• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:27
CET 21:27
KST 05:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down16ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League78Weekly Cups (October 5-11): Farewell to 5.0.167
StarCraft 2
General
Evil Geniuses - shutting down REPORT: StarCraft 2: Remastered In Development How do you feel about the mass reverts in the 5.0.17 PTR? Team Liquid Map Contest #22: Results and Winners No more SC2 streamers on team liquid?
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament ISSL (IntoTheTV x SOOP SC2 League): Premier WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands
External Content
Mutation # 549 Endless Sparkles The PondCast: SC2 News & Results Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
Recent recommended BW games [Megathread] Daily Funny Videos Hands of Pluto Oceanic Brood War - Join and chat! Bot on ladder
Tourneys
[$1250] International ShieldBattery League [Megathread] Daily Proleagues [ASL22] Grand Finals [BSL23] RO24 Group C
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Mobile Legends: Bang Bang Armies of Exigo - YesYes? General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread European Politico-economics QA Mega-thread
Fan Clubs
Reynor Fan Club The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11221 users

[G] TvP Deterministically Dodge Scarabs - Page 2

Forum Index > Brood War Strategy
Post a Reply
Prev 1 2 3 Next All
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26782 Posts
April 07 2010 23:21 GMT
#21
On April 08 2010 02:24 FlameSworD wrote:
stupid pointless

I hope you're talking about yourself, and not the OP, since it's a damn good share.
Writerdamn, i was two days from retirement
pyrogenetix
Profile Blog Joined March 2006
China5098 Posts
April 07 2010 23:42 GMT
#22
woa cool

haha after years of playing this game you still learn something new
Yea that looks just like Kang Min... amazing game sense... and uses mind games well, but has the micro of a washed up progamer.
meegrean
Profile Joined May 2008
Thailand7699 Posts
April 08 2010 00:28 GMT
#23
I wouldn't build an armory beside my factory add-on just for this though.
Brood War loyalist
blahman3344
Profile Blog Joined March 2009
United States2015 Posts
April 08 2010 00:44 GMT
#24
hey question: can this same principal be applied in PvP in some way?
I like haikus and / I can not lie. You other / brothers can't deny
blueblimp
Profile Joined May 2009
Canada297 Posts
Last Edited: 2010-04-08 05:04:55
April 08 2010 00:56 GMT
#25
On April 08 2010 09:44 blahman3344 wrote:
hey question: can this same principal be applied in PvP in some way?


Here's the complete list scarab-tight building combinations for Protoss (to my knowledge):

  • Robobay below Observatory, Arbiter Tribunal, Geyser, or Minerals.
  • Observatory to right of Fleet Beacon, Geyser, or Minerals.
  • Observatory above Robobay, Fleet Beacon, Assimilator, Geyser, or Minerals.
  • Observatory to left of Geyser or Minerals.
  • Fleet Beacon below Observatory, Arbiter Tribunal, Geyser, or Minerals.
  • Fleet Beacon to left of Observatory, Arbiter Tribunal, Geyser, or Minerals.
  • Arbiter Tribunal below Geyser or Minerals.
  • Arbiter Tribunal to right of Fleet Beacon, Geyser, or Minerals.
  • Arbiter Tribunal above Robobay, Assimilator, Fleet Beacon, Geyser, or Minerals.
  • Arbiter Tribunal to left of Geyser or Minerals.


So it is probably doable to cook up a PvP simcity that helps somewhat.

Edit: Removed Tribunal-left-of-Beacon combo since I goofed.
dhe95
Profile Blog Joined December 2008
United States1213 Posts
April 08 2010 01:41 GMT
#26
Scarabs are "units" with their sizes, so maybe we're going to see some scarab tight walls?
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
April 08 2010 01:53 GMT
#27
On April 08 2010 03:56 Severedevil wrote:
Show nested quote +
On April 08 2010 02:02 WaveMotion wrote:
What are you trying to tell me? that i can dodge scarabs?

No... I'm saying that when your wraith is ready, you won't have to.

You still will have to dodge scarabs with your scvs since wraiths take an hour to kill reavers.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
mmp
Profile Blog Joined April 2009
United States2130 Posts
Last Edited: 2010-04-08 02:19:44
April 08 2010 01:56 GMT
#28
On April 08 2010 09:56 blueblimp wrote:
Show nested quote +
On April 08 2010 09:44 blahman3344 wrote:
hey question: can this same principal be applied in PvP in some way?


