Zerg vs Early Marine Medic - Page 2
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tEkK
United States184 Posts
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prion
Australia36 Posts
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STIMEY d okgm fish
Canada6140 Posts
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StoneR
Spain1252 Posts
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Casper...
Liberia4948 Posts
this is why you make lings when your scout ling dies to rines | ||
Casper...
Liberia4948 Posts
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Beast_Bg
Bulgaria1623 Posts
I've been planning to practice some things this way for a long time now ![]() | ||
Ack1027
United States7873 Posts
On June 20 2004 02:29 Beast_Bg wrote: Why not make an ums map,where you can practice the sunk vs marine/medic vs someone and start different positions with moving some civilian into a beacon? I've been planning to practice some things this way for a long time now ![]() Um, why? You can just 3 sunk and use about 6-10 lings in a real melee game and survive. If you die to first m&m rush with that defense up, you need to quit playing zerg. | ||
Splinter
United States188 Posts
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karrilover
China8 Posts
i think your scouting is not good enough then!! i lost some games just as yours .when i look the reps ,i found that i even didn,t know when /how the t rush . so ,make some lings to scout [notice terran,s number of marines and when he rush out ] if your control is terrible,,,more sunkens . A 3 - barrack rush can probabily kill 5 sunkens [if enough medics] and u should make sunkens according to the time and units when he rush out .if ur control is cool ,then ,use drones andlings and fewer sunkens. but i dongt think fewer sunken s will save your minerals. any way ,,i.m weak too.. but i see a lotof reps ^^ wish u goodluck | ||
STIMEY d okgm fish
Canada6140 Posts
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0wNaG3-
333 Posts
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hasuwar
7365 Posts
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Twisted
Netherlands13554 Posts
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FreeZEternal
Korea (South)3396 Posts
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STIMEY d okgm fish
Canada6140 Posts
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JoeUser
United States684 Posts
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Dave[9]
United States2365 Posts
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FakeSteve[TPR]
Valhalla18444 Posts
NO MORE CONTAIN YAAAAAAAY ![]() | ||
Zerg0
149 Posts
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