Or, maybe I'm insane, but I'm certain that I walled.
"broken" walls
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ProudCappi
United States366 Posts
Or, maybe I'm insane, but I'm certain that I walled. | ||
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Hennessy
Canada111 Posts
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Knickknack
United States1187 Posts
Just copy how you see it successfuly done in some rep. | ||
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SoMuchBetter
Australia10606 Posts
http://www.sclegacy.com/strategy/terran/xg3_terranwallin.php | ||
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ProudCappi
United States366 Posts
On December 09 2004 17:20 SoMuchBetter wrote: make sure you put your rax below your depots when youre walling in I always do that. I mean that the zeals slip through the actual wall (usually between the cliff and the depot). I know that I have built it as far over as it can go, though. Thanks for the link, btw. | ||
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tranCe[RaGe]
United States420 Posts
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rpf289
United States3524 Posts
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HULKAMANIA
United States1219 Posts
Just because your buildings are contingent doesn't mean they will keep a zealot out. If you need a specific screenshot of how to build a wall in a given position on a given map (such as 3 o' clock on LT - the perennial bane of inexperienced terrans), private message me and I will furnish it for you. Otherwise, there are always some general rules to follow. Zealots cannot fit through depots which are placed end to end or slightly staggered end to end. The 12 o' clock and 6 o' clock walls on Temple exemplify this rule. Nothing can fit between a depot and a rax if they are properly positioned. The depot must be above the rax and overlapping by one "square." The perfect wall on Lost Temple's 9 o' clock position is an example of this. Most likely you have incorrectly conformed your wall to the terrain surrounding it or have misplaced your barracks. Remember, you can always tests walls in single player if you're trying to innovate a creative and/or difficult position for one. I like to choose Protoss against a computer Zerg and Terran, slap on a dozen cheats to make life easier, and then MC both an SCV and a drone. From there, you can have your newly enslaved construction worker make walls wherever you're having trouble with one and test it yourself with your zergling and zealot minions. If it keeps out zealots, it's a good wall. If it keeps out zerglings, it's a perfect wall. When and if you do get a wall that works, screenshot it. Then you know exactly how to replicate that wall in an in-game situation. I hope this helps. It has helped me greatly in the past. gl hf EDIT: SoMuchBetter has a very useful link there. You'd benefit greatly from just studying the pictures if you're having trouble on LT. | ||
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Pob
880 Posts
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HULKAMANIA
United States1219 Posts
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Liquid`Drone
Norway28781 Posts
if you are, then your problem is that you're building the depots one matrix too far to the right place them one spot to the left and it won't happen again if you're talking about other maps, then I can't really help you without knowing the specifics. | ||
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OneOther
United States10774 Posts
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pooper-scooper
United States3108 Posts
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Cambium
United States16368 Posts
On December 09 2004 18:07 pooper-scooper wrote: on new maps you can test if yer wall is tight if a marine can slip through but a scv cannot, you got a tight wall. THis will at least pre-inform you of needed defense. On some LTs, at 3:00, if you don't place your depot to the left enough, zealots will slip through. Workers will not, however. | ||
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hasuwar
7365 Posts
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Elvin_vn
Vietnam2038 Posts
If marine can go through the wall, zergling can | ||
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pooper-scooper
United States3108 Posts
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ManaBlue
Canada10458 Posts
On December 09 2004 18:52 pooper-scooper wrote: it is much harder to make a ling proof wall though In some positions it simply isn't possible. The only one you can do a ling proof wall on is the one depot build @ 9. There are many variations, such as the standard 2 depot wall in @ 9, (if you don't want to give the enemy equal ground). In team games when playing against zergs I usually wall and place an SCV in the "crack" on the inside with the marines behind it. Works quite well actually. | ||
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ProudCappi
United States366 Posts
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ProudCappi
United States366 Posts
And thanks a ton for your replies, my walls work now! ![]() | ||
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