Here's the complete list scarab-tight building combinations for Protoss (to my knowledge):

  • Robobay below Observatory, Arbiter Tribunal, Geyser, or Minerals.
  • Observatory to right of Fleet Beacon, Geyser, or Minerals.
  • Observatory above Robobay, Fleet Beacon, Assimilator, Geyser, or Minerals.
  • Observatory to left of Geyser or Minerals.
  • Fleet Beacon below Observatory, Arbiter Tribunal, Geyser, or Minerals.
  • Fleet Beacon to left of Observatory, Arbiter Tribunal, Geyser, or Minerals.
  • Arbiter Tribunal below Geyser or Minerals.
  • Arbiter Tribunal to right of Fleet Beacon, Geyser, or Minerals.
  • Arbiter Tribunal above Robobay, Assimilator, Fleet Beacon, Geyser or, Minerals.
  • Arbiter Tribunal to left of Fleet Beacon, Geyser, or Minerals.


So it is probably doable to cook up a PvP simcity that helps somewhat.


It's not worth it for PvP. The key units here are Fleet beacon (two 0 sides), Arbiter tribunal (4 pixel sides), and assimilator. Only robo below observatory makes sense, and anything else is going to be glued to your assimilator. This barely enables you to block off some of the ground near your mineral line, but you will still have significant gaps, since your Nexus is wide.

That's what you get for picking Protoss.

Edit: One of your combinations is incorrect.
I (λ (foo) (and (<3 foo) ( T_T foo) (RAGE foo) )) Starcraft
mmp
Profile Blog Joined April 2009
United States2130 Posts
April 08 2010 01:58 GMT
#29
On April 08 2010 10:41 dhe95 wrote:
Scarabs are "units" with their sizes, so maybe we're going to see some scarab tight walls?


Impossible unless you fill the gaps with expendable units. Terran and Zerg can make pretty decent size blockades however, especially if minerals are included.
I (λ (foo) (and (<3 foo) ( T_T foo) (RAGE foo) )) Starcraft
mmp
Profile Blog Joined April 2009
United States2130 Posts
April 08 2010 02:28 GMT
#30
On April 08 2010 09:28 meegrean wrote:
I wouldn't build an armory beside my factory add-on just for this though.


If you're doing a double-armory build you will have an armory started in time, but not necessarily finished in time for a goliath to defend.
I (λ (foo) (and (<3 foo) ( T_T foo) (RAGE foo) )) Starcraft
blueblimp
Profile Joined May 2009
Canada297 Posts
April 08 2010 05:09 GMT
#31
On April 08 2010 10:56 mmp wrote:
Show nested quote +
On April 08 2010 09:56 blueblimp wrote:
On April 08 2010 09:44 blahman3344 wrote:
hey question: can this same principal be applied in PvP in some way?


Here's the complete list scarab-tight building combinations for Protoss (to my knowledge):

  • Robobay below Observatory, Arbiter Tribunal, Geyser, or Minerals.
  • Observatory to right of Fleet Beacon, Geyser, or Minerals.
  • Observatory above Robobay, Fleet Beacon, Assimilator, Geyser, or Minerals.
  • Observatory to left of Geyser or Minerals.
  • Fleet Beacon below Observatory, Arbiter Tribunal, Geyser, or Minerals.
  • Fleet Beacon to left of Observatory, Arbiter Tribunal, Geyser, or Minerals.
  • Arbiter Tribunal below Geyser or Minerals.
  • Arbiter Tribunal to right of Fleet Beacon, Geyser, or Minerals.
  • Arbiter Tribunal above Robobay, Assimilator, Fleet Beacon, Geyser or, Minerals.
  • Arbiter Tribunal to left of Fleet Beacon, Geyser, or Minerals.


So it is probably doable to cook up a PvP simcity that helps somewhat.


It's not worth it for PvP. The key units here are Fleet beacon (two 0 sides), Arbiter tribunal (4 pixel sides), and assimilator. Only robo below observatory makes sense, and anything else is going to be glued to your assimilator. This barely enables you to block off some of the ground near your mineral line, but you will still have significant gaps, since your Nexus is wide.

That's what you get for picking Protoss.

Edit: One of your combinations is incorrect.


You don't need to be so cryptic when reporting errors in the list. Anyway, I fixed it. (The incorrect combination was Tribunal-left-of-Beacon--apologies to anyone that tried it and had it fail in a PvP :p.)
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
April 08 2010 05:40 GMT
#32
On April 08 2010 03:56 Severedevil wrote:
Show nested quote +
On April 08 2010 02:02 WaveMotion wrote:
What are you trying to tell me? that i can dodge scarabs?

No... I'm saying that when your wraith is ready, you won't have to.

lol. god that move and anything remotely related to it is awesome.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
slained
Profile Blog Joined October 2006
Canada966 Posts
Last Edited: 2010-04-08 06:30:34
April 08 2010 06:28 GMT
#33
I think honestly it's too situational, you wouldn't really land a reaver like that. You can dodge, but you shouldn't have a base set up just for that.

