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[G] TvP Deterministically Dodge Scarabs - Page 3

Forum Index > Brood War Strategy
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aeroH
Profile Blog Joined February 2009
United States1034 Posts
Last Edited: 2010-04-10 21:19:00
April 10 2010 21:13 GMT
#41
with that map you posted, i find that as soon as the reaver fires a scarab, and you're as close as possible to the buildings, you can spam-move left and right, and the scarab won't go around, but once you stop, it'll loop around the buildings and hit you.

edit : works easiest with the marine
http://repdepot.net/replay.php?id=34223
mmp
Profile Blog Joined April 2009
United States2130 Posts
Last Edited: 2010-04-11 00:19:51
April 10 2010 23:57 GMT
#42
^ This is correct, you have to keep moving until the scarab is going to timeout. If you have a larger wall, you can spam more slowly and take longer breaks in between spamming (once you resume spamming the scarab will move back to the center of the wall). The scenario is about as hard as you should expect to perform (only a factory and armory), although it is worth mentioning that you can do this trick with even smaller walls but this is very hard to do so forget I said that. When you create larger walls (see the map-specific wall-ins I posted) you can be very lazy once you know just how to control where the scarab moves.

The vulture is the most responsive unit, but it moves so quickly that you need to be careful not to move too far to either side, making it easy for the scarab to make its decision. Marines are slow and responsive, so it is pretty easy. Tanks are sluggish to reverse direction, but if you're careful not to misclick on the tank, you shouldn't have any trouble with this either.

Also, make sure that you're spamming only a short distance to either side. You want precision over speed, and you shouldn't need to hurt your hand doing this. Once you're comfortable dodging, you can take a brief break from spamming to fire back at the reaver, or you can take the time to adjust to either side if the scarab is gaining ground on you. Always remain opposite of the reaver & scarab, even if you have to switch sides.

tldr: practice makes perfect, but it isn't very difficult once you get the hang of it. And if you do fuck up, just move away as it hits you to take reduced damage. :p
I (λ (foo) (and (<3 foo) ( T_T foo) (RAGE foo) )) Starcraft
mmp
Profile Blog Joined April 2009
United States2130 Posts
Last Edited: 2010-05-05 12:50:43
April 20 2010 19:40 GMT
#43
Update: Added some more walls for Moonglaive and Tornado.
I (λ (foo) (and (<3 foo) ( T_T foo) (RAGE foo) )) Starcraft
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