
Profile Blog Joined August 2009
United States3137 Posts
October 11 2021 03:09 GMT
#26
As previously mentioned, fix your hotkeys.

Then, you want to stream yourself playing and watch the fpvod and pay very close attention to your habits. Take note of things that are difficult for you or slow you down such as do you sometimes:

1. mess up inputs when you 1a2a3a, execute macro cycles, choose which new building to construct or set control groups
2. pause at times to watch animations you don't need to watch, or just to think about what to do next
3. repeat commands that don't need to be repeated
4. waste time fixing miss clicks
5. not complete actions as quick as they can be completed (such as rapid macro cycles or putting down buildings slowly)


Only some of these things will lower your actual APM number but they all will make you a slow player. Each of them can be addressed, how you address them may require some creativity and hard effort from you however.
Why would I play sctoo when I can play BW?
CHEONSOYUN
Profile Joined August 2017
543 Posts
October 12 2021 17:57 GMT
#27
it’s not necessary to have a high apm constantly throughout the game

it is necessary to be able to have it spike in the key moments of a game and to run it up as your supply increases

to be honest if you’ve been playing for 10 years already it’s very hard to break physical habits and increase apm. easier to recognize when you’re being too slow and focus on making more impactful actions when it counts
JAEDONG...!!! EFFORT IS ANGRY. ZERG...?!
XenOsky
Profile Blog Joined March 2008
Chile2278 Posts
Last Edited: 2021-10-14 08:14:35
October 14 2021 07:56 GMT
#28
On September 06 2021 13:44 iopq wrote:
Show nested quote +
On August 28 2021 18:21 zimp wrote:
It's funny that you picked Movie, because he is one of the slowest pros, he only has ~200 apm. Most pro players have 220-350. Very few pro players have 400 apm consistently.

Almost all modern Zergs sustain 400 APM at all times

very few PROTOSS pros have 400



protoss needs more precision than zerg... so less apm = more effectiveness with protoss. but if a protoss is a god mechanically the race becomes super strong... aka bisu in his prime or jangbi in his prime...

Zerg needs more speed because of the mechanics that are involved in the macro aspect of the race.

letmelose wrote about that shit 4 years ago in a very detailed and insteresting thread.

https://tl.net/blogs/525702-which-race-is-most-heavily-affected-by-mechanics

On October 08 2021 02:44 Timebon3s wrote:
Didnt Effort also have high apm?


he was able to beat FlaSh using aggro builds...

what is your guess?
StarCraft & Audax Italiano.
iNstiN
Profile Joined March 2012
16 Posts
October 14 2021 17:39 GMT
#29
On September 06 2021 13:44 iopq wrote:
Show nested quote +
On August 28 2021 18:21 zimp wrote:
It's funny that you picked Movie, because he is one of the slowest pros, he only has ~200 apm. Most pro players have 220-350. Very few pro players have 400 apm consistently.

Almost all modern Zergs sustain 400 APM at all times

very few PROTOSS pros have 400


You're so off man you don't even know what you're talking about
https://www.twitch.tv/instin111, literally a wax on wax off diff.
CyberClarence
Profile Joined August 2024
1 Post
Last Edited: 2024-08-13 13:11:18
August 13 2024 10:05 GMT
#30
Bot edit.

User was banned for this post.
kogeT
Profile Joined September 2013
Poland2040 Posts
Last Edited: 2024-08-15 07:14:50
August 15 2024 07:08 GMT
#31
Zerg is always highest APM due to amount of spam needed with move commands (muta micro always drives up APM to insanity, plenty of ling movement, plenty of control groups that you need to spam around). Highest APM with zerg is playing 2 hath muta (99% micro 1% macro), easily 400-500 APM with almost nothing to do in the game but 100% focus on flying your muta in a stacked ball.

Terran is second highest APM due to tedious macro (marine/vulture builds fast etc.) and quite a bit of click micro (vulture spamming mines and moving around the map, marines stim+attack+target etc.). For that reason, In TvT, when games are more static, most terrans (incl. pros) go down to ~200 APM where games focuses more on taking positions and making buildings. Same terrans will have 400 APM in TvZ due to required constant attacks with M&M and macro for making marines.

Protoss is lowest APM due to longest build time for units and overall less clicks on units (less control groups, no high rate of fire rate units that need to be spammed when attacking etc.). Protoss micro is precise and relatively few clicks, further driving down APM.

All three derive from race design and needed mechanics. Having 300 APM with zerg most likley means you are slower than having 250 APM with protoss or terran. There are also individual styles/preferences, some people just put more focus to micro than macro, and that will always generate more APM, but doesn't mean is better.

On the topic though, for high APM (needed APM, not just spamming moving units around), the best to practice is to know what you need to do, and then doing it as fast as possible. So know your build order, know your reactions, know where you need to go with the army and how to fight. Your mind will then tell the muscles to do it, and the better you know, the faster you will try to click. Then of course comes practical mechanical exercises, like macroing from your keyboard or correct hotkey usage for micro.
https://www.twitch.tv/kogetbw
iopq
Profile Blog Joined March 2009
United States973 Posts
August 15 2024 12:05 GMT
#32
On October 15 2021 02:39 iNstiN wrote:
Show nested quote +
On September 06 2021 13:44 iopq wrote:
On August 28 2021 18:21 zimp wrote:
It's funny that you picked Movie, because he is one of the slowest pros, he only has ~200 apm. Most pro players have 220-350. Very few pro players have 400 apm consistently.

Almost all modern Zergs sustain 400 APM at all times

very few PROTOSS pros have 400


You're so off man you don't even know what you're talking about


The slowest Zerg is Soulkey at 300 APM, I haven't seen any top Zerg slower than Soulkey. Sometimes he goes to 280 APM and people are like "look, SK can win with 200 APM" but it's not really 200
IsraelWilliams
Profile Joined August 2024
15 Posts
August 18 2024 21:28 GMT
#33
--- Nuked ---
IsraelWilliams
Profile Joined August 2024
15 Posts
Last Edited: 2024-08-25 21:14:58
August 25 2024 21:14 GMT
#34
--- Nuked ---
tankgirl
Profile Blog Joined May 2016
Canada421 Posts
Last Edited: 2024-08-27 06:10:08
August 27 2024 06:10 GMT
#35
are you comparing yourself to ex-pro/amateur korean level APM?

if so, please keep in mind: most of these players have practiced for 8-12 hours, sometimes even for 16-18 hours (jaedong etc.), almost every day, for decades...
https://tl.net/forum/brood-war/627255-progamer-settings
TL+ Member
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