Countering offensive gas in *all* matchups - Page 2
| Forum Index > Brood War Strategy |
|
FakeSteve[TPR]
Valhalla18444 Posts
| ||
|
SpuniasauR
Australia1500 Posts
often many players begin to TECH hard when they gas, which can pay off unless a 2 or 3 gate zeal rams down their ass ^^ thats when im p, i dont care if someone gasses. as reaper said 3 workers or so can take down a gas fairly quick. when im t its a bit more of an issue, but then again if ur the sort whos worried bout that put ur rax near ur ramp and if ur paranoid (which it sounds some of the people in here are) then throw an scv on the ramp and keep him there. once a T gassed me at 12 (he was 3, LT) so i popped a second rax, floated em both to his base and started to bunker down. he was upgrading vults at the time so that didnt help him then i went straight for tank/scv/rine pushing and managed to bewilder him into defeat... if someone cheeses me, i cheese em back :p i was obbing another game where my friend was gassed. the P then found 4 bats a few minutes later take out his min line in less than 2 seconds from a mysterious rax (and he couldnt break the bunker w/2 rine on my friends ramp)... gg ![]() | ||
|
MPXMX
Canada4309 Posts
I think it's very effective when you o-gas and then cancel it at the very end, and perhaps try to build/cancel again. In that event, you lose an insignificant amount of $$ but delay your opponent's tech effectively. It's especially aggrivating when I'm T and a Protoss does that to me. | ||
|
Overlord
Romania651 Posts
| ||
| ||
