|
On November 19 2009 15:19 Gnarly wrote:Show nested quote +On November 19 2009 15:17 Diamondback2 wrote: I wish I played PvZ so I coulk join in on the fail trian this thread is.
But I don't so I wont, however I will say how does ur build have ANYTHING to do with MMPR? I fail to see the connection... What are dragoons? They are wounded templars that have taken a new form. Since their is range in the original version, and I was listening to armcannons cover of the intro to MMPR, it seemed to fit at the time.
Aren't they wounded zealots? GO GO DRAGOON RUSHORZ
|
i just wanted to stop by and say i love the OP. i can't tell whether he's genuinely trying to come up with new strategies or is the greatest strategy forum troll.
go look at zim_ vs jaedong for what happens when you go two gate -> gas without making many lots.
keeps getting better and better.
|
+ Show Spoiler + This thread isn't going to convince anyone that the build works until you post some replays.
|
On November 19 2009 15:50 redtooth wrote:i just wanted to stop by and say i love the OP. i can't tell whether he's genuinely trying to come up with new strategies or is the greatest strategy forum troll. go look at zim_ vs jaedong for what happens when you go two gate -> gas without making many lots. keeps getting better and better.
OH SHIT
this is the hallucination theory guy? roflroflrofl
|
|
I wish someone would do a write up on the "Movie" build, just to get the specifics down on liquipedia. It seems viable, and it's worked twice (three times?) so far. It forces the Zerg to play a guessing game, Sair, or goon? I like it, but it seems to lack solid Air defense since goons are so clunky to micro against the lightening fast muta.
|
Yo Gnarly im really happy for ya, and I'm gunna let you finish, but misrah was the greatest strategical mind of all time.
|
|
|
|