• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:58
CEST 22:58
KST 05:58
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S RO8 Preview: Rogue, GuMiho, Solar, Maru2BGE Stara Zagora 2025: Info & Preview27Code S RO12 Preview: GuMiho, Bunny, SHIN, ByuN3The Memories We Share - Facing the Final(?) GSL47Code S RO12 Preview: Cure, Zoun, Solar, Creator4
Community News
BGE Stara Zagora 2025 - Replay Pack0Weekly Cups (June 2-8): herO doubles down1[BSL20] ProLeague: Bracket Stage & Dates9GSL Ro4 and Finals moved to Sunday June 15th13Weekly Cups (May 27-June 1): ByuN goes back-to-back0
StarCraft 2
General
Code S RO8 Preview: Rogue, GuMiho, Solar, Maru BGE Stara Zagora 2025 - Replay Pack Jim claims he and Firefly were involved in match-fixing The SCII GOAT: A statistical Evaluation StarCraft 1 & 2 Added to Xbox Game Pass
Tourneys
[GSL 2025] Code S:Season 2 - RO8 - Group A Sea Duckling Open (Global, Bronze-Diamond) Bellum Gens Elite: Stara Zagora 2025 $3,500 WardiTV European League 2025 Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Darkgrid Layout Simple Questions Simple Answers [G] PvT Cheese: 13 Gate Proxy Robo
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 477 Slow and Steady Mutation # 476 Charnel House Mutation # 475 Hard Target Mutation # 474 Futile Resistance
Brood War
General
BGH auto balance -> http://bghmmr.eu/ FlaSh Witnesses SCV Pull Off the Impossible vs Shu BW General Discussion StarCraft & BroodWar Campaign Speedrun Quest Will foreigners ever be able to challenge Koreans?
Tourneys
[ASL19] Grand Finals [BSL20] GosuLeague RO16 - Tue & Wed 20:00+CET NA Team League 6/8/2025 [Megathread] Daily Proleagues
Strategy
I am doing this better than progamers do. [G] How to get started on ladder as a new Z player
Other Games
General Games
Stormgate/Frost Giant Megathread What do you want from future RTS games? Armies of Exigo - YesYes? Nintendo Switch Thread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
LiquidLegends to reintegrate into TL.net
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Vape Nation Thread European Politico-economics QA Mega-thread
Fan Clubs
Maru Fan Club Serral Fan Club
Media & Entertainment
Korean Music Discussion [Manga] One Piece
Sports
2024 - 2025 Football Thread Formula 1 Discussion NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
A Better Routine For Progame…
TrAiDoS
StarCraft improvement
iopq
Heero Yuy & the Tax…
KrillinFromwales
I was completely wrong ab…
jameswatts
Need Your Help/Advice
Glider
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 25405 users

[G] How to Improve - Page 2

Forum Index > Brood War Strategy
Post a Reply
Prev 1 2 3 4 5 6 Next All
Silentness
Profile Blog Joined August 2009
United States2821 Posts
July 13 2010 20:10 GMT
#21
Sent the PDF to my work email address. Can't view Teamliquid at work, but I can view PDFs ^_^

Will be reading this during my 12 hour shift. Thanks for the write up Ver.
GL HF... YOLO..lololollol.
ironcell
Profile Joined January 2010
Chile1127 Posts
July 13 2010 20:25 GMT
#22
very good , and a pleasure to read.
poboxy
Profile Joined October 2009
Canada48 Posts
July 14 2010 00:40 GMT
#23
Kuddos for using LaTeX!!
mmp
Profile Blog Joined April 2009
United States2130 Posts
Last Edited: 2010-07-14 04:48:56
July 14 2010 04:09 GMT
#24
Ver, I think your writeup touches on a lot of good points. From the pov of a Terran, I like that you addressed what some standard solid play styles look like - with ample vods to accompany. But the majority of your recommendations involve refocusing the player's motivation from impatiently "just winning" to repetitively "studying what the pros do," when the fact is some of the strategies you mention the pros doing aren't even documented on Liquipedia, or could use far greater detail/discussion.

