• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:11
CEST 23:11
KST 06:11
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash8[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy16ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool49Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
What mix of new & old maps do you want in the next ladder pool? (SC2) Team Liquid Map Contest #22 - Presented by Monster Energy Aligulac acquired by REPLAYMAN.com/Stego Research Weekly Cups (March 23-29): herO takes triple herO wins SC2 All-Star Invitational
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
ASL21 General Discussion Gypsy to Korea How Can I Add Timer & APM Count? A cwal.gg Extension - Easily keep track of anyone BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL21] Ro24 Group F [ASL21] Ro24 Group E Azhi's Colosseum - Foreign KCM Escore Tournament StarCraft Season 2
Strategy
Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread The Games Industry And ATVI European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1438 users

[H]ZERG v 7 terran computers BGH - Page 3

Forum Index > Brood War Strategy
Post a Reply
Prev 1 2 3 4 5 Next All
CubEdIn
Profile Blog Joined April 2006
Romania5359 Posts
Last Edited: 2007-05-14 02:30:13
May 14 2007 02:29 GMT
#41
Yes, I did it a few times, Zv7T with harcore lurk rush. That's 9gas, 9pool, no over, hydra den, over, lurk upgrade... if you time it right you should have 2-4 lurkers when the marines start pouring in (you can use one sunk for that pesky 10hp firebat that manages to sneak through. Then when the mass of rines die, leave 1 lurk or two and send 1 to nearby enemies, and then two to the ones that are further away. Don't lose any lurks. If you manage to take out 3-4 comps with lurks, the others are piece of cake.

Also, if you feel like you're in trouble later on, abusing hold position lurkage helps.

Though if you do 5 terrans and 2 tosses you're screwed. :D
Im not a n00b, I just play like one.
OctoPuSs
Profile Blog Joined May 2004
Canada5279 Posts
May 14 2007 02:49 GMT
#42
Hardest one is obviously 1 p vs 7 p.
Depression is just a sarcastic state of mind. Liquid`HerO Fighting!
mikeymoo
Profile Blog Joined October 2006
Canada7170 Posts
Last Edited: 2007-05-14 06:37:23
May 14 2007 03:25 GMT
#43
On May 14 2007 11:49 OctoPuSs wrote:
PRACTICALLY IMPOSSIBLE one is obviously 1 p vs 7 p.


EDIT: Yeesh, just tried with with blocking forges. Took a long time, but wasn't that difficult.
o_x | Ow. | 1003 ESPORTS dollars | If you have any questions about bans please PM Kennigit
Hans-Titan
Profile Blog Joined March 2005
Denmark1711 Posts
May 14 2007 03:51 GMT
#44
It's not that hard.. Just did it. Used CubEdIn fast lurk strat and managed to take out 5 comps, which made the rest of the game a piece of cake. Reason for gaming being so long was because i forgot upgrades/was toying around. Also I haven't played BW for like 3 months, which resulted in me forgetting alot of basic stuff.

[image loading]


I went fast lurk > mass hyds for defence > mass expo > lots of toying around > mass Z air (which proved rather weak IMO) > Ultraling.

No replay, since I did some reloads, and this was played in SP.
Trying is the first step towards failure, and hope is the first step towards disappointment!
dronebabo
Profile Blog Joined December 2003
10866 Posts
May 14 2007 03:55 GMT
#45
--- Nuked ---
Hans-Titan
Profile Blog Joined March 2005
Denmark1711 Posts
May 14 2007 04:10 GMT
#46
On May 14 2007 12:55 dronebabo wrote:
why no replay

looks like you saved it judging from that blacked out 'save replay' text


When you save a game in Singeplayer and then load it, you cannot save the replay.
Trying is the first step towards failure, and hope is the first step towards disappointment!
Chewits
Profile Joined September 2006
Northern Ireland1200 Posts
May 14 2007 04:23 GMT
#47
1p vs 7p sounds like a challenge ^_^

Maybe 2p vs 6p would be more possible though.
Whats the altitude?
dronebabo
Profile Blog Joined December 2003
10866 Posts
May 14 2007 04:57 GMT
#48
--- Nuked ---
Hans-Titan
Profile Blog Joined March 2005
Denmark1711 Posts
May 14 2007 05:18 GMT
#49
On May 14 2007 11:49 OctoPuSs wrote:
Hardest one is obviously 1 p vs 7 p.


