• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:37
CEST 19:37
KST 02:37
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature4Team Liquid Map Contest #21 - Presented by Monster Energy9uThermal's 2v2 Tour: $15,000 Main Event18
Community News
Weekly Cups (Aug 18-24): herO dethrones MaxPax6Maestros of The Game—$20k event w/ live finals in Paris32Weekly Cups (Aug 11-17): MaxPax triples again!13Weekly Cups (Aug 4-10): MaxPax wins a triple6SC2's Safe House 2 - October 18 & 195
StarCraft 2
General
Greatest Players of All Time: 2025 Update #1: Maru - Greatest Players of All Time A Eulogy for the Six Pool Geoff 'iNcontroL' Robinson has passed away #2: Serral - Greatest Players of All Time
Tourneys
$5,100+ SEL Season 2 Championship (SC: Evo) $5,000 WardiTV Summer Championship 2025 Esports World Cup 2025 Maestros of The Game—$20k event w/ live finals in Paris Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
External Content
Mutation # 488 What Goes Around Mutation # 487 Think Fast Mutation # 486 Watch the Skies Mutation # 485 Death from Below
Brood War
General
How do I speak directly to Coinbase?1-(888)-419-97 Recent recommended BW games Post ASL20 Ro24 discussion. No Rain in ASL20? BW General Discussion
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [ASL20] Ro24 Group F [ASL20] Ro24 Group E
Strategy
Muta micro map competition Simple Questions, Simple Answers Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Dawn of War IV Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The year 2050 European Politico-economics QA Mega-thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s) Gtx660 graphics card replacement
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
How Culture and Conflict Imp…
TrAiDoS
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
INDEPENDIENTE LA CTM
XenOsky
[Girl blog} My fema…
artosisisthebest
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1226 users

How to make sunkens have infinite range - Page 8

Forum Index > BW General
Post a Reply
Prev 1 6 7 8 9 10 11 Next All
29 fps
Profile Blog Joined March 2008
United States5724 Posts
July 03 2009 09:26 GMT
#141
after 10+ years, there's still new things to be found. they're like easter eggs!
4v4 is a battle of who has the better computer.
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
Last Edited: 2009-07-03 10:16:49
July 03 2009 10:15 GMT
#142
On July 03 2009 06:54 Zoler wrote:
Show nested quote +
On July 03 2009 06:51 samachking wrote:
On July 03 2009 06:48 Zoler wrote:
On July 03 2009 06:37 3 Lions wrote:
so possibly you could proxy hatch and build sunkens and rape a Forge FE yes?


In theory yes


It doesnt work.


Yes in theory, but it's the fucking most impossible thing to do

no because your hatch would have to be in range in order to take damage, and well, you need your proxy hatch.
i guess you could consistently build a pool or something in range of the cannon, after the proxy hatch and the sunk will acquire the cannon, however you would need a pylon/gateway/core etc in range of the sunken
"come korea next time... FXO house... 10 korean, 10 korean"
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
July 03 2009 10:18 GMT
#143
i wonder if this could be a viable zvz rush
build sunken out of range of the defending one
and bring some drones to constantly make pools/cancel when nearly done/remake so the your sunken, attacks the sunkens out of range
"come korea next time... FXO house... 10 korean, 10 korean"
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
July 03 2009 10:18 GMT
#144
ew, why pool, i mean evolution chamber.
"come korea next time... FXO house... 10 korean, 10 korean"
Divinek
Profile Blog Joined November 2006
Canada4045 Posts
July 03 2009 10:30 GMT
#145
i wonder if stuff like this is why unsieged tank attacks sieged tank and what about super speed zealots and stuff. Understanding why this happens is very neat though
Never attribute to malice that which can be adequately explained by stupidity.
Oh goodness me, FOX tv where do you get your sight? Can't you keep track, the puck is black. That's why the ice is white.
Zoler
Profile Blog Joined June 2008
Sweden6339 Posts
July 03 2009 12:06 GMT
#146
On July 03 2009 19:15 HeavOnEarth wrote:
Show nested quote +
On July 03 2009 06:54 Zoler wrote:
On July 03 2009 06:51 samachking wrote:
On July 03 2009 06:48 Zoler wrote:
On July 03 2009 06:37 3 Lions wrote:
so possibly you could proxy hatch and build sunkens and rape a Forge FE yes?


