On April 08 2010 02:24 FlameSworD wrote:
stupid pointless
stupid pointless
I hope you're talking about yourself, and not the OP, since it's a damn good share.
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flamewheel
FREEAGLELAND26781 Posts
On April 08 2010 02:24 FlameSworD wrote: stupid pointless I hope you're talking about yourself, and not the OP, since it's a damn good share. | ||
pyrogenetix
China5094 Posts
haha after years of playing this game you still learn something new | ||
meegrean
Thailand7699 Posts
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blahman3344
United States2015 Posts
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blueblimp
Canada297 Posts
On April 08 2010 09:44 blahman3344 wrote: hey question: can this same principal be applied in PvP in some way? Here's the complete list scarab-tight building combinations for Protoss (to my knowledge):
So it is probably doable to cook up a PvP simcity that helps somewhat. Edit: Removed Tribunal-left-of-Beacon combo since I goofed. | ||
dhe95
United States1213 Posts
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obesechicken13
United States10467 Posts
On April 08 2010 03:56 Severedevil wrote: Show nested quote + On April 08 2010 02:02 WaveMotion wrote: What are you trying to tell me? that i can dodge scarabs? No... I'm saying that when your wraith is ready, you won't have to. You still will have to dodge scarabs with your scvs since wraiths take an hour to kill reavers. | ||
mmp
United States2130 Posts
On April 08 2010 09:56 blueblimp wrote: Show nested quote + On April 08 2010 09:44 blahman3344 wrote: hey question: can this same principal be applied in PvP in some way? Here's the complete list scarab-tight building combinations for Protoss (to my knowledge):
So it is probably doable to cook up a PvP simcity that helps somewhat. It's not worth it for PvP. The key units here are Fleet beacon (two 0 sides), Arbiter tribunal (4 pixel sides), and assimilator. Only robo below observatory makes sense, and anything else is going to be glued to your assimilator. This barely enables you to block off some of the ground near your mineral line, but you will still have significant gaps, since your Nexus is wide. That's what you get for picking Protoss. Edit: One of your combinations is incorrect. | ||
mmp
United States2130 Posts
On April 08 2010 10:41 dhe95 wrote: Scarabs are "units" with their sizes, so maybe we're going to see some scarab tight walls? Impossible unless you fill the gaps with expendable units. Terran and Zerg can make pretty decent size blockades however, especially if minerals are included. | ||
mmp
United States2130 Posts
On April 08 2010 09:28 meegrean wrote: I wouldn't build an armory beside my factory add-on just for this though. If you're doing a double-armory build you will have an armory started in time, but not necessarily finished in time for a goliath to defend. | ||
blueblimp
Canada297 Posts
On April 08 2010 10:56 mmp wrote: Show nested quote + On April 08 2010 09:56 blueblimp wrote: On April 08 2010 09:44 blahman3344 wrote: hey question: can this same principal be applied in PvP in some way? Here's the complete list scarab-tight building combinations for Protoss (to my knowledge):
So it is probably doable to cook up a PvP simcity that helps somewhat. It's not worth it for PvP. The key units here are Fleet beacon (two 0 sides), Arbiter tribunal (4 pixel sides), and assimilator. Only robo below observatory makes sense, and anything else is going to be glued to your assimilator. This barely enables you to block off some of the ground near your mineral line, but you will still have significant gaps, since your Nexus is wide. That's what you get for picking Protoss. Edit: One of your combinations is incorrect. You don't need to be so cryptic when reporting errors in the list. Anyway, I fixed it. (The incorrect combination was Tribunal-left-of-Beacon--apologies to anyone that tried it and had it fail in a PvP :p.) | ||
Two_DoWn
United States13684 Posts
On April 08 2010 03:56 Severedevil wrote: Show nested quote + On April 08 2010 02:02 WaveMotion wrote: What are you trying to tell me? that i can dodge scarabs? No... I'm saying that when your wraith is ready, you won't have to. lol. god that move and anything remotely related to it is awesome. | ||
slained
Canada966 Posts
I’m trying to tell you that when you’re ready, you won’t have to | ||
mmp
United States2130 Posts
I think honestly it's too situational, you wouldn't really land a reaver like that. Please don't simply speculate from your ass. I've given you a micro map to test for yourself how effective this technique is, and it works from all angles (a tank can outrun a reaver). Why don't you practice this a little before contributing? You can dodge, but you shouldn't have a base set up just for that. A standard double armory build can exploit this trick with no modifications, and it adds utility to buildings whose position isn't otherwise important. All you need is a factory with machine shop (tanks are good in TvP: check!) and an armory (double armory means early armory: check!). There is no reason NOT to position your buildings cleverly if it gives you an advantage against 1-base reaver. When you think about the early-game marine micro and rax+depot simcity that is necessary to hold off zealot pressure (if you don't have a wall), this technique should neither surprise nor intimidate players. | ||
Iris7
Angola39 Posts
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Metaspace
Austria670 Posts
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ZERG_RUSSIAN
10417 Posts
On April 08 2010 08:20 mmp wrote: Show nested quote + On April 08 2010 08:09 EtherealDeath wrote: Continuing on from that liquipedia page, it seems if you place a hydra den immediately below your lowest minerals, or evo chamber, or spire, then you've got a nice place to micro around as well. Interesting thread. Note that the extractor is full size. You can go extractor + evo + den and block off a very large face, making it easier to hold off reaver drops, although your den may already be incorporated into another part of your simcity. Remind me again which zerg ground unit outranges a reaver? :D | ||
GeMicles
Canada307 Posts
On April 08 2010 02:02 WaveMotion wrote: What are you trying to tell me? that i can dodge scarabs? no. im saying that when you're ready... you wont have to damnit someone beat me to it | ||
mmp
United States2130 Posts
Anyone happen to know of a more reliable image host than imageshack? Can I upload these to liquipedia? | ||
aeroH
United States1034 Posts
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