I think watching VODs and acquiring replays is the only way to meaningfully fill this gap (Liquipedia can't hold your hand forever), but sad as it is to say - Liquipedia just isn't what it could be. Most TL users probably don't feel qualified to comment on inadequate articles - and aside from your work on the Terran articles, I'm not aware of any user that has made significant contributions.

That said, it isn't fair to accuse players (say, D-C range) of being gimmicky or shortsighted when the resources they have are not up to date, are not comprehensive, and don't offer suggestions for when "your opponent perfectly counters your predictable build." The advice is always, practice practice practice and your mechanics will make up for it. Frankly, I'm not interested in emulating Flash's robotic macro - but I would like to get a feel for the strategic options at my disposal.

For example, playing against yellow-rank opponents I know my only chance to win is with predictable solid play. But achieving a meaningful win rate at this level takes hours of routine practice that I just don't have the time to maintain. I've found cheese strategies a fun way to mix things up, but I also like to explore the full depth of options, just so I know I'm not playing into what my opponent expects and is ready to exploit - sometimes I'm the one that gets the upper hand. This may not get me to a high rank any time soon, but at least I'm not wearing out my hands, my mind, and my love for the game.

Or another example, I open predictable TvP siege expand FE and my opponent does a 1gate FE into a greedy 3rd (1gate) seeing that I'm just doing mah build order. I should add a quick 2nd fac (or Stylish's 3fac is good here too I think) and make a "fac-cc-fac" push... but I won't even read about this situation or counter-strategy on Liquipedia (it's in the forums though, thanks to Idra's commentary). The majority of Liquipedia articles are similarly vague in their notion of what your options are and how you can respond. So I'll just die when my 3base timing push is outnumbered. Now I can mass a hundred games and "figure it out" but it would be simpler if someone just told me up front that Protoss is being greedy here. Practicing and mass gaming are important to improvement and intuition, but there is no need to hit our heads against brick walls just because information isn't in the open.

I'll wrap this up short and just summarize that I think your critique of weaker players should be more focused on their ignorance of educational resources that clearly demonstrate ways to improve, instead of attacking what you perceive to be intellectual malaise (probably the case for many noobies) and greed to find a quick gimmicky win (who doesn't like easy wins?). A lot of players want to get better but are afraid they need insane apm, think practicing one build a hundred times is boring, or just don't know what to read on Liquipedia ("so many historically significant 2facs to choose from...").

I know we've had this discussion several times now, and one thread made a good attempt at reasoning the full range of strategic options in a match - hardly any high level players took the time to drop some advice and the project turned into more of a scavenger hunt through preexisting threads. What I'm trying to say here is that TL has many small threads that relate to certain situations, and Liquipedia should represent all of this collective wisdom when in fact it is a project far from complete. Getting this information organized and well-documented will do far more to improve players than insulting their work ethic.
I (λ (foo) (and (<3 foo) ( T_T foo) (RAGE foo) )) Starcraft
MisteR
Profile Blog Joined July 2009
Netherlands595 Posts
July 14 2010 04:49 GMT
#25
Excellent work, especially for the budding terran user. However, it is your way to improve, and I'm not sure everyone will benefit from working so extremely rational.

I do hope that you will change your views on Horang2 by the way, since he is really stepping up his game. Also, I'm interested whether you think a player like Kwanro is bad.

I see terrans often have only appreciation for a good late game, when it seems reasonable to me that in a sport like this both early and late game are equally important.

In fencing you've got the same differentation as in starcraft: three weapons, foil, epee and sabre. In practice foil is the defensive weapon, sabre the offensive and epee is in between, terran, zerg and protoss, respectively.

Now my point is, that the way an epee fencer should learn his game, is in many points different from that of a sabre or foil fencer. Not only the technical aspect, which is obvious, but also the mental aspect. Playing zerg really good, requires a different mindset from playing terran or protoss.

What I notice on this website is a bias for the playstyle of terrans. While that's ok, it does mean that the protoss and zerg players often get a lack of respect. Players like Horang2 and Shine, who are both mentioned in your work, are actually better than you give hem credit for.