In theory yes


It doesnt work.


Yes in theory, but it's the fucking most impossible thing to do

no because your hatch would have to be in range in order to take damage, and well, you need your proxy hatch.
i guess you could consistently build a pool or something in range of the cannon, after the proxy hatch and the sunk will acquire the cannon, however you would need a pylon/gateway/core etc in range of the sunken


It's total luck, after every attack that hits the cannon the sunken will attack the other building again.
Lim Yo Hwan forever!
closed
Profile Blog Joined July 2008
Vatican City State491 Posts
July 03 2009 12:19 GMT
#147
On July 03 2009 04:06 StRyKeR wrote:
Show nested quote +
On July 03 2009 03:57 Avidkeystamper wrote:
This seems very multitasking intensive to be put to good use but it's useful to know in case of a cannon rush as noted. However, your pictures don't work.
I bet Koreans have known this for 5 years already.


It's not multitasking intensive at all. You just need lucky circumstances.

If you place a Sunken in the correct place, the Starcraft unit attacking AI will do everything for you. Check the replay


You are clearly overestimating them. They probably dont even know that there is a pre-attack frame of animation, just as they dont know that some of things in starcraft are frame dependant.
closed
Profile Blog Joined July 2008
Vatican City State491 Posts
July 03 2009 12:23 GMT
#148
On July 03 2009 18:07 Ry-Masta-T wrote:
Show nested quote +
On July 03 2009 03:53 StRyKeR wrote:
Unless you get an Arbiter to recall a Dragoon that is just about to attack, so that he starts his attack sequence before getting recalled but ends up shooting his plasma cannon after the recall so that it travels across the map to hit the Hatchery next to the Sunken which triggers the Sunk to change target to the Dragoon and thus Sunk hits the Dragoon on the other side of the map.


Someone should recreate this scenario, film it and post it.


This is quite easy to be reproduced with carriers in an opposite way. The interceptors fly through the whole map to return to the carriers, just after the carriers are recalled somewhere else (I think it happened in that TL staff BGH name for example).
Clow
Profile Blog Joined September 2008
Brazil880 Posts
July 03 2009 12:46 GMT
#149
haha I didn't know this could happen, this is very interesting.
(–_–) CJ Entusman #33
ryuu_
Profile Blog Joined April 2009
United States1266 Posts
July 03 2009 12:50 GMT
#150
good to know, thanks
♣ Jaedong. Stork. Bisu. Calm. NaDa. SC2: Sen, MKP, DRG, MMA, Grubby, NonY, Ret, Jinro, TLO, Sheth, HayprO, Zenio,Taeja,Snute, Sea, Rain, MC,Squirtle,Stephano,Parting ,Life, and HEROOOOO <3
konadora *
Profile Blog Joined February 2009
Singapore66183 Posts
July 03 2009 14:19 GMT
#151
On July 03 2009 17:16 StRyKeR wrote:
Show nested quote +
On July 03 2009 15:02 RaiZ wrote:
On July 03 2009 14:50 konadora wrote:
Mm, I'm confused

So at Step 2.5, you can manually change the target by clicking 'a' or does that target have to attack you?

"That target" as you mention it have to attack a neutral building NEAR ur shunken.
Although i'm not sure if it works if it's the sunken indeed that is attacked. (From what i've read on this op and replies, i'm sure it's not)

Ps : and no, you have to not target it manually. Otherwise it doesn't work.


At step 2.5, the enemy target must attack either your sunk or a unit next to it. In the replay (youtubed above) the Cannon attacks the Hatchery, which is next to the Sunk.

