erg goes for expand and fairly fast lurker with not so many drones and protoss try either zelot rush or corsair rush with darks and expand and this always ends zerg containing protoss with lurkers in front of his natural:-))so protoss mass and wait for observer/goons and zerg expands,but sometimes zergs are building hatchery and many sunkens slowing his expnads and most of that games zerg always win.Nothing special here u ll say ,but I made some calculations and I understood that zerg can always do this taktic,because hatchery and sunkens always went before mass goons and obs(eventually zergs can kill first 2-3 observers too) and if toss goes for fast observer he must fight the lurkers with zealots which is not very good especially if zerg sacrifeced his economy to make more troops to contain.What I am trying to say is that if zerg users want to do that strat they can do it almost any game and this is most of the time gg for the protoss:-))ZvP -Lost Temple Supreme tactic thoughts!:-)
| Forum Index > Brood War Strategy |
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M2
Bulgaria4146 Posts
erg goes for expand and fairly fast lurker with not so many drones and protoss try either zelot rush or corsair rush with darks and expand and this always ends zerg containing protoss with lurkers in front of his natural:-))so protoss mass and wait for observer/goons and zerg expands,but sometimes zergs are building hatchery and many sunkens slowing his expnads and most of that games zerg always win.Nothing special here u ll say ,but I made some calculations and I understood that zerg can always do this taktic,because hatchery and sunkens always went before mass goons and obs(eventually zergs can kill first 2-3 observers too) and if toss goes for fast observer he must fight the lurkers with zealots which is not very good especially if zerg sacrifeced his economy to make more troops to contain.What I am trying to say is that if zerg users want to do that strat they can do it almost any game and this is most of the time gg for the protoss:-)) | ||
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SoMuchBetter
Australia10606 Posts
strat forum is here.. its better if all strategy related topics are kept in there for easy reference ![]() | ||
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SpuniasauR
Australia1500 Posts
forgive me for saying its not that simple ![]() | ||
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M2
Bulgaria4146 Posts
I never post for few months:-) | ||
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SoMuchBetter
Australia10606 Posts
what is the point you are trying to get at here? that toss can be contained with lurkers? | ||
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M2
Bulgaria4146 Posts
And zerg is my worst race and I am an average player with terran(my race) and awful player with zerg and I lost to some gay dark templar and high templar drops and forgetting to make sunkens and he went through my contain and so on,but I always managed to build that hatchery:-)) | ||
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M2
Bulgaria4146 Posts
On March 01 2004 05:02 SoMuchBetter wrote: admin will move this thread to the strategy forum later.. what is the point you are trying to get at here? that toss can be contained with lurkers? The point is that protoss can be contained with hatchery+lurkesrs every single game | ||
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{CC}StealthBlue
United States41117 Posts
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bbz
Sweden416 Posts
On March 01 2004 05:26 {CC}StealthBlue wrote: well this is the Broodwar section and he's talking about, Broodwar. So go figure. and the strategy is for? chess? | ||
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FreeZEternal
Korea (South)3396 Posts
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Ceril
Sweden1343 Posts
Interesting Idea, better try it sometime :-) I just hate when zerg does that to me anyhow :-/ | ||
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chicken`
Germany3478 Posts
erg haha ^_^.. -_- .. 8[okok not funny | ||
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DevAzTaYtA
Oman2005 Posts
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DJEtterStyle
United States2766 Posts
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SoMuchBetter
Australia10606 Posts
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Taguchi
Greece1575 Posts
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DJEtterStyle
United States2766 Posts
On March 01 2004 20:31 SoMuchBetter wrote: so let's take a look at the other side of the coin, what should a toss do if they know it's coming? Make sure you have your natural before the lurker contain (one geyser isn't going to cut it), and get some cannons against the ledge to protect against drops (stick your corsair up there to spot). Then tech up to observers as quickly as you can. Make a shuttle after the first observer or two, load a couple templar into it, and try to kill some drones while you mass up enough to break out of containment. Best method I've found, anyway. Anyone else have some tips? | ||
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tiffany
3664 Posts
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Overlord
Romania651 Posts
On March 01 2004 21:57 tiffany wrote: expanding pre-templar gets you killed doesn't it? Why should it? My fav build vs zerg is to exp at like 5~6 zeals (he got sunks vs my rush, so he can't kill me in a counter) | ||
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SpuniasauR
Australia1500 Posts
mass sair then dt ur way out works too, but some zergs will see it coming and put a spore in front in that case its gay. the other thing i luv doin verse him is in LT u cant contain and stop from expanding so i got 2 gas. i get 3-4 sair, dweb and goon my way out, thats so much fun and it gets u out without many casualties. the other thing about sair+dweb is u can use it before u bust out to delay by shooting down lords and webbin anything (eg. spore) i use it cuz i often grab a port or 2 earlish in the game. | ||
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