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Active: 2000 users

zvt vs mech..

Forum Index > Brood War Strategy
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Terross
Profile Joined November 2003
United States878 Posts
January 18 2004 07:03 GMT
#1
ok i just played a zvt and got raped pretty badly...i went
mutas and he went gols//tanks i switched to lurk drop after making 6 mutas for harass(shitty job though t.t) and then just pumped lurk ling...unofrtunately this got owned so i got darkswarm which saved me some time and then right when i got ultras he owned me and i had no supporting units...what is the best way to counter the gol//tank combo
I am Joe oO;
Taguchi
Profile Joined February 2003
Greece1575 Posts
January 18 2004 07:48 GMT
#2
Pure mutas, you'll probably win if you're equally or even a bit less skilled than your opponent...
Great minds might think alike, but fastest hands rule the day~
suffeli *
Profile Blog Joined October 2002
Finland772 Posts
January 18 2004 08:37 GMT
#3
Heh! I just played a game like that against a zerg. I wonder if it was me. I finished him of with 3 nukes at the lower left island on temple

Anyway... it really depends what kind of build does the terran make. You have to take advantage of the lack of mobility (excluding vultures) that terran mech has and expand lots. Secure expansions with 1 sunken / lurker to avoid annoying vultures. Also try to have a good amount of mutas at anytime to counter ledge gol/tank drops.

Fast expanding terran is vunerable to lurkers and hydras. Be careful with pure mutas: gols supported with valks can devastate them and also your overlords. I would go 2 evo ling upgrades/mutacombo to ultras and own.

Have fun!
ToKoreaWithLove
Profile Blog Joined September 2002
Norway10161 Posts
January 18 2004 09:35 GMT
#4
2 gas muta > 1 base (3 fac) gol. After that he can affort valks and your mutas is useless. Ling lurker is no good.
ModeratorFather of bunnies
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
January 18 2004 11:31 GMT
#5
Seems to me that Lurkers are to kill M+M.

Also seems to me that ling/hydra/muta -> crackling ultra would own metal =\

Don't know though
Moderatormy tatsu loops r fuckin nice
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
January 18 2004 12:03 GMT
#6
muta to hydra to muta to hydra

= win
Terross
Profile Joined November 2003
United States878 Posts
January 18 2004 13:07 GMT
#7
k thankx a bunch...^^
I am Joe oO;
surv
Profile Joined November 2002
Belgium337 Posts
January 18 2004 15:12 GMT
#8
Dont listen to these newbies they dont know what they are talking about. msg me @ IownandiLLhelpu@yahoo.com

Ok that was a joke. Definitly go for the spire.
Team anSWers
SillyCat
Profile Joined May 2003
United States960 Posts
January 18 2004 17:52 GMT
#9
if he neglects to mix very many tank in, powered hydra will do some good.
Hey girl....what to know a secaret????????OK I WILL TELL IT TO YOU ANDIt is soooooooo gooood to hear it..... I can tell you...How to count allllll de way, to SCHFifty Five
beanmachine
Profile Joined December 2003
United States115 Posts
January 18 2004 18:06 GMT
#10
If you see the terran going factories armory early just go den -> mass hydra. Start attacking around 8-12 hydra and you should be able to do a lot of damage before he can get enough tanks to stop you. At that point you should have a good containment and expansions going up. Often you can win with the initial hydras. I saw a VOD recently of boxer going metal and getting owned by mass hydra.
SoMuchBetter
Profile Blog Joined April 2003
Australia10606 Posts
January 18 2004 21:36 GMT
#11
massive muta and speedlings that are evo upgraded. Get cracks after you get some expos then go ultra :O
AUSSIESCUM
TeamLiquid eSTROgeneral #1 • RIP
amat
Profile Joined October 2002
United States1788 Posts
January 19 2004 02:34 GMT
#12
Muta if you have very good control and macro, otherwise muta/hydra (no lurks). Don't make lings. Use those mins to make another hat (at expo).
Proud Mensrea No-Prize Winner. Click the Banner Ads. I would keep a lamer list, but I love you all.
Liquid`Oaral
Profile Joined September 2002
162 Posts
January 19 2004 04:08 GMT
#13
against metal just epxand and mass any half-decent unit and you win.
X)Benny
Profile Joined October 2002
France1270 Posts
January 20 2004 07:53 GMT
#14
mass queen, mass broodling
SpuniasauR
Profile Joined September 2003
Australia1500 Posts
January 21 2004 02:55 GMT
#15
i personally get owned by masssssss- hydra when i go mech (which is often cuz i hate m&m. apart from that keep terrans econ down, mech is expensive! o yeh and it might be just me but when a T goes mech its easier for them to expand, they have plenty of tanks, maybe then can mine the place up a bit (although u dont see tooo many vults late game cept for min line harass) and goli's are good and mobile and u dont have to worry about them AS much as m&m.
so be careful he doesnt contain u and power hard with a few more expands than a T usually does against a z.

and suffeli, what sort of temple do u play on? with an island in the bottom left corner :p keke
A firebat to your Zergling.
GoSexyPerli
Profile Joined February 2003
United States1072 Posts
January 21 2004 13:09 GMT
#16
--- Nuked ---
My whole existence is flawed.
ObsoleteLogic
Profile Joined February 2003
United States3676 Posts
January 21 2004 13:57 GMT
#17
defilers > metal
sMi.Silent // Siz)Silent
x[ReaPeR]x
Profile Joined February 2003
United States3447 Posts
January 22 2004 18:19 GMT
#18
Mass Hydra or Muta/Ling are teh most used pro counters.