So is this purely timing dependent? (You have to time your sunken's attack on the pylon so that the cannon will hit the hatchery at the appropriate time, right?)
POGGERS
Zoler
Profile Blog Joined June 2008
Sweden6339 Posts
July 03 2009 14:40 GMT
#152
On July 03 2009 23:19 konadora wrote:
Show nested quote +
On July 03 2009 17:16 StRyKeR wrote:
On July 03 2009 15:02 RaiZ wrote:
On July 03 2009 14:50 konadora wrote:
Mm, I'm confused

So at Step 2.5, you can manually change the target by clicking 'a' or does that target have to attack you?

"That target" as you mention it have to attack a neutral building NEAR ur shunken.
Although i'm not sure if it works if it's the sunken indeed that is attacked. (From what i've read on this op and replies, i'm sure it's not)

Ps : and no, you have to not target it manually. Otherwise it doesn't work.


At step 2.5, the enemy target must attack either your sunk or a unit next to it. In the replay (youtubed above) the Cannon attacks the Hatchery, which is next to the Sunk.

So is this purely timing dependent? (You have to time your sunken's attack on the pylon so that the cannon will hit the hatchery at the appropriate time, right?)


yES
Lim Yo Hwan forever!
Scaramanga
Profile Blog Joined March 2008
Australia8090 Posts
July 03 2009 14:42 GMT
#153
This was a good writeup
interesting read
Loda talked about the fun counter, it's AdmiralBulldog on his natures prophet
niteReloaded
Profile Blog Joined February 2007
Croatia5281 Posts
July 03 2009 14:44 GMT
#154
I don't like this.

I like the writeup, but not the trick itself.

Unlike the other tricks in the game, I think this one should be fixed.
HanN00b
Profile Joined October 2005
Germany1441 Posts
July 03 2009 14:48 GMT
#155
<One of the first of this crazy game mech analyses I read to its end. pretty good.
Team name: Borussia Dortmunds Star(craft) Team (10) (Z)Jaedong (Captain) (7) (P)JangBi (2) (T)Bogus (2) (Z)sAviOr (2) (P)BackHo (0) (Z)YellOw (7) Lecaf Oz
Tom Phoenix
Profile Blog Joined January 2009
1114 Posts
July 04 2009 18:35 GMT
#156
On July 03 2009 23:44 niteReloaded wrote:
I don't like this.

I like the writeup, but not the trick itself.

Unlike the other tricks in the game, I think this one should be fixed.


I seriously doubt it will ever become a problem. To me, it just seems a bit too luck-dependant to be a reliable trick.
You and your "5 years of competitive RTS experience" can take a hike. - FrozenArbiter
Comeh
Profile Blog Joined July 2008
United States18918 Posts
July 04 2009 19:31 GMT
#157
Ohhhh, so THIS is why valkyries sometimes shoot across the entire map :D. Very cool guide/write up, though I hope I never see it in use effectively against me >.<.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
GHOSTCLAW
Profile Blog Joined February 2008
United States17042 Posts
July 04 2009 20:16 GMT
#158
very very cool. I can't see it being effective a huge amount of the time though - there's too many different dependent factors (non attacking buildings, making sure the timing works out, etc. ) way way cool though. Port to liquipedia ^^
PhotographerLiquipedia. Drop me a pm if you've got questions/need help.
Elvin_vn
Profile Blog Joined March 2004
Vietnam2038 Posts
July 04 2009 22:12 GMT
#159
On July 03 2009 19:18 HeavOnEarth wrote:
i wonder if this could be a viable zvz rush
build sunken out of range of the defending one
and bring some drones to constantly make pools/cancel when nearly done/remake so the your sunken, attacks the sunkens out of range

according to the write-up, your strat won't work unless some units of the opponent is within the sight of your sunken
do not agrue with idiots, they will pull you down to their level and beat you with their experiences
Simple
Profile Blog Joined February 2009
United States801 Posts
July 05 2009 03:17 GMT
#160
this is groundbreaking. maybe not a gamebreaker, but definitely groundbreaking. its amazing how after all these years there is still to be found and established.

