On October 24 2009 00:34 integral wrote: 4 pool!!1
What are you guys thinking? "I don't have anything to contribute, but I wanted to ignore the OP and make an off-topic reply anyway, just because everyone else was doing it."
Read the thread people, seriously, it's not that hard.
QFT. THANK YOU!!!! lol.
Cmon ppl this will benefit Liquipedia BIG TIME, let's make some progress. I'll enter the data, just give it to me...
I'm really trying to help here guys but your not making it easy
I agree with the OP, especially when preparing for CSL matches, and I'm trying to predict what opening my opponent is going to use. I start by looking at the other race's builds to see what's good on that map, then look at its counters to see which of those is good on that map too.
You could start out by going through each strategy and seeing which maps that strategy is strong/weak on, and editing those map pages to include those strategies. I think once you have the section in the page, more people might think, "oh, I know strategy X is good on this map, but it's not listed, so I'll edit it in."
I'll give you a little help, though, as you requested, though don't forget about match-ups too. I wouldn't use this build against zerg.
PvP Build: 2gate reaver Map: Heartbreak Ridge Proof This is the build I prepared for my CSL game against OneOther. 2gate reaver is as standard as it gets PvP. It's a versatile build that can defend against a 2gate opening with good micro, and if you see DT's coming you can simply get an observer first and be safe. The only real hard counter to this build is a 4gate goon if your reaver is late.
1: BO 2: Map 3: Proof, ie: Vid of a Pro doing it, because that's about as official as it gets. Vids in English would be best I believe. 4: A ONE to TWO sentence description of why the build is good on that map.
TvP Desti 1: Flash build with slightly delayed third to allow extending your tank, mine and turret line to the bridged expand. 2: Destination 3: too lazy 4: Read stylish stuff, also too lazy to fix.
On October 24 2009 01:11 vAltyR wrote: I'll give you a little help, though, as you requested, though don't forget about match-ups too. I wouldn't use this build against zerg.
PvP Build: 2gate reaver Map: Heartbreak Ridge Proof This is the build I prepared for my CSL game against OneOther. 2gate reaver is as standard as it gets PvP. It's a versatile build that can defend against a 2gate opening with good micro, and if you see DT's coming you can simply get an observer first and be safe. The only real hard counter to this build is a 4gate goon if your reaver is late.
Thank you! Will add it 2night when I get home.
Guys this is what your entries should look like if you want it to get entered. Simply saying you are too lazy to get all 4 pieces of info will not cut it for me. I demand accuracy and without all this info I could be misinformed.
Cmon guys lemme give you a start. What PvT builds are good on HBR? As far as liquipedia is concerned there is not any good builds. Being this is a map that favors Toss I got to assume this is not correct. Give me some good HBR PvT builds if you can't think of ne thing else.
TvZ Destination - Mech - It's an easy transition from proxy 8rax bunker rush, you can glitch vultures through the backdoor to disrupt Z's economy. In late game, middle expansions can be easily attacked and defended by mech.
2port - Easily abusable cliff above nat forces zerg to heavily invest in hydras or spores, and the main/nat can be easily defended from hydra counters due to double bridges/ramp.
Great start. Just need the proof (pro-vod) and a one or two sentence descreption on why those build are good on that particular map and I will put them in. Finish that out and I will input them 2night!
On October 24 2009 03:58 Radfield wrote: Great idea Diamondback2, I hope you get a good response. This would be a nice addition to the wiki.
Thank you! I know this is something that would help any D+ or lower player immensely. It may seem like common sense to the better players but newbs (like me) aren't always sure what build would work just by looking at a map.
Thanks for the input guys let's keep it comin.
After I get this rolling got another project lined up with ideal simcity's for each map.
Let's make Liquipedia the best SC resource on the net!!!
Great start. Just need the proof (pro-vod) and a one or two sentence descreption on why those build are good on that particular map and I will put them in. Finish that out and I will input them 2night!
Why? These are all extremely common builds on these maps if you watch starcraft at all you should know these.
On October 24 2009 04:03 sixghost wrote: Why? These are all extremely common builds on these maps if you watch starcraft at all you should know these.
Because I want to be able to link replays to each one. Projects like Liquipedia are based off of being reliable and being able to source their stuff.
Plus you must remember, not everyone that uses Liquipedia watches SC. It is a project for newbs and experienced player alike. The newbs do not know this info.
I don't think I am asking alot here, and I will give alot of time in return.
TvZ Destination - Mech - It's an easy transition from proxy 8rax bunker rush, you can glitch vultures through the backdoor to disrupt Z's economy. In late game, middle expansions can be easily attacked and defended by mech. http://www.youtube.com/watch?v=_qiyBC3FRPA
On October 24 2009 01:11 vAltyR wrote: I'll give you a little help, though, as you requested, though don't forget about match-ups too. I wouldn't use this build against zerg.
PvP Build: 2gate reaver Map: Heartbreak Ridge Proof This is the build I prepared for my CSL game against OneOther. 2gate reaver is as standard as it gets PvP. It's a versatile build that can defend against a 2gate opening with good micro, and if you see DT's coming you can simply get an observer first and be safe. The only real hard counter to this build is a 4gate goon if your reaver is late.
Thank you! Will add it 2night when I get home.
Guys this is what your entries should look like if you want it to get entered. Simply saying you are too lazy to get all 4 pieces of info will not cut it for me. I demand accuracy and without all this info I could be misinformed.
Cmon guys lemme give you a start. What PvT builds are good on HBR? As far as liquipedia is concerned there is not any good builds. Being this is a map that favors Toss I got to assume this is not correct. Give me some good HBR PvT builds if you can't think of ne thing else.
There is no dominate opening PvT on HBR, the advantage on that map is because of the terrain, not abusable openings.
TvZ Destination - Mech - It's an easy transition from proxy 8rax bunker rush, you can glitch vultures through the backdoor to disrupt Z's economy. In late game, middle expansions can be easily attacked and defended by mech. http://www.youtube.com/watch?v=_qiyBC3FRPA
There you go, someone can fill in the rest, I don't remember enough games from those.
Thanks!!! Will input the info 2night! If you could please make a short description of why this build is good on said map it would help alot! Thanks agian!
If T didnt proxy 8 rax or something its uncountereble if P adapts right. Things you can do is proxy a fac and go for a gundam wich is a prety strong build here.
rine/scv > vult transition dont work cause pylon block on vult and p should always get their 2th pylon anty depot block in their choke.
Also proxying a rax on hbr is like ultimate bo order gamble cause P does alot of 9/9 gates on that map aswell.
uncountereble is ofc a big word but you get the point its just really hard might be a better chose of words.
That's what you don't try to do to counter it heh.
How can 12nex be unbeatable on a 2player map?
We have been over this ALOT of times, 12nex is quite safe against T on alot of maps. I challenge you to find a VOD that shows different, we'hve been through 4 threads on the subject the last months and not found a single one.
I know fantasy beat the crap out of one in the first prolague round tho', but its still a rare occurance
TvZ Destination - Mech - It's an easy transition from proxy 8rax bunker rush, you can glitch vultures through the backdoor to disrupt Z's economy. In late game, middle expansions can be easily attacked and defended by mech. http://www.youtube.com/watch?v=_qiyBC3FRPA
TvZ Destination - Mech - It's an easy transition from proxy 8rax bunker rush, you can glitch vultures through the backdoor to disrupt Z's economy. In late game, middle expansions can be easily attacked and defended by mech. http://www.youtube.com/watch?v=_qiyBC3FRPA