It is really hard to constantly beat your opponent in the early game, when he knows you're coming. Look at Arjen Robben in the WC and how he constantly was able to beat his man and try for a shot with his left leg. Same principle.

And it is also deserving of respect when Horang2 comes out with another amazing cheese, that somehow allows him to dictate to way the game is played. To make another WC reference, look at midfield playmakers like Verron from Argentina or Xavi/Xavi Alonso/Fabregas from Spain. They seem lazy ass players who only pass the ball around, but somehow it is always one of them that gives the deciding pass.

Though I can recognize quality when I see it, I can't actually use this excellent guide all that much, since I'm not a terran user. It would be interesting whether this could be replicated for a broader public, but it might just be impossible to cater to all audiences.

Anyway, I'm sure many people will be helped by it, and to be honest I've found quite a few interesting thoughts, so take what I just said with a grain of salt, please
Nal_Ra/Much/Horang2/Flying fighting!~
Hautamaki
Profile Blog Joined December 2003
Canada1311 Posts
July 14 2010 05:51 GMT
#26
For a more Toss oriented look you can check out KnickKnack's page: www.ArtofProtoss.vze.com

For zerg, the last good writer for zerg was Tsunami and that's all 1.07/early 1.08 era stuff so pretty much you're on your own for zerg and you'll have to get by watching vods/reps for the most part =[
True learning is not the memorization of knowledge; it is the internalization of patterns.
Silentness
Profile Blog Joined August 2009
United States2821 Posts
July 14 2010 09:40 GMT
#27
I read the PDF... it was pretty much everything I already knew. I found Oov's "gotta rape" quote entertaining, but nothing in there that I haven't had told to me a thousand times.

I was hoping for more advanced Terran information.
GL HF... YOLO..lololollol.
Gustav_Wind
Profile Joined July 2008
United States646 Posts
Last Edited: 2010-07-14 12:45:07
July 14 2010 12:18 GMT
#28
can someone explain to me what the "Hiya Build" is? I've never heard that term before.

On July 14 2010 18:40 Silentness wrote:
I read the PDF... it was pretty much everything I already knew. I found Oov's "gotta rape" quote entertaining, but nothing in there that I haven't had told to me a thousand times.

I was hoping for more advanced Terran information.


maybe consider that you aren't the target audience then?

I mean, it's "How to improve", not "the details of Terran strategy".

@ Mister:

I think you missed the point with the bit about Horang2. Well-designed "Creative" or "Aggressive" plays are a good way to win individual games, but focusing on such plays is not a good way to improve at all. You can say that Horang2 and Shine have valid styles (this is debatable), but they are not good styles to emulate if you are serious about developing as a player.

This isn't a Terran bias, either. Horang2 and Shine aren't respected because they tend to fall apart whenever the game enters mid-late game on even footing, not because they play Protoss and Zerg. (Horang2 seems to have tightened up his play considerably, but back when he was known for doing random cheeses he really was quite a bad player.)

It's about the developing the skillset which supports stability, low variance, and versatility.
nbaker
Profile Joined July 2009
United States1341 Posts
July 14 2010 21:04 GMT
#29
This guides is really good! Thanks so much, Ver. I've been enjoying reading slowly through this and tweaking my Iccup games as I go. It's great to see continued support for Broodwar players on Teamliquid and I'm extremely grateful!
Esper[mb]
Profile Joined July 2010
United States88 Posts
July 14 2010 23:52 GMT
#30
this article is amazing, probably gonna end up reading it 10 times thx alot man
There's a fine line between looking good and looking gay
Ver
Profile Joined October 2008
United States2186 Posts
July 15 2010 17:14 GMT
#31
@KP_collector- pm or in here is fine I don't mind. You'll just have to wait a few days though because I don't have a particularly large amount of time at the moment.

@mmp- I agree Liquipedia is far from what it could be. The user impetus, especially from other players with a good understanding, simply isn't there. We tried to figure out solutions but there was too much apathy in general to contributing and in the end came up blank. At time there was a drive to collect advice from top strategy forum posters but we simply lacked motivated personal and it fizzled.