nice work
Prev 1 6 7 8 9 10 11 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 6h 23m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
UpATreeSC 242
mouzHeroMarine 142
ProTech97
Codebar 68
BRAT_OK 37
JuggernautJason15
StarCraft: Brood War
Britney 30695
Calm 4735
Horang2 1290
Jaedong 1254
Bisu 1102
Flash 1008
Rain 982
firebathero 491
Mini 362
ggaemo 261
[ Show more ]
Snow 184
Light 176
BeSt 150
hero 132
EffOrt 121
Soulkey 110
JulyZerg 95
NaDa 90
Soma 78
Hyuk 76
Nal_rA 63
Bonyth 62
Mind 48
PianO 44
Rush 42
yabsab 39
Aegong 25
IntoTheRainbow 12
Sacsri 11
scan(afreeca) 10
Bale 9
HiyA 3
Dota 2
Gorgc6341
qojqva2916
420jenkins434
XcaliburYe185
capcasts42
Counter-Strike
fl0m3499
pashabiceps570
Stewie2K366
Heroes of the Storm
Liquid`Hasu196
Other Games
FrodaN934
Lowko371
KnowMe234
ArmadaUGS131
Fuzer 111
Trikslyr57
C9.Mang030
Dewaltoss20
MindelVK8
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• Reevou 2
• OhrlRock 1
• LUISG 1
• IndyKCrew
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• Kozan
StarCraft: Brood War
• iopq 1
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 1399
• WagamamaTV675
League of Legends
• Nemesis5652
• TFBlade788
Counter-Strike
• imaqtpie262
• Shiphtur185
Upcoming Events
Replay Cast
6h 23m
LiuLi Cup
17h 23m
MaxPax vs TriGGeR
ByuN vs herO
Cure vs Rogue
Classic vs HeRoMaRinE
Cosmonarchy
22h 23m
OyAji vs Sziky
Sziky vs WolFix
WolFix vs OyAji
Big Brain Bouts
22h 23m
Iba vs GgMaChine
TriGGeR vs Bunny
Reynor vs Classic
Serral vs Clem
BSL Team Wars
1d 1h
Team Hawk vs Team Dewalt
BSL Team Wars
1d 1h
Team Hawk vs Team Bonyth
SC Evo League
1d 18h
TaeJa vs Cure
Rogue vs threepoint
ByuN vs Creator
MaNa vs Classic
Maestros of the Game
1d 22h
ShoWTimE vs Cham
GuMiho vs Ryung
Zoun vs Spirit
Rogue vs MaNa
[BSL 2025] Weekly
2 days
SC Evo League
2 days
[ Show More ]
Maestros of the Game
2 days
SHIN vs Creator
Astrea vs Lambo
Bunny vs SKillous
HeRoMaRinE vs TriGGeR
BSL Team Wars
3 days
Team Bonyth vs Team Sziky
BSL Team Wars
3 days
Team Dewalt vs Team Sziky
Monday Night Weeklies
3 days
Replay Cast
4 days
Sparkling Tuna Cup
4 days
Replay Cast
6 days
The PondCast
6 days
RSL Revival
6 days
Maru vs SHIN
MaNa vs MaxPax
Liquipedia Results

Completed

CSL Season 18: Qualifier 1
uThermal 2v2 Main Event
HCC Europe

Ongoing

Copa Latinoamericana 4
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20
Acropolis #4 - TS1
CSL Season 18: Qualifier 2
SEL Season 2 Championship
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

CSL 2025 AUTUMN (S18)
LASL Season 20
BSL Season 21
BSL 21 Team A
Chzzk MurlocKing SC1 vs SC2 Cup #2
RSL Revival: Season 2
Maestros of the Game
EC S1
Sisters' Call Cup
Skyesports Masters 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.