I've seen it done.

Pylon at choke > 2-3 forges to block your choke, so that zeals cannot pass > cannons behind forges > lots of zeals > crush your opponents one by one.

The rep I saw was on FMP tho..
Trying is the first step towards failure, and hope is the first step towards disappointment!
Brutalisk
Profile Joined February 2007
794 Posts
May 14 2007 06:14 GMT
#50
On May 14 2007 14:18 Hans-Titan wrote:
Show nested quote +
On May 14 2007 11:49 OctoPuSs wrote:
Hardest one is obviously 1 p vs 7 p.


I've seen it done.

Pylon at choke > 2-3 forges to block your choke, so that zeals cannot pass > cannons behind forges > lots of zeals > crush your opponents one by one.

The rep I saw was on FMP tho..


Works the same on any map with a narrow choke. If you block all zealots from the first attack, the rest is a piece of cake.
You can also do a strong wallin as Zerg: build 1 hatchery (preferably directly after your 9th drone) at the choke. If it's a narrow choke where 1 hatch can seal it off completely (e.g. Hunters 11/12 position), you're set. If not (e.g. Hunters bottom left), try to build it so that you can seal it off by adding 1 creep colony above it (just like Terran usually does with a depot above the barracks).
Then you add sunkens behind that wall. Important thing is that you keep the creep colony as it is (don't morph it to sunk or spore). The AI won't attack it if it's just a creep colony, and just try to attack the sunkens behind it, so it's just as safe as a Terran or Protoss forge wall-in.
joydivision
Profile Joined March 2006
Peru142 Posts
May 14 2007 06:23 GMT
#51
On May 14 2007 13:23 Chewits wrote:
1p vs 7p sounds like a challenge ^_^

Maybe 2p vs 6p would be more possible though.


1p vs7p is actually the easiest one ( I did it several times), 1z vs 7t is nearly impossible.

Chewits
Profile Joined September 2006
Northern Ireland1200 Posts
Last Edited: 2007-05-14 06:38:36
May 14 2007 06:32 GMT
#52
Yes. It is acutally quite easy. Just done it...

Rep

Was on Neo Hunters too.
Whats the altitude?
Jyvblamo
Profile Blog Joined June 2006
Canada13788 Posts
May 14 2007 06:58 GMT
#53
On May 14 2007 15:32 Chewits wrote:
Yes. It is acutally quite easy. Just done it...

Rep

Was on Neo Hunters too.


Aha, the comp stormed your carriers. xD
KaasZerg
Profile Joined November 2005
Netherlands927 Posts
Last Edited: 2007-05-14 07:09:46
May 14 2007 07:03 GMT
#54
I killed 7t with 1z dunno if i lured workers. It was a lurkerrush with minimal sunkens. (1 or 2) The sunken kept the marines on hold for the 5 lurkers to slaughter them. I kept 3 at home and 2 advanced with more following. It was regular BGH no exxtra money. I did not expand. I pushed into the minerallines abd barracks fast. the few lurkers in my base could hold because I cut of the paths to my base so reinforcements died. Only one or two terrans got a scanner. Only a few unsieged tanks. That was it. Lurkerpush /infiltration. Hit them all with 1/2 lurkers burrow slaughter advance burrow. Good positioning. It was long ago I did this. Every lurker is critical, if 1 or 2 dies the presure is of and a terran becomes too strong. Agression, by the time you expand the comps are eneamic.

{edit} never mind strategy is already posted.
Kau *
Profile Joined March 2007
Canada3500 Posts
May 14 2007 07:27 GMT
#55
On May 14 2007 15:23 joydivision wrote:
1z vs 7t is nearly impossible.


It's easy, what are you talking about?
Moderator
Chill
Profile Blog Joined January 2005
Calgary25996 Posts
May 14 2007 07:34 GMT
#56
They're both really easy.