As for the rest, I'm rather confused. The resources they have at their disposal are incredible, namely TLPD. That alone is enough, but that's not all. Day9's podcasts, and more importantly his strategic analyses are great assets for forming a mental framework and refining it. Then you have the forum posts and while most contributions in the forum frankly aren't very helpful, there definitely are some gold mines. When I was learning I didn't have anyone like Day, Idra, or myself to help out, just pro vods and replays of a select few players and a bunch of second-rate explanations, and I managed quite well in months. People now are swimming in riches to get through the toughest parts, but evidently its not helping much and I'm certain the approach is at fault.

The strategic options at one's disposal are abundantly clear just from watching a select few player's games. You might say, 'well that takes a long time to watch 20 flash tvz's (even though you could just watch the openings and note what he does), but if you want to get good you need to watch those games anyways so why avoid it. Like I said in the guide you can't get good at an efficient rate without watching pro games. Of course there are faster ways of finding out and you should be making use of them (search the posts of people who give good advice maybe? start a thread?), but those are merely supplementary. The vast majority of foreigners, low or high level, simply do not make sufficient use of pro games, and they pay the price for it. Low level players do not have enough patterns stored, and high level players have no idea what they are doing.

You seem to think that you can shortcut learning by finding correct explanations of everything, but sadly this is a trap; it just isn't that simple. You may find the answer to that problem very quickly but you will just run into another one that you need an answer to, and so on. It becomes a never-ending cycle because there is no greater framework to store it in. That is what happens to most strategy forum questions. People get an answer for one specific problem, then they run into something else. I've seen it happen dozens of times to my students and strategy forum goers. Like it or not there are going to be plateaus, but there will also be very large leaps.

The way to circumvent this is by storing a large number of correct patterns over time (from watching pro games and playing). In the beginning it will be hard to make sense but as time goes on things will start to be clearer and soon after your learning will skyrocket because everything fits. For example for me right now, I can see a new strategy or concept and it will make sense within minutes, as if it just fits into place naturally. It may seem like this approach takes longer because you can't solve individual problems quickly in the start but it really is much quicker over the long run because you gain the ability to solve many problems instantly on your own and tie everything together. It certainly helps to look for specific answers as well (from the right sources) but forming correct patterns through watching pro games and playing the right way is not an option: it is a requirement.

The rest of what you said is answered in the guide. This was too but it appears I might not have explained it well enough.

@Mister- Gustav said it all. Race is irrelevant and this applies to other matchups just as easily (I play/study ZvT, not TvT btw). Look at the best players of every race right now, of every great player in history. Every single one was capable of defeating his opponents decisively in any phase of the game. They certainly could use allins, but they didn't have to. Julyzerg was a serious threat in the early game but he was still the strongest Zerg in the mid and late game as well. Effort won an OSL with ling allins and runbys but he is still a very fearsome late game player (as in the MSL game vs Flash). Ra had many creative allins and openings but he was also the best player at midgame timing attacks and was pretty much the only player to beat Savior in a late game PvZ. The list goes on and on.

As for Horang2, sorry but I haven't had the time to pay serious attention to SC for about 6 months (the majority of this was written that long ago) so I'm not up to date on most things. As for Kwanro (at least how he was), he is simply a player with a low ceiling. Kwanro is never going to win a final in his present form no matter how lucky of a bracket he gets. He certainly has the ability to get wins but he isn't a complete player.

@silentness- Really? That's quite surprising. I'm not sure what you were expecting then as this is an improvement guide, i,e how to improve rather than 'here are resources to use to improve.' If you want to ask some Terran analysis questions now go ahead I don't mind. But the principles of improving to very high levels will use the same principles and techniques as what I described; some things just become more important while others are already internalized.

