[Tip] Return Cargo - Page 2
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Piste
6180 Posts
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Starparty
Sweden1963 Posts
On September 18 2009 10:53 Grobyc wrote: I completely forgot that would work as well :S I have a feeling someone on iCCup might mistake it for the gas trick though, and report you. Of course you could try to explain, but it's kind of a hassle, and there's no guarantee the iCCup staff would believe you. Cargo glitch? | ||
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jello_biafra
United Kingdom6638 Posts
Nope it's clearly neither of these, it doesn't go anywhere near a vespene geyser and when it maynards up their ramp it's not carrying any minerals. | ||
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nosliw
United States2716 Posts
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jello_biafra
United Kingdom6638 Posts
On September 18 2009 22:04 nosliw wrote: So how is this different then just ordering the worker to mine at their mineral patch? This method seems more complicated? Because you can choose when you want it to go. | ||
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pangshai
Chinatown5333 Posts
On September 18 2009 22:09 jello_biafra wrote: Because you can choose when you want it to go. extremely useful trick that i recently (like in the past week) discovered. was gonna post it, but you beat me to it! this seems mostly only good with terran as drones and probes are usually too weak to make it up the ramp against any defending units, and especially against 2 hatch zerg when they won't have speedlings or sunken yet to kill your scv. | ||
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