I’m trying to tell you that when you’re ready, you won’t have to
mmp
Profile Blog Joined April 2009
United States2130 Posts
Last Edited: 2010-04-08 09:02:39
April 08 2010 07:14 GMT
#34

I think honestly it's too situational, you wouldn't really land a reaver like that.


Please don't simply speculate from your ass. I've given you a micro map to test for yourself how effective this technique is, and it works from all angles (a tank can outrun a reaver). Why don't you practice this a little before contributing?


You can dodge, but you shouldn't have a base set up just for that.


A standard double armory build can exploit this trick with no modifications, and it adds utility to buildings whose position isn't otherwise important. All you need is a factory with machine shop (tanks are good in TvP: check!) and an armory (double armory means early armory: check!). There is no reason NOT to position your buildings cleverly if it gives you an advantage against 1-base reaver.

When you think about the early-game marine micro and rax+depot simcity that is necessary to hold off zealot pressure (if you don't have a wall), this technique should neither surprise nor intimidate players.
I (λ (foo) (and (<3 foo) ( T_T foo) (RAGE foo) )) Starcraft
Iris7
Profile Joined March 2010
Angola39 Posts
April 08 2010 07:32 GMT
#35
after a decade there is still secrets being discovered.. god i love this game.. please dont die to sc2
sc1: 3a.4a.5a.6a.7a. sc2 5a.6a.
Metaspace
Profile Joined November 2006
Austria670 Posts
April 08 2010 08:10 GMT
#36
Interesting post. Any finally I know ow to make a SCV dance. :-)
Wir haben zuwenig Vespingas!
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
April 08 2010 12:14 GMT
#37
On April 08 2010 08:20 mmp wrote:
Show nested quote +
On April 08 2010 08:09 EtherealDeath wrote:
Continuing on from that liquipedia page, it seems if you place a hydra den immediately below your lowest minerals, or evo chamber, or spire, then you've got a nice place to micro around as well. Interesting thread.


Note that the extractor is full size. You can go extractor + evo + den and block off a very large face, making it easier to hold off reaver drops, although your den may already be incorporated into another part of your simcity.

Remind me again which zerg ground unit outranges a reaver?

:D
I'm on GOLD CHAIN
GeMicles
Profile Blog Joined January 2010
Canada307 Posts
Last Edited: 2010-04-09 03:33:10
April 09 2010 03:07 GMT
#38
On April 08 2010 02:02 WaveMotion wrote:
What are you trying to tell me? that i can dodge scarabs?


no. im saying that when you're ready... you wont have to

damnit someone beat me to it
i pikachu in the shower
mmp
Profile Blog Joined April 2009
United States2130 Posts
April 10 2010 20:50 GMT
#39
I've uploaded some walls for Fighting Spirit, HBR, Python, and Destination. Check it out! :D

Anyone happen to know of a more reliable image host than imageshack? Can I upload these to liquipedia?
I (λ (foo) (and (<3 foo) ( T_T foo) (RAGE foo) )) Starcraft
aeroH
Profile Blog Joined February 2009
United States1034 Posts
April 10 2010 21:02 GMT
#40
that destination one actually looks pretty solid. nice find.
Prev 1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 4h 3m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 426
JuggernautJason91
Nathanias 64
EmSc Tv 16
StarCraft: Brood War
Britney 14153
Shuttle 454
ProTech166
White-Ra 159
Dewaltoss 128
Zeus 58
910 21
Sexy 18
Sacsri 6
Counter-Strike
Fnx 763
Heroes of the Storm
Liquid`Hasu681
Other Games
Grubby3798
FrodaN1149
ceh9560
B2W.Neo451
shahzam428
C9.Mang0125
Trikslyr70
KnowMe60
QueenE55
Chillindude16
Organizations
Other Games
WardiTV242
StarCraft 2
EmSc Tv 16
EmSc2Tv 16
[ Show 16 non-featured ]
StarCraft 2
• Reevou 4
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• HerbMon 47
• FirePhoenix17
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis2996
• TFBlade484
Other Games
• imaqtpie860
• Shiphtur522
• WagamamaTV208
Upcoming Events
PiGosaur Cup
4h 3m
IntoTheTV X SOOP
5h 33m
The PondCast
13h 33m
Kung Fu Cup
14h 33m
IntoTheTV X SOOP
1d 14h
SHIN vs GuMiho
Clem vs Classic
OSC
2 days
WardiTV Invitational
2 days
GSL
2 days
Epic.LAN
2 days
Replay Cast
3 days
[ Show More ]
Sparkling Tuna Cup
3 days
Epic.LAN
3 days
Yamato Cup
4 days
Map Test Tournament
5 days
WardiTV Weekly
5 days
Replay Cast
6 days
Rogue vs Classic
Patches Events
6 days
Liquipedia Results

Completed

Acropolis #5 - GSC
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.