@everyone else- thank you for the kind words
Liquipedia
pangshai
Profile Blog Joined January 2005
Chinatown5333 Posts
July 15 2010 17:20 GMT
#32
added guide tag.
#1 midas fan
Scarecrow
Profile Blog Joined July 2009
Korea (South)9172 Posts
July 16 2010 07:15 GMT
#33
Awesome read, thanks alot for putting in the effort
Yhamm is the god of predictions
Lebesgue
Profile Joined October 2008
4542 Posts
July 19 2010 02:34 GMT
#34
This is an awesome guide. I thanked for in the thread when it was first time feature and I want to thank Ver again. Wonderful read with really a lot of helpful guides, especially for Terran users.
SuperChad
Profile Joined July 2010
Canada3 Posts
July 19 2010 04:51 GMT
#35
As soon as a saw LaTeX, I knew this would be great. I wonder if you are a mathematics or comp. science major?
duckett
Profile Blog Joined June 2009
United States589 Posts
July 20 2010 01:30 GMT
#36
ver holy shit man, you're an amazing poster and probably the best person for any beginner to listen to, because you really cut through all the bad ways to go about learning starcraft.

thanks for this amazing article, and your help in the past
funky squaredance funky squaredance funky squaredance
Kare
Profile Joined March 2009
Norway786 Posts
July 20 2010 01:53 GMT
#37
Very nicely written!
In life you can obtain all sorts of material wealth, but the real treasure is the epic feelings you get while doing something you love.
endieg
Profile Joined May 2010
Germany49 Posts
July 20 2010 23:24 GMT
#38
gonna read it on my vacation :D
random x3
tOne
Profile Joined June 2010
1 Post
July 21 2010 01:24 GMT
#39
<3
Kudos to Ver
shin_toss
Profile Joined May 2010
Philippines2589 Posts
July 22 2010 01:14 GMT
#40
I will read it when I get back home.. cause I really need a good guide, thanks for the post.
AKMU / IU
Prev 1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
BSL: GosuLeague
19:15
Quarter Finals
Hejek vs Herbmon
Semih vs Kyrie
cavapoo vs TousaN
ZZZero.O91
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
UpATreeSC 161
JuggernautJason40
StarCraft: Brood War
Britney 10583
Sea 1305
Dewaltoss 170
ZZZero.O 91
Aegong 61
Dota 2
Pyrionflax206
Counter-Strike
tarik_tv22485
fl0m6954
olofmeister3605
rGuardiaN123
Super Smash Bros
PPMD127
Heroes of the Storm
Grubby3349
Liquid`Hasu585
Khaldor143
Other Games
summit1g2440
FrodaN1040
Beastyqt661
ceh9509
Mew2King72
ZombieGrub61
Organizations
Dota 2
PGL Dota 2 - Main Stream3070
Other Games
BasetradeTV127
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• davetesta41
• Kozan
• sooper7s
• Migwel
• AfreecaTV YouTube
• LaughNgamezSOOP
• intothetv
• IndyKCrew
StarCraft: Brood War
• FirePhoenix5
• Michael_bg 2
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21822
League of Legends
• TFBlade1493
• Shiphtur464
Other Games
• imaqtpie1358
• Scarra937
• WagamamaTV190
Upcoming Events
PiGosaur Monday
3h 2m
GSL Code S
12h 32m
Rogue vs GuMiho
Maru vs Solar
Online Event
1d 3h
Replay Cast
1d 5h
GSL Code S
1d 12h
herO vs Zoun
Classic vs Bunny
The PondCast
1d 13h
Replay Cast
2 days
WardiTV Invitational
2 days
OSC
2 days
Korean StarCraft League
3 days
[ Show More ]
SOOP
3 days
CranKy Ducklings
3 days
WardiTV Invitational
3 days
Cheesadelphia
3 days
CSO Cup
3 days
GSL Code S
4 days
Sparkling Tuna Cup
4 days
Replay Cast
5 days
Wardi Open
5 days
Replay Cast
6 days
Replay Cast
6 days
RSL Revival
6 days
Cure vs Percival
ByuN vs Spirit
Liquipedia Results

Completed

CSL Season 17: Qualifier 2
BGE Stara Zagora 2025
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
KCM Race Survival 2025 Season 2
NPSL S3
Rose Open S1
CSL 17: 2025 SUMMER
2025 GSL S2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025
BLAST Open Spring 2025

Upcoming

Copa Latinoamericana 4
CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
K-Championship
SEL Season 2 Championship
Esports World Cup 2025
HSC XXVII
Championship of Russia 2025
Murky Cup #2
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.