1Z vs 7T: The Terrans won't have scan for the first ~15 minutes. Just make pure Lurkers, leaving 2-4 (depending) for defense and run the rest straight to SCVs. Most of the time they won't even attack you unless you run by a Bunker. You'll kill the first 3 within 10 minutes, then just keep doing it. Eventually add Defilers and it's easy.

1P vs 7P: They will Zealot rush hard. Just wall-in as best you can and make many cannons. Use Probes to block open paths. Go straight for Carriers, getting Shields and Attack, and finally Armour. They won't have Dragoons until you have like 4 Carriers, so just fly around killing Nexii and Probes. You'll kill 3-4 like that and then just amass Carriers and fly around stomping them. Not difficult.
Moderator
CubEdIn
Profile Blog Joined April 2006
Romania5359 Posts
Last Edited: 2007-05-14 08:19:15
May 14 2007 08:18 GMT
#57
If you want serious difficulty beat combos. Like z v 5 terran + 2 toss, or p v 4 toss 3 terran.

Most difficult? Z vs 7Z.
Because most likely you'll get 4pooled, and if all of them are playing (which rarely happens), they'll eventually overrun you with hydra/ling/lurk no matter what you do.
Im not a n00b, I just play like one.
Locked
Profile Joined September 2004
United States4182 Posts
Last Edited: 2007-05-14 10:07:06
May 14 2007 10:06 GMT
#58
On May 14 2007 17:18 CubEdIn wrote:
If you want serious difficulty beat combos. Like z v 5 terran + 2 toss, or p v 4 toss 3 terran.

Most difficult? Z vs 7Z.
Because most likely you'll get 4pooled, and if all of them are playing (which rarely happens), they'll eventually overrun you with hydra/ling/lurk no matter what you do.


yeah combos sound harder than pure P/T :o

and Z vs 7Z is lol haha, i guess 9pool -> sunk (hold the 4pool) + fast lurk to hold the hydra/ling rush (do they send overlords? i don't think so?)

and they have ovies in their main base so i'm not sure rushing there would kill their drones...
UMS map pack http://teamliquid.net/forum/viewmessage.php?topic_id=50442
Kau *
Profile Joined March 2007
Canada3500 Posts
Last Edited: 2007-05-14 10:16:08
May 14 2007 10:13 GMT
#59
I remember zerg comps sending their slow overlords, often arriving late, to your base with their attack.
Moderator
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
May 14 2007 10:28 GMT
#60
i tried vs 7p many times. dont think I ever could do it.
Prev 1 2 3 4 5 Next All
Please log in or register to reply.
Live Events Refresh
The PiG Daily
21:00
Best Games of SC
Reynor vs Zoun
SHIN vs ByuN
herO vs sOs
Maru vs SHIN
Clem vs Bunny
PiGStarcraft18
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech143
PiGStarcraft18
StarCraft: Brood War
Calm 3889
Mini 915
Horang2 548
EffOrt 401
BeSt 221
firebathero 192
actioN 144
Soulkey 138
hero 49
Backho 35
[ Show more ]
910 22
Dota 2
monkeys_forever206
capcasts80
Counter-Strike
fl0m1445
minikerr9
Super Smash Bros
C9.Mang0188
Other Games
summit1g6220
Grubby3258
FrodaN2039
Liquid`Hasu378
shahzam342
ZombieGrub158
ArmadaUGS156
Fuzer 144
KnowMe87
Dewaltoss50
ToD44
Organizations
StarCraft 2
angryscii 36
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• blackmanpl 55
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV988
Other Games
• imaqtpie1158
• Shiphtur192
Upcoming Events
Replay Cast
2h 49m
RSL Revival
12h 49m
Maru vs MaxPax
BSL
21h 49m
RSL Revival
1d 9h
Cure vs Rogue
uThermal 2v2 Circuit
1d 16h
BSL
1d 21h
Afreeca Starleague
2 days
Wardi Open
2 days
Replay Cast
3 days
Sparkling Tuna Cup
3 days
[ Show More ]
Kung Fu Cup
4 days
The PondCast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

CSL Season 20: Qualifier 1
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
ASL Season 21
CSL Season 20: Qualifier 2
StarCraft2 Community Team League 2026 Spring
RSL Revival: Season 4
Nations Cup 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.