In my OPINION Hydras are a bit better because they can't make Valkyries to own you and you can contain/maintain map control while expanding and teching to Ultra/Crack.
ILoveOOv ownZ everyone!!! ~ Lamer List: Mynock, naventus
Commander{+}
Profile Joined December 2002
United States2878 Posts
January 25 2004 19:34 GMT
#19
Muta/hydra is best strat but also hardest because you have to balance the two out evenly. If you suck go for mass hydra, otherwise go for hydra/muta.
4 cheers for Ryan307
Beast_Bg
Profile Joined October 2002
Bulgaria1623 Posts
January 30 2004 02:22 GMT
#20
Muta/ling into muta/hidra or into ultra/ling+swarm+plague is nice.Metal isn't worse than M&M IMO though, a skilled user can win many games with it.
MadFrog : In my opinion, the biggest reason why WC3 is dying is because it is not such a great game as Brood War is.
GroT
Profile Blog Joined January 2004
Belgium3003 Posts
January 30 2004 03:20 GMT
#21
you're asking what to do against "mech" but "mech" can be so many things.. I think that this is your problem: you are asking for one solid solution to mech, but there isn't a single unit or two unit combo that is good against every combination of mech. Remember that the terran player can even use irradiate to make mutas useless (ive done it) and that he can use vultures and mines, too.

For example, mutas and lings work great together because goliaths will start targeting the mutalisks, which are very tough and take half damage from goliaths but deal little damage, and ignore the zerglings, which are very fragile but deal alot of damage. Therefore: Muta//ling >>>> gols. But what if the terran player uses two science vessels and vultures too? the vultures will always target the fragile lings, the irradiate spells will make the mutas goliath dinner.

so it's all about what unit mix owns what unit mix, so you should just try your best to be the one with the better unit mix. I know, it's not the easy counter you were looking for. (if there was such an easy counter against everything the game wouldn't be very interesting at all)

instead of asking yourself what's good against mech, ask yourself "Why don't terrans like to mech against zerg?" and come up with this list:

1. At the start of the game, any mech build, even the cheesy rax before supply -> bunker rush, should be less reliable and less powerful than the 2rax m&m rush builds. What does that mean? It means that you can get away with building less sunken colonies and zerglings while still fast expanding. And every sunken colony and zergling you don't make, is an extra drone and it gives you quicker lair tech..

2. The terran player will use valkyries or science vessels against mutalisks, both of these take a long time to tech to. Therefore, you should always start out with mutalisks. Only turrets can save him and those can't attack your base and cost him money..

3. Terran players can't change their unit mix as quick as a zerg player can, because every hatchery keeps working when a zerg player changes his unit mix while barracks or factories or starports become idle when terran players change. therefore you have the advantage in this very important aspect of mech vs zerg. The art is for you to always have the right units mix against his unit mix..

4. When you have plague, the terran player is basicly history. Therefore you don't even have to feel pressured to finish the game quickly
DANCE ALL DAY
surv
Profile Joined November 2002
Belgium337 Posts
January 30 2004 17:15 GMT
#22
Mech is better if u dont know how to play with rien medic.
Team anSWers
Liquid`Drone
Profile Joined September 2002
Norway28781 Posts
January 30 2004 19:15 GMT
#23
I agree with surv

if you suck at microing m&m, you honestly should go metal instead, then you have some people you just totally can't beat because they won't lose to metal, but you wouldn't beat them with m&m anyway unless you are amazingly good at that, and you have a lot less losses due to stupid shit like losing 12 rines to 2 lurkers

and stuff like that

you can probably beat every zerg outside korea cept like 10 with a good metal.
Moderator
Commander{+}
Profile Joined December 2002
United States2878 Posts
January 31 2004 01:12 GMT
#24
Or if your nada every zerg outside korea AND every zerg inside :D
4 cheers for Ryan307
SeBASTa
Profile Joined September 2003
China1147 Posts
February 01 2004 19:52 GMT
#25
ling+lurkers is useless confronting mech,mainly cuz lurker's uselessness

mass hydra or mutalisk+lings is effective way to counter mech
En Taro Terran
stepi2
Profile Joined February 2004
Czech Republic1 Post
February 07 2004 14:20 GMT
#26
hi,
can you tell me what is the best strategy againist m&m and late in hte game marines,tanks and vessels?
??
amat
Profile Joined October 2002
United States1788 Posts
February 07 2004 16:50 GMT
#27
Here's a nice little zerg vs metal rep between hn)topspeed and zerlinglurker:

http://amat.sux2bme.com/2867T_hntopspeed_W.rep

Zerg uses a cute low-resource counter strat that includes defilers.
Proud Mensrea No-Prize Winner. Click the Banner Ads. I would keep a lamer list, but I love you all.
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