[Q] Anyone has strategy for fastest map ???
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hanhcom
37 Posts
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YoUr_KiLLeR
United States3420 Posts
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alpskomleko
Slovenia950 Posts
..dude, just make a shitload of cannons and stuff and go all carriers, that seems to be what everyone does. | ||
Gandalf
Pakistan1905 Posts
And I see this thread closing in 5..4..3..2..1.. | ||
Polemarch
Canada1564 Posts
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Gandalf
Pakistan1905 Posts
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KrAzYfoOL
Australia3037 Posts
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skyglow1
New Zealand3962 Posts
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Gandalf
Pakistan1905 Posts
That doesnt meant it'll never work though. Late game you can hallucinate your shuttle and help it get through. Or send a few sairs with it etc etc you get the idea. A fun strat I've tried for shits and giggles a couple of times is as such: Choose terran. Send the first scv you build to scout your enemy. Once you find him, start constructing an ebay in a hidden part of his main. Once done, float it over his minerals and cover them completely. This will prevent him from sending new workers to mine while you aren't hindered in this respect, thus giving you a huge monetary advantage. You can continue building ebays and floating them over his minerals. He'll be forced to get cannons/goons, hydra/spore or marines to get rid of them. Proxy rax with bat rush to his probes is fun too. There wont be too many cannons by that time (and sometimes none), but you can focus fire and all the probes on at least one side of the mineral patch. | ||
skyglow1
New Zealand3962 Posts
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MarcX
Netherlands772 Posts
Another great strategy is to make the geysers unbuildable with a map making trick, then put real geysers on an elevated piece of ground in the middle of the map (+ rigged mins). At the start of the game quickly fly your command center over there and laugh as the others try to climb the elevated ground without vespene (while you mass BC or w/e). Good for a LOT of fun in backstabbing comp stomping games. I may still have some hilarous rwts. Some people using this trick ban all the other terrans, but that's unnecessary. Just be there faster than he, flying barracks over doesn't really work once you get settled on the high ground. For other races: Advanced variation: Purposely create a terrain flaw that allows you to hop to high ground with any race, and then expand to the middle (hard, requires practice). Easy variation: Make a "bridge" in the elevated ground so that units can walk up (requires advanced editor, any square of passable terrain will suffice), behind a 50k mineral wall. You can also just create a ramp in staredit. Hop the mineral wall and expand on the high ground. Not really a sure win, but few comp stompers can hop units over minerals, and then they still have to discover it fast enough (as soon as you settle there's no way they're going to climb the ramp with ling/marine/zealot that first has to hop a wall. The easy variation isn't as much fun as the main variation because you can only do it once. I've played the same guys loads of times and won because of superior build, allowing me to take the high ground first vs other terran. The advanced variation would in theory also lead to the same problems (after you do it once they would copy you after watching rep), but the trick is so hard to pull off that for all practical purposes you can keep owning the same guys as many times as you like. Note: to make the geysers unbuildable you'll need an advanced editor, I believe. In staredit I suppose you could just remove them, but that really takes a lot of the fun out of the in-game chatting you can observe while doing this. | ||
Hot77.iEy
Finland1486 Posts
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MarcX
Netherlands772 Posts
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intrigue
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Washington, D.C9933 Posts
power as he's forced to get cannons or something to get rid of it | ||
Gandalf
Pakistan1905 Posts
Best way to play fastest is to join a public comp stomp on it and then backstab everyone. | ||
BluzMan
Russian Federation4235 Posts
On January 09 2007 02:41 MarcX wrote: This post just proves what all those FPM players are. Change the map in editor bla bla bla. Bweh, you are disgusting.Back in the day I used to terran every fastest game and ebay rush. Even more devious to attack his workers while doing that (scv harass), he can't pull them off or he risks losing even more money. Another great strategy is to make the geysers unbuildable with a map making trick, then put real geysers on an elevated piece of ground in the middle of the map (+ rigged mins). At the start of the game quickly fly your command center over there and laugh as the others try to climb the elevated ground without vespene (while you mass BC or w/e). Good for a LOT of fun in backstabbing comp stomping games. I may still have some hilarous rwts. Some people using this trick ban all the other terrans, but that's unnecessary. Just be there faster than he, flying barracks over doesn't really work once you get settled on the high ground. For other races: Advanced variation: Purposely create a terrain flaw that allows you to hop to high ground with any race, and then expand to the middle (hard, requires practice). Easy variation: Make a "bridge" in the elevated ground so that units can walk up (requires advanced editor, any square of passable terrain will suffice), behind a 50k mineral wall. You can also just create a ramp in staredit. Hop the mineral wall and expand on the high ground. Not really a sure win, but few comp stompers can hop units over minerals, and then they still have to discover it fast enough (as soon as you settle there's no way they're going to climb the ramp with ling/marine/zealot that first has to hop a wall. The easy variation isn't as much fun as the main variation because you can only do it once. I've played the same guys loads of times and won because of superior build, allowing me to take the high ground first vs other terran. The advanced variation would in theory also lead to the same problems (after you do it once they would copy you after watching rep), but the trick is so hard to pull off that for all practical purposes you can keep owning the same guys as many times as you like. Note: to make the geysers unbuildable you'll need an advanced editor, I believe. In staredit I suppose you could just remove them, but that really takes a lot of the fun out of the in-game chatting you can observe while doing this. | ||
yubee
United States3826 Posts
On January 09 2007 05:08 BluzMan wrote: This post just proves what all those FPM players are. Change the map in editor bla bla bla. Bweh, you are disgusting. agreed. real solid strat MarcX, you jackass | ||
MarcX
Netherlands772 Posts
(Comp stompers are just begging to be fooled around with) | ||
alpskomleko
Slovenia950 Posts
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PePe QuiCoSE
Argentina1204 Posts
brb, gotta go a steal candy from little girls... | ||
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