Plus when i watch pro reps i can hardly ever manage to even come close to what they seem to be able to do. They have godlike drop control and timing i just dont understand how they can do so much. But thats besides the point. Any tips?
TvT All about it
| Forum Index > Brood War Strategy |
|
_PulSe_
United States541 Posts
Plus when i watch pro reps i can hardly ever manage to even come close to what they seem to be able to do. They have godlike drop control and timing i just dont understand how they can do so much. But thats besides the point. Any tips? | ||
|
joohyunee
Korea (South)1087 Posts
| ||
|
BalloonFight
United States2007 Posts
| ||
|
Plexa
Aotearoa39261 Posts
its all about who controls the money money money money money money P.S. money is evil | ||
|
PersonMan
United States113 Posts
http://www.teamliquid.net/forum/viewmessage.php?topic_id=44072 | ||
|
Ilikestarcraft
Korea (South)17732 Posts
edit. i went like 0-7 tvt in pgt | ||
|
jkillashark
United States5262 Posts
On October 07 2006 22:18 Ilikestarcraft wrote: I dont want to hijack this thread. Um i was thinking of making the same thread/topic. I have no idea what to do in tvt. In my pgt my tvz and tvp can go d+ but its my tvt which is like d--. I have no idea what im doing and what i have to do. I dont know why im doing this and what counters what what to do on some maps. Like I played tvt with dronebabo he said people dont 2 port wraith alot on luna. And i heard 2 port counters 1 fac port. Also i lose every tvt to tanks. Everytime in mid game im just macroing and the guy is at my enterance with tanks. How do i break this. Should i keep at scv to see when its coming. When its comes i can break out but if i dont see it long i cant break the contain. And than he starts turreting everywhere. Most terrans my lvl i meet have no idea about tvt. Can someone explain the basics. When to use vult+tank or gol+tank or wraith+tank. When to make bcs or something. And does your build differ from what you scout with your rax? Im just clueless about this mu. edit. i went like 0-7 tvt in pgt Wow I'm in EXACTLY the same boat. D+ TvZ, D+ TvP, D- TvT. I've been trying to improve my TvT so much it's getting really annoying. | ||
|
jkillashark
United States5262 Posts
| ||
|
lawl mart
United States1289 Posts
| ||
|
besiger
Croatia2452 Posts
http://artofbw.atspace.com/ | ||
|
SchOOl_VicTIm
Greece2394 Posts
On October 07 2006 22:40 jkillashark wrote: Somebody wrote a good TvT Strategy Dossier on WGTour.net iirc. no it wasn't good | ||
|
PersonMan
United States113 Posts
On October 08 2006 06:22 BeSiGeR wrote: i find everything for my T vs Anythingthatmoves needs here http://artofbw.atspace.com/ The tvt section is not finished ![]() | ||
|
Vin{MBL}
5185 Posts
| ||
|
fusionsdf
Canada15390 Posts
On October 07 2006 22:10 Plexa wrote: once you have a SOLID macro advantage (like an extra secure expo) you have basicly won its all about who controls the money money money money money money P.S. money is evil I dont play t, but wouldnt it make sense to say whoever controls the gas? I think that would be more important. | ||
|
_PulSe_
United States541 Posts
| ||
|
Hitokiri
Spain306 Posts
First off: Expansions, the more expansions, there is a possibility to harass better, as well as being harassed. A very good move is to expo to your nat, and then when you have 4 siege tanks move to one of the mains and expo there. Units: Tanks > Vultures > Goliaths > Vultures > Tanks. The effectiveness of a unit depends on how you use it. Mines are very good for breaking some tank lines, for delaying attacks. Tanks have great range so other units can't attack. Scvs are a very important part of TvT; scvs distract tank fire, so when you are outnumbered you can use your scvs to break out. Wraiths are good for early scv dmg, and diversion of the opponent's build order, they are, however, bad against goliaths and scans, so in middle-late game you should use them to take out scattered units as well as dropships. Dropships are amazing units, they allow the terrans to have a greater versatility, allowing you to travel faster whilst avoiding the cluter of mass units. They also work well for harassing and dividing the concentration of the enemies units. Bcs, bcs are good as well as they are bad. Bcs + tanks are one of the best combinations, they allow you to take care of mass goliaths + tanks, but are somewaht vurnerable to mass wraiths. Bcs alone suck, they die easily to wraiths and/or goliaths. Buildings: A not so known fact is that 3 facts can 95% of the time out macro 4+, since people believe that goliaths are bood for head to head fights, they are not. Keeping constant production of tanks from 3 facts beats having 5 buildings whilst only 4 are producing. Thats a very basic intro to TvT | ||
|
PersonMan
United States113 Posts
From the artofbw site: Possible Openings You have...........! -Fast CC -1 fact expand -2 fact vult (with/without port) -2 fact gol (with/without port) -2 fact tank (with/without port) -2 fact vult tank (with/without port) -2 fact gol tank (with/without port) -2 fact vult gol (with/without port) <--Im gonna try this one ;D -3 or 4 fact builds -1 fact single port -1 fact double port Tell me if im wrong but from my lil tvt experience I think: Fast CC and 1 Fact Expo > 1 Fact Port and 1 Fact 2 Port? 2 Fact Gol and 2 Fac Gol/Tank > 1 Fact Port and 1 Fact 2 Port? 1 Fact Port and 1 Fact 2 Port > 2 Fact Vults and 2 Facts Tank/Vult? 2 Fact Vult and 2 Fact Tank/Vult > Fast CC and 1 Fact Expo? 2 Fact Vult and 2 Fact Tank/Vult = 2 Fact Gol and 2 Fac Gol/Tank? or maybe there all = with a lil scouting and adapting. | ||
|
GrandInquisitor
New York City13113 Posts
| ||
|
PersonMan
United States113 Posts
it was my 2 fac vult gol vs his 2 port proxy wraiths. Wraiths got pwnd >< | ||
|
Patriot.dlk
Sweden5462 Posts
On October 08 2006 15:12 PersonMan wrote: i finally found a tvt it was my 2 fac vult gol vs his 2 port proxy wraiths. Wraiths got pwnd >< Care factor: Below rock bottom | ||
| ||
