A PvT Tutorial - Page 2
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Waffles
Romania605 Posts
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Jonoman92
United States9103 Posts
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Pokebunny
United States10654 Posts
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Pokebunny
United States10654 Posts
On November 13 2009 11:09 Xeris wrote: Glad that worked out for you <3 Btw, you didn't harass me AT ALL... you let me take 5 bases easy. You pretty much played EXACTLY into how I described PvT in this post actually. 1 fac expo, I double expanded, you tried to do a mid-game push. I stopped it. Took more bases. You took a 3rd, but it was too late. Well I thought I could timing push since you went reaver but you still had some unitz D: and I was worried about my macro fail mostly lolol... it wasn't the bases, it was the fact that I had 3k when I ggd | ||
Xeris
Iran17695 Posts
On November 13 2009 12:37 Pokebunny wrote: Well I thought I could timing push since you went reaver but you still had some unitz D: and I was worried about my macro fail mostly lolol... it wasn't the bases, it was the fact that I had 3k when I ggd IF YOU READ MY GUIDE.... You would know that I cut probes to get more units because I knew you would try a timing push (which you did). Basically it's just like baiting you into trying to do that timing push because by losing all those units you get REALLY far behind in tank count and such. And ya, you lost like 45654 depots to my reavers. | ||
Xeris
Iran17695 Posts
On November 13 2009 12:29 Waffles wrote: please teach me how to move my units into a push without all of them dying. i will watch your stream every day if i have to. good read btw lol To be honest - I'm not very good at this yet ![]() | ||
LuckyFool
United States9015 Posts
wat time is the bday celebration stream gonna be starting? | ||
Xeris
Iran17695 Posts
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Xeris
Iran17695 Posts
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Re-Play-
Dominican Republic825 Posts
On November 14 2009 04:38 Xeris wrote: gonna go live with the cast in 15 min ![]() | ||
LeoTheLion
China958 Posts
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4Servy
Netherlands1542 Posts
A 1000x better build is 2 gate goon > 3 base. | ||
DreaM)XeRO
Korea (South)4667 Posts
Since you NEVER want to engage a fully settled T army, its always best to catch the army on the move. Set up a wide perimeter and move in from multiple sides. Catch the T off guard and maybe he'll clump up his tanks. Storm it up ![]() | ||
Xeris
Iran17695 Posts
On November 14 2009 06:05 4Servy wrote: Its all nice and stuff but in modern tvp just need 2 builds, 12 nex > 2 base arb and 9/9 gate every toss above B does this and its a painshit to beat. 2gate/robo on modern maps fails horribly vs flash style of play or even a delayd fantasy is strong vs it cause you cant denie the expo cause dropships/vult going arround. Cause you delayed your own eco he will get ahead. A 1000x better build is 2 gate goon > 3 base. Considering I have 80% winrate PvT at C ranks on my smurf, and have been able to beat C+ players pretty handily recently with my build I think it's pretty damn strong for the level of play I'm catering this guide to. I have no idea how the dynamic of PvT will change at B ranks... because I'm not a B rank player. I only know what works at my level of play, and this build has been the most effective I've found. Of course, I don't claim that this is 100% the BEST PvT build, but it's what I have had the most success with, and I wanted to share it with others. | ||
Xeris
Iran17695 Posts
On November 14 2009 05:50 LeoTheLion wrote: how is this a tutorial? just a bunch of rambling about your pvt It's a tutorial because it gives the thought process that I follow, so if you follow my thought process, look at my build (I.E watch the video I just made) you should be able to fundamentally and theoretically have ~C/C+ level PvT just based on this. Obviously you need to practice execution and have C level gameplay overall, but if you're struggling with PvT this should help from a theoretic standpoint. | ||
Xeris
Iran17695 Posts
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Shield
Bulgaria4824 Posts
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Toyotomi
United States10 Posts
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Xeris
Iran17695 Posts
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category
United